Use the RAM right up to the wire as the community is bit accustomed too.
This trades off headroom for the case where large chunky intermediates
arrive and potenitally hits pagefile/swap, but a lot of people have
"it just fits" workflows out there, so strike a compromise with
75->90%.
Disable the incative cache for all but the very high RAM users.
* ModelPatcherDyanmic: purge stale vbar allocs on force cast
* ModelPatcherDynamic: restore backups before load
If doing a clean reload, mutative changes (lora application) could be
applied on-top of the already loaded weight. Restore from backup
unconditionally so that the new load is clean.
* model_management: disable non-dynamic smart memory
Disable smart memory outright for non dynamic models.
This is a minor step towards deprecation of --disable-dynamic-vram
and the legacy ModelPatcher.
This is needed for estimate-free model development, where new models
can opt-out of supplying a memory estimate and not have to worry
about hard VRAM allocations due to legacy non-dynamic model patchers
This is also a general stability increase for a lot of stray use cases
where estimates may still be off and going forward we are not going
to accurately maintain such estimates.
* pinned_memory: implement with aimdo growable buffer
Use a single growable buffer so we can do threaded pre-warming on
pinned memory.
* mm: use aimdo to do transfer from disk to pin
Aimdo implements a faster threaded loader.
* Add stream host pin buffer for AIMDO casts
Introduce per-offload-stream HostBuffer reuse for pinned staging,
include it in cast buffer reset synchronization.
Defer actual casts that go via this pin path to a separate pass
such that the buffer can be allocated monolithically (to avoid
cudaHostRegister thrash).
* remove old pin path
* Implement JIT pinned memory pressure
Replace the predictive pin pressure mechanism with JIT PIN memory
pressure.
* LowVRAMPatch: change to two-phase visit
* lora: re-implement as inplace swiss-army-knife operation
* prepare for multiple pin sets
* implement pinned loras
* requirements: comfy-aimdo 0.4.0
* ops: remove unused arg
This was defeatured in aimdo iteration
* ops: sync the CPU with only the offload stream activity
This was syncing with the offload stream which itself is synced with the
compute stream, so this was syncing CPU with compute transitively. Define
the event to sync it more gently.
* pins: implement freeing intermediate for pinned memory
Pinning is more important than inactive intermediates and the stream
pin buffer is more important than even active intermediates.
* execution: implement pin eviction on RAM presure
Add back proper pin freeing on RAM pressure
* implement pin registration swaps
Uncap the windows pins from 50% by extending the pool and have a pressure
mechanism to move the pin reservations om demand.
This unfortunately implies a GPU sync to do the freeing so significant
hysterisis needs to be added to consolidate these pressure events.
* cli_args/execution: Implement lower background cache-ram threshold
Limit the amount of RAM background intermediates can use, so that
switching workflows doesn't degrade performance too much.
* make default
* bump aimdo
* model-patcher: force-cast tiny weights
Flux 2 gets crazy stalls due to a mix of tiny and giant weights
creating lopsided steam buffer rotations which creates stalls.
* ops: refactor in prep for chunking
* mm: delegate pin-on-the-way to aimdo
Aimdo is able to chunk and slice this on the way for better CPU->GPU
overlap. The main advantage is the ability to shorten the bus contention
window between previous weight transfer and the next weights vbar
fault.
* bump aimdo
* pinning updates
* specify hostbuf max allocation size
There a signs of virtual memory exhaustion on some linux systems when
throwing 128GB for every little piece. Pass the actual to save aimdo
from over-estimates
* tests: update execution tests for caching
The default caching changed to ram-cache so update these tests
accordingly.
Remove the LRU 0 test as this also falls through to RAM cache.
* Initial HiDream01-image support
* Cleanup nodes
* Cleaner handling of empty placeholder models
* Remove snap_to_predefined, prefer tooltip for the trained resolutions
* Add model and block wrappers
* Fix shift tooltip
* Add node to work around the patch tile issue
Experimental, runs multiple passes with the patch grid offset and blends with various different methods.
* Qwen35 vision rotary_pos_emb cast fix
* Fix embedding layout type
* Some small optimizations
* Cleanup, don't need this fallback
* Prefix KV cache, cleanup
Bit of speed, reduce redundant code
* Get rid of redundant custom sampler, refactor noise scaling
Our existing lcm sampler is mathematically same, just added the missing options to it instead and a node to control them. Refactored the noise scaling and fix it for the stochastic samplers, add a generic node to control the initial noise scale.
* Update nodes_hidream_o1.py
* Fix some cache validation cases
* Keep existing sampling params
* Remove redundant video vision path
* Replace some numpy ops with torch
* Fx RoPE index for batch size > 1
* Prefer torch preprocessing
* Rename block_type to be compatible with existing patch nodes
* Fixes and tweaks
* initial WanDancer support
* nodes_wandancer: Add list form of chunker.
Create an alternate list form of the node so the chunk gens can be
trivially looped by the comfy executor.
* Closer match to original soxr resampling
* Remove librosa node
* Cleanup
---------
Co-authored-by: Rattus <rattus128@gmail.com>
If the same weight is used multiple times within the same prefetch
window, it should only apply compute state mutations once. Mark the
weight as fully resident on the first pass accordingly.
* initial gemma4 support
* parity with reference implementation
outputs can 100% match transformers with same sdpa flags, checkpoint this and then optimize
* Cleanup, video fixes
* cleanup, enable fused rms norm by default
* update comment
* Cleanup
* Update sd.py
* Various fixes
* Add fp8 scaled embedding support
* small fixes
* Translate think tokens
* Fix image encoder attention mask type
So it works with basic attention
* Handle thinking tokens different only for Gemma4
* Code cleanup
* Update nodes_textgen.py
* Use embed scale class instead of buffer
Slight difference to HF, but technically more accurate and simpler code
* Default to fused rms_norm
* Update gemma4.py
* mm: Use Aimdo raw allocator for cast buffers
pytorch manages allocation of growing buffers on streams poorly. Pyt
has no windows support for the expandable segments allocator (which is
the right tool for this job), while also segmenting the memory by
stream such that it can be generally re-used. So kick the problem to
aimdo which can just grow a virtual region thats freed per stream.
* plan
* ops: move cpu handler up to the caller
* ops: split up prefetch from weight prep block prefetching API
Split up the casting and weight formating/lora stuff in prep for
arbitrary prefetch support.
* ops: implement block prefetching API
allow a model to construct a prefetch list and operate it for increased
async offload.
* ltxv2: Implement block prefetching
* Implement lora async offload
Implement async offload of loras.
* pinned_memory: remove JIT RAM pressure release
This doesn't work, as freeing intermediates for pins needs to be
higher-priority than freeing pins-for-pins if and when you are going
to do that. So this is too late as pins-for-pins is model load time
and we dont have JIT pins-for-pins.
* cacheing: Add a filter to only free intermediates from inactive wfs
This is to get priorities in amongst pins straight.
* mm: free inactive-ram from RAM cache first
Stuff from inactive workflows should be freed before anything else.
* caching: purge old ModelPatchers first
Dont try and score them, just dump them at the first sign of trouble
if they arent part of the workflow.
the mixed_precision ops can have input_scale parameters that are used
in tensor math but arent a weight or bias so dont get proper VRAM
management. Treat these as force-castable parameters like the non comfy
weight, random params are buffers already are.
On Windows with aimdo enabled, disable_weight_init.Linear uses lazy
initialization that sets weight and bias to None to avoid unnecessary
memory allocation. This caused a crash when copy_() was called on the
None weight attribute in Stable_Zero123.__init__.
Replace copy_() with direct torch.nn.Parameter assignment, which works
correctly on both Windows (aimdo enabled) and other platforms.
Skip unnecessary clone of inference-mode tensors when already inside
torch.inference_mode(), matching the existing guard in set_attr_param.
The unconditional clone introduced in 20561aa9 caused transient VRAM
doubling during model movement for FP8/quantized models.
* mm: Lower windows pin threshold
Some workflows have more extranous use of shared GPU memory than is
accounted for in the 5% pin headroom. Lower this for safety.
* mm: Remove pin count clearing threshold.
TOTAL_PINNED_MEMORY is shared between the legacy and aimdo pinning
systems, however this catch-all assumes only the legacy system exists.
Remove the catch-all as the PINNED_MEMORY buffer is coherent already.
There was an issue where the resample split was too early and dropped one
of the rolling convolutions a frame early. This is most noticable as a
lighting/color change between pixel frames 5->6 (latent 2->3), or as a
lighting change between the first and last frame in an FLF wan flow.
The recent PR that added resize_cond_for_context_window methods to
model classes used inline 'import comfy.context_windows' in each
method body. This moves that import to the top-level import section,
replacing 4 duplicate inline imports with a single top-level one.
* Add slice_cond and per-model context window cond resizing
* Fix cond_value.size() call in context window cond resizing
* Expose additional advanced inputs for ContextWindowsManualNode
Necessary for WanAnimate context windows workflow, which needs cond_retain_index_list = 0 to work properly with its reference input.
---------
* sd: soft_empty_cache on tiler fallback
This doesnt cost a lot and creates the expected VRAM reduction in
resource monitors when you fallback to tiler.
* wan: vae: Don't recursion in local fns (move run_up)
Moved Decoder3d’s recursive run_up out of forward into a class
method to avoid nested closure self-reference cycles. This avoids
cyclic garbage that delays garbage of tensors which in turn delays
VRAM release before tiled fallback.
* ltx: vae: Don't recursion in local fns (move run_up)
Mov the recursive run_up out of forward into a class
method to avoid nested closure self-reference cycles. This avoids
cyclic garbage that delays garbage of tensors which in turn delays
VRAM release before tiled fallback.
* ltx: vae: add cache state to downsample block
* ltx: vae: Add time stride awareness to causal_conv_3d
* ltx: vae: Automate truncation for encoder
Other VAEs just truncate without error. Do the same.
* sd/ltx: Make chunked_io a flag in its own right
Taking this bi-direcitonal, so make it a for-purpose named flag.
* ltx: vae: implement chunked encoder + CPU IO chunking
People are doing things with big frame counts in LTX including V2V
flows. Implement the time-chunked encoder to keep the VRAM down, with
the converse of the new CPU pre-allocation technique, where the chunks
are brought from the CPU JIT.
* ltx: vae-encode: round chunk sizes more strictly
Only powers of 2 and multiple of 8 are valid due to cache slicing.
On Apple Silicon, `vram_state` is set to `VRAMState.SHARED` because
CPU and GPU share unified memory. However, `text_encoder_device()`
only checked for `HIGH_VRAM` and `NORMAL_VRAM`, causing all text
encoders to fall back to CPU on MPS devices.
Adding `VRAMState.SHARED` to the condition allows non-quantized text
encoders (e.g. bf16 Gemma 3 12B) to run on the MPS GPU, providing
significant speedup for text encoding and prompt generation.
Note: quantized models (fp4/fp8) that use float8_e4m3fn internally
will still fall back to CPU via the `supports_cast()` check in
`CLIP.__init__()`, since MPS does not support fp8 dtypes.
* wan: vae: encoder: Add feature cache layer that corks singles
If a downsample only gives you a single frame, save it to the feature
cache and return nothing to the top level. This increases the
efficiency of cacheability, but also prepares support for going two
by two rather than four by four on the frames.
* wan: remove all concatentation with the feature cache
The loopers are now responsible for ensuring that non-final frames are
processes at least two-by-two, elimiating the need for this cat case.
* wan: vae: recurse and chunk for 2+2 frames on decode
Avoid having to clone off slices of 4 frame chunks and reduce the size
of the big 6 frame convolutions down to 4. Save the VRAMs.
* wan: encode frames 2x2.
Reduce VRAM usage greatly by encoding frames 2 at a time rather than
4.
* wan: vae: remove cloning
The loopers now control the chunking such there is noever more than 2
frames, so just cache these slices directly and avoid the clone
allocations completely.
* wan: vae: free consumer caller tensors on recursion
* wan: vae: restyle a little to match LTX
* ltx: vae: scale the chunk size with the users VRAM
Scale this linearly down for users with low VRAM.
* ltx: vae: free non-chunking recursive intermediates
* ltx: vae: cleanup some intermediates
The conv layer can be the VRAM peak and it does a torch.cat. So cleanup
the pieces of the cat. Also clear our the cache ASAP as each layer detect
its end as this VAE surges in VRAM at the end due to the ended padding
increasing the size of the final frame convolutions off-the-books to
the chunker. So if all the earlier layers free up their cache it can
offset that surge.
Its a fragmentation nightmare, and the chance of it having to recache the
pyt allocator is very high, but you wont OOM.
If a subclass BYO _load_from_state_dict and doesnt call the super() the
needed default init of these weights is missed and can lead to problems
for uninitialized weights.
This is an experimental WIP option that might not work in your workflow but
should lower memory usage if it does.
Currently only the VAE and the load image node will output in fp16 when
this option is turned on.
* Implement seek and read for pins
Source pins from an mmap is pad because its its a CPU->CPU copy that
attempts to fully buffer the same data twice. Instead, use seek and
read which avoids the mmap buffering while usually being a faster
read in the first place (avoiding mmap faulting etc).
* pinned_memory: Use Aimdo pinner
The aimdo pinner bypasses pytorches CPU allocator which can leak
windows commit charge.
* ops: bypass init() of weight for embedding layer
This similarly consumes large commit charge especially for TEs. It can
cause a permanement leaked commit charge which can destabilize on
systems close to the commit ceiling and generally confuses the RAM
stats.
* model_patcher: implement pinned memory counter
Implement a pinned memory counter for better accounting of what volume
of memory pins have.
* implement touch accounting
Implement accounting of touching mmapped tensors.
* mm+mp: add residency mmap getter
* utils: use the aimdo mmap to load sft files
* model_management: Implement tigher RAM pressure semantics
Implement a pressure release on entire MMAPs as windows does perform
faster when mmaps are unloaded and model loads free ramp into fully
unallocated RAM.
Make the concept of freeing for pins a completely separate concept.
Now that pins are loadable directly from original file and don' touch
the mmap, tighten the freeing budget to just the current loaded model
- what you have left over. This still over-frees pins, but its a lot
better than before.
So after the pins are freed with that algorithm, bounce entire MMAPs
to free RAM based on what the model needs, deducting off any known
resident-in-mmap tensors to the free quota to keep it as tight as
possible.
* comfy-aimdo 0.2.11
Comfy aimdo 0.2.11
* mm: Implement file_slice path for QT
* ruff
* ops: put meta-tensors in place to allow custom nodes to check geo
* fix: guard torch.AcceleratorError for compatibility with torch < 2.8.0
torch.AcceleratorError was introduced in PyTorch 2.8.0. Accessing it
directly raises AttributeError on older versions. Use a try/except
fallback at module load time, consistent with the existing pattern used
for OOM_EXCEPTION.
* fix: address review feedback for AcceleratorError compat
- Fall back to RuntimeError instead of type(None) for ACCELERATOR_ERROR,
consistent with OOM_EXCEPTION fallback pattern and valid for except clauses
- Add "out of memory" message introspection for RuntimeError fallback case
- Use RuntimeError directly in discard_cuda_async_error except clause
---------
Pytorch only filters for OOMs in its own allocators however there are
paths that can OOM on allocators made outside the pytorch allocators.
These manifest as an AllocatorError as pytorch does not have universal
error translation to its OOM type on exception. Handle it. A log I have
for this also shows a double report of the error async, so call the
async discarder to cleanup and make these OOMs look like OOMs.
Sync the compute stream before freeing the cast buffers. This can cause
use after free issues when the cast stream frees the buffer while the
compute stream is behind enough to still needs a casted weight.
* mp: respect model_defined_dtypes in default caster
This is needed for parametrizations when the dtype changes between sd
and model.
* audio_encoders: archive model dtypes
Archive model dtypes to stop the state dict load override the dtypes
defined by the core for compute etc.