filter-blur: Add Box and Gaussian Blur Filter
This is not very optimized at the moment and will take quite a bit of GPU time. Will have to spend some time later to optimize it and perhaps add directional blur ("Motion Blur" to it).
This commit is contained in:
parent
ccdc5b750c
commit
5cdbb127c7
|
|
@ -26,6 +26,7 @@ configure_file(
|
||||||
SET(obs-stream-effects_HEADERS
|
SET(obs-stream-effects_HEADERS
|
||||||
"${PROJECT_SOURCE_DIR}/source/plugin.h"
|
"${PROJECT_SOURCE_DIR}/source/plugin.h"
|
||||||
"${PROJECT_SOURCE_DIR}/source/filter-displacement.h"
|
"${PROJECT_SOURCE_DIR}/source/filter-displacement.h"
|
||||||
|
"${PROJECT_SOURCE_DIR}/source/filter-blur.h"
|
||||||
"${PROJECT_SOURCE_DIR}/source/filter-shape.h"
|
"${PROJECT_SOURCE_DIR}/source/filter-shape.h"
|
||||||
"${PROJECT_SOURCE_DIR}/source/filter-transform.h"
|
"${PROJECT_SOURCE_DIR}/source/filter-transform.h"
|
||||||
"${PROJECT_SOURCE_DIR}/source/gs-helper.h"
|
"${PROJECT_SOURCE_DIR}/source/gs-helper.h"
|
||||||
|
|
@ -35,6 +36,7 @@ SET(obs-stream-effects_HEADERS
|
||||||
SET(obs-stream-effects_SOURCES
|
SET(obs-stream-effects_SOURCES
|
||||||
"${PROJECT_SOURCE_DIR}/source/plugin.cpp"
|
"${PROJECT_SOURCE_DIR}/source/plugin.cpp"
|
||||||
"${PROJECT_SOURCE_DIR}/source/filter-displacement.cpp"
|
"${PROJECT_SOURCE_DIR}/source/filter-displacement.cpp"
|
||||||
|
"${PROJECT_SOURCE_DIR}/source/filter-blur.cpp"
|
||||||
"${PROJECT_SOURCE_DIR}/source/filter-shape.cpp"
|
"${PROJECT_SOURCE_DIR}/source/filter-shape.cpp"
|
||||||
"${PROJECT_SOURCE_DIR}/source/filter-transform.cpp"
|
"${PROJECT_SOURCE_DIR}/source/filter-transform.cpp"
|
||||||
"${PROJECT_SOURCE_DIR}/source/gs-helper.cpp"
|
"${PROJECT_SOURCE_DIR}/source/gs-helper.cpp"
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,85 @@
|
||||||
|
uniform float4x4 ViewProj;
|
||||||
|
uniform texture2d image;
|
||||||
|
uniform int size;
|
||||||
|
uniform float2 texel;
|
||||||
|
|
||||||
|
sampler_state textureSampler {
|
||||||
|
Filter = Point;
|
||||||
|
AddressU = Clamp;
|
||||||
|
AddressV = Clamp;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct VertDataIn {
|
||||||
|
float4 pos : POSITION;
|
||||||
|
float2 uv : TEXCOORD0;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct VertDataOut {
|
||||||
|
float4 pos : POSITION;
|
||||||
|
float2 uv : TEXCOORD0;
|
||||||
|
};
|
||||||
|
|
||||||
|
VertDataOut VSDefault(VertDataIn v_in)
|
||||||
|
{
|
||||||
|
VertDataOut vert_out;
|
||||||
|
vert_out.pos = mul(float4(v_in.pos.xyz, 1.0), ViewProj);
|
||||||
|
vert_out.uv = v_in.uv;
|
||||||
|
return vert_out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Box Blur
|
||||||
|
float4 PSBox(VertDataOut v_in) : TARGET
|
||||||
|
{
|
||||||
|
float4 rgba = float4(0,0,0,0); //image.Sample(textureSampler, v_in.uv);
|
||||||
|
float trueWidth = 1 + (size * 2);
|
||||||
|
for (int k = -size; k <= size; k++) {
|
||||||
|
rgba += image.Sample(textureSampler, v_in.uv + (texel * k));
|
||||||
|
}
|
||||||
|
rgba = rgba / trueWidth;
|
||||||
|
return rgba;
|
||||||
|
}
|
||||||
|
|
||||||
|
technique Box
|
||||||
|
{
|
||||||
|
pass Horizontal
|
||||||
|
{
|
||||||
|
vertex_shader = VSDefault(v_in);
|
||||||
|
pixel_shader = PSBox(v_in);
|
||||||
|
}
|
||||||
|
pass Vertical
|
||||||
|
{
|
||||||
|
vertex_shader = VSDefault(v_in);
|
||||||
|
pixel_shader = PSBox(v_in);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Gaussian Blur
|
||||||
|
float Gaussian(float x, float deviation) {
|
||||||
|
return (1.0 / sqrt(2.0 * 3.141592 * deviation)) * exp(-((x * x) / (2.0 * deviation)));
|
||||||
|
}
|
||||||
|
|
||||||
|
float4 PSGaussian(VertDataOut v_in) : TARGET
|
||||||
|
{
|
||||||
|
float4 rgba = float4(0, 0, 0, 0);
|
||||||
|
float trueWidth = 1.0 + (size * 2);
|
||||||
|
for (int k = -size; k <= size; k++) {
|
||||||
|
float4 smpl = image.Sample(textureSampler, v_in.uv + (texel * k));
|
||||||
|
smpl *= Gaussian(k / trueWidth, 1.0);
|
||||||
|
rgba += smpl;
|
||||||
|
}
|
||||||
|
return rgba;
|
||||||
|
}
|
||||||
|
|
||||||
|
technique Gaussian
|
||||||
|
{
|
||||||
|
pass Horizontal
|
||||||
|
{
|
||||||
|
vertex_shader = VSDefault(v_in);
|
||||||
|
pixel_shader = PSGaussian(v_in);
|
||||||
|
}
|
||||||
|
pass Vertical
|
||||||
|
{
|
||||||
|
vertex_shader = VSDefault(v_in);
|
||||||
|
pixel_shader = PSGaussian(v_in);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -33,3 +33,8 @@ Filter.Transform.Rotation="Rotation"
|
||||||
Filter.Transform.Rotation.X="Pitch (X)"
|
Filter.Transform.Rotation.X="Pitch (X)"
|
||||||
Filter.Transform.Rotation.Y="Yaw (Y)"
|
Filter.Transform.Rotation.Y="Yaw (Y)"
|
||||||
Filter.Transform.Rotation.Z="Roll (Z)"
|
Filter.Transform.Rotation.Z="Roll (Z)"
|
||||||
|
Filter.Blur="Blur"
|
||||||
|
Filter.Blur.Type="Type"
|
||||||
|
Filter.Blur.Type.Box="Box"
|
||||||
|
Filter.Blur.Type.Gaussian="Gaussian"
|
||||||
|
Filter.Blur.Size="Size (Pixel)"
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,372 @@
|
||||||
|
/*
|
||||||
|
* Modern effects for a modern Streamer
|
||||||
|
* Copyright (C) 2017 Michael Fabian Dirks
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation; either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "filter-blur.h"
|
||||||
|
#include "strings.h"
|
||||||
|
|
||||||
|
extern "C" {
|
||||||
|
#pragma warning (push)
|
||||||
|
#pragma warning (disable: 4201)
|
||||||
|
#include "libobs/util/platform.h"
|
||||||
|
#include "libobs/graphics/graphics.h"
|
||||||
|
#include "libobs/graphics/matrix4.h"
|
||||||
|
#pragma warning (pop)
|
||||||
|
}
|
||||||
|
|
||||||
|
Filter::Blur::Blur() {
|
||||||
|
memset(&sourceInfo, 0, sizeof(obs_source_info));
|
||||||
|
sourceInfo.id = "obs-stream-effects-filter-blur";
|
||||||
|
sourceInfo.type = OBS_SOURCE_TYPE_FILTER;
|
||||||
|
sourceInfo.output_flags = OBS_SOURCE_VIDEO;
|
||||||
|
sourceInfo.get_name = get_name;
|
||||||
|
sourceInfo.get_defaults = get_defaults;
|
||||||
|
sourceInfo.get_properties = get_properties;
|
||||||
|
|
||||||
|
sourceInfo.create = create;
|
||||||
|
sourceInfo.destroy = destroy;
|
||||||
|
sourceInfo.update = update;
|
||||||
|
sourceInfo.activate = activate;
|
||||||
|
sourceInfo.deactivate = deactivate;
|
||||||
|
sourceInfo.show = show;
|
||||||
|
sourceInfo.hide = hide;
|
||||||
|
sourceInfo.video_tick = video_tick;
|
||||||
|
sourceInfo.video_render = video_render;
|
||||||
|
|
||||||
|
obs_register_source(&sourceInfo);
|
||||||
|
}
|
||||||
|
|
||||||
|
Filter::Blur::~Blur() {}
|
||||||
|
|
||||||
|
const char * Filter::Blur::get_name(void *) {
|
||||||
|
return P_TRANSLATE(P_FILTER_BLUR);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Filter::Blur::get_defaults(obs_data_t *data) {
|
||||||
|
obs_data_set_default_int(data, P_FILTER_BLUR_TYPE, Filter::Blur::Type::Box);
|
||||||
|
obs_data_set_default_int(data, P_FILTER_BLUR_SIZE, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
obs_properties_t * Filter::Blur::get_properties(void *) {
|
||||||
|
obs_properties_t *pr = obs_properties_create();
|
||||||
|
obs_property_t* p = NULL;
|
||||||
|
|
||||||
|
p = obs_properties_add_list(pr, P_FILTER_BLUR_TYPE, P_TRANSLATE(P_FILTER_BLUR_TYPE),
|
||||||
|
obs_combo_type::OBS_COMBO_TYPE_LIST, obs_combo_format::OBS_COMBO_FORMAT_INT);
|
||||||
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_FILTER_BLUR_TYPE)));
|
||||||
|
obs_property_list_add_int(p, P_TRANSLATE(P_FILTER_BLUR_TYPE_BOX), Filter::Blur::Type::Box);
|
||||||
|
obs_property_list_add_int(p, P_TRANSLATE(P_FILTER_BLUR_TYPE_GAUSSIAN),
|
||||||
|
Filter::Blur::Type::Gaussian);
|
||||||
|
|
||||||
|
p = obs_properties_add_int_slider(pr, P_FILTER_BLUR_SIZE, P_TRANSLATE(P_FILTER_BLUR_SIZE),
|
||||||
|
1, 100, 1);
|
||||||
|
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_FILTER_BLUR_SIZE)));
|
||||||
|
|
||||||
|
return pr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void * Filter::Blur::create(obs_data_t *data, obs_source_t *source) {
|
||||||
|
return new Instance(data, source);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Filter::Blur::destroy(void *ptr) {
|
||||||
|
delete reinterpret_cast<Instance*>(ptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t Filter::Blur::get_width(void *ptr) {
|
||||||
|
return reinterpret_cast<Instance*>(ptr)->get_width();
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t Filter::Blur::get_height(void *ptr) {
|
||||||
|
return reinterpret_cast<Instance*>(ptr)->get_height();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Filter::Blur::update(void *ptr, obs_data_t *data) {
|
||||||
|
reinterpret_cast<Instance*>(ptr)->update(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Filter::Blur::activate(void *ptr) {
|
||||||
|
reinterpret_cast<Instance*>(ptr)->activate();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Filter::Blur::deactivate(void *ptr) {
|
||||||
|
reinterpret_cast<Instance*>(ptr)->deactivate();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Filter::Blur::show(void *ptr) {
|
||||||
|
reinterpret_cast<Instance*>(ptr)->show();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Filter::Blur::hide(void *ptr) {
|
||||||
|
reinterpret_cast<Instance*>(ptr)->hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Filter::Blur::video_tick(void *ptr, float time) {
|
||||||
|
reinterpret_cast<Instance*>(ptr)->video_tick(time);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Filter::Blur::video_render(void *ptr, gs_effect_t *effect) {
|
||||||
|
reinterpret_cast<Instance*>(ptr)->video_render(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
Filter::Blur::Instance::Instance(obs_data_t *data, obs_source_t *context) : m_source(context) {
|
||||||
|
obs_enter_graphics();
|
||||||
|
{
|
||||||
|
char* loadError = nullptr;
|
||||||
|
char* file = obs_module_file("filter-blur/filter.effect");
|
||||||
|
m_effect = gs_effect_create_from_file(file, &loadError);
|
||||||
|
bfree(file);
|
||||||
|
if (loadError != nullptr) {
|
||||||
|
PLOG_ERROR("<filter-blur> Loading effect failed with error(s): %s", loadError);
|
||||||
|
bfree(loadError);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
m_primaryRT = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
|
||||||
|
m_secondaryRT = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
|
||||||
|
obs_leave_graphics();
|
||||||
|
|
||||||
|
update(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
Filter::Blur::Instance::~Instance() {
|
||||||
|
obs_enter_graphics();
|
||||||
|
gs_effect_destroy(m_effect);
|
||||||
|
gs_texrender_destroy(m_primaryRT);
|
||||||
|
gs_texrender_destroy(m_secondaryRT);
|
||||||
|
obs_leave_graphics();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Filter::Blur::Instance::update(obs_data_t *data) {
|
||||||
|
switch (obs_data_get_int(data, P_FILTER_BLUR_TYPE)) {
|
||||||
|
case Filter::Blur::Type::Box:
|
||||||
|
m_technique = gs_effect_get_technique(m_effect, "Box");
|
||||||
|
break;
|
||||||
|
case Filter::Blur::Type::Gaussian:
|
||||||
|
m_technique = gs_effect_get_technique(m_effect, "Gaussian");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
m_filterWidth = (int)obs_data_get_int(data, P_FILTER_BLUR_SIZE);
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t Filter::Blur::Instance::get_width() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t Filter::Blur::Instance::get_height() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Filter::Blur::Instance::activate() {}
|
||||||
|
|
||||||
|
void Filter::Blur::Instance::deactivate() {}
|
||||||
|
|
||||||
|
void Filter::Blur::Instance::show() {}
|
||||||
|
|
||||||
|
void Filter::Blur::Instance::hide() {}
|
||||||
|
|
||||||
|
void Filter::Blur::Instance::video_tick(float) {}
|
||||||
|
|
||||||
|
void Filter::Blur::Instance::video_render(gs_effect_t *effect) {
|
||||||
|
obs_source_t
|
||||||
|
*parent = obs_filter_get_parent(m_source),
|
||||||
|
*target = obs_filter_get_target(m_source);
|
||||||
|
uint32_t
|
||||||
|
baseW = obs_source_get_base_width(target),
|
||||||
|
baseH = obs_source_get_base_height(target);
|
||||||
|
|
||||||
|
// Skip rendering if our target, parent or context is not valid.
|
||||||
|
if (!target || !parent || !m_source || !m_effect || !m_primaryRT || !m_technique
|
||||||
|
|| !baseW || !baseH) {
|
||||||
|
obs_source_skip_video_filter(m_source);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
gs_effect_t* defaultEffect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
|
||||||
|
gs_texture_t *sourceTexture = nullptr,
|
||||||
|
*horizontalTexture = nullptr;
|
||||||
|
|
||||||
|
#pragma region Source To Texture
|
||||||
|
gs_texrender_reset(m_primaryRT);
|
||||||
|
if (!gs_texrender_begin(m_primaryRT, baseW, baseH)) {
|
||||||
|
PLOG_ERROR("<filter-blur> Failed to set up base texture.");
|
||||||
|
obs_source_skip_video_filter(m_source);
|
||||||
|
return;
|
||||||
|
} else {
|
||||||
|
gs_ortho(0, baseW, 0, baseH, -1, 1);
|
||||||
|
|
||||||
|
// Clear to Black
|
||||||
|
vec4 black;
|
||||||
|
vec4_zero(&black);
|
||||||
|
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &black, 0, 0);
|
||||||
|
|
||||||
|
// Set up camera stuff
|
||||||
|
gs_set_cull_mode(GS_NEITHER);
|
||||||
|
gs_reset_blend_state();
|
||||||
|
gs_blend_function_separate(
|
||||||
|
gs_blend_type::GS_BLEND_ONE,
|
||||||
|
gs_blend_type::GS_BLEND_ZERO,
|
||||||
|
gs_blend_type::GS_BLEND_ONE,
|
||||||
|
gs_blend_type::GS_BLEND_ZERO);
|
||||||
|
gs_enable_depth_test(false);
|
||||||
|
gs_enable_stencil_test(false);
|
||||||
|
gs_enable_stencil_write(false);
|
||||||
|
gs_enable_color(true, true, true, true);
|
||||||
|
|
||||||
|
// Render
|
||||||
|
if (obs_source_process_filter_begin(m_source, GS_RGBA, OBS_NO_DIRECT_RENDERING)) {
|
||||||
|
obs_source_process_filter_end(m_source, effect ? effect : defaultEffect, baseW, baseH);
|
||||||
|
} else {
|
||||||
|
PLOG_ERROR("<filter-blur> Unable to render source.");
|
||||||
|
obs_source_skip_video_filter(m_source);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
gs_texrender_end(m_primaryRT);
|
||||||
|
}
|
||||||
|
|
||||||
|
sourceTexture = gs_texrender_get_texture(m_primaryRT);
|
||||||
|
if (!sourceTexture) {
|
||||||
|
PLOG_ERROR("<filter-blur> Failed to get source texture.");
|
||||||
|
obs_source_skip_video_filter(m_source);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#pragma endregion Source To Texture
|
||||||
|
|
||||||
|
#pragma region Horizontal Pass
|
||||||
|
gs_texrender_reset(m_secondaryRT);
|
||||||
|
if (!gs_texrender_begin(m_secondaryRT, baseW, baseH)) {
|
||||||
|
PLOG_ERROR("<filter-blur> Failed set up horizontal pass.");
|
||||||
|
obs_source_skip_video_filter(m_source);
|
||||||
|
return;
|
||||||
|
} else {
|
||||||
|
gs_ortho(0, baseW, 0, baseH, -1, 1);
|
||||||
|
|
||||||
|
// Clear to Black
|
||||||
|
vec4 black;
|
||||||
|
vec4_zero(&black);
|
||||||
|
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &black, 0, 0);
|
||||||
|
|
||||||
|
// Set up camera stuff
|
||||||
|
gs_set_cull_mode(GS_NEITHER);
|
||||||
|
gs_reset_blend_state();
|
||||||
|
gs_blend_function_separate(
|
||||||
|
gs_blend_type::GS_BLEND_ONE,
|
||||||
|
gs_blend_type::GS_BLEND_ZERO,
|
||||||
|
gs_blend_type::GS_BLEND_ONE,
|
||||||
|
gs_blend_type::GS_BLEND_ZERO);
|
||||||
|
gs_enable_depth_test(false);
|
||||||
|
gs_enable_stencil_test(false);
|
||||||
|
gs_enable_stencil_write(false);
|
||||||
|
gs_enable_color(true, true, true, true);
|
||||||
|
|
||||||
|
// Prepare Effect
|
||||||
|
gs_eparam_t *param = gs_effect_get_param_by_name(m_effect, "texel");
|
||||||
|
if (param) {
|
||||||
|
vec2 texel;
|
||||||
|
vec2_set(&texel, (float)(1.0 / baseW), 0);
|
||||||
|
gs_effect_set_vec2(param, &texel);
|
||||||
|
} else {
|
||||||
|
PLOG_ERROR("<filter-blur> Failed to set texel param.");
|
||||||
|
obs_source_skip_video_filter(m_source);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
param = gs_effect_get_param_by_name(m_effect, "size");
|
||||||
|
if (param) {
|
||||||
|
gs_effect_set_int(param, m_filterWidth);
|
||||||
|
} else {
|
||||||
|
PLOG_ERROR("<filter-blur> Failed to set size param.");
|
||||||
|
obs_source_skip_video_filter(m_source);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
param = gs_effect_get_param_by_name(m_effect, "image");
|
||||||
|
if (param) {
|
||||||
|
gs_effect_set_texture(param, sourceTexture);
|
||||||
|
} else {
|
||||||
|
PLOG_ERROR("<filter-blur> Failed to set image param.");
|
||||||
|
obs_source_skip_video_filter(m_source);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Render
|
||||||
|
if (gs_technique_begin(m_technique)) {
|
||||||
|
if (gs_technique_begin_pass_by_name(m_technique, "Horizontal")) {
|
||||||
|
gs_draw_sprite(sourceTexture, 0, baseW, baseH);
|
||||||
|
gs_technique_end_pass(m_technique);
|
||||||
|
}
|
||||||
|
gs_technique_end(m_technique);
|
||||||
|
}
|
||||||
|
gs_texrender_end(m_secondaryRT);
|
||||||
|
}
|
||||||
|
|
||||||
|
horizontalTexture = gs_texrender_get_texture(m_secondaryRT);
|
||||||
|
if (!horizontalTexture) {
|
||||||
|
PLOG_ERROR("<filter-blur> Failed to get horizontal pass texture.");
|
||||||
|
obs_source_skip_video_filter(m_source);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#pragma endregion Horizontal Pass
|
||||||
|
|
||||||
|
#pragma region Horizontal Pass
|
||||||
|
// Prepare Effect
|
||||||
|
gs_eparam_t *param = gs_effect_get_param_by_name(m_effect, "texel");
|
||||||
|
if (param) {
|
||||||
|
vec2 texel;
|
||||||
|
vec2_set(&texel, 0, (float)(1.0 / baseH));
|
||||||
|
gs_effect_set_vec2(param, &texel);
|
||||||
|
} else {
|
||||||
|
PLOG_ERROR("<filter-blur> Failed to set texel param.");
|
||||||
|
obs_source_skip_video_filter(m_source);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
param = gs_effect_get_param_by_name(m_effect, "size");
|
||||||
|
if (param) {
|
||||||
|
gs_effect_set_int(param, m_filterWidth);
|
||||||
|
} else {
|
||||||
|
PLOG_ERROR("<filter-blur> Failed to set size param.");
|
||||||
|
obs_source_skip_video_filter(m_source);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
param = gs_effect_get_param_by_name(m_effect, "image");
|
||||||
|
if (param) {
|
||||||
|
gs_effect_set_texture(param, horizontalTexture);
|
||||||
|
} else {
|
||||||
|
PLOG_ERROR("<filter-blur> Failed to set image param.");
|
||||||
|
obs_source_skip_video_filter(m_source);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Render
|
||||||
|
if (gs_technique_begin(m_technique)) {
|
||||||
|
if (gs_technique_begin_pass_by_name(m_technique, "Vertical")) {
|
||||||
|
gs_draw_sprite(horizontalTexture, 0, baseW, baseH);
|
||||||
|
gs_technique_end_pass(m_technique);
|
||||||
|
}
|
||||||
|
gs_technique_end(m_technique);
|
||||||
|
}
|
||||||
|
#pragma endregion Horizontal Pass
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// Draw final shape
|
||||||
|
//gs_reset_blend_state();
|
||||||
|
//gs_enable_depth_test(false);
|
||||||
|
//while (gs_effect_loop(defaultEffect, "Draw")) {
|
||||||
|
// gs_effect_set_texture(gs_effect_get_param_by_name(defaultEffect, "image"), horizontalTexture);
|
||||||
|
// gs_draw_sprite(horizontalTexture, 0, 0, 0);
|
||||||
|
//}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,89 @@
|
||||||
|
/*
|
||||||
|
* Modern effects for a modern Streamer
|
||||||
|
* Copyright (C) 2017 Michael Fabian Dirks
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation; either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "plugin.h"
|
||||||
|
#include "gs-helper.h"
|
||||||
|
|
||||||
|
#define P_FILTER_BLUR "Filter.Blur"
|
||||||
|
#define P_FILTER_BLUR_TYPE "Filter.Blur.Type"
|
||||||
|
#define P_FILTER_BLUR_TYPE_BOX "Filter.Blur.Type.Box"
|
||||||
|
#define P_FILTER_BLUR_TYPE_GAUSSIAN "Filter.Blur.Type.Gaussian"
|
||||||
|
#define P_FILTER_BLUR_SIZE "Filter.Blur.Size"
|
||||||
|
|
||||||
|
namespace Filter {
|
||||||
|
class Blur {
|
||||||
|
public:
|
||||||
|
Blur();
|
||||||
|
~Blur();
|
||||||
|
|
||||||
|
static const char *get_name(void *);
|
||||||
|
static void get_defaults(obs_data_t *);
|
||||||
|
static obs_properties_t *get_properties(void *);
|
||||||
|
|
||||||
|
static void *create(obs_data_t *, obs_source_t *);
|
||||||
|
static void destroy(void *);
|
||||||
|
static uint32_t get_width(void *);
|
||||||
|
static uint32_t get_height(void *);
|
||||||
|
static void update(void *, obs_data_t *);
|
||||||
|
static void activate(void *);
|
||||||
|
static void deactivate(void *);
|
||||||
|
static void show(void *);
|
||||||
|
static void hide(void *);
|
||||||
|
static void video_tick(void *, float);
|
||||||
|
static void video_render(void *, gs_effect_t *);
|
||||||
|
|
||||||
|
enum Type : int64_t {
|
||||||
|
Box,
|
||||||
|
Gaussian,
|
||||||
|
};
|
||||||
|
|
||||||
|
private:
|
||||||
|
obs_source_info sourceInfo;
|
||||||
|
|
||||||
|
private:
|
||||||
|
class Instance {
|
||||||
|
public:
|
||||||
|
Instance(obs_data_t*, obs_source_t*);
|
||||||
|
~Instance();
|
||||||
|
|
||||||
|
void update(obs_data_t*);
|
||||||
|
uint32_t get_width();
|
||||||
|
uint32_t get_height();
|
||||||
|
void activate();
|
||||||
|
void deactivate();
|
||||||
|
void show();
|
||||||
|
void hide();
|
||||||
|
void video_tick(float);
|
||||||
|
void video_render(gs_effect_t*);
|
||||||
|
|
||||||
|
private:
|
||||||
|
obs_source_t
|
||||||
|
*m_source;
|
||||||
|
gs_effect_t
|
||||||
|
*m_effect;
|
||||||
|
gs_technique_t
|
||||||
|
*m_technique;
|
||||||
|
gs_texrender_t
|
||||||
|
*m_primaryRT,
|
||||||
|
*m_secondaryRT;
|
||||||
|
int m_filterWidth;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
@ -18,6 +18,7 @@
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "plugin.h"
|
#include "plugin.h"
|
||||||
|
#include "filter-blur.h"
|
||||||
#include "filter-displacement.h"
|
#include "filter-displacement.h"
|
||||||
#include "filter-shape.h"
|
#include "filter-shape.h"
|
||||||
#include "filter-transform.h"
|
#include "filter-transform.h"
|
||||||
|
|
@ -26,6 +27,7 @@ OBS_DECLARE_MODULE();
|
||||||
OBS_MODULE_AUTHOR("Michael Fabian Dirks");
|
OBS_MODULE_AUTHOR("Michael Fabian Dirks");
|
||||||
OBS_MODULE_USE_DEFAULT_LOCALE("obs-stream-effects", "en-US");
|
OBS_MODULE_USE_DEFAULT_LOCALE("obs-stream-effects", "en-US");
|
||||||
|
|
||||||
|
Filter::Blur *filterBlur;
|
||||||
Filter::Displacement *filterDisplacement;
|
Filter::Displacement *filterDisplacement;
|
||||||
Filter::Shape *filterShape;
|
Filter::Shape *filterShape;
|
||||||
Filter::Transform *filterTransform;
|
Filter::Transform *filterTransform;
|
||||||
|
|
@ -34,7 +36,7 @@ MODULE_EXPORT bool obs_module_load(void) {
|
||||||
filterDisplacement = new Filter::Displacement();
|
filterDisplacement = new Filter::Displacement();
|
||||||
filterShape = new Filter::Shape();
|
filterShape = new Filter::Shape();
|
||||||
filterTransform = new Filter::Transform();
|
filterTransform = new Filter::Transform();
|
||||||
|
filterBlur = new Filter::Blur();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -42,6 +44,7 @@ MODULE_EXPORT void obs_module_unload(void) {
|
||||||
delete filterTransform;
|
delete filterTransform;
|
||||||
delete filterShape;
|
delete filterShape;
|
||||||
delete filterDisplacement;
|
delete filterDisplacement;
|
||||||
|
delete filterBlur;
|
||||||
}
|
}
|
||||||
|
|
||||||
MODULE_EXPORT const char* obs_module_name() {
|
MODULE_EXPORT const char* obs_module_name() {
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue