From 516d48a5a01237f75540e7853c4667ca1540b1c1 Mon Sep 17 00:00:00 2001 From: Michael Fabian 'Xaymar' Dirks Date: Wed, 1 Apr 2020 20:33:00 +0200 Subject: [PATCH] locale: Add missing translation for Shader Transitions --- data/locale/en-US.ini | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/data/locale/en-US.ini b/data/locale/en-US.ini index 213e720..fe7eda4 100644 --- a/data/locale/en-US.ini +++ b/data/locale/en-US.ini @@ -70,6 +70,9 @@ Shader.Shader.Size="Size" Shader.Shader.Size.Width="Width" Shader.Shader.Size.Height="Height" Shader.Parameters="Shader Parameters" +Filter.Shader="Shader" +Source.Shader="Shader" +Transition.Shader="Shader" # Filter - Blur Filter.Blur="Blur" @@ -259,9 +262,6 @@ Filter.SDFEffects.SDF.Scale.Description="Percentage to scale the SDF Texture Siz Filter.SDFEffects.SDF.Threshold="SDF Alpha Threshold" Filter.SDFEffects.SDF.Threshold.Description="Minimum opacity value in percent for SDF generation to consider the pixel solid." -# Filter - Shader -Filter.Shader="Shader" - # Filter - Transform Filter.Transform="3D Transform" Filter.Transform.Camera="Camera" @@ -345,9 +345,6 @@ Source.Mirror.Scaling.Bounds.FillHeight.Description="Fill to Height will rescale Source.Mirror.Scaling.Alignment="Bounds Alignment" Source.Mirror.Scaling.Alignment.Description="How should the source be aligned within the rendering bounds?" -# Source - Shader -Source.Shader="Shader" - # Codec: H264 Codec.H264="H264" Codec.H264.Profile="Profile"