This commit enhances the visual elements of the ChannelSideDrawer and ChatRouterScreen components by updating icons and background colors for improved aesthetics and consistency. - Replaced icons in ChannelSideDrawer with new resources for direct messages and friends. - Updated background colors in ChannelSideDrawer to use primaryContainer and secondaryContainer for better visual hierarchy. - Adjusted icon sizes in ChatRouterScreen's navigation bar for uniformity. - Introduced new drawable resources for bottom navigation icons, enhancing the overall UI experience. |
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| .github/workflows | ||
| .idea | ||
| app | ||
| compliance | ||
| docs | ||
| gradle/wrapper | ||
| scripts | ||
| .editorconfig | ||
| .gitignore | ||
| .gitmodules | ||
| LICENCE | ||
| OFL.txt | ||
| README.md | ||
| build.gradle.kts | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| revoltbuild.properties.example | ||
| sentry.properties.example | ||
| settings.gradle.kts | ||
README.md
Revolt on Android
Description
This is the official Android app for the Revolt chat platform.
The codebase includes the app itself, as well as an internal library for interacting with the Revolt
API.
| Module | Package | Description |
|---|---|---|
:app |
chat.revolt |
The main app module. |
The API library is part of the app module, and is not intended to be used as a standalone library,
as it makes liberal use of Android-specific APIs for reactivity.
The app is written in Kotlin, and uses the Jetpack Compose UI toolkit, the current state of the art for Android UI development.
Stack
- Kotlin
- Jetpack Compose
- For some Material components, the View-based Material Components Android (MDC-Android) library is used.
- Ktor
- Dagger with Hilt
Resources
Revolt on Android
- Revolt on Android Technical Documentation
- Android-specific Contribution Guide —read carefully before contributing!
Revolt
- Revolt Project Board (Submit feature requests here)
- Revolt Testers Server
- General Revolt Contribution Guide
Quick Start
Open the project in Android Studio. You can then run the app on an emulator or a physical device by
running the app module.
In-depth setup instructions can be found at Setting up your Development Environment