Minimal scope: 3 God Mode interventions (inject event, modify emotion, kill character) + 3 World State primitives (locations, rules, event log). File-based only — no OASIS simulation changes for v1. Design trade-off: v1 God Mode affects the prose layer, not the simulation loop. Agents don't "see" injected events; only the narrator does. This ships faster and fits the creative-authoring use case. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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