Fix issue with depth rendering
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@ -13,6 +13,7 @@ Model {
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DefaultMaterial {
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DefaultMaterial {
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cullMode: Material.NoCulling
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cullMode: Material.NoCulling
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lighting: DefaultMaterial.NoLighting
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lighting: DefaultMaterial.NoLighting
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depthDrawMode: Material.AlwaysDepthDraw
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diffuseMap: Texture {
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diffuseMap: Texture {
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sourceItem: DesktopView {
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sourceItem: DesktopView {
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screen: display.screen
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screen: display.screen
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