import type { EffectDefinition } from "@/lib/effects/types"; export const SEPIA_SHADER = "sepia"; export const sepiaEffectDefinition: EffectDefinition = { type: "sepia", name: "Sepia", keywords: ["sepia", "vintage", "warm", "old", "retro", "antique"], params: [ { key: "intensity", label: "Intensity", type: "number", default: 100, min: 0, max: 100, step: 1, }, ], renderer: { passes: [ { shader: SEPIA_SHADER, uniforms: ({ effectParams }) => { const raw = effectParams.intensity; const intensity = typeof raw === "number" ? raw / 100 : 1; return { u_intensity: intensity }; }, }, ], }, };