* initial gemma4 support
* parity with reference implementation
outputs can 100% match transformers with same sdpa flags, checkpoint this and then optimize
* Cleanup, video fixes
* cleanup, enable fused rms norm by default
* update comment
* Cleanup
* Update sd.py
* Various fixes
* Add fp8 scaled embedding support
* small fixes
* Translate think tokens
* Fix image encoder attention mask type
So it works with basic attention
* Handle thinking tokens different only for Gemma4
* Code cleanup
* Update nodes_textgen.py
* Use embed scale class instead of buffer
Slight difference to HF, but technically more accurate and simpler code
* Default to fused rms_norm
* Update gemma4.py
* sd: soft_empty_cache on tiler fallback
This doesnt cost a lot and creates the expected VRAM reduction in
resource monitors when you fallback to tiler.
* wan: vae: Don't recursion in local fns (move run_up)
Moved Decoder3d’s recursive run_up out of forward into a class
method to avoid nested closure self-reference cycles. This avoids
cyclic garbage that delays garbage of tensors which in turn delays
VRAM release before tiled fallback.
* ltx: vae: Don't recursion in local fns (move run_up)
Mov the recursive run_up out of forward into a class
method to avoid nested closure self-reference cycles. This avoids
cyclic garbage that delays garbage of tensors which in turn delays
VRAM release before tiled fallback.
* ltx: vae: add cache state to downsample block
* ltx: vae: Add time stride awareness to causal_conv_3d
* ltx: vae: Automate truncation for encoder
Other VAEs just truncate without error. Do the same.
* sd/ltx: Make chunked_io a flag in its own right
Taking this bi-direcitonal, so make it a for-purpose named flag.
* ltx: vae: implement chunked encoder + CPU IO chunking
People are doing things with big frame counts in LTX including V2V
flows. Implement the time-chunked encoder to keep the VRAM down, with
the converse of the new CPU pre-allocation technique, where the chunks
are brought from the CPU JIT.
* ltx: vae-encode: round chunk sizes more strictly
Only powers of 2 and multiple of 8 are valid due to cache slicing.
This is an experimental WIP option that might not work in your workflow but
should lower memory usage if it does.
Currently only the VAE and the load image node will output in fp16 when
this option is turned on.
Pytorch only filters for OOMs in its own allocators however there are
paths that can OOM on allocators made outside the pytorch allocators.
These manifest as an AllocatorError as pytorch does not have universal
error translation to its OOM type on exception. Handle it. A log I have
for this also shows a double report of the error async, so call the
async discarder to cleanup and make these OOMs look like OOMs.
* sd: add support for clip model reconstruction
* nodes: SetClipHooks: Demote the dynamic model patcher
* mp: Make dynamic_disable more robust
The backup need to not be cloned. In addition add a delegate object
to ModelPatcherDynamic so that non-cloning code can do
ModelPatcherDynamic demotion
* sampler_helpers: Demote to non-dynamic model patcher when hooking
* code rabbit review comments
* mp: attach re-construction arguments to model patcher
When making a model-patcher from a unet or ckpt, attach a callable
function that can be called to replay the model construction. This
can be used to deep clone model patcher WRT the actual model.
Originally written by Kosinkadink
f4b99bc623
* mp: Add disable_dynamic clone argument
Add a clone argument that lets a caller clone a ModelPatcher but disable
dynamic to demote the clone to regular MP. This is useful for legacy
features where dynamic_vram support is missing or TBD.
* torch_compile: disable dynamic_vram
This is a bigger feature. Disable for the interim to preserve
functionality.