#!/usr/bin/env bash # exit when any command fails set -e ARCH=${ARCH:-$(uname -m)} echo "Building Breezy Vulkan for $ARCH" XR_DRIVER_DIR=modules/XRLinuxDriver source $XR_DRIVER_DIR/bin/inject_ua VULKAN_DIR=vulkan VULKAN_BUILD_DIR=$VULKAN_DIR/build if [ ! -d "$VULKAN_BUILD_DIR" ]; then mkdir -p $VULKAN_BUILD_DIR else rm -rf $VULKAN_BUILD_DIR/* fi VULKAN_MODULES=$VULKAN_DIR/modules PACKAGE_DIR=$VULKAN_BUILD_DIR/breezy_vulkan if [ ! -d "$PACKAGE_DIR" ]; then mkdir -p $PACKAGE_DIR else rm -rf $PACKAGE_DIR/* fi BUILD_FILE_NAME=breezyVulkan-$ARCH.tar.gz # build vkBasalt VKBASALT_MODULE_DIR=$VULKAN_MODULES/vkBasalt VKBASALT_BUILD_DIR=$VKBASALT_MODULE_DIR/out if [ ! -d "$VKBASALT_BUILD_DIR" ] || [ "$1" == "--rebuild-vkbasalt" ]; then pushd $VKBASALT_MODULE_DIR ./docker-build popd fi # copy vkBasalt binaries and configs mkdir -p $PACKAGE_DIR/{vkBasalt.64,vkBasalt.32} cp $VKBASALT_BUILD_DIR/builddir/src/libvkbasalt.so $PACKAGE_DIR/vkBasalt.64/ cp $VKBASALT_BUILD_DIR/builddir/config/vkBasalt.json $PACKAGE_DIR/vkBasalt.64/ cp $VKBASALT_BUILD_DIR/builddir.32/src/libvkbasalt.so $PACKAGE_DIR/vkBasalt.32/ # copy Sombrero shader, get ReShade headers cp modules/sombrero/*.frag $PACKAGE_DIR cp modules/sombrero/*.png $PACKAGE_DIR wget -P $PACKAGE_DIR https://raw.githubusercontent.com/crosire/reshade-shaders/384465d0287999caa6190b5ebea506200b4f4a0a/Shaders/ReShade.fxh wget -P $PACKAGE_DIR https://raw.githubusercontent.com/crosire/reshade-shaders/384465d0287999caa6190b5ebea506200b4f4a0a/Shaders/ReShadeUI.fxh # if a custom_banner image exists, copy it over the sombrero one if [ -e "$VULKAN_DIR/custom_banner.png" ]; then cp $VULKAN_DIR/custom_banner.png $PACKAGE_DIR fi # copy vulkan setup scripts and configs mkdir -p $PACKAGE_DIR/bin copy_and_inject_ua "$XR_DRIVER_DIR/bin/ua.sh" "$PACKAGE_DIR/bin" "$VULKAN_DIR/bin/setup" "$VULKAN_DIR/bin/breezy_vulkan_verify" "$VULKAN_DIR/bin/breezy_vulkan_uninstall" cp -r $VULKAN_DIR/config $PACKAGE_DIR # build XR driver XR_DRIVER_BINARY=$XR_DRIVER_DIR/out/xrDriver-$ARCH.tar.gz if [ -n "$STEAMOS" ]; then XR_DRIVER_BINARY=$XR_DRIVER_DIR/out/xrDriver-$ARCH.steamos.tar.gz BUILD_FILE_NAME=breezyVulkan-$ARCH.steamos.tar.gz fi if [ ! -e "$XR_DRIVER_BINARY" ] || [ "$1" == "--rebuild-driver" ]; then # if a file exists at custom_banner_config.yml, copy it to the xrealAirLinuxDriver directory if [ -e "$VULKAN_DIR/custom_banner_config.yml" ]; then cp $VULKAN_DIR/custom_banner_config.yml $XR_DRIVER_DIR fi pushd $XR_DRIVER_DIR # strange issue where the base library produces a .so file if the build is not cleaned rm -rf build/ if [ -n "${STEAMOS:-}" ]; then export STEAMOS fi docker-build/init.sh docker-build/run-build.sh $ARCH popd fi TMP_DIR=$(mktemp -d -t breezy-vulkan-XXXXXXXXXX) cp $XR_DRIVER_BINARY $TMP_DIR/xrDriver.tar.gz pushd $TMP_DIR tar -xf $TMP_DIR/xrDriver.tar.gz XR_DRIVER_MANIFEST_LINE=$(sha256sum xr_driver/manifest) popd rm -rf $TMP_DIR # copy XR driver binary and setup script cp $XR_DRIVER_BINARY $PACKAGE_DIR/xrDriver.tar.gz cp $XR_DRIVER_DIR/bin/xr_driver_setup $PACKAGE_DIR/bin # create manifest file for verifying installed file checksums against the originally packaged versions # include any file that doesn't get modified during setup (e.g. vkBasalt.json files) pushd $PACKAGE_DIR echo $XR_DRIVER_MANIFEST_LINE > manifest sha256sum bin/breezy_vulkan_uninstall vkBasalt.64/libvkbasalt.so vkBasalt.32/libvkbasalt.so *.frag *.fx* *.png >> manifest popd # bundle everything up pushd $VULKAN_BUILD_DIR tar -zcvf $BUILD_FILE_NAME breezy_vulkan popd mkdir -p out if [ -e "out/$BUILD_FILE_NAME" ]; then rm out/$BUILD_FILE_NAME fi cp $VULKAN_BUILD_DIR/$BUILD_FILE_NAME out