This commit refines the user interaction handling in ChannelSideDrawer and ServerContextSheet components. - Improved the layout and click handling in ChannelSideDrawer for better user experience. - Updated ServerContextSheet to handle server actions more efficiently, including copying server IDs and marking servers as read. - Introduced a confirmation dialog for leaving servers and improved error handling during server actions. - Cleaned up code for better readability and maintainability across the affected files. |
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|---|---|---|
| .github/workflows | ||
| .idea | ||
| app | ||
| compliance | ||
| docs | ||
| gradle/wrapper | ||
| scripts | ||
| .editorconfig | ||
| .gitignore | ||
| .gitmodules | ||
| LICENCE | ||
| OFL.txt | ||
| README.md | ||
| build.gradle.kts | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| revoltbuild.properties.example | ||
| sentry.properties.example | ||
| settings.gradle.kts | ||
README.md
Peptide on Android
Description
This is the official Android app for the Peptide chat platform.
The codebase includes the app itself, as well as an internal library for interacting with the Peptide
API.
| Module | Package | Description |
|---|---|---|
:app |
chat.peptide |
The main app module. |
The API library is part of the app module, and is not intended to be used as a standalone library,
as it makes liberal use of Android-specific APIs for reactivity.
The app is written in Kotlin, and uses the Jetpack Compose UI toolkit, the current state of the art for Android UI development.
Stack
- Kotlin
- Jetpack Compose
- For some Material components, the View-based Material Components Android (MDC-Android) library is used.
- Ktor
- Dagger with Hilt
Resources
Peptide on Android
- Peptide on Android Technical Documentation
- Android-specific Contribution Guide —read carefully before contributing!
Peptide
- Peptide Project Board (Submit feature requests here)
- Peptide Testers Server
- General Peptide Contribution Guide
Quick Start
Open the project in Android Studio. You can then run the app on an emulator or a physical device by
running the app module.
In-depth setup instructions can be found at Setting up your Development Environment