#!/usr/bin/env bash # exit when any command fails set -e # check out submodules, recursively for nested ones git submodule update --init --recursive VULKAN_DIR=vulkan VULKAN_BUILD=$VULKAN_DIR/build if [ ! -d "$VULKAN_BUILD" ]; then mkdir -p $VULKAN_BUILD else rm -rf $VULKAN_BUILD/* fi VULKAN_MODULES=$VULKAN_DIR/modules PACKAGE_DIR=$VULKAN_BUILD/breezy_vulkan if [ ! -d "$PACKAGE_DIR" ]; then mkdir -p $PACKAGE_DIR else rm -rf $PACKAGE_DIR/* fi # build vkBasalt VKBASALT_MODULE_DIR=$VULKAN_MODULES/vkBasalt VKBASALT_BUILD_DIR=$VKBASALT_MODULE_DIR/out pushd $VKBASALT_MODULE_DIR ./docker-build popd # copy vkBasalt binaries and configs mkdir -p $PACKAGE_DIR/{vkBasalt.64,vkBasalt.32} cp $VKBASALT_BUILD_DIR/builddir/src/libvkbasalt.so $PACKAGE_DIR/vkBasalt.64/ cp $VKBASALT_BUILD_DIR/builddir/config/vkBasalt.json $PACKAGE_DIR/vkBasalt.64/ cp $VKBASALT_BUILD_DIR/builddir.32/src/libvkbasalt.so $PACKAGE_DIR/vkBasalt.32/ # copy Sombrero FX, get ReShade headers cp $VULKAN_MODULES/sombrero/IMUAdjust.fx $PACKAGE_DIR wget -P $PACKAGE_DIR https://raw.githubusercontent.com/crosire/reshade-shaders/384465d0287999caa6190b5ebea506200b4f4a0a/Shaders/ReShade.fxh wget -P $PACKAGE_DIR https://raw.githubusercontent.com/crosire/reshade-shaders/384465d0287999caa6190b5ebea506200b4f4a0a/Shaders/ReShadeUI.fxh # copy vulkan setup scripts and configs cp -r $VULKAN_DIR/bin $PACKAGE_DIR cp -r $VULKAN_DIR/config $PACKAGE_DIR # build xreal driver XREAL_DRIVER_DIR=modules/xrealAirLinuxDriver XREAL_BINARY=$XREAL_DRIVER_DIR/build/xrealAirLinuxDriver.tar.gz pushd $XREAL_DRIVER_DIR bin/package popd # copy xreal binary and setup script cp $XREAL_BINARY $PACKAGE_DIR cp $XREAL_DRIVER_DIR/bin/xreal_driver_setup $PACKAGE_DIR/bin # bundle everything up tar -zcvf $VULKAN_BUILD/breezyVulkan.tar.gz --directory $VULKAN_BUILD breezy_vulkan