# Godot GDScript Example Demonstrates Agent Guardrails integration with Godot Engine for game development. ## Features - XR/VR comfort zone enforcement - Ethical UI patterns for game interfaces - Accessibility management for game UIs - Dark pattern prevention for engagement mechanics ## Quick Start ``` # Copy scripts into your Godot project's scripts/guardrails/ directory ``` ## Files | File | Purpose | |------|---------| | `comfort_zone.gd` | XR/VR comfort zone enforcement and motion safety | | `ethical_ui.gd` | Dark pattern prevention for game UI elements | | `accessibility_manager.gd` | Accessibility features for game interfaces | ## Related Documents - [2026_GAME_DESIGN.md](../../../docs/game-design/2026_GAME_DESIGN.md) — Game design guardrails - [SPATIAL_COMPUTING_UI.md](../../../docs/spatial/SPATIAL_COMPUTING_UI.md) — XR/VR/AR patterns - [ETHICAL_ENGAGEMENT.md](../../../docs/ethical/ETHICAL_ENGAGEMENT.md) — Dark pattern prevention - [ACCESSIBILITY_GUIDE.md](../../../docs/accessibility/ACCESSIBILITY_GUIDE.md) — WCAG 3.0+ guide