#ifndef H_DRAW #define H_DRAW #include "widgets.h" #include "cylgom.h" struct box { u32 left_up; u32 left_down; u32 right_up; u32 right_down; u32 top; u32 bot; u32 left; u32 right; }; void draw_init(); void draw_box(); void draw_labels(); void draw_f_commands(); void draw_lock_state(); void draw_desktop(struct desktop* target); void draw_input(struct input* input); void draw_input_mask(struct input* input); void position_input(struct desktop* desktop, struct input* login, struct input* password); void animate(); void cascade(); #endif