refactor: refine timeline shift-range selection
This commit is contained in:
parent
e223348d47
commit
ae2b34e114
|
|
@ -379,10 +379,18 @@ export class ElementInteractionController {
|
|||
|
||||
let rangeSelection: readonly ElementRef[] | null = null;
|
||||
if (event.shiftKey) {
|
||||
const anchor =
|
||||
this.elementSelectionAnchor?.trackId === ref.trackId
|
||||
? this.elementSelectionAnchor
|
||||
: null;
|
||||
rangeSelection = this.deps.selection.selectRange({
|
||||
anchor: this.elementSelectionAnchor,
|
||||
anchor: anchor ?? ref,
|
||||
target: ref,
|
||||
});
|
||||
|
||||
if (!anchor) {
|
||||
this.elementSelectionAnchor = ref;
|
||||
}
|
||||
} else if (event.metaKey || event.ctrlKey) {
|
||||
this.deps.selection.handleClick({ ...ref, isMultiKey: true });
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
import { useCallback } from "react";
|
||||
import { useEditor } from "@/editor/use-editor";
|
||||
import { findTrackInSceneTracks } from "@/timeline/track-element-update";
|
||||
import type { ElementRef } from "@/timeline/types";
|
||||
|
||||
export function useElementSelection() {
|
||||
|
|
@ -102,8 +103,8 @@ export function useElementSelection() {
|
|||
);
|
||||
|
||||
/**
|
||||
* Selects every element between the anchor and target on the same timeline row.
|
||||
* Falls back to selecting only the target when no same-row anchor exists.
|
||||
* Handles Shift-click range selection. Selects all clips between the anchor
|
||||
* and target when both are on the same track; otherwise selects only target.
|
||||
*/
|
||||
const selectElementRange = useCallback(
|
||||
({
|
||||
|
|
@ -113,58 +114,47 @@ export function useElementSelection() {
|
|||
anchor?: ElementRef | null;
|
||||
target: ElementRef;
|
||||
}) => {
|
||||
const tracks = editor.scenes.getActiveScene().tracks;
|
||||
const track = [...tracks.overlay, tracks.main, ...tracks.audio].find(
|
||||
(candidate) => candidate.id === target.trackId,
|
||||
);
|
||||
const rangeAnchor =
|
||||
anchor?.trackId === target.trackId
|
||||
? anchor
|
||||
: selectedElements
|
||||
.slice()
|
||||
.reverse()
|
||||
.find((element) => element.trackId === target.trackId);
|
||||
|
||||
if (!track || !rangeAnchor) {
|
||||
const elements = [target];
|
||||
const setSelection = (elements: ElementRef[]) => {
|
||||
editor.selection.setSelectedElements({ elements });
|
||||
return elements;
|
||||
};
|
||||
|
||||
const track = findTrackInSceneTracks({
|
||||
tracks: editor.scenes.getActiveScene().tracks,
|
||||
trackId: target.trackId,
|
||||
});
|
||||
if (!track || anchor?.trackId !== target.trackId) {
|
||||
return setSelection([target]);
|
||||
}
|
||||
|
||||
const orderedElements = track.elements
|
||||
.map((element, index) => ({ element, index }))
|
||||
.sort((a, b) => {
|
||||
if (a.element.startTime !== b.element.startTime) {
|
||||
return a.element.startTime - b.element.startTime;
|
||||
}
|
||||
return a.index - b.index;
|
||||
});
|
||||
.sort((a, b) =>
|
||||
a.element.startTime === b.element.startTime
|
||||
? a.index - b.index
|
||||
: a.element.startTime - b.element.startTime,
|
||||
);
|
||||
const anchorIndex = orderedElements.findIndex(
|
||||
({ element }) => element.id === rangeAnchor.elementId,
|
||||
({ element }) => element.id === anchor.elementId,
|
||||
);
|
||||
const targetIndex = orderedElements.findIndex(
|
||||
({ element }) => element.id === target.elementId,
|
||||
);
|
||||
|
||||
if (anchorIndex === -1 || targetIndex === -1) {
|
||||
const elements = [target];
|
||||
editor.selection.setSelectedElements({ elements });
|
||||
return elements;
|
||||
return setSelection([target]);
|
||||
}
|
||||
|
||||
const start = Math.min(anchorIndex, targetIndex);
|
||||
const end = Math.max(anchorIndex, targetIndex);
|
||||
const elements = orderedElements
|
||||
.slice(start, end + 1)
|
||||
.map(({ element }) => ({
|
||||
return setSelection(
|
||||
orderedElements.slice(start, end + 1).map(({ element }) => ({
|
||||
trackId: target.trackId,
|
||||
elementId: element.id,
|
||||
}));
|
||||
|
||||
editor.selection.setSelectedElements({ elements });
|
||||
return elements;
|
||||
})),
|
||||
);
|
||||
},
|
||||
[selectedElements, editor],
|
||||
[editor],
|
||||
);
|
||||
|
||||
/**
|
||||
|
|
|
|||
Loading…
Reference in New Issue