mirror of https://github.com/fairyglade/ly.git
Merge pull request 'Color mix animation' (#724) from winlith/colormix into master
Reviewed-on: https://codeberg.org/AnErrupTion/ly/pulls/724 Reviewed-by: AnErrupTion <anerruption@noreply.codeberg.org>
This commit is contained in:
commit
d5bc6aab24
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@ -30,9 +30,10 @@
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# config) will be used by Ly for fg = 0x0008.
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# The active animation
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# none -> Nothing
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# doom -> PSX DOOM fire
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# matrix -> CMatrix
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# none -> Nothing
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# doom -> PSX DOOM fire
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# matrix -> CMatrix
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# colormix -> Color mixing shader
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animation = none
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# Stop the animation after some time
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@ -90,6 +91,15 @@ clock = null
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# CMatrix animation foreground color id
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cmatrix_fg = 0x0003
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# Color mixing animation first color id
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colormix_col1 = 0x0002
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# Color mixing animation second color id
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colormix_col2 = 0x0005
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# Color mixing animation third color id
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colormix_col3 = 0x0001
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# Console path
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console_dev = /dev/console
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@ -0,0 +1,76 @@
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const math = @import("std").math;
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const TerminalBuffer = @import("../tui/TerminalBuffer.zig");
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const utils = @import("../tui/utils.zig");
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const ColorMix = @This();
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const Vec2 = @Vector(2, f32);
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const time_scale: f32 = 0.01;
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const palette_len: usize = 12;
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fn length(vec: Vec2) f32 {
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return math.sqrt(vec[0] * vec[0] + vec[1] * vec[1]);
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}
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terminal_buffer: *TerminalBuffer,
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frames: u64,
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pattern_cos_mod: f32,
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pattern_sin_mod: f32,
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palette: [palette_len]utils.Cell,
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pub fn init(terminal_buffer: *TerminalBuffer, col1: u16, col2: u16, col3: u16) ColorMix {
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return .{
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.terminal_buffer = terminal_buffer,
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.frames = 0,
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.pattern_cos_mod = terminal_buffer.random.float(f32) * math.pi * 2.0,
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.pattern_sin_mod = terminal_buffer.random.float(f32) * math.pi * 2.0,
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.palette = [palette_len]utils.Cell{
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utils.initCell(0x2588, col1, col2),
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utils.initCell(0x2593, col1, col2),
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utils.initCell(0x2592, col1, col2),
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utils.initCell(0x2591, col1, col2),
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utils.initCell(0x2588, col2, col3),
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utils.initCell(0x2593, col2, col3),
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utils.initCell(0x2592, col2, col3),
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utils.initCell(0x2591, col2, col3),
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utils.initCell(0x2588, col3, col1),
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utils.initCell(0x2593, col3, col1),
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utils.initCell(0x2592, col3, col1),
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utils.initCell(0x2591, col3, col1),
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},
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};
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}
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pub fn draw(self: *ColorMix) void {
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self.frames +%= 1;
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const time: f32 = @as(f32, @floatFromInt(self.frames)) * time_scale;
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for (0..self.terminal_buffer.width) |x| {
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for (0..self.terminal_buffer.height) |y| {
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var uv: Vec2 = .{
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@as(f32, @floatFromInt(@as(i32, @intCast(x)) * 2 - @as(i32, @intCast(self.terminal_buffer.width)))) / @as(f32, @floatFromInt(self.terminal_buffer.height * 2)),
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@as(f32, @floatFromInt(@as(i32, @intCast(y)) * 2 - @as(i32, @intCast(self.terminal_buffer.height)))) / @as(f32, @floatFromInt(self.terminal_buffer.height)),
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};
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var uv2: Vec2 = @splat(uv[0] + uv[1]);
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for (0..3) |_| {
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uv2 += uv + @as(Vec2, @splat(length(uv)));
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uv += @as(Vec2, @splat(0.5)) * Vec2{
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math.cos(self.pattern_cos_mod + uv2[1] * 0.2 + time * 0.1),
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math.sin(self.pattern_sin_mod + uv2[0] - time * 0.1),
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};
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uv -= @splat(1.0 * math.cos(uv[0] + uv[1]) - math.sin(uv[0] * 0.7 - uv[1]));
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}
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const cell = self.palette[@as(usize, @intFromFloat(math.floor(length(uv) * 5.0))) % palette_len];
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const screen_index: usize = y * self.terminal_buffer.width + x;
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self.terminal_buffer.buffer[screen_index] = .{
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.ch = cell.ch,
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.fg = cell.fg,
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.bg = cell.bg,
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};
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}
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}
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}
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@ -22,6 +22,9 @@ brightness_up_key: []const u8 = "F6",
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clear_password: bool = false,
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clock: ?[:0]const u8 = null,
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cmatrix_fg: u16 = 3,
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colormix_col1: u16 = 2,
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colormix_col2: u16 = 5,
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colormix_col3: u16 = 1,
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console_dev: []const u8 = "/dev/console",
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default_input: Input = .login,
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error_bg: u16 = 0,
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@ -2,6 +2,7 @@ pub const Animation = enum {
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none,
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doom,
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matrix,
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colormix,
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};
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pub const DisplayServer = enum {
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@ -27,4 +28,4 @@ pub const Bigclock = enum {
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none,
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en,
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fa,
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};
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};
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@ -8,6 +8,7 @@ const bigclock = @import("bigclock.zig");
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const interop = @import("interop.zig");
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const Doom = @import("animations/Doom.zig");
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const Matrix = @import("animations/Matrix.zig");
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const ColorMix = @import("animations/ColorMix.zig");
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const TerminalBuffer = @import("tui/TerminalBuffer.zig");
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const Session = @import("tui/components/Session.zig");
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const Text = @import("tui/components/Text.zig");
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@ -321,17 +322,20 @@ pub fn main() !void {
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// Initialize the animation, if any
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var doom: Doom = undefined;
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var matrix: Matrix = undefined;
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var color_mix: ColorMix = undefined;
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switch (config.animation) {
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.none => {},
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.doom => doom = try Doom.init(allocator, &buffer),
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.matrix => matrix = try Matrix.init(allocator, &buffer, config.cmatrix_fg),
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.colormix => color_mix = ColorMix.init(&buffer, config.colormix_col1, config.colormix_col2, config.colormix_col3),
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}
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defer {
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switch (config.animation) {
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.none => {},
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.doom => doom.deinit(),
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.matrix => matrix.deinit(),
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.colormix => {},
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}
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}
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@ -383,6 +387,7 @@ pub fn main() !void {
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.matrix => matrix.realloc() catch {
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try info_line.addMessage(lang.err_alloc, config.error_bg, config.error_fg);
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},
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.colormix => {},
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}
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update = true;
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@ -400,6 +405,7 @@ pub fn main() !void {
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.none => {},
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.doom => doom.draw(),
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.matrix => matrix.draw(),
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.colormix => color_mix.draw(),
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}
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}
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@ -560,6 +566,7 @@ pub fn main() !void {
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.none => {},
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.doom => doom.deinit(),
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.matrix => matrix.deinit(),
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.colormix => {},
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}
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}
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} else if (config.bigclock != .none and config.clock == null) {
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