fix: Load3D failing path validation from double path resolution (#14852)
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@ -61,14 +61,10 @@ class Load3D(IO.ComfyNode):
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@classmethod
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def execute(cls, model_file, image, **kwargs) -> IO.NodeOutput:
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image_path = folder_paths.get_annotated_filepath(image['image'])
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mask_path = folder_paths.get_annotated_filepath(image['mask'])
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normal_path = folder_paths.get_annotated_filepath(image['normal'])
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load_image_node = nodes.LoadImage()
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output_image, ignore_mask = load_image_node.load_image(image=image_path)
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ignore_image, output_mask = load_image_node.load_image(image=mask_path)
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normal_image, ignore_mask2 = load_image_node.load_image(image=normal_path)
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output_image, ignore_mask = load_image_node.load_image(image=image['image'])
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ignore_image, output_mask = load_image_node.load_image(image=image['mask'])
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normal_image, ignore_mask2 = load_image_node.load_image(image=image['normal'])
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video = None
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