feat: update text properties to use dynamic font size limits and scaling

This commit is contained in:
Maze Winther 2026-02-08 16:50:31 +01:00
parent 9b5fd6eb07
commit c6666fd385
4 changed files with 37 additions and 10 deletions

View File

@ -30,6 +30,7 @@ import {
} from "@/components/ui/tooltip";
import { useEditor } from "@/hooks/use-editor";
import { DEFAULT_COLOR } from "@/constants/project-constants";
import { MIN_FONT_SIZE, MAX_FONT_SIZE } from "@/constants/text-constants";
export function TextProperties({
element,
@ -57,7 +58,7 @@ export function TextProperties({
const parsed = parseInt(value, 10);
const fontSize = Number.isNaN(parsed)
? element.fontSize
: clamp({ value: parsed, min: 8, max: 300 });
: clamp({ value: parsed, min: MIN_FONT_SIZE, max: MAX_FONT_SIZE });
editor.timeline.updateTextElement({
trackId,
elementId: element.id,
@ -70,7 +71,7 @@ export function TextProperties({
const parsed = parseInt(fontSizeInput, 10);
const fontSize = Number.isNaN(parsed)
? element.fontSize
: clamp({ value: parsed, min: 8, max: 300 });
: clamp({ value: parsed, min: MIN_FONT_SIZE, max: MAX_FONT_SIZE });
setFontSizeInput(fontSize.toString());
editor.timeline.updateTextElement({
trackId,
@ -274,8 +275,8 @@ export function TextProperties({
<div className="flex items-center gap-2">
<Slider
value={[element.fontSize]}
min={8}
max={300}
min={MIN_FONT_SIZE}
max={MAX_FONT_SIZE}
step={1}
onValueChange={([value]) => {
editor.timeline.updateTextElement({
@ -290,8 +291,8 @@ export function TextProperties({
<Input
type="number"
value={fontSizeInput}
min={8}
max={300}
min={MIN_FONT_SIZE}
max={MAX_FONT_SIZE}
onChange={(e) =>
handleFontSizeChange({ value: e.target.value })
}

View File

@ -1,11 +1,20 @@
import type { TextElement } from "@/types/timeline";
import { TIMELINE_CONSTANTS } from "./timeline-constants";
export const MIN_FONT_SIZE = 5;
export const MAX_FONT_SIZE = 300;
/**
* higher value: smaller font size
* lower value: larger font size
*/
export const FONT_SIZE_SCALE_REFERENCE = 90;
export const DEFAULT_TEXT_ELEMENT: Omit<TextElement, "id"> = {
type: "text",
name: "Text",
content: "Default Text",
fontSize: 48,
fontSize: 15,
fontFamily: "Arial",
color: "#ffffff",
backgroundColor: "transparent",

View File

@ -1,9 +1,21 @@
import type { CanvasRenderer } from "../canvas-renderer";
import { BaseNode } from "./base-node";
import type { TextElement } from "@/types/timeline";
import { FONT_SIZE_SCALE_REFERENCE } from "@/constants/text-constants";
function scaleFontSize({
fontSize,
canvasHeight,
}: {
fontSize: number;
canvasHeight: number;
}): number {
return fontSize * (canvasHeight / FONT_SIZE_SCALE_REFERENCE);
}
export type TextNodeParams = TextElement & {
canvasCenter: { x: number; y: number };
canvasHeight: number;
textBaseline?: CanvasTextBaseline;
};
@ -32,7 +44,11 @@ export class TextNode extends BaseNode<TextNodeParams> {
const fontWeight = this.params.fontWeight === "bold" ? "bold" : "normal";
const fontStyle = this.params.fontStyle === "italic" ? "italic" : "normal";
renderer.context.font = `${fontStyle} ${fontWeight} ${this.params.fontSize}px ${this.params.fontFamily}`;
const scaledFontSize = scaleFontSize({
fontSize: this.params.fontSize,
canvasHeight: this.params.canvasHeight,
});
renderer.context.font = `${fontStyle} ${fontWeight} ${scaledFontSize}px ${this.params.fontFamily}`;
renderer.context.textAlign = this.params.textAlign;
renderer.context.textBaseline = this.params.textBaseline || "middle";
renderer.context.fillStyle = this.params.color;
@ -43,9 +59,9 @@ export class TextNode extends BaseNode<TextNodeParams> {
if (this.params.backgroundColor) {
const metrics = renderer.context.measureText(this.params.content);
const ascent =
metrics.actualBoundingBoxAscent ?? this.params.fontSize * 0.8;
metrics.actualBoundingBoxAscent ?? scaledFontSize * 0.8;
const descent =
metrics.actualBoundingBoxDescent ?? this.params.fontSize * 0.2;
metrics.actualBoundingBoxDescent ?? scaledFontSize * 0.2;
const textW = metrics.width;
const textH = ascent + descent;
const padX = 8;

View File

@ -85,6 +85,7 @@ export function buildScene(params: BuildSceneParams) {
new TextNode({
...element,
canvasCenter: { x: canvasSize.width / 2, y: canvasSize.height / 2 },
canvasHeight: canvasSize.height,
textBaseline: "middle",
}),
);