Fix issue with Color reference on the system background, pull in the latest driver and sombrero with GLSL compatibility fixes
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import Clutter from 'gi://Clutter';
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import Cogl from 'gi://Cogl';
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import GLib from 'gi://GLib';
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import GObject from 'gi://GObject';
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import Meta from 'gi://Meta';
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const DEFAULT_BACKGROUND_COLOR = Clutter.Color.from_pixel(0x2e3436ff);
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const DEFAULT_BACKGROUND_COLOR = Clutter.Color?.from_pixel(0x2e3436ff) || new Cogl.Color({red: 40, green: 40, blue: 40, alpha: 255});
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let _systemBackground;
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Subproject commit 70b9af0a0f706430f70d5421ebb1179930c548c7
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Subproject commit 7e8f2547392a24e86d1d8e1444937a6a408b089e
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Subproject commit d270ebfd2e3202133fea75e1513f1571960bdafd
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Subproject commit 0ddc237b5b47208eb9f3f520177920f7ea157dfd
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Subproject commit 3f23409b6be154c9c9a7035c6213558a7ef6c84e
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Subproject commit 0a041b39d21ae9f41dcabb95310d7f2db8ef8a9c
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