This commit fully disables Sentry if the DSN option is left empty both in stoatbuild.properties and in the RVX_SENTRY_DSN environment variable. Not only does it prevent Sentry from being Init'd at runtime, but it also disables the Sentry Gradle plugin, since otherwise the plugin throws errors during Gradle syncs. Sentry is only really necessary if you're shipping an app, not just developing locally. Making Sentry optional should reduce the barrier for entry to new devs. Signed-off-by: Misofist <misofist@heavendivided.net> |
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|---|---|---|
| .devcontainer | ||
| .github/workflows | ||
| .idea | ||
| app | ||
| compliance | ||
| core/model | ||
| docs | ||
| gradle | ||
| scripts | ||
| .editorconfig | ||
| .gitignore | ||
| .gitmodules | ||
| LICENCE | ||
| OFL.txt | ||
| README.md | ||
| build.gradle.kts | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| sentry.properties.example | ||
| settings.gradle.kts | ||
| stoatbuild.properties.example | ||
README.md
Description
The codebase includes the app itself, as well as an internal library for interacting with the Stoat API. The app is written in Kotlin, and wholly uses Jetpack Compose.
Stack
- Kotlin
- Jetpack Compose
- For some Material components, the View-based Material Components Android (MDC-Android) library is used.
- Ktor
- Dagger with Hilt
Resources
Stoat for Android
- Roadmap
- Stoat for Android Technical Documentation
- Android-specific Contribution Guide —read carefully before contributing!
Stoat
- Stoat Project Board (Submit feature requests here)
- Stoat Development Server
- Stoat Server
- General Stoat Contribution Guide
Quick Start
Open the project in Android Studio. You can then run the app on an emulator or a physical device by
running the app module.
In-depth setup instructions can be found at Setting up your Development Environment
