feat: load once on road
This commit is contained in:
parent
8fc0848369
commit
360db770f8
|
|
@ -1,9 +1,8 @@
|
|||
import React, { useEffect, useState } from "react";
|
||||
import { Canvas, useThree, useLoader } from "@react-three/fiber";
|
||||
import { Canvas, useThree } from "@react-three/fiber";
|
||||
import { useAreaStore } from "@/state/areaStore";
|
||||
import { OrbitControls, Html } from "@react-three/drei";
|
||||
import * as THREE from "three";
|
||||
import { css } from "@emotion/react";
|
||||
import { useActionStore } from "@/state/exportStore";
|
||||
import { GLTFExporter } from "three/examples/jsm/Addons.js";
|
||||
|
||||
|
|
@ -75,15 +74,17 @@ function Building({
|
|||
|
||||
function Roads({ area }: { area: any }) {
|
||||
const [roads, setRoads] = useState<any[]>([]);
|
||||
const center = useAreaStore((state) => state.center);
|
||||
const refLat = (center[1].lat + center[0].lat) / 2;
|
||||
const refLng = (center[1].lng + center[0].lng) / 2;
|
||||
if (!area || area.length < 2) return null;
|
||||
const refLat = (area[1].lat + area[0].lat) / 2;
|
||||
const refLng = (area[1].lng + area[0].lng) / 2;
|
||||
const scale = 51000;
|
||||
|
||||
function project(lat: number, lng: number) {
|
||||
const x = (lng - refLng) * scale;
|
||||
const y = (lat - refLat) * scale;
|
||||
return new THREE.Vector2(x, y);
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
const south = area[1].lat;
|
||||
const west = area[1].lng;
|
||||
|
|
@ -101,6 +102,7 @@ function Roads({ area }: { area: any }) {
|
|||
})
|
||||
.catch((err) => console.error(err));
|
||||
}, [area]);
|
||||
|
||||
return (
|
||||
<>
|
||||
{roads.map((road, index) => {
|
||||
|
|
@ -123,6 +125,7 @@ function Roads({ area }: { area: any }) {
|
|||
</>
|
||||
);
|
||||
}
|
||||
|
||||
export function Export() {
|
||||
const { scene } = useThree();
|
||||
const action = useActionStore((state) => state.action);
|
||||
|
|
@ -136,12 +139,9 @@ export function Export() {
|
|||
const exportGLB = () => {
|
||||
const sceneClone = scene.clone(true);
|
||||
sceneClone.traverse((child) => {
|
||||
if (child.userData && child.userData.skipExport === true) {
|
||||
if (child.userData && child.userData.skipExport === true)
|
||||
child.parent?.remove(child);
|
||||
}
|
||||
if ((child as any).isHtml === true) {
|
||||
child.parent?.remove(child);
|
||||
}
|
||||
if ((child as any).isHtml === true) child.parent?.remove(child);
|
||||
});
|
||||
const exporter = new GLTFExporter();
|
||||
const options = { binary: true, embedImages: true };
|
||||
|
|
@ -172,15 +172,22 @@ export function Export() {
|
|||
|
||||
export function Space() {
|
||||
const areas = useAreaStore((state) => state.areas);
|
||||
const [realCenter, setRealCenter] = useState();
|
||||
const center = useAreaStore((state) => state.center);
|
||||
const refLat = (center[1].lat + center[0].lat) / 2;
|
||||
const refLng = (center[1].lng + center[0].lng) / 2;
|
||||
const scale = 51000;
|
||||
|
||||
function project(lat: number, lng: number) {
|
||||
const x = (lng - refLng) * scale;
|
||||
const y = (lat - refLat) * scale;
|
||||
return new THREE.Vector2(x, y);
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
setRealCenter(center);
|
||||
}, [areas]);
|
||||
|
||||
const areaData = () => {
|
||||
const result: Array<{
|
||||
shape: THREE.Shape;
|
||||
|
|
@ -192,18 +199,13 @@ export function Space() {
|
|||
const shapePoints = bld.geometry.map((pt: any) =>
|
||||
project(pt.lat, pt.lng)
|
||||
);
|
||||
if (!shapePoints[0].equals(shapePoints[shapePoints.length - 1])) {
|
||||
if (!shapePoints[0].equals(shapePoints[shapePoints.length - 1]))
|
||||
shapePoints.push(shapePoints[0]);
|
||||
}
|
||||
const shape = new THREE.Shape(shapePoints);
|
||||
let heightValue = parseFloat(bld.tags.height || "");
|
||||
const heightLevels = parseFloat(bld.tags["building:levels"] || "");
|
||||
if (isNaN(heightValue)) {
|
||||
heightValue = 10;
|
||||
}
|
||||
if (!isNaN(heightLevels)) {
|
||||
heightValue = heightLevels * 2.2;
|
||||
}
|
||||
if (isNaN(heightValue)) heightValue = 10;
|
||||
if (!isNaN(heightLevels)) heightValue = heightLevels * 2.2;
|
||||
const extrudeSettings = {
|
||||
steps: 1,
|
||||
depth: heightValue,
|
||||
|
|
@ -213,6 +215,7 @@ export function Space() {
|
|||
});
|
||||
return result;
|
||||
};
|
||||
|
||||
const buildingsData = areaData();
|
||||
return (
|
||||
<Canvas camera={{ fov: 90, near: 0.1, far: 7000 }}>
|
||||
|
|
@ -232,7 +235,8 @@ export function Space() {
|
|||
tags={item.tags}
|
||||
/>
|
||||
))}
|
||||
<Roads area={center} />
|
||||
|
||||
<Roads area={realCenter} />
|
||||
<pointLight position={[-10, -10, -10]} decay={0} intensity={Math.PI} />
|
||||
<OrbitControls />
|
||||
<Export />
|
||||
|
|
|
|||
Loading…
Reference in New Issue