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chore: bump version and changelog (v1.57.2.0)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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CHANGELOG.md
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CHANGELOG.md
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# Changelog
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# Changelog
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## [1.57.2.0] - 2026-06-08
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## **When the question picker breaks mid-skill, gstack asks in plain text instead of stalling.**
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## **Every skill detects a dead AskUserQuestion and falls back to a full decision brief you answer by typing a letter.**
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AskUserQuestion is how every gstack skill asks you to decide. When the host's question
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tool fails at runtime, which Conductor's MCP integration currently does intermittently,
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skills used to stall or hard-block. Now each skill detects the failure, works out
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whether a human is actually present, and if so re-renders the exact same decision as a
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text message: a plain-English explanation of the issue, a completeness score on each
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choice, and a recommendation with its reason, one paragraph per choice. You answer by
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typing a single letter. Headless eval runs still block cleanly (no human to answer);
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orchestrator sessions keep auto-choosing. This whole release was built and reviewed
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through that fallback, because the Conductor tool was down the entire session.
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### The numbers that matter
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No production benchmark for a reliability path like this. These are the behavior and
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coverage facts, verifiable with `bun test test/gstack-session-kind.test.ts
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test/resolver-ask-user-format.test.ts test/auq-error-fallback-hook.test.ts`.
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| When AskUserQuestion fails | Before | After |
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| Interactive session (human present) | stall / hard BLOCK | full prose decision brief, answer by letter |
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| Headless eval / CI | BLOCK | BLOCK (unchanged, correct) |
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| Orchestrator (OpenClaw) session | undefined | auto-choose recommended (contract kept) |
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| Session kinds detected | 0 | 3 (interactive / headless / spawned) |
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| New tests guarding the path | 0 | 34 |
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The text brief is not a degraded stub. It carries the same three things the picker
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shows: a clear explanation of what is being decided, a `Completeness: X/10` on every
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choice, and a recommendation with the reason it wins.
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### What this means for you
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If your host's question tool flakes out, a skill no longer dies on you. You get the
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same decision to make, in text, and you reply with a letter. Nothing changes when the
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tool works normally. If you run gstack headless, those sessions still block on a needed
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question exactly as before, so eval determinism is intact.
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### Itemized changes
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#### Added
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- `gstack-session-kind` classifies each session as interactive, headless, or spawned,
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echoed as `SESSION_KIND` at skill start so any skill can branch on it.
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- Plain-text fallback for AskUserQuestion: on a tool failure in an interactive session,
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the skill renders the full decision brief (issue ELI10 + per-choice completeness +
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recommendation) as markdown you answer by typing a letter, then stops and waits.
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- A defensive hook that, when an AskUserQuestion call errors, reminds the agent to run
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the fallback for the current session kind.
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#### Changed
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- AskUserQuestion is still sent as a normal tool call; the prose path applies only when
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the tool is unavailable or erroring, and never on a `[plan-tune auto-decide]` result.
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#### Fixed
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- Section-loading tests use the canonical kebab test names, so the test-coverage gate
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matches them.
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- External-host doc-freshness checks are deterministic, no longer dependent on a prior
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full regeneration.
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#### For contributors
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- The eval/E2E runners set `GSTACK_HEADLESS=1` so headless runs classify correctly;
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interactive-path suites opt out per-run.
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- Per-skill `maxSizeRatio` override in the carve-guards registry; `document-release`
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gets 1.08 headroom for the cross-cutting preamble addition while every other skill
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keeps the 1.05 ceiling.
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## [1.57.0.0] - 2026-06-07
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## [1.57.0.0] - 2026-06-07
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## **Three more heavyweight skills load lighter, and every carved skill finally has a test that proves it loads.**
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## **Three more heavyweight skills load lighter, and every carved skill finally has a test that proves it loads.**
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