"""Narrative Layer API endpoints. Routes are attached to the narrative_bp blueprint defined in api/__init__.py. All endpoints are prefixed with /api/narrative (see app/__init__.py). """ import os import json from flask import jsonify, request from . import narrative_bp from ..config import Config from ..services.narrative.story_store import StoryStore from ..services.narrative.narrative_translator import translate_round from ..services.narrative.character_engine import CharacterEngine def _sim_dir(sim_id: str) -> str: """Resolve a simulation ID to its on-disk directory.""" return os.path.join(Config.OASIS_SIMULATION_DATA_DIR, sim_id) @narrative_bp.route('/story/', methods=['GET']) def get_full_story(sim_id): """Return every story beat generated so far for this simulation.""" store = StoryStore(_sim_dir(sim_id)) return jsonify({"sim_id": sim_id, "beats": store.get_all_beats()}) @narrative_bp.route('/story//round/', methods=['GET']) def get_round_story(sim_id, round_num): """Return a single round's story beat, or 404 if not yet translated.""" store = StoryStore(_sim_dir(sim_id)) beat = store.get_beat_by_round(round_num) if not beat: return jsonify({"error": "Round not translated yet"}), 404 return jsonify(beat) @narrative_bp.route('/translate', methods=['POST']) def translate(): """Translate a specific round on demand. Body: {"sim_id": str, "round": int, "platform": str = "twitter", "tone": str = "neutral"} """ data = request.get_json() or {} sim_id = data.get('sim_id') round_num = data.get('round') platform = data.get('platform', 'twitter') tone = data.get('tone', 'neutral') if not sim_id or round_num is None: return jsonify({"error": "sim_id and round are required"}), 400 try: beat = translate_round(_sim_dir(sim_id), platform, int(round_num), tone) return jsonify(beat) except Exception as e: return jsonify({"error": str(e)}), 500 @narrative_bp.route('/characters/', methods=['GET']) def get_characters(sim_id): """Return the extended character roster (with emotional state).""" store = StoryStore(_sim_dir(sim_id)) return jsonify({"characters": store.load_characters()}) @narrative_bp.route('/characters//init', methods=['POST']) def initialize_characters(sim_id): """Bootstrap narrative character profiles from the simulation's OASIS profiles.""" sim_dir = _sim_dir(sim_id) profiles_path = os.path.join(sim_dir, 'profiles.json') if not os.path.exists(profiles_path): return jsonify({"error": "profiles.json not found for this simulation"}), 404 with open(profiles_path, 'r', encoding='utf-8') as f: profiles = json.load(f) store = StoryStore(sim_dir) engine = CharacterEngine(store) characters = engine.initialize_from_profiles(profiles) return jsonify({"count": len(characters), "characters": characters})