Commit Graph

5 Commits

Author SHA1 Message Date
Terry Jia 0aecac867d
Fix 3D advanced nodes crashing in API mode (no UI) (#14930) 2026-07-14 10:07:23 +08:00
Terry Jia 328144ce24
CORE-329 feat: add Save 3D (Advanced) node family (#14701) 2026-07-11 04:03:34 +08:00
Terry Jia 2ef2cf1a7c
feat: add PreviewGaussianSplat + PreviewPointCloud nodes (#14194) 2026-06-05 12:30:58 -07:00
Jukka Seppänen c37d2a0dac
feat: Add gaussian splat nodes (#14190) 2026-05-31 11:47:29 -07:00
Jukka Seppänen 8505abf52e
feat: Extend Save3D to save vertex colors and textures (CORE-189) (#13824)
Split GLB save logic out of nodes_hunyuan3d.py into a new nodes_save_3d.py, and extend the writer to support UVs, per-vertex colors, and embedded baseColor textures.

Extend the MESH type with optional uvs, vertex_colors, and texture fields so meshes can carry texture data through the graph.

Add pack_variable_mesh_batch / get_mesh_batch_item helpers and switch VoxelToMesh / VoxelToMeshBasic to use them so batches with differing vertex/face counts no longer fail at torch.stack.
2026-05-13 18:33:53 +03:00