197 lines
7.2 KiB
JavaScript
197 lines
7.2 KiB
JavaScript
import Clutter from 'gi://Clutter';
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import GLib from 'gi://GLib';
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import Meta from 'gi://Meta';
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import * as PointerWatcher from 'resource:///org/gnome/shell/ui/pointerWatcher.js';
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import { MouseSpriteContent } from './cursor.js';
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// Taken from https://github.com/jkitching/soft-brightness-plus
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export class CursorManager {
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constructor(mainActor) {
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this._mainActor = mainActor;
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this._enableTimeoutId = null;
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this._changeHookFn = null;
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// Set/destroyed by _enableCloningMouse/_disableCloningMouse
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this._cursorWantedVisible = null;
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this._cursorTracker = null;
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this._cursorTrackerSetPointerVisible = null;
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this._cursorTrackerSetPointerVisibleBound = null;
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this._cursorSprite = null;
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this._cursorActor = null;
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this._cursorWatcher = null;
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this._cursorSeat = null;
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// Set/destroyed by _startCloningMouse / _stopCloningMouse
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this._cursorWatch = null;
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this._cursorChangedConnection = null;
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this._cursorVisibilityChangedConnection = null;
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this._cursorPositionInvalidatedConnection = null;
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}
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enable() {
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this._enableCloningMouse();
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this.startCloning();
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}
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disable() {
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// If _enableTimeoutId is non-null, _enable() has not run yet, and will
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// not run. Do not run _disable() in this case.
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GLib.source_remove(this._enableTimeoutId);
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if (this._enableTimeoutId !== null) {
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return;
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}
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this._enableTimeoutId = null;
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this._disableCloningMouse();
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}
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startCloning() {
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this._startCloningMouse();
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}
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stopCloning() {
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this._stopCloningMouse();
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}
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// After this:
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// * real cursor is disabled
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// * cloning is "on"
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// * cloned cursor not visible, but ready for _startCloningMouse to make it visible
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//
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// okay if _startCloningMouse is not immediately called since set_pointer_visible is bound to our replacement function
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// and will trigger _startCloningMouse when the cursor should be shown
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_enableCloningMouse() {
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this._cursorTracker = Meta.CursorTracker.get_for_display(global.display);
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this._cursorWantedVisible = this._cursorTracker.get_pointer_visible();
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this._cursorTrackerSetPointerVisible = Meta.CursorTracker.prototype.set_pointer_visible;
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this._cursorTrackerSetPointerVisibleBound = this._cursorTrackerSetPointerVisible.bind(this._cursorTracker);
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Meta.CursorTracker.prototype.set_pointer_visible = this._cursorTrackerSetPointerVisibleReplacement.bind(this);
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this._cursorTrackerSetPointerVisibleBound(false);
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this._cursorSprite = new Clutter.Actor({ request_mode: Clutter.RequestMode.CONTENT_SIZE });
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this._cursorSprite.content = new MouseSpriteContent();
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this._cursorActor = new Clutter.Actor();
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this._cursorActor.add_actor(this._cursorSprite);
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this._cursorWatcher = PointerWatcher.getPointerWatcher();
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this._cursorSeat = Clutter.get_default_backend().get_default_seat();
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}
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// After this:
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// * real cursor enabled, manages its own visibility
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// * cloning is "off"
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// * no cloned cursor
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//
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// completely reverts _enableCloningMouse
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_disableCloningMouse() {
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this._stopCloningMouse();
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Meta.CursorTracker.prototype.set_pointer_visible = this._cursorTrackerSetPointerVisible;
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this._cursorTracker.set_pointer_visible(this._cursorWantedVisible);
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this._cursorWantedVisible = null;
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this._cursorTracker = null;
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this._cursorTrackerSetPointerVisible = null;
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this._cursorTrackerSetPointerVisibleBound = null;
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this._cursorSprite = null;
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this._cursorActor = null;
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this._cursorWatcher = null;
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this._cursorSeat = null;
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}
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// bound to Meta.CursorTracker.prototype.set_pointer_visible when cloning is "on"
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// original function available in this._cursorTrackerSetPointerVisibleBound
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_cursorTrackerSetPointerVisibleReplacement(visible) {
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this._cursorWantedVisible = visible;
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if (visible) {
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this._startCloningMouse();
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} else {
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this._stopCloningMouse();
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}
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}
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// After this:
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// * real cursor is hidden
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// * cloning is "on"
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// * clone cursor is visible
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//
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// add the clone cursor actor, watch for pointer movement and cursor changes, reflect them in the cloned cursor
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// prereqs: setup in _enableCloningMouse, _cursorWantedVisible is true
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_startCloningMouse() {
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if (this._cursorWatch == null) {
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this._mainActor.add_actor(this._cursorActor);
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this._cursorChangedConnection = this._cursorTracker.connect('cursor-changed', this._updateMouseSprite.bind(this));
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this._cursorVisibilityChangedConnection = this._cursorTracker.connect('visibility-changed', this._updateMouseSprite.bind(this));
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this._cursorPositionInvalidatedConnection = this._cursorTracker.connect('position-invalidated', this._updateMouseSprite.bind(this));
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const interval = 1000 / 250;
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this._cursorWatch = this._cursorWatcher.addWatch(interval, this._updateMousePosition.bind(this));
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const [x, y] = global.get_pointer();
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this._updateMousePosition(x, y);
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this._updateMouseSprite();
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}
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if (this._cursorTracker.set_keep_focus_while_hidden) {
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this._cursorTracker.set_keep_focus_while_hidden(true);
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}
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if (!this._cursorSeat.is_unfocus_inhibited()) {
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this._cursorSeat.inhibit_unfocus();
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}
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}
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// After this:
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// * real cursor is hidden
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// * cloning is "on"
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// * cloned cursor not visible, but ready for _startCloningMouse to make it visible
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//
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// completely reverts _startCloningMouse
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_stopCloningMouse() {
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if (this._cursorWatch != null) {
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this._cursorWatch.remove();
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this._cursorWatch = null;
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this._cursorTracker.disconnect(this._cursorChangedConnection);
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this._cursorChangedConnection = null;
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this._cursorTracker.disconnect(this._cursorVisibilityChangedConnection);
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this._cursorVisibilityChangedConnection = null;
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this._cursorTracker.disconnect(this._cursorPositionInvalidatedConnection);
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this._cursorPositionInvalidatedConnection = null;
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this._mainActor.remove_actor(this._cursorActor);
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}
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if (this._cursorTracker.set_keep_focus_while_hidden) {
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this._cursorTracker.set_keep_focus_while_hidden(false);
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}
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if (this._cursorSeat.is_unfocus_inhibited()) {
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this._cursorSeat.uninhibit_unfocus();
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}
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}
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_updateMousePosition(x, y) {
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this._cursorActor.set_position(x, y);
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}
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_updateMouseSprite() {
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const sprite = this._cursorTracker.get_sprite();
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if (sprite) {
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this._cursorSprite.content.texture = sprite;
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this._cursorSprite.show();
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} else {
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this._cursorSprite.hide();
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}
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const [xHot, yHot] = this._cursorTracker.get_hot();
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this._cursorSprite.set({
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translation_x: -xHot,
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translation_y: -yHot,
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});
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this._mainActor.set_child_above_sibling(this._cursorActor, null);
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this._cursorTrackerSetPointerVisibleBound(false);
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}
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} |