37 lines
716 B
Rust
37 lines
716 B
Rust
use std::collections::HashMap;
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use gpu::wgpu;
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pub struct StoredTexture {
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texture: wgpu::Texture,
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}
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impl StoredTexture {
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pub fn new(texture: wgpu::Texture) -> Self {
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Self { texture }
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}
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pub fn texture(&self) -> &wgpu::Texture {
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&self.texture
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}
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}
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#[derive(Default)]
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pub struct TextureStore {
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textures: HashMap<String, StoredTexture>,
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}
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impl TextureStore {
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pub fn upsert(&mut self, id: String, texture: wgpu::Texture) {
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self.textures.insert(id, StoredTexture::new(texture));
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}
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pub fn get(&self, id: &str) -> Option<&StoredTexture> {
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self.textures.get(id)
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}
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pub fn remove(&mut self, id: &str) {
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self.textures.remove(id);
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}
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}
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