diff --git a/src/animations/ColorMix.zig b/src/animations/ColorMix.zig index d9b262a..fb22881 100644 --- a/src/animations/ColorMix.zig +++ b/src/animations/ColorMix.zig @@ -1,9 +1,10 @@ -const math = @import("std").math; +const std = @import("std"); const TerminalBuffer = @import("../tui/TerminalBuffer.zig"); const utils = @import("../tui/utils.zig"); const ColorMix = @This(); +const math = std.math; const Vec2 = @Vector(2, f32); const time_scale: f32 = 0.01; @@ -48,9 +49,14 @@ pub fn draw(self: *ColorMix) void { for (0..self.terminal_buffer.width) |x| { for (0..self.terminal_buffer.height) |y| { + const xi: i32 = @intCast(x); + const yi: i32 = @intCast(y); + const wi: i32 = @intCast(self.terminal_buffer.width); + const hi: i32 = @intCast(self.terminal_buffer.height); + var uv: Vec2 = .{ - @as(f32, @floatFromInt(@as(i32, @intCast(x)) * 2 - @as(i32, @intCast(self.terminal_buffer.width)))) / @as(f32, @floatFromInt(self.terminal_buffer.height * 2)), - @as(f32, @floatFromInt(@as(i32, @intCast(y)) * 2 - @as(i32, @intCast(self.terminal_buffer.height)))) / @as(f32, @floatFromInt(self.terminal_buffer.height)), + @as(f32, @floatFromInt(xi * 2 - wi)) / @as(f32, @floatFromInt(self.terminal_buffer.height * 2)), + @as(f32, @floatFromInt(yi * 2 - hi)) / @as(f32, @floatFromInt(self.terminal_buffer.height)), }; var uv2: Vec2 = @splat(uv[0] + uv[1]);