ascii-image-converter/image_manipulation/util.go

167 lines
4.5 KiB
Go

/*
Copyright © 2021 Zoraiz Hassan <hzoraiz8@gmail.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package image_conversions
import (
"fmt"
"image"
"image/color"
"github.com/TheZoraiz/ascii-image-converter/aic_package/winsize"
"github.com/disintegration/imaging"
gookitColor "github.com/gookit/color"
"github.com/makeworld-the-better-one/dither/v2"
)
func ditherImage(img image.Image) image.Image {
palette := []color.Color{
color.Black,
color.White,
}
d := dither.NewDitherer(palette)
d.Matrix = dither.FloydSteinberg
return d.DitherCopy(img)
}
func resizeImage(img image.Image, full, isBraille bool, dimensions []int, width, height int) (image.Image, error) {
var asciiWidth, asciiHeight int
var smallImg image.Image
imgWidth := float64(img.Bounds().Dx())
imgHeight := float64(img.Bounds().Dy())
aspectRatio := imgWidth / imgHeight
if full {
terminalWidth, _, err := winsize.GetTerminalSize()
if err != nil {
return nil, err
}
asciiWidth = terminalWidth - 1
asciiHeight = int(float64(asciiWidth) / aspectRatio)
asciiHeight = int(0.5 * float64(asciiHeight))
} else if (width != 0 || height != 0) && len(dimensions) == 0 {
// If either width or height is set and dimensions aren't given
if width != 0 && height == 0 {
// If width is set and height is not set, use width to calculate aspect ratio
asciiWidth = width
asciiHeight = int(float64(asciiWidth) / aspectRatio)
asciiHeight = int(0.5 * float64(asciiHeight))
if asciiHeight == 0 {
asciiHeight = 1
}
} else if height != 0 && width == 0 {
// If height is set and width is not set, use height to calculate aspect ratio
asciiHeight = height
asciiWidth = int(float64(asciiHeight) * aspectRatio)
asciiWidth = int(2 * float64(asciiWidth))
if asciiWidth == 0 {
asciiWidth = 1
}
} else {
return nil, fmt.Errorf("error: both width and height can't be set. Use dimensions instead")
}
} else if len(dimensions) == 0 {
// This condition calculates aspect ratio according to terminal height
terminalWidth, terminalHeight, err := winsize.GetTerminalSize()
if err != nil {
return nil, err
}
asciiHeight = terminalHeight - 1
asciiWidth = int(float64(asciiHeight) * aspectRatio)
asciiWidth = int(2 * float64(asciiWidth))
// If ascii width exceeds terminal width, change ratio with respect to terminal width
if asciiWidth >= terminalWidth {
asciiWidth = terminalWidth - 1
asciiHeight = int(float64(asciiWidth) / aspectRatio)
asciiHeight = int(0.5 * float64(asciiHeight))
}
} else {
// Else, set passed dimensions
asciiWidth = dimensions[0]
asciiHeight = dimensions[1]
}
// Because one braille character has 8 dots (4 rows and 2 columns)
if isBraille {
asciiWidth *= 2
asciiHeight *= 4
}
smallImg = imaging.Resize(img, asciiWidth, asciiHeight, imaging.Lanczos)
return smallImg, nil
}
func reverse(imgSet [][]AsciiPixel, flipX, flipY bool) [][]AsciiPixel {
if flipX {
for _, row := range imgSet {
for i, j := 0, len(row)-1; i < j; i, j = i+1, j-1 {
row[i], row[j] = row[j], row[i]
}
}
}
if flipY {
for i, j := 0, len(imgSet)-1; i < j; i, j = i+1, j-1 {
imgSet[i], imgSet[j] = imgSet[j], imgSet[i]
}
}
return imgSet
}
var termColorLevel string = gookitColor.TermColorLevel().String()
// This functions calculates terminal color level between rgb colors and 256-colors
// and returns the character with escape codes appropriately
func getColoredCharForTerm(r, g, b uint8, char string, background bool) (string, error) {
var coloredChar string
if termColorLevel == "millions" {
colorRenderer := gookitColor.RGB(uint8(r), uint8(g), uint8(b), background)
coloredChar = colorRenderer.Sprintf("%v", char)
} else if termColorLevel == "hundreds" {
colorRenderer := gookitColor.RGB(uint8(r), uint8(g), uint8(b), background).C256()
coloredChar = colorRenderer.Sprintf("%v", char)
} else {
return "", fmt.Errorf("your terminal supports neither 24-bit nor 8-bit colors. Other coloring options aren't available")
}
return coloredChar, nil
}