Solaar/lib/logitech_receiver/diversion.py

1096 lines
40 KiB
Python

# -*- python-mode -*-
## Copyright (C) 2020 Peter Patel-Schneider
##
## This program is free software; you can redistribute it and/or modify
## it under the terms of the GNU General Public License as published by
## the Free Software Foundation; either version 2 of the License, or
## (at your option) any later version.
##
## This program is distributed in the hope that it will be useful,
## but WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License along
## with this program; if not, write to the Free Software Foundation, Inc.,
## 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
import os as _os
import os.path as _path
import sys as _sys
from logging import DEBUG as _DEBUG
from logging import INFO as _INFO
from logging import getLogger
from math import sqrt as _sqrt
import evdev
import keysyms.keysymdef as _keysymdef
import psutil
from gi.repository import Gdk, GLib
from solaar.ui.config_panel import change_setting as _change_setting
from yaml import add_representer as _yaml_add_representer
from yaml import dump_all as _yaml_dump_all
from yaml import safe_load_all as _yaml_safe_load_all
from .common import NamedInt
from .common import unpack as _unpack
from .hidpp20 import FEATURE as _F
from .special_keys import CONTROL as _CONTROL
_log = getLogger(__name__)
del getLogger
#
# See docs/rules.md for documentation
#
# Several capabilities of rules depend on aspects of GDK, X11, or XKB
# As the Solaar GUI uses GTK, Glib and GDK are always available and are obtained from gi.repository
#
# Process condition depends on X11 from python-xlib, and is probably not possible at all in Wayland
# MouseProcess condition depends on X11 from python-xlib, and is probably not possible at all in Wayland
# Modifiers condition depends only on GDK
# KeyPress action determines whether a keysym is a currently-down modifier using get_modifier_mapping from python-xlib;
# under Wayland no modifier keys are considered down so all modifier keys are pressed, potentially leading to problems
# KeyPress action translates key names to keysysms using the local file described for GUI keyname determination
# KeyPress action gets the current keyboard group using XkbGetState from libX11.so using ctypes definitions
# under Wayland the keyboard group is None resulting in using the first keyboard group
# KeyPress action translates keysyms to keycodes using the GDK keymap
# KeyPress, MouseScroll, and MouseClick actions use XTest (under X11) or uinput.
# For uinput to work the user must have write access for /dev/uinput.
# To get this access run sudo setfacl -m u:${user}:rw /dev/uinput
#
# Rule GUI keyname determination uses a local file generated
# from http://cgit.freedesktop.org/xorg/proto/x11proto/plain/keysymdef.h
# and http://cgit.freedesktop.org/xorg/proto/x11proto/plain/XF86keysym.h
# because there does not seem to be a non-X11 file for this set of key names
XK_KEYS = _keysymdef.keysymdef
try:
import Xlib
from Xlib.display import Display
xdisplay = Display()
modifier_keycodes = xdisplay.get_modifier_mapping() # there should be a way to do this in Gdk
x11 = True
NET_ACTIVE_WINDOW = xdisplay.intern_atom('_NET_ACTIVE_WINDOW')
NET_WM_PID = xdisplay.intern_atom('_NET_WM_PID')
WM_CLASS = xdisplay.intern_atom('WM_CLASS')
# set up to get keyboard state using ctypes interface to libx11
import ctypes
class XkbDisplay(ctypes.Structure):
""" opaque struct """
class XkbStateRec(ctypes.Structure):
_fields_ = [('group', ctypes.c_ubyte), ('locked_group', ctypes.c_ubyte), ('base_group', ctypes.c_ushort),
('latched_group', ctypes.c_ushort), ('mods', ctypes.c_ubyte), ('base_mods', ctypes.c_ubyte),
('latched_mods', ctypes.c_ubyte), ('locked_mods', ctypes.c_ubyte), ('compat_state', ctypes.c_ubyte),
('grab_mods', ctypes.c_ubyte), ('compat_grab_mods', ctypes.c_ubyte), ('lookup_mods', ctypes.c_ubyte),
('compat_lookup_mods', ctypes.c_ubyte),
('ptr_buttons', ctypes.c_ushort)] # something strange is happening here but it is not being used
XkbUseCoreKbd = 0x100
X11Lib = ctypes.cdll.LoadLibrary('libX11.so')
X11Lib.XOpenDisplay.restype = ctypes.POINTER(XkbDisplay)
X11Lib.XkbGetState.argtypes = [ctypes.POINTER(XkbDisplay), ctypes.c_uint, ctypes.POINTER(XkbStateRec)]
Xkbdisplay = X11Lib.XOpenDisplay(None)
except Exception:
_log.warn(
'X11 not available - rules cannot access current process, modifier keys, or keyboard group. %s',
exc_info=_sys.exc_info()
)
modifier_keycodes = []
x11 = False
def kbdgroup():
if x11:
state = XkbStateRec()
X11Lib.XkbGetState(Xkbdisplay, XkbUseCoreKbd, ctypes.pointer(state))
return state.group
else:
return None
def modifier_code(keycode):
if keycode == 0:
return None
for m in range(0, len(modifier_keycodes)):
if keycode in modifier_keycodes[m]:
return m
gdisplay = Gdk.Display.get_default()
gkeymap = Gdk.Keymap.get_for_display(gdisplay)
key_down = None
key_up = None
def signed(bytes):
return int.from_bytes(bytes, 'big', signed=True)
def xy_direction(_x, _y):
# normalize x and y
m = _sqrt((_x * _x) + (_y * _y))
if m == 0:
return 'noop'
x = round(_x / m)
y = round(_y / m)
if x < 0 and y < 0:
return 'Mouse Up-left'
elif x > 0 and y < 0:
return 'Mouse Up-right'
elif x < 0 and y > 0:
return 'Mouse Down-left'
elif x > 0 and y > 0:
return 'Mouse Down-right'
elif x > 0:
return 'Mouse Right'
elif x < 0:
return 'Mouse Left'
elif y > 0:
return 'Mouse Down'
elif y < 0:
return 'Mouse Up'
else:
return 'noop'
TESTS = {
'crown_right': lambda f, r, d: f == _F.CROWN and r == 0 and d[1] < 128 and d[1],
'crown_left': lambda f, r, d: f == _F.CROWN and r == 0 and d[1] >= 128 and 256 - d[1],
'crown_right_ratchet': lambda f, r, d: f == _F.CROWN and r == 0 and d[2] < 128 and d[2],
'crown_left_ratchet': lambda f, r, d: f == _F.CROWN and r == 0 and d[2] >= 128 and 256 - d[2],
'crown_tap': lambda f, r, d: f == _F.CROWN and r == 0 and d[5] == 0x01 and d[5],
'crown_start_press': lambda f, r, d: f == _F.CROWN and r == 0 and d[6] == 0x01 and d[6],
'crown_end_press': lambda f, r, d: f == _F.CROWN and r == 0 and d[6] == 0x05 and d[6],
'crown_pressed': lambda f, r, d: f == _F.CROWN and r == 0 and d[6] >= 0x01 and d[6] <= 0x04 and d[6],
'thumb_wheel_up': lambda f, r, d: f == _F.THUMB_WHEEL and r == 0 and signed(d[0:2]) < 0 and signed(d[0:2]),
'thumb_wheel_down': lambda f, r, d: f == _F.THUMB_WHEEL and r == 0 and signed(d[0:2]) > 0 and signed(d[0:2]),
'lowres_wheel_up': lambda f, r, d: f == _F.LOWRES_WHEEL and r == 0 and signed(d[0:1]) > 0 and signed(d[0:1]),
'lowres_wheel_down': lambda f, r, d: f == _F.LOWRES_WHEEL and r == 0 and signed(d[0:1]) < 0 and signed(d[0:1]),
'hires_wheel_up': lambda f, r, d: f == _F.HIRES_WHEEL and r == 0 and signed(d[1:3]) > 0 and signed(d[1:3]),
'hires_wheel_down': lambda f, r, d: f == _F.HIRES_WHEEL and r == 0 and signed(d[1:3]) < 0 and signed(d[1:3]),
'False': lambda f, r, d: False,
'True': lambda f, r, d: True,
}
MOUSE_GESTURE_TESTS = {
'mouse-down': ['Mouse Down'],
'mouse-up': ['Mouse Up'],
'mouse-left': ['Mouse Left'],
'mouse-right': ['Mouse Right'],
'mouse-noop': [],
}
COMPONENTS = {}
class RuleComponent:
def compile(self, c):
if isinstance(c, RuleComponent):
return c
elif isinstance(c, dict) and len(c) == 1:
k, v = next(iter(c.items()))
if k in COMPONENTS:
return COMPONENTS[k](v)
_log.warn('illegal component in rule: %s', c)
return Condition()
class Rule(RuleComponent):
def __init__(self, args, source=None):
self.components = [self.compile(a) for a in args]
self.source = source
def __str__(self):
source = '(' + self.source + ')' if self.source else ''
return 'Rule%s[%s]' % (source, ', '.join([c.__str__() for c in self.components]))
def evaluate(self, feature, notification, device, status, last_result):
result = True
for component in self.components:
result = component.evaluate(feature, notification, device, status, result)
if not isinstance(component, Action) and result is None:
return None
if isinstance(component, Condition) and not result:
return result
return result
def data(self):
return {'Rule': [c.data() for c in self.components]}
class Condition(RuleComponent):
def __init__(self, *args):
pass
def __str__(self):
return 'CONDITION'
def evaluate(self, feature, notification, device, status, last_result):
return False
class Not(Condition):
def __init__(self, op):
if isinstance(op, list) and len(op) == 1:
op = op[0]
self.op = op
self.component = self.compile(op)
def __str__(self):
return 'Not: ' + str(self.component)
def evaluate(self, feature, notification, device, status, last_result):
result = self.component.evaluate(feature, notification, device, status, last_result)
return None if result is None else not result
def data(self):
return {'Not': self.component.data()}
class Or(Condition):
def __init__(self, args):
self.components = [self.compile(a) for a in args]
def __str__(self):
return 'Or: [' + ', '.join(str(c) for c in self.components) + ']'
def evaluate(self, feature, notification, device, status, last_result):
result = False
for component in self.components:
result = component.evaluate(feature, notification, device, status, last_result)
if not isinstance(component, Action) and result is None:
return None
if isinstance(component, Condition) and result:
return result
return result
def data(self):
return {'Or': [c.data() for c in self.components]}
class And(Condition):
def __init__(self, args):
self.components = [self.compile(a) for a in args]
def __str__(self):
return 'And: [' + ', '.join(str(c) for c in self.components) + ']'
def evaluate(self, feature, notification, device, status, last_result):
result = True
for component in self.components:
result = component.evaluate(feature, notification, device, status, last_result)
if not isinstance(component, Action) and result is None:
return None
if isinstance(component, Condition) and not result:
return result
return result
def data(self):
return {'And': [c.data() for c in self.components]}
def x11_focus_prog():
pid = wm_class = None
window = xdisplay.get_input_focus().focus
while window:
pid = window.get_full_property(NET_WM_PID, 0)
wm_class = window.get_wm_class()
if wm_class and pid:
break
window = window.query_tree().parent
try:
name = psutil.Process(pid.value[0]).name() if pid else ''
except Exception:
name = ''
return (wm_class[0], wm_class[1], name) if wm_class else (name, )
def x11_pointer_prog():
pid = wm_class = None
window = xdisplay.screen().root.query_pointer().child
for window in reversed(window.query_tree().children):
pid = window.get_full_property(NET_WM_PID, 0)
wm_class = window.get_wm_class()
if wm_class:
break
window = window.query_tree().parent
name = psutil.Process(pid.value[0]).name() if pid else ''
return (wm_class[0], wm_class[1], name) if wm_class else (name, )
class Process(Condition):
def __init__(self, process):
self.process = process
if not x11:
_log.warn('X11 not available - rules cannot access current process - %s', self)
if not isinstance(process, str):
_log.warn('rule Process argument not a string: %s', process)
self.process = str(process)
def __str__(self):
return 'Process: ' + str(self.process)
def evaluate(self, feature, notification, device, status, last_result):
if not isinstance(self.process, str):
return False
focus = x11_focus_prog() if x11 else None
result = any(bool(s and s.startswith(self.process)) for s in focus) if focus else None
return result
def data(self):
return {'Process': str(self.process)}
class MouseProcess(Condition):
def __init__(self, process):
self.process = process
if not x11:
_log.warn('X11 not available - rules cannot access current mouse process - %s', self)
if not isinstance(process, str):
_log.warn('rule MouseProcess argument not a string: %s', process)
self.process = str(process)
def __str__(self):
return 'MouseProcess: ' + str(self.process)
def evaluate(self, feature, notification, device, status, last_result):
if not isinstance(self.process, str):
return False
result = any(bool(s and s.startswith(self.process)) for s in x11_pointer_prog()) if x11 else None
return result
def data(self):
return {'MouseProcess': str(self.process)}
class Feature(Condition):
def __init__(self, feature):
if not (isinstance(feature, str) and feature in _F):
_log.warn('rule Feature argument not name of a feature: %s', feature)
self.feature = None
self.feature = _F[feature]
def __str__(self):
return 'Feature: ' + str(self.feature)
def evaluate(self, feature, notification, device, status, last_result):
return feature == self.feature
def data(self):
return {'Feature': str(self.feature)}
class Report(Condition):
def __init__(self, report):
if not (isinstance(report, int)):
_log.warn('rule Report argument not an integer: %s', report)
self.report = -1
self.report = report
def __str__(self):
return 'Report: ' + str(self.report)
def evaluate(self, report, notification, device, status, last_result):
return (notification.address >> 4) == self.report
def data(self):
return {'Report': self.report}
# Setting(device, setting, [key], value...)
class Setting(Condition):
def __init__(self, args):
if not (isinstance(args, list) and len(args) > 2):
_log.warn('rule Setting argument not list with minimum length 3: %s', args)
self.args = []
else:
self.args = args
def __str__(self):
return 'Setting: ' + ' '.join([str(a) for a in self.args])
def evaluate(self, report, notification, device, status, last_result):
import solaar.ui.window as _window
if len(self.args) < 3:
return None
dev = _window.find_device(self.args[0]) if self.args[0] is not None else device
if dev is None:
_log.warn('Setting condition: device %s is not known', self.args[0])
return False
setting = next((s for s in dev.settings if s.name == self.args[1]), None)
if setting is None:
_log.warn('Setting condition: setting %s is not the name of a setting for %s', self.args[1], dev.name)
return None
# should the value argument be checked to be sure it is acceptable?? needs to be careful about boolean toggle
# TODO add compare methods for more validators
try:
result = setting.compare(self.args[2:], setting.read())
except Exception as e:
_log.warn('Setting condition: error when checking setting %s: %s', self.args, e)
result = False
return result
def data(self):
return {'Setting': self.args[:]}
MODIFIERS = {
'Shift': int(Gdk.ModifierType.SHIFT_MASK),
'Control': int(Gdk.ModifierType.CONTROL_MASK),
'Alt': int(Gdk.ModifierType.MOD1_MASK),
'Super': int(Gdk.ModifierType.MOD4_MASK)
}
MODIFIER_MASK = MODIFIERS['Shift'] + MODIFIERS['Control'] + MODIFIERS['Alt'] + MODIFIERS['Super']
class Modifiers(Condition):
def __init__(self, modifiers):
modifiers = [modifiers] if isinstance(modifiers, str) else modifiers
self.desired = 0
self.modifiers = []
for k in modifiers:
if k in MODIFIERS:
self.desired += MODIFIERS.get(k, 0)
self.modifiers.append(k)
else:
_log.warn('unknown rule Modifier value: %s', k)
def __str__(self):
return 'Modifiers: ' + str(self.desired)
def evaluate(self, feature, notification, device, status, last_result):
current = gkeymap.get_modifier_state() # get the current keyboard modifier
return self.desired == (current & MODIFIER_MASK)
def data(self):
return {'Modifiers': [str(m) for m in self.modifiers]}
class Key(Condition):
DOWN = 'pressed'
UP = 'released'
def __init__(self, args):
default_key = 0
default_action = self.DOWN
key, action = None, None
if not args or not isinstance(args, (list, str)):
_log.warn('rule Key arguments unknown: %s' % args)
key = default_key
action = default_action
elif isinstance(args, str):
_log.debug('rule Key assuming action "%s" for "%s"' % (default_action, args))
key = args
action = default_action
elif isinstance(args, list):
if len(args) == 1:
_log.debug('rule Key assuming action "%s" for "%s"' % (default_action, args))
key, action = args[0], default_action
elif len(args) >= 2:
key, action = args[:2]
if isinstance(key, str) and key in _CONTROL:
self.key = _CONTROL[key]
else:
_log.warn('rule Key key name not name of a Logitech key: %s' % key)
self.key = default_key
if isinstance(action, str) and action in (self.DOWN, self.UP):
self.action = action
else:
_log.warn('rule Key action unknown: %s, assuming %s' % (action, default_action))
self.action = default_action
def __str__(self):
return 'Key: %s (%s)' % ((str(self.key) if self.key else 'None'), self.action)
def evaluate(self, feature, notification, device, status, last_result):
return bool(self.key and self.key == (key_down if self.action == self.DOWN else key_up))
def data(self):
return {'Key': [str(self.key), self.action]}
def bit_test(start, end, bits):
return lambda f, r, d: int.from_bytes(d[start:end], byteorder='big', signed=True) & bits
def range_test(start, end, min, max):
def range_test_helper(f, r, d):
value = int.from_bytes(d[start:end], byteorder='big', signed=True)
return min <= value <= max and (value if value else True)
return range_test_helper
class Test(Condition):
def __init__(self, test):
self.test = test
if isinstance(test, str):
if test in MOUSE_GESTURE_TESTS:
_log.warn('mouse movement test %s deprecated, converting to a MouseGesture', test)
self.__class__ = MouseGesture
self.__init__(MOUSE_GESTURE_TESTS[test])
elif test in TESTS:
self.function = TESTS[test]
else:
_log.warn('rule Test string argument not name of a test: %s', test)
self.function = TESTS['False']
elif isinstance(test, list) and all(isinstance(t, int) for t in test):
_log.warn('Test rules consisting of numbers are deprecated, converting to a TestBytes condition')
self.__class__ = TestBytes
self.__init__(test)
else:
_log.warn('rule Test argument not valid %s', test)
def __str__(self):
return 'Test: ' + str(self.test)
def evaluate(self, feature, notification, device, status, last_result):
return self.function(feature, notification.address, notification.data)
def data(self):
return {'Test': str(self.test)}
class TestBytes(Condition):
def __init__(self, test):
self.test = test
if (
isinstance(test, list) and 2 < len(test) <= 4 and all(isinstance(t, int) for t in test) and test[0] >= 0
and test[0] <= 16 and test[1] >= 0 and test[1] <= 16 and test[0] < test[1]
):
self.function = bit_test(*test) if len(test) == 3 else range_test(*test)
else:
_log.warn('rule TestBytes argument not valid %s', test)
def __str__(self):
return 'TestBytes: ' + str(self.test)
def evaluate(self, feature, notification, device, status, last_result):
return self.function(feature, notification.address, notification.data)
def data(self):
return {'TestBytes': self.test[:]}
class MouseGesture(Condition):
MOVEMENTS = [
'Mouse Up', 'Mouse Down', 'Mouse Left', 'Mouse Right', 'Mouse Up-left', 'Mouse Up-right', 'Mouse Down-left',
'Mouse Down-right'
]
def __init__(self, movements):
if isinstance(movements, str):
movements = [movements]
for x in movements:
if x not in self.MOVEMENTS and x not in _CONTROL:
_log.warn('rule Key argument not name of a Logitech key: %s', x)
self.movements = movements
def __str__(self):
return 'MouseGesture: ' + ' '.join(self.movements)
def evaluate(self, feature, notification, device, status, last_result):
if feature == _F.MOUSE_GESTURE:
d = notification.data
count = _unpack('!h', d[:2])[0]
data = _unpack('!' + ((int(len(d) / 2) - 1) * 'h'), d[2:])
if count != len(self.movements):
return False
x = 0
z = 0
while x < len(data):
if data[x] == 0:
direction = xy_direction(data[x + 1], data[x + 2])
if self.movements[z] != direction:
return False
x += 3
elif data[x] == 1:
if data[x + 1] not in _CONTROL:
return False
if self.movements[z] != str(_CONTROL[data[x + 1]]):
return False
x += 2
z += 1
return True
return False
def data(self):
return {'MouseGesture': [str(m) for m in self.movements]}
buttons = {
'unknown': (None, None),
'left': (1, evdev.ecodes.ecodes['BTN_LEFT']),
'middle': (2, evdev.ecodes.ecodes['BTN_MIDDLE']),
'right': (3, evdev.ecodes.ecodes['BTN_RIGHT']),
'scroll_up': (4, evdev.ecodes.ecodes['BTN_4']),
'scroll_down': (5, evdev.ecodes.ecodes['BTN_5']),
'scroll_left': (6, evdev.ecodes.ecodes['BTN_6']),
'scroll_right': (7, evdev.ecodes.ecodes['BTN_7']),
'button8': (8, evdev.ecodes.ecodes['BTN_8']),
'button9': (9, evdev.ecodes.ecodes['BTN_9']),
}
mousecap = {
evdev.ecodes.EV_KEY: [evcode for (_, evcode) in buttons.values() if evcode],
evdev.ecodes.EV_REL:
[evdev.ecodes.REL_WHEEL, evdev.ecodes.REL_HWHEEL, evdev.ecodes.REL_WHEEL_HI_RES, evdev.ecodes.REL_HWHEEL_HI_RES]
}
if x11:
displayt = Display()
else:
displayt = None
try:
ukeyboard = evdev.uinput.UInput()
umouse = evdev.uinput.UInput(mousecap)
except Exception as e:
if not x11:
_log.warn('cannot create uinput device: %s', e)
else:
_log.info('cannot create uinput device: %s', e)
ukeyboard = None
umouse = None
def simulate_xtest(code, event):
global displayt
if displayt:
try:
Xlib.ext.xtest.fake_input(displayt, event, code)
displayt.sync()
return True
except Exception as e:
displayt = None
_log.warn('xtest fake input failed: %s', e)
def simulate_uinput(device, what, code, arg):
global ukeyboard, umouse
if device:
try:
device.write(what, code, arg)
device.syn()
return True
except Exception as e:
ukeyboard = umouse = None
_log.warn('uinput write key failed: %s', e)
def simulate_key(code, event): # X11 keycode and event
if simulate_xtest(code, event):
return True
direction = 1 if event == Xlib.X.KeyPress or event == Xlib.X.ButtonPress else 0
device = ukeyboard if event == Xlib.X.KeyPress or event == Xlib.X.KeyRelease else umouse
if simulate_uinput(device, evdev.ecodes.EV_KEY, code - 8, direction):
return True
_log.warn('no way to simulate input')
def click(button, count):
for _ in range(count):
if not simulate_xtest(button, Xlib.X.ButtonPress):
return False
if not simulate_xtest(button, Xlib.X.ButtonRelease):
return False
return True
def simulate_scroll(dx, dy):
if displayt:
success = True
if dx:
success = click(7 if dx > 0 else 6, count=abs(dx))
if dy and success:
success = click(4 if dy > 0 else 5, count=abs(dy))
if success:
return True
if umouse:
success = True
if dx:
success = simulate_uinput(umouse, evdev.ecodes.EV_REL, evdev.ecodes.REL_HWHEEL, dx)
if dy and success:
success = simulate_uinput(umouse, evdev.ecodes.EV_REL, evdev.ecodes.REL_WHEEL, dy)
if success:
return True
_log.warn('no way to simulate scrolling')
class Action(RuleComponent):
def __init__(self, *args):
pass
def evaluate(self, feature, notification, device, status, last_result):
return None
class KeyPress(Action):
def __init__(self, keys):
if isinstance(keys, str):
keys = [keys]
self.key_names = keys
self.key_symbols = [XK_KEYS.get(k, None) for k in keys]
if not all(self.key_symbols):
_log.warn('rule KeyPress not sequence of key names %s', keys)
self.key_symbols = []
def keysym_to_keycode(self, keysym, modifiers): # maybe should take shift into account
group = kbdgroup() or 0
keycodes = gkeymap.get_entries_for_keyval(keysym)
if len(keycodes.keys) == 1:
k = keycodes.keys[0]
return k.keycode
else:
for k in keycodes.keys:
if group is None or group == k.group:
return k.keycode
_log.warn('rule KeyPress key symbol not currently available %s', self)
def __str__(self):
return 'KeyPress: ' + ' '.join(self.key_names)
def needed(self, k, modifiers):
code = modifier_code(k)
return not (code is not None and modifiers & (1 << code))
def keyDown(self, keysyms, modifiers):
for k in keysyms:
keycode = self.keysym_to_keycode(k, modifiers)
if keycode and self.needed(keycode, modifiers):
simulate_key(keycode, Xlib.X.KeyPress)
def keyUp(self, keysyms, modifiers):
for k in keysyms:
keycode = self.keysym_to_keycode(k, modifiers)
if keycode and self.needed(keycode, modifiers):
simulate_key(keycode, Xlib.X.KeyRelease)
def evaluate(self, feature, notification, device, status, last_result):
current = gkeymap.get_modifier_state()
if _log.isEnabledFor(_INFO):
_log.info('KeyPress action: %s, modifiers %s %s', self.key_names, current, [hex(k) for k in self.key_symbols])
self.keyDown(self.key_symbols, current)
self.keyUp(reversed(self.key_symbols), current)
return None
def data(self):
return {'KeyPress': [str(k) for k in self.key_names]}
# KeyDown is dangerous as the key can auto-repeat and make your system unusable
# class KeyDown(KeyPress):
# def evaluate(self, feature, notification, device, status, last_result):
# super().keyDown(self.keys, current_key_modifiers)
# class KeyUp(KeyPress):
# def evaluate(self, feature, notification, device, status, last_result):
# super().keyUp(self.keys, current_key_modifiers)
class MouseScroll(Action):
def __init__(self, amounts):
import numbers
if len(amounts) == 1 and isinstance(amounts[0], list):
amounts = amounts[0]
if not (len(amounts) == 2 and all([isinstance(a, numbers.Number) for a in amounts])):
_log.warn('rule MouseScroll argument not two numbers %s', amounts)
amounts = [0, 0]
self.amounts = amounts
def __str__(self):
return 'MouseScroll: ' + ' '.join([str(a) for a in self.amounts])
def evaluate(self, feature, notification, device, status, last_result):
import math
import numbers
amounts = self.amounts
if isinstance(last_result, numbers.Number):
amounts = [math.floor(last_result * a) for a in self.amounts]
if _log.isEnabledFor(_INFO):
_log.info('MouseScroll action: %s %s %s', self.amounts, last_result, amounts)
dx, dy = amounts
simulate_scroll(dx, dy)
return None
def data(self):
return {'MouseScroll': self.amounts[:]}
class MouseClick(Action):
def __init__(self, args):
if len(args) == 1 and isinstance(args[0], list):
args = args[0]
if not isinstance(args, list):
args = [args]
self.button = str(args[0]) if len(args) >= 0 else None
if self.button not in buttons:
_log.warn('rule MouseClick action: button %s not known', self.button)
self.button = None
count = args[1] if len(args) >= 2 else 1
try:
self.count = int(count)
except (ValueError, TypeError):
_log.warn('rule MouseClick action: count %s should be an integer', count)
self.count = 1
def __str__(self):
return 'MouseClick: %s (%d)' % (self.button, self.count)
def evaluate(self, feature, notification, device, status, last_result):
if _log.isEnabledFor(_INFO):
_log.info('MouseClick action: %d %s' % (self.count, self.button))
if self.button and self.count:
click(buttons[self.button], self.count)
return None
def data(self):
return {'MouseClick': [self.button, self.count]}
class Set(Action):
def __init__(self, args):
if not (isinstance(args, list) and len(args) > 2):
_log.warn('rule Set argument not list with minimum length 3: %s', args)
self.args = []
else:
self.args = args
def __str__(self):
return 'Set: ' + ' '.join([str(a) for a in self.args])
def evaluate(self, feature, notification, device, status, last_result):
import solaar.ui.window as _window
# importing here to avoid circular imports
if len(self.args) < 3:
return None
if _log.isEnabledFor(_INFO):
_log.info('Set action: %s', self.args)
dev = _window.find_device(self.args[0]) if self.args[0] is not None else device
if dev is None:
_log.error('Set action: device %s is not known', self.args[0])
return None
setting = next((s for s in dev.settings if s.name == self.args[1]), None)
if setting is None:
_log.error('Set action: setting %s is not the name of a setting for %s', self.args[1], dev.name)
return None
args = setting.acceptable(self.args[2:], setting.read())
if args is None:
_log.error('Set Action: invalid args %s for setting %s of %s', self.args[2:], self.args[1], self.args[0])
return None
_change_setting(dev, setting, args)
return None
def data(self):
return {'Set': self.args[:]}
class Execute(Action):
def __init__(self, args):
if isinstance(args, str):
args = [args]
if not (isinstance(args, list) and all(isinstance(arg), str) for arg in args):
_log.warn('rule Execute argument not list of strings: %s', args)
self.args = []
else:
self.args = args
def __str__(self):
return 'Execute: ' + ' '.join([a for a in self.args])
def evaluate(self, feature, notification, device, status, last_result):
import subprocess
if _log.isEnabledFor(_INFO):
_log.info('Execute action: %s', self.args)
subprocess.Popen(self.args)
return None
def data(self):
return {'Execute': self.args[:]}
COMPONENTS = {
'Rule': Rule,
'Not': Not,
'Or': Or,
'And': And,
'Process': Process,
'MouseProcess': MouseProcess,
'Feature': Feature,
'Report': Report,
'Setting': Setting,
'Modifiers': Modifiers,
'Key': Key,
'Test': Test,
'TestBytes': TestBytes,
'MouseGesture': MouseGesture,
'KeyPress': KeyPress,
'MouseScroll': MouseScroll,
'MouseClick': MouseClick,
'Set': Set,
'Execute': Execute,
}
built_in_rules = Rule([])
if True:
built_in_rules = Rule([
{'Rule': [ # Implement problematic keys for Craft and MX Master
{'Rule': [{'Key': ['Brightness Down', 'pressed']}, {'KeyPress': 'XF86_MonBrightnessDown'}]},
{'Rule': [{'Key': ['Brightness Up', 'pressed']}, {'KeyPress': 'XF86_MonBrightnessUp'}]},
]},
{'Rule': [ # In firefox, crown emits keys that move up and down if not pressed, rotate through tabs otherwise
{'Process': 'firefox'},
{'Rule': [{'Test': 'crown_pressed'}, {'Test': 'crown_right_ratchet'}, {'KeyPress': ['Control_R', 'Tab']}]},
{'Rule': [{'Test': 'crown_pressed'},
{'Test': 'crown_left_ratchet'},
{'KeyPress': ['Control_R', 'Shift_R', 'Tab']}]},
{'Rule': [{'Test': 'crown_right_ratchet'}, {'KeyPress': 'Down'}]},
{'Rule': [{'Test': 'crown_left_ratchet'}, {'KeyPress': 'Up'}]},
]},
{'Rule': [ # Otherwise, crown movements emit keys that modify volume if not pressed, move between tracks otherwise
{'Feature': 'CROWN'}, {'Report': 0x0},
{'Rule': [{'Test': 'crown_pressed'}, {'Test': 'crown_right_ratchet'}, {'KeyPress': 'XF86_AudioNext'}]},
{'Rule': [{'Test': 'crown_pressed'}, {'Test': 'crown_left_ratchet'}, {'KeyPress': 'XF86_AudioPrev'}]},
{'Rule': [{'Test': 'crown_right_ratchet'}, {'KeyPress': 'XF86_AudioRaiseVolume'}]},
{'Rule': [{'Test': 'crown_left_ratchet'}, {'KeyPress': 'XF86_AudioLowerVolume'}]}
]},
])
keys_down = []
g_keys_down = [0, 0, 0, 0]
m_keys_down = 0
mr_key_down = False
# process a notification
def process_notification(device, status, notification, feature):
global keys_down, g_keys_down, m_keys_down, mr_key_down, key_down, key_up
key_down, key_up = None, None
# need to keep track of keys that are down to find a new key down
if feature == _F.REPROG_CONTROLS_V4 and notification.address == 0x00:
new_keys_down = _unpack('!4H', notification.data[:8])
for key in new_keys_down:
if key and key not in keys_down:
key_down = key
for key in keys_down:
if key and key not in new_keys_down:
key_up = key
keys_down = new_keys_down
# and also G keys down
elif feature == _F.GKEY and notification.address == 0x00:
new_g_keys_down = _unpack('!4B', notification.data[:4])
# process 32 bits, byte by byte
for byte_idx in range(4):
new_byte, old_byte = new_g_keys_down[byte_idx], g_keys_down[byte_idx]
for i in range(1, 9):
if new_byte & (0x01 << (i - 1)) and not old_byte & (0x01 << (i - 1)):
key_down = _CONTROL['G' + str(i + 8 * byte_idx)]
if old_byte & (0x01 << (i - 1)) and not new_byte & (0x01 << (i - 1)):
key_up = _CONTROL['G' + str(i + 8 * byte_idx)]
g_keys_down = new_g_keys_down
# and also M keys down
elif feature == _F.MKEYS and notification.address == 0x00:
new_m_keys_down = _unpack('!1B', notification.data[:1])[0]
for i in range(1, 9):
if new_m_keys_down & (0x01 << (i - 1)) and not m_keys_down & (0x01 << (i - 1)):
key_down = _CONTROL['M' + str(i)]
if m_keys_down & (0x01 << (i - 1)) and not new_m_keys_down & (0x01 << (i - 1)):
key_up = _CONTROL['M' + str(i)]
m_keys_down = new_m_keys_down
# and also MR key
elif feature == _F.MR and notification.address == 0x00:
new_mr_key_down = _unpack('!1B', notification.data[:1])[0]
if not mr_key_down and new_mr_key_down:
key_down = _CONTROL['MR']
if mr_key_down and not new_mr_key_down:
key_up = _CONTROL['MR']
mr_key_down = new_mr_key_down
GLib.idle_add(rules.evaluate, feature, notification, device, status, True)
_XDG_CONFIG_HOME = _os.environ.get('XDG_CONFIG_HOME') or _path.expanduser(_path.join('~', '.config'))
_file_path = _path.join(_XDG_CONFIG_HOME, 'solaar', 'rules.yaml')
rules = built_in_rules
def _save_config_rule_file(file_name=_file_path):
# This is a trick to show str/float/int lists in-line (inspired by https://stackoverflow.com/a/14001707)
class inline_list(list):
pass
def blockseq_rep(dumper, data):
return dumper.represent_sequence('tag:yaml.org,2002:seq', data, flow_style=True)
_yaml_add_representer(inline_list, blockseq_rep)
def convert(elem):
if isinstance(elem, list):
if len(elem) == 1 and isinstance(elem[0], (int, str, float)):
# All diversion classes that expect a list of scalars also support a single scalar without a list
return elem[0]
if all(isinstance(c, (int, str, float)) for c in elem):
return inline_list([convert(c) for c in elem])
return [convert(c) for c in elem]
if isinstance(elem, dict):
return {k: convert(v) for k, v in elem.items()}
if isinstance(elem, NamedInt):
return int(elem)
return elem
# YAML format settings
dump_settings = {
'encoding': 'utf-8',
'explicit_start': True,
'explicit_end': True,
'default_flow_style': False
# 'version': (1, 3), # it would be printed for every rule
}
# Save only user-defined rules
rules_to_save = sum((r.data()['Rule'] for r in rules.components if r.source == file_name), [])
if rules_to_save:
if _log.isEnabledFor(_INFO):
_log.info('saving %d rule(s) to %s', len(rules_to_save), file_name)
try:
with open(file_name, 'w') as f:
f.write('%YAML 1.3\n') # Write version manually
_yaml_dump_all(convert([r['Rule'] for r in rules_to_save]), f, **dump_settings)
except Exception as e:
_log.error('failed to save to %s\n%s', file_name, e)
return False
return True
def _load_config_rule_file():
global rules
loaded_rules = []
if _path.isfile(_file_path):
try:
with open(_file_path) as config_file:
loaded_rules = []
for loaded_rule in _yaml_safe_load_all(config_file):
rule = Rule(loaded_rule, source=_file_path)
if _log.isEnabledFor(_DEBUG):
_log.debug('load rule: %s', rule)
loaded_rules.append(rule)
if _log.isEnabledFor(_INFO):
_log.info('loaded %d rules from %s', len(loaded_rules), config_file.name)
except Exception as e:
_log.error('failed to load from %s\n%s', _file_path, e)
rules = Rule([Rule(loaded_rules, source=_file_path), built_in_rules])
_load_config_rule_file()