Commit Graph

3 Commits

Author SHA1 Message Date
anadoris007 1762c79228 docs: revise God Mode + World State spec per review feedback
Addresses 3 critical + 6 major + 7 minor issues from spec review:
- §5.0 new: specifies translator loads world_state, id/name keying
  conventions, brace-escape for user text in prompt
- §4.2/§4.3: god_mode interventions audit-log to event_log
- §4.3: kill auto-appends death event for narrative visibility
- §4.4: documents concurrency limitation
- §6.4/§6.5: navigation on all 3 views, typed-name kill confirmation
- §10: expanded non-goals (no-delete, unbounded log, global enforcement)
- §8: adds explicit prompt-inclusion regression test

Spec review: Approved.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-20 22:18:57 +05:30
anadoris007 7d292e2b90 docs: add God Mode + World State v1 design spec
Minimal scope: 3 God Mode interventions (inject event, modify emotion,
kill character) + 3 World State primitives (locations, rules, event
log). File-based only — no OASIS simulation changes for v1.

Design trade-off: v1 God Mode affects the prose layer, not the
simulation loop. Agents don't "see" injected events; only the narrator
does. This ships faster and fits the creative-authoring use case.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-20 22:13:41 +05:30
anadoris007 c5cc599053 docs: add narrative layer design spec and implementation plan
- docs/superpowers/specs/2026-03-26-narrative-layer-design.md
- docs/superpowers/plans/2026-03-26-narrative-layer-foundation.md

Spec extends MiroFish into a creative storytelling platform via a new
narrative layer over the existing OASIS simulation engine.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-20 20:41:14 +05:30