ComfyUI/tests-unit/comfy_test
chelsealong 3f04a0aea2 Fix MiniMax H3 tiled VAE decode producing a grid of mismatched tiles
Each spatial tile decoded by MiniMaxH3VideoVAE.tiled_decode was
normalized to its own local -1..1 rotary position range instead of its
true offset within the full latent grid, since tiling defaults to on
(tile_size=256) at any resolution above that. The ViT3D decoder then
saw every tile as if it were the whole frame, so adjacent tiles came
out with different learned appearance and visible seams (#15548).

create_token_ids now takes the full latent grid size and the tile's
offset within it, and tiled_decode passes them through so tile
position ids match a single-shot decode of the whole frame.
2026-08-13 00:48:51 +00:00
..
folder_path_test.py add models-directory launch argument (#9113) 2026-07-08 22:20:47 +08:00
model_detection_test.py [feat]Add JoyImageEdit native model support (#14428) 2026-07-15 23:48:28 -04:00
seedvr_vae_forward_test.py Add SeedVR2 support (CORE-6) (#14424) 2026-07-10 15:07:42 +08:00
test_minimax_h3_vae_tiled_decode.py Fix MiniMax H3 tiled VAE decode producing a grid of mismatched tiles 2026-08-13 00:48:51 +00:00
test_seedvr2_dtype.py Try to fix some issues with the seedvr VAE. (#14877) 2026-07-10 19:54:28 -04:00
test_seedvr2_internals.py Add SeedVR2 support (CORE-6) (#14424) 2026-07-10 15:07:42 +08:00
test_seedvr2_model.py Add SeedVR2 support (CORE-6) (#14424) 2026-07-10 15:07:42 +08:00
test_seedvr2_vae_decode.py Add SeedVR2 support (CORE-6) (#14424) 2026-07-10 15:07:42 +08:00
test_seedvr2_vae_tiled.py Try to fix some issues with the seedvr VAE. (#14877) 2026-07-10 19:54:28 -04:00
test_vae_decode_tiled_nested.py Fix VAEDecodeTiled crash on NestedTensor latents (MiniMax H3) (#15477) 2026-08-10 23:00:23 -04:00