Remove shutdown_cmd & restart_cmd + sleep & hibernate

Signed-off-by: AnErrupTion <anerruption@disroot.org>
This commit is contained in:
AnErrupTion 2026-07-06 19:44:10 +02:00
parent acb532b5d4
commit 5fc5fd62a0
No known key found for this signature in database
6 changed files with 85 additions and 156 deletions

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@ -136,10 +136,6 @@ pub fn Installer(install_config: bool) type {
try patch_map.put("$PREFIX_DIRECTORY", prefix_directory);
try patch_map.put("$EXECUTABLE_NAME", executable_name);
// The "-a" argument doesn't exist on FreeBSD, so we use "-p"
// instead to shutdown the system.
try patch_map.put("$PLATFORM_SHUTDOWN_ARG", if (init_system == .freebsd) "-p" else "-a");
try install_ly(allocator, io, patch_map, install_config);
try install_service(allocator, io, patch_map);
}

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@ -179,6 +179,20 @@ fn PlatformStruct() type {
return uid_range;
}
pub fn shutdownSystemImpl() !void {
std.posix.system.sync();
if (isError(std.os.linux.reboot(.MAGIC1, .MAGIC2, .POWER_OFF, null))) {
return error.CouldntShutdown;
}
}
pub fn rebootSystemImpl() !void {
std.posix.system.sync();
if (isError(std.os.linux.reboot(.MAGIC1, .MAGIC2, .RESTART, null))) {
return error.CouldntShutdown;
}
}
fn parseValue(comptime T: type, name: []const u8, buffer: []const u8) !T {
var iterator = std.mem.splitAny(u8, buffer, " \t");
var maybe_value: ?T = null;
@ -209,6 +223,7 @@ fn PlatformStruct() type {
.freebsd => struct {
pub const kbio = @import("kbio");
pub const consio = @import("consio");
pub const reboot = @import("reboot");
pub const LedState = c_int;
pub const get_led_state = kbio.KDGETLED;
@ -243,6 +258,18 @@ fn PlatformStruct() type {
.uid_max = FREEBSD_UID_MAX,
};
}
pub fn shutdownSystemImpl() !void {
if (isError(reboot.reboot(reboot.RB_POWEROFF))) {
return error.CouldntShutdown;
}
}
pub fn rebootSystemImpl() !void {
if (isError(reboot.reboot(reboot.RB_AUTOBOOT))) {
return error.CouldntReboot;
}
}
},
else => @compileError("Unsupported target: " ++ builtin.os.tag),
};
@ -396,3 +423,11 @@ pub fn closePasswordDatabase() void {
pub fn getUserIdRange(allocator: std.mem.Allocator, io: std.Io, file_path: []const u8) !UidRange {
return platform_struct.getUserIdRange(allocator, io, file_path);
}
pub fn shutdownSystem() !void {
try platform_struct.shutdownSystemImpl();
}
pub fn rebootSystem() !void {
try platform_struct.rebootSystemImpl();
}

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@ -281,12 +281,6 @@ gameoflife_frame_delay = 6
# 0.7+ -> Dense, chaotic patterns
gameoflife_initial_density = 0.4
# Command executed when pressing hibernate key (can be null)
hibernate_cmd = null
# Specifies the key combination used for hibernate
hibernate_key = F4
# Remove main box borders
hide_borders = false
@ -344,9 +338,6 @@ numlock = false
# If null, ly doesn't set a path
path = /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin
# Command executed when pressing restart_key
restart_cmd = /sbin/shutdown -r now
# Specifies the key combination used for restart
restart_key = F2
@ -375,18 +366,9 @@ shell = true
# Specifies the key combination used for showing the password
show_password_key = F7
# Command executed when pressing shutdown_key
shutdown_cmd = /sbin/shutdown $PLATFORM_SHUTDOWN_ARG now
# Specifies the key combination used for shutdown
shutdown_key = F1
# Command executed when pressing sleep key (can be null)
sleep_cmd = null
# Specifies the key combination used for sleep
sleep_key = F3
# Command executed when starting Ly (before the TTY is taken control of)
# See file at path below for an example of changing the default TTY colors
start_cmd = $CONFIG_DIRECTORY/ly/startup.sh

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@ -64,8 +64,6 @@ gameoflife_fg: u32 = 0x0000FF00,
gameoflife_entropy_interval: usize = 10,
gameoflife_frame_delay: usize = 6,
gameoflife_initial_density: f32 = 0.4,
hibernate_cmd: ?[]const u8 = null,
hibernate_key: []const u8 = "F4",
hide_borders: bool = false,
inactivity_cmd: ?[]const u8 = null,
inactivity_delay: u16 = 0,
@ -81,7 +79,6 @@ margin_box_h: u8 = 2,
margin_box_v: u8 = 1,
numlock: bool = false,
path: ?[]const u8 = "/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin",
restart_cmd: []const u8 = "/sbin/shutdown -r now",
restart_key: []const u8 = "F2",
save: bool = true,
service_name: [:0]const u8 = "ly",
@ -89,10 +86,7 @@ session_log: ?[]const u8 = "ly-session.log",
setup_cmd: []const u8 = build_options.config_directory ++ "/ly/setup.sh",
shell: bool = true,
show_password_key: []const u8 = "F7",
shutdown_cmd: []const u8 = "/sbin/shutdown -a now",
shutdown_key: []const u8 = "F1",
sleep_cmd: ?[]const u8 = null,
sleep_key: []const u8 = "F3",
start_cmd: ?[]const u8 = null,
text_in_center: bool = false,
type_username: bool = false,

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@ -14,6 +14,7 @@ const IniParser = ly_core.IniParser;
const ini = ly_core.ini;
const Config = @import("Config.zig");
const Lang = @import("Lang.zig");
const OldSave = @import("OldSave.zig");
const SavedUsers = @import("SavedUsers.zig");
const custom = @import("custom.zig");
@ -45,6 +46,8 @@ const removed_properties = [_][]const u8{
"wayland_cmd",
"console_dev",
"load",
"shutdown_cmd",
"restart_cmd",
// Migrating these isn't worth the effort so just say we removed them
"hide_key_hints",
"hide_keyboard_locks",
@ -56,6 +59,10 @@ pub var auto_eight_colors: bool = true;
pub var maybe_animate: ?bool = null;
pub var maybe_save_file: ?[]const u8 = null;
pub var maybe_sleep_key: ?[]const u8 = null;
pub var maybe_sleep_cmd: ?[]const u8 = null;
pub var maybe_hibernate_key: ?[]const u8 = null;
pub var maybe_hibernate_cmd: ?[]const u8 = null;
pub fn configFieldHandler(_: std.mem.Allocator, field: ini.IniField) ?ini.IniField {
if (std.mem.eql(u8, field.key, "animate")) {
@ -129,7 +136,6 @@ pub fn configFieldHandler(_: std.mem.Allocator, field: ini.IniField) ?ini.IniFie
if (std.mem.eql(u8, field.key, "save_file")) {
// The option doesn't exist anymore, but we save its value for migration later on
maybe_save_file = temporary_allocator.dupe(u8, field.value) catch return null;
return null;
}
@ -168,6 +174,26 @@ pub fn configFieldHandler(_: std.mem.Allocator, field: ini.IniField) ?ini.IniFie
return mapped_field;
}
if (std.mem.eql(u8, field.key, "sleep_key")) {
maybe_sleep_key = temporary_allocator.dupe(u8, field.value) catch return null;
return null;
}
if (std.mem.eql(u8, field.key, "sleep_cmd")) {
maybe_sleep_cmd = temporary_allocator.dupe(u8, field.value) catch return null;
return null;
}
if (std.mem.eql(u8, field.key, "hibernate_key")) {
maybe_hibernate_key = temporary_allocator.dupe(u8, field.value) catch return null;
return null;
}
if (std.mem.eql(u8, field.key, "hibernate_cmd")) {
maybe_hibernate_cmd = temporary_allocator.dupe(u8, field.value) catch return null;
return null;
}
// TODO: Dearest Melpert,
// I pray this message finds you well, as daylight dwindles and the witching hour
// approaches, I find it more and more imperative as time continues that I place
@ -228,7 +254,7 @@ pub fn configFieldHandler(_: std.mem.Allocator, field: ini.IniField) ?ini.IniFie
// This is the stuff we only handle after reading the config.
// For example, the "animate" field could come after "animation"
pub fn lateConfigFieldHandler(config: *Config) void {
pub fn lateConfigFieldHandler(config: *Config, lang: Lang) void {
if (maybe_animate) |animate| {
if (!animate) config.*.animation = .none;
}
@ -257,6 +283,24 @@ pub fn lateConfigFieldHandler(config: *Config) void {
if (!set_color_properties[7]) config.error_fg = Styling.BOLD | Color.ECOL_RED;
if (!set_color_properties[8]) config.fg = Color.ECOL_WHITE;
}
if (maybe_sleep_key) |key| {
if (maybe_sleep_cmd) |cmd| {
custom.binds.put(temporary_allocator, key, .{
.name = temporary_allocator.dupe(u8, lang.sleep) catch "",
.cmd = cmd,
}) catch {};
}
}
if (maybe_hibernate_key) |key| {
if (maybe_hibernate_cmd) |cmd| {
custom.binds.put(temporary_allocator, key, .{
.name = temporary_allocator.dupe(u8, lang.hibernate) catch "",
.cmd = cmd,
}) catch {};
}
}
}
pub fn tryMigrateIniSaveFile(allocator: std.mem.Allocator, io: std.Io, path: []const u8, saved_users: *SavedUsers, usernames: [][]const u8) !?IniParser(OldSave) {

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@ -88,8 +88,6 @@ const UiState = struct {
labels_max_length: usize,
shutdown_label: Label,
restart_label: Label,
sleep_label: Label,
hibernate_label: Label,
toggle_password_label: Label,
brightness_down_label: Label,
brightness_up_label: Label,
@ -141,9 +139,6 @@ var shutdown = false;
var restart = false;
pub fn main(init: std.process.Init) !void {
var shutdown_cmd: []const u8 = undefined;
var restart_cmd: []const u8 = undefined;
var commands_allocated = false;
var state: UiState = undefined;
state.io = init.io;
@ -152,21 +147,12 @@ pub fn main(init: std.process.Init) !void {
var stderr_writer = std.Io.File.stderr().writer(state.io, &stderr_buffer);
var stderr = &stderr_writer.interface;
// If we can't shutdown or restart due to an error, we print it to standard error. If that fails, just bail out
defer {
// If we can't shutdown or restart due to an error, we print it to standard error. If that fails, just bail out
if (shutdown) {
const shutdown_error = std.process.replace(state.io, .{ .argv = &[_][]const u8{ "/bin/sh", "-c", shutdown_cmd } });
std.log.err("couldn't shutdown: {s}", .{@errorName(shutdown_error)});
interop.shutdownSystem() catch std.log.err("whoopsie doodle, couldn't shutdown system!", .{});
} else if (restart) {
const restart_error = std.process.replace(state.io, .{ .argv = &[_][]const u8{ "/bin/sh", "-c", restart_cmd } });
std.log.err("couldn't restart: {s}", .{@errorName(restart_error)});
} else {
// The user has quit Ly using Ctrl+C
if (commands_allocated) {
// Necessary if we error out before allocating
temporary_allocator.free(shutdown_cmd);
temporary_allocator.free(restart_cmd);
}
interop.rebootSystem() catch std.log.err("whoopsie doodle, couldn't restart system!", .{});
}
}
@ -293,7 +279,7 @@ pub fn main(init: std.process.Init) !void {
}
if (config_parser.maybe_load_error == null) {
migrator.lateConfigFieldHandler(&state.config);
migrator.lateConfigFieldHandler(&state.config, state.lang);
}
var maybe_uid_range_error: ?anyerror = null;
@ -374,12 +360,6 @@ pub fn main(init: std.process.Init) !void {
try state.log_file.info(state.io, "tui", "using {s} vt", .{if (state.use_kmscon_vt) "kmscon" else "default"});
// These strings only end up getting freed if the user quits Ly using Ctrl+C, which is fine since in the other cases
// we end up shutting down or restarting the system
shutdown_cmd = try temporary_allocator.dupe(u8, state.config.shutdown_cmd);
restart_cmd = try temporary_allocator.dupe(u8, state.config.restart_cmd);
commands_allocated = true;
if (state.config.start_cmd) |start_cmd| handle_start_cmd: {
var process = std.process.spawn(state.io, .{
.argv = &[_][]const u8{ "/bin/sh", "-c", start_cmd },
@ -469,26 +449,6 @@ pub fn main(init: std.process.Init) !void {
);
defer state.restart_label.deinit();
state.sleep_label = Label.init(
"",
null,
state.buffer.fg,
state.buffer.bg,
null,
null,
);
defer state.sleep_label.deinit();
state.hibernate_label = Label.init(
"",
null,
state.buffer.fg,
state.buffer.bg,
null,
null,
);
defer state.hibernate_label.deinit();
state.toggle_password_label = Label.init(
"",
null,
@ -535,20 +495,6 @@ pub fn main(init: std.process.Init) !void {
"{s} {s}",
.{ state.config.show_password_key, state.lang.toggle_password },
);
if (state.config.sleep_cmd != null) {
try state.sleep_label.setTextAlloc(
state.allocator,
"{s} {s}",
.{ state.config.sleep_key, state.lang.sleep },
);
}
if (state.config.hibernate_cmd != null) {
try state.hibernate_label.setTextAlloc(
state.allocator,
"{s} {s}",
.{ state.config.hibernate_key, state.lang.hibernate },
);
}
if (state.config.brightness_down_key) |key| {
try state.brightness_down_label.setTextAlloc(
state.allocator,
@ -1296,12 +1242,6 @@ pub fn main(init: std.process.Init) !void {
if (!state.hide_key_hints) {
try layer2.append(state.allocator, state.shutdown_label.widget());
try layer2.append(state.allocator, state.restart_label.widget());
if (state.config.sleep_cmd != null) {
try layer2.append(state.allocator, state.sleep_label.widget());
}
if (state.config.hibernate_cmd != null) {
try layer2.append(state.allocator, state.hibernate_label.widget());
}
try layer2.append(state.allocator, state.toggle_password_label.widget());
if (state.config.brightness_down_key != null) {
try layer2.append(state.allocator, state.brightness_down_label.widget());
@ -1372,8 +1312,6 @@ pub fn main(init: std.process.Init) !void {
try state.buffer.registerGlobalKeybind(state.io, state.config.shutdown_key, &shutdownCmd, &state);
try state.buffer.registerGlobalKeybind(state.io, state.config.restart_key, &restartCmd, &state);
try state.buffer.registerGlobalKeybind(state.io, state.config.show_password_key, &togglePasswordMask, &state);
if (state.config.sleep_cmd != null) try state.buffer.registerGlobalKeybind(state.io, state.config.sleep_key, &sleepCmd, &state);
if (state.config.hibernate_cmd != null) try state.buffer.registerGlobalKeybind(state.io, state.config.hibernate_key, &hibernateCmd, &state);
if (state.config.brightness_down_key) |key| try state.buffer.registerGlobalKeybind(state.io, key, &decreaseBrightnessCmd, &state);
if (state.config.brightness_up_key) |key| try state.buffer.registerGlobalKeybind(state.io, key, &increaseBrightnessCmd, &state);
@ -1787,62 +1725,6 @@ fn restartCmd(ptr: *anyopaque) !bool {
return false;
}
fn sleepCmd(ptr: *anyopaque) !bool {
var state: *UiState = @ptrCast(@alignCast(ptr));
if (state.config.sleep_cmd) |sleep_cmd| {
var process = std.process.spawn(state.io, .{
.argv = &[_][]const u8{ "/bin/sh", "-c", sleep_cmd },
.stdout = .ignore,
.stderr = .ignore,
}) catch return false;
const process_result = process.wait(state.io) catch return false;
if (process_result.exited != 0) {
try state.info_line.addMessage(
state.lang.err_sleep,
state.config.error_bg,
state.config.error_fg,
);
try state.log_file.err(
state.io,
"sys",
"failed to execute sleep command: exit code {d}",
.{process_result.exited},
);
}
}
return false;
}
fn hibernateCmd(ptr: *anyopaque) !bool {
var state: *UiState = @ptrCast(@alignCast(ptr));
if (state.config.hibernate_cmd) |hibernate_cmd| {
var process = std.process.spawn(state.io, .{
.argv = &[_][]const u8{ "/bin/sh", "-c", hibernate_cmd },
.stdout = .ignore,
.stderr = .ignore,
}) catch return false;
const process_result = process.wait(state.io) catch return false;
if (process_result.exited != 0) {
try state.info_line.addMessage(
state.lang.err_hibernate,
state.config.error_bg,
state.config.error_fg,
);
try state.log_file.err(
state.io,
"sys",
"failed to execute hibernate command: exit code {d}",
.{process_result.exited},
);
}
}
return false;
}
fn decreaseBrightnessCmd(ptr: *anyopaque) !bool {
var state: *UiState = @ptrCast(@alignCast(ptr));
@ -2114,8 +1996,6 @@ fn positionSingleWidget(state: *UiState, item: []const u8, current_x: *usize, cu
const labels = [_]?*Label{
&state.shutdown_label,
&state.restart_label,
if (state.config.sleep_cmd != null) &state.sleep_label else null,
if (state.config.hibernate_cmd != null) &state.hibernate_label else null,
&state.toggle_password_label,
if (state.config.brightness_down_key != null) &state.brightness_down_label else null,
if (state.config.brightness_up_key != null) &state.brightness_up_label else null,
@ -2347,8 +2227,6 @@ fn positionWidgets(ptr: *anyopaque) !void {
// Reset all potential corner widgets to offscreen
state.shutdown_label.positionXY(offscreen);
state.restart_label.positionXY(offscreen);
state.sleep_label.positionXY(offscreen);
state.hibernate_label.positionXY(offscreen);
state.toggle_password_label.positionXY(offscreen);
state.brightness_down_label.positionXY(offscreen);
state.brightness_up_label.positionXY(offscreen);