mirror of https://github.com/garrytan/gstack.git
fix(browse): restore the #1846 start-timeout resolution the merge dropped
The v1.64.1.0 merge kept this branch's lock design in cli.ts and silently lost main's resolveStartTimeout + late health re-check while their test survived — ported both back in alongside the kept design.
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@ -21,7 +21,32 @@ import { spawnTerminalAgent } from './terminal-agent-control';
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const config = resolveConfig();
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const IS_WINDOWS = process.platform === 'win32';
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const MAX_START_WAIT = IS_WINDOWS ? 15000 : (process.env.CI ? 30000 : 8000); // Node+Chromium takes longer on Windows
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/**
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* Startup health-probe budget (ms) for a freshly spawned server. The daemon is
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* detached + unref'd, so it keeps booting regardless of how long the CLI is
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* willing to poll — this constant only bounds how long `startServer` waits
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* before reporting failure.
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*
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* Overridable via `BROWSE_START_TIMEOUT` (ms) for hosts where even the platform
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* ceiling isn't enough — e.g. Windows under heavy load (#1846), where the 15s
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* budget can still elapse before a busy box finishes booting Node+Chromium.
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* Mirrors the `BROWSE_*` tunable convention used throughout server.ts
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* (BROWSE_PORT, BROWSE_IDLE_TIMEOUT, ...). A non-positive or unparseable value
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* falls back to the platform default. Pure + exported for tests.
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*/
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export function resolveStartTimeout(env: NodeJS.ProcessEnv = process.env): number {
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// Cold Chromium launch measured ~5.7s at load avg 10 on a dev machine running
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// many servers; at load 12+ it exceeds the old 8s budget, so the CLI gave up
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// while the (detached) daemon was still booting → "Server failed to start
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// within 8s". 15s matches the Windows budget and gives real headroom; the poll
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// loop returns the instant the daemon is healthy, so this only costs time in a
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// genuine-failure case.
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const platformDefault = IS_WINDOWS ? 15000 : (env.CI ? 30000 : 15000); // Node+Chromium takes longer on Windows
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const override = parseInt(env.BROWSE_START_TIMEOUT || '', 10);
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return Number.isFinite(override) && override > 0 ? override : platformDefault;
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}
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const MAX_START_WAIT = resolveStartTimeout();
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export function resolveServerScript(
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env: Record<string, string | undefined> = process.env,
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@ -358,6 +383,17 @@ async function startServer(extraEnv?: Record<string, string>): Promise<ServerSta
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await Bun.sleep(100);
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}
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// One last check before declaring failure. The daemon is detached + unref'd,
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// so on a loaded machine it can become healthy in the gap between the poll
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// loop's final tick and now — the probe timed out, the launch did not
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// (#1846). Re-checking here turns that false negative into a success, and
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// mirrors the post-loop recovery already done in ensureServer(). A genuinely
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// failed server is still unhealthy, so this falls through to the error report.
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const lateState = readState();
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if (lateState && await isServerHealthy(lateState.port)) {
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return lateState;
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}
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// Server didn't start in time — check the on-disk startup error log.
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// Both platforms now spawn with stdio: 'ignore', so the server writes
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// errors to disk for the CLI to read (see server.ts start().catch).
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