420 lines
11 KiB
TypeScript
420 lines
11 KiB
TypeScript
import { create } from "zustand";
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import { TScene } from "@/types/project";
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import { useProjectStore } from "./project-store";
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import { useTimelineStore } from "../apps/web/src/stores/timeline-store";
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import { storageService } from "@/lib/storage/storage-service";
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import {
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getActiveScene,
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updateSceneInArray,
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getMainScene as getMainSceneUtil,
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ensureMainScene,
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createScene as createSceneUtil,
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canDeleteScene,
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getFallbackSceneAfterDelete,
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normalizeScenes,
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findCurrentScene,
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} from "@/lib/scene-utils";
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import { toast } from "sonner";
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import {
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getFrameTime,
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toggleBookmarkInArray,
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removeBookmarkFromArray,
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isBookmarkAtTime,
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} from "@/lib/timeline/bookmark-utils";
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interface SceneStore {
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currentScene: TScene | null;
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scenes: TScene[];
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activeScene: TScene | null;
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createScene: ({
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name,
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isMain,
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}: {
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name: string;
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isMain: boolean;
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}) => Promise<string>;
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deleteScene: ({ sceneId }: { sceneId: string }) => Promise<void>;
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renameScene: ({
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sceneId,
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name,
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}: {
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sceneId: string;
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name: string;
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}) => Promise<void>;
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switchToScene: ({ sceneId }: { sceneId: string }) => Promise<void>;
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toggleBookmark: ({ time }: { time: number }) => Promise<void>;
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isBookmarked: ({ time }: { time: number }) => boolean;
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removeBookmark: ({ time }: { time: number }) => Promise<void>;
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loadProjectScenes: ({ projectId }: { projectId: string }) => Promise<void>;
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initializeScenes: ({
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scenes,
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currentSceneId,
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}: {
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scenes: TScene[];
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currentSceneId?: string;
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}) => void;
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clearScenes: () => void;
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}
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export const useSceneStore = create<SceneStore>((set, get) => {
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const updateProjectWithScenes = async ({
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updatedScenes,
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updatedSceneId,
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refreshProjectList = false,
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}: {
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updatedScenes: TScene[];
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updatedSceneId?: string;
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refreshProjectList?: boolean;
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}) => {
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const projectStore = useProjectStore.getState();
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const { activeProject } = projectStore;
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if (!activeProject) {
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throw new Error("No active project");
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}
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const updatedScene = updatedSceneId
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? updatedScenes.find((s) => s.id === updatedSceneId)
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: get().currentScene;
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const updatedProject = {
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...activeProject,
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scenes: updatedScenes,
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updatedAt: new Date(),
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};
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await storageService.saveProject({ project: updatedProject });
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useProjectStore.setState({ activeProject: updatedProject });
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set({ scenes: updatedScenes, currentScene: updatedScene || null });
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if (refreshProjectList) {
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await projectStore.loadAllProjects();
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}
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};
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return {
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currentScene: null,
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scenes: [],
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get activeScene(): TScene | null {
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const { scenes, currentScene } = get();
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return getActiveScene({
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scenes,
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currentSceneId: currentScene?.id || "",
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});
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},
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createScene: async ({ name, isMain = false }) => {
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const { scenes } = get();
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const newScene = createSceneUtil({ name, isMain });
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const updatedScenes = [...scenes, newScene];
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try {
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await updateProjectWithScenes({ updatedScenes });
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return newScene.id;
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} catch (error) {
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console.error("Failed to create scene:", error);
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throw error;
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}
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},
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deleteScene: async ({ sceneId }: { sceneId: string }) => {
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const { scenes, currentScene } = get();
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const sceneToDelete = scenes.find((s) => s.id === sceneId);
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if (!sceneToDelete) {
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throw new Error("Scene not found");
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}
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const { canDelete, reason } = canDeleteScene({ scene: sceneToDelete });
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if (!canDelete) {
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throw new Error(reason);
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}
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const updatedScenes = scenes.filter((s) => s.id !== sceneId);
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const newCurrentScene = getFallbackSceneAfterDelete({
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scenes: updatedScenes,
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deletedSceneId: sceneId,
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currentSceneId: currentScene?.id || null,
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});
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try {
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await updateProjectWithScenes({
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updatedScenes,
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updatedSceneId: newCurrentScene?.id,
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});
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if (newCurrentScene && newCurrentScene.id !== currentScene?.id) {
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const timelineStore = useTimelineStore.getState();
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const projectStore = useProjectStore.getState();
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const { activeProject } = projectStore;
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if (activeProject) {
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await timelineStore.loadProjectTimeline({
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projectId: activeProject.id,
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sceneId: newCurrentScene.id,
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});
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}
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}
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} catch (error) {
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console.error("Failed to delete scene:", error);
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throw error;
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}
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},
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renameScene: async ({
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sceneId,
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name,
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}: {
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sceneId: string;
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name: string;
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}) => {
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const { scenes } = get();
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const updatedScenes = updateSceneInArray({
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scenes,
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sceneId,
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updates: { name, updatedAt: new Date() },
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});
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try {
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await updateProjectWithScenes({
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updatedScenes,
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updatedSceneId: sceneId,
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});
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} catch (error) {
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console.error("Failed to rename scene:", error);
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throw error;
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}
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},
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switchToScene: async ({ sceneId }: { sceneId: string }) => {
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const { scenes } = get();
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const targetScene = scenes.find((s) => s.id === sceneId);
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if (!targetScene) {
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throw new Error("Scene not found");
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}
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const timelineStore = useTimelineStore.getState();
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const projectStore = useProjectStore.getState();
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const { activeProject } = projectStore;
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const { currentScene } = get();
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if (activeProject && currentScene) {
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await timelineStore.saveProjectTimeline({
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projectId: activeProject.id,
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sceneId: currentScene.id,
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});
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}
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if (activeProject) {
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await timelineStore.loadProjectTimeline({
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projectId: activeProject.id,
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sceneId,
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});
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const updatedProject = {
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...activeProject,
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currentSceneId: sceneId,
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updatedAt: new Date(),
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};
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await storageService.saveProject({ project: updatedProject });
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useProjectStore.setState({ activeProject: updatedProject });
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}
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set({ currentScene: targetScene });
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},
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toggleBookmark: async ({ time }: { time: number }) => {
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const { activeScene, scenes, currentScene } = get();
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if (!activeScene || !currentScene) return;
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const projectStore = useProjectStore.getState();
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const { activeProject } = projectStore;
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if (!activeProject) return;
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const frameTime = getFrameTime({
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time,
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fps: activeProject.fps,
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});
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const bookmarks = activeScene.timeline?.bookmarks || [];
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const updatedBookmarks = toggleBookmarkInArray({
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bookmarks,
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frameTime,
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});
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const updatedScenes = updateSceneInArray({
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scenes,
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sceneId: activeScene.id,
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updates: {
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timeline: {
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...activeScene.timeline,
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bookmarks: updatedBookmarks,
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},
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},
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});
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try {
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await updateProjectWithScenes({
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updatedScenes,
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updatedSceneId: activeScene.id,
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refreshProjectList: true,
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});
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} catch (error) {
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console.error("Failed to update scene bookmarks:", error);
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toast.error("Failed to update bookmarks", {
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description: "Please try again",
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});
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}
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},
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isBookmarked: ({ time }: { time: number }) => {
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const { activeScene, currentScene } = get();
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const projectStore = useProjectStore.getState();
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const { activeProject } = projectStore;
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if (!activeScene || !currentScene || !activeProject) return false;
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const frameTime = getFrameTime({
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time,
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fps: activeProject.fps,
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});
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const bookmarks = activeScene.timeline?.bookmarks || [];
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return isBookmarkAtTime({ bookmarks, frameTime });
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},
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removeBookmark: async ({ time }: { time: number }) => {
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const { activeScene, scenes, currentScene } = get();
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if (!activeScene || !currentScene) return;
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const projectStore = useProjectStore.getState();
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const { activeProject } = projectStore;
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if (!activeProject) return;
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const frameTime = getFrameTime({
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time,
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fps: activeProject.fps,
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});
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const bookmarks = activeScene.timeline?.bookmarks || [];
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const updatedBookmarks = removeBookmarkFromArray({
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bookmarks,
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frameTime,
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});
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if (updatedBookmarks.length === bookmarks.length) {
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return;
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}
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const updatedScenes = updateSceneInArray({
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scenes,
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sceneId: activeScene.id,
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updates: {
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timeline: {
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...activeScene.timeline,
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bookmarks: updatedBookmarks,
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},
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},
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});
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try {
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await updateProjectWithScenes({
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updatedScenes,
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updatedSceneId: activeScene.id,
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refreshProjectList: true,
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});
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} catch (error) {
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console.error("Failed to update scene bookmarks:", error);
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toast.error("Failed to remove bookmark", {
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description: "Please try again",
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});
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}
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},
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getMainScene: () => {
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const { scenes } = get();
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return getMainSceneUtil({ scenes });
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},
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getCurrentScene: () => {
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return get().currentScene;
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},
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loadProjectScenes: async ({ projectId }: { projectId: string }) => {
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try {
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const project = await storageService.loadProject({ id: projectId });
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if (project?.scenes) {
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const normalizedScenes = normalizeScenes({ scenes: project.scenes });
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const currentScene = findCurrentScene({
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scenes: normalizedScenes,
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currentSceneId: project.currentSceneId,
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});
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set({
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scenes: normalizedScenes,
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currentScene,
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});
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}
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} catch (error) {
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console.error("Failed to load project scenes:", error);
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set({ scenes: [], currentScene: null });
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}
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},
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initializeScenes: ({
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scenes,
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currentSceneId,
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}: {
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scenes: TScene[];
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currentSceneId?: string;
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}) => {
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const ensuredScenes = ensureMainScene({ scenes });
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const currentScene = currentSceneId
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? ensuredScenes.find((s) => s.id === currentSceneId)
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: null;
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const fallbackScene = getMainSceneUtil({ scenes: ensuredScenes });
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set({
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scenes: ensuredScenes,
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currentScene: currentScene || fallbackScene,
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});
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if (ensuredScenes.length > scenes.length) {
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const projectStore = useProjectStore.getState();
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const { activeProject } = projectStore;
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if (activeProject) {
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const updatedProject = {
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...activeProject,
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scenes: ensuredScenes,
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updatedAt: new Date(),
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};
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storageService
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.saveProject({ project: updatedProject })
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.then(() => {
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useProjectStore.setState({ activeProject: updatedProject });
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})
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.catch((error) => {
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console.error(
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"Failed to save project with background scene:",
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error,
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);
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});
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}
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}
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},
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clearScenes: () => {
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set({
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scenes: [],
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currentScene: null,
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});
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},
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};
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});
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