doc: be clear that KeyPress rule action is for a single chorded character
This commit is contained in:
parent
69046678ac
commit
19b32f7856
|
@ -119,8 +119,9 @@ Another example would be mapping `Back Button` -> `Back Button`. With this one,
|
||||||
Mouse movements and buttons can be mixed and chained together however you like.
|
Mouse movements and buttons can be mixed and chained together however you like.
|
||||||
It's possible to create a `No-op` gesture by clicking 'Delete' on the initial Action when you first create the rule. This gesture will trigger when you simply click the 'Gesture' button.
|
It's possible to create a `No-op` gesture by clicking 'Delete' on the initial Action when you first create the rule. This gesture will trigger when you simply click the 'Gesture' button.
|
||||||
|
|
||||||
A `KeyPress` action takes a sequence of X11 key symbols and simulates a chorded keypress on the keyboard.
|
A `KeyPress` action takes a sequence of X11 key symbols and simulates a chorded keypress on the keyboard, such as "A", "Shift+A", or "Control+A".
|
||||||
Any key symbols that correspond to modifier keys that are in the current keyboard modifiers are ignored.
|
Any key symbols that correspond to modifier keys that are in the current keyboard modifiers are ignored.
|
||||||
|
Use separate `KeyPress` actions for multiple characters.
|
||||||
A `MouseScroll` action takes a sequence of two numbers and simulates a horizontal and vertical mouse scroll of these amounts.
|
A `MouseScroll` action takes a sequence of two numbers and simulates a horizontal and vertical mouse scroll of these amounts.
|
||||||
If the previous condition in the parent rule returns a number the scroll amounts are multiplied by this number.
|
If the previous condition in the parent rule returns a number the scroll amounts are multiplied by this number.
|
||||||
A `MouseClick` action takes a mouse button name (`left`, `middle` or `right`) and a positive number, and simulates that number of clicks of the specified button.
|
A `MouseClick` action takes a mouse button name (`left`, `middle` or `right`) and a positive number, and simulates that number of clicks of the specified button.
|
||||||
|
|
Loading…
Reference in New Issue