Fix GNOME 46 compatibility issue
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parent
9429b29ac8
commit
73ac5a67b6
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@ -73,7 +73,11 @@ export class CursorManager {
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this._cursorSprite.content = new MouseSpriteContent();
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this._cursorActor = new Clutter.Actor();
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this._cursorActor.add_actor(this._cursorSprite);
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if (Clutter.Container === undefined) {
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this._cursorActor.add_child(this._cursorSprite);
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} else {
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this._cursorActor.add_actor(this._cursorSprite);
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}
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this._cursorWatcher = PointerWatcher.getPointerWatcher();
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this._cursorSeat = Clutter.get_default_backend().get_default_seat();
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}
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@ -119,7 +123,11 @@ export class CursorManager {
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// prereqs: setup in _enableCloningMouse, _cursorWantedVisible is true
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_startCloningMouse() {
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if (this._cursorWatch == null) {
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this._mainActor.add_actor(this._cursorActor);
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if (Clutter.Container === undefined) {
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this._mainActor.add_child(this._cursorActor);
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} else {
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this._mainActor.add_actor(this._cursorActor);
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}
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this._cursorChangedConnection = this._cursorTracker.connect('cursor-changed', this._updateMouseSprite.bind(this));
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this._cursorVisibilityChangedConnection = this._cursorTracker.connect('visibility-changed', this._updateMouseSprite.bind(this));
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this._cursorPositionInvalidatedConnection = this._cursorTracker.connect('position-invalidated', this._updateMouseSprite.bind(this));
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@ -161,7 +169,11 @@ export class CursorManager {
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this._cursorTracker.disconnect(this._cursorPositionInvalidatedConnection);
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this._cursorPositionInvalidatedConnection = null;
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this._mainActor.remove_actor(this._cursorActor);
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if (Clutter.Container === undefined) {
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this._mainActor.remove_child(this._cursorActor);
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} else {
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this._mainActor.remove_actor(this._cursorActor);
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}
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}
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if (this._cursorTracker.set_keep_focus_while_hidden) {
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@ -116,7 +116,11 @@ export default class BreezyDesktopExtension extends Extension {
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const uiClone = new Clutter.Clone({ source: Main.layoutManager.uiGroup, clip_to_allocation: true });
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uiClone.x = -this._target_monitor.x;
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uiClone.y = -this._target_monitor.y;
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overlayContent.add_actor(uiClone);
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if (Clutter.Container === undefined) {
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overlayContent.add_child(uiClone);
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} else {
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overlayContent.add_actor(uiClone);
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}
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this._overlay.set_child(overlayContent);
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