diff --git a/data/locale/ar-SA.ini b/data/locale/ar-SA.ini
new file mode 100644
index 0000000..cfbe789
--- /dev/null
+++ b/data/locale/ar-SA.ini
@@ -0,0 +1,94 @@
+Advanced="الخيارات المتقدمة"
+Manual.Open="فتح الدليل"
+
+Channel.Red="أحمر"
+Channel.Green="اخضر"
+Channel.Blue="أزرق"
+Channel.Alpha="ألفا (شفافية)"
+
+FileType.Image="صورة"
+FileType.Images="الصور"
+FileType.Video="فيديو"
+FileType.Videos="فيديوهات"
+FileType.Sound="صوت"
+FileType.Sounds="أصوات"
+FileType.Effect="مؤثرات"
+FileType.Effects="مؤثرات"
+
+SourceType.Source="المصدر"
+SourceType.Scene="المشهد"
+
+Alignment.Center="الوسط"
+Alignment.Left="اليسار"
+Alignment.Right="اليمين"
+Alignment.Top="في الأعلى"
+Alignment.Bottom="في الأسفل"
+
+State.Disabled="غير مفعل"
+State.Enabled="مُـفـعل"
+State.Manual="يدوي"
+State.Automatic="ذاتي"
+State.Default="افتراضي"
+
+UI.Menu="ستريم إف إكس (StreamFX)"
+UI.Menu.Website="زيارة الموقع"
+UI.Menu.Discord="الانضمام إلى ديسكورد"
+UI.Menu.Github="إطلع على الكود في GitHub"
+UI.Menu.ReportIssue="الإبلاغ عن خطأ أو تحطم"
+UI.Menu.RequestHelp="طلب المساعدة والدعم"
+UI.Menu.About="حول StreamFX"
+UI.About.Title="حول StreamFX"
+UI.About.Text="
أمكننا تطوير StreamFX بفضل جميع من ساعدنا على Patreon ، و برنامجGithub Sponers، وجميع من تبرعوا بإستخدام باي بال. المزيد من الشكر يذهب إلى جميع المترجمين الذين ساعدوا في التعريب على Crowdin. أنت جميعًا مدهشون!
"
+UI.About.Role.Contributor="مساهم"
+UI.About.Role.Translator="مترجم"
+UI.About.Role.Supporter="داعم"
+UI.About.Role.Creator="صانع محتوى"
+UI.About.Version="الإصدار:"
+
+UI.Updater.Dialog.Title="إصدار StreamFX %s متاح الآن!"
+UI.Updater.Dialog.Text="يتوفر إصدار جديد من StreamFX للتنزيل."
+UI.Updater.Dialog.Version.Current="النسخة الحالية:"
+UI.Updater.Dialog.Version.Latest="أحدث نسخة:"
+UI.Updater.Dialog.Button.Ok="فتح صفحة التحميل"
+UI.Updater.Dialog.Button.Cancel="ذكرني لاحقاً"
+UI.Updater.GitHubPermission.Title="يتطلب StreamFX إذنك للاتصال بـGitHub!"
+UI.Updater.GitHubPermission.Text="يعتمد StreamFX على GitHub لتوفير دليل المحتوى أو التحديث الذاتي أو إسترداد أحدث المعلومات.
الرجاء قراءة بيان الخصوصية الخاص بـ Github, و اضفط 'موافق' إذا كنت توافق، أو 'إلغاء' إذا كنت لا توافق."
+UI.Updater.Menu.CheckForUpdates="التحقق من وجود تحديثات"
+UI.Updater.Menu.CheckForUpdates.Automatically="التحقق تلقائياً من وجود تحديثات"
+UI.Updater.Menu.Channel="قناة التحديث"
+UI.Updater.Menu.Channel.Release="النسخة الثابتة "
+UI.Updater.Menu.Channel.Testing="النسخة التجريبية"
+
+Blur.Type.Box="صندوق"
+Blur.Type.Gaussian="طمس غاوسي"
+Blur.Type.DualFiltering="فلترة مزدوجة "
+Blur.Subtype.Directional="إتجاهي"
+Blur.Subtype.Rotational="تدويري"
+
+MipGenerator="منشئ ميب ماب"
+MipGenerator.Point="منشئ نقطة"
+MipGenerator.Linear="خطي"
+MipGenerator.Sharpen="توضيح"
+MipGenerator.Smoothen="تنعيم"
+MipGenerator.Bicubic="تكعيبي"
+MipGenerator.Lanczos="لانشوز"
+MipGenerator.Intensity="قوة التأثير"
+
+
+
+Filter.ColorGrade.Tint.Mode.Linear="خطي"
+
+
+
+
+
+Filter.Transform.Mipmapping="تمكين ميب ماب"
+
+
+
+
+
+
+
+FFmpegEncoder.NVENC.Preset.Default="افتراضي"
+
diff --git a/data/locale/cs-CZ.ini b/data/locale/cs-CZ.ini
index 69a4569..f085b98 100644
--- a/data/locale/cs-CZ.ini
+++ b/data/locale/cs-CZ.ini
@@ -1,25 +1,250 @@
+Advanced="Pokročilé možnosti"
+
+Channel.Red="Červený"
+Channel.Green="Zelený"
+Channel.Blue="Modrý"
+Channel.Alpha="Průhlednost"
+
+FileType.Image="Obrázek"
+FileType.Images="Obrázky"
+FileType.Video="Video"
+FileType.Videos="Videa"
+FileType.Sound="Zvuk"
+FileType.Sounds="Zvuky"
+FileType.Effect="Efekt"
+FileType.Effects="Efekty"
+
+SourceType.Source="Zdroj"
+SourceType.Scene="Scéna"
+
+Alignment.Center="Střed"
+Alignment.Left="Vlevo"
+Alignment.Right="Vpravo"
+Alignment.Top="Nahoře"
+Alignment.Bottom="Dolní"
+
+State.Disabled="Vypnuto"
+State.Enabled="Zapnuto"
+State.Manual="Ruční"
+State.Automatic="Automatický"
+State.Default="Výchozí"
+
+UI.Menu="StreamFX"
+UI.Menu.Website="Navštívit webovou stránku"
+UI.Menu.Discord="Připoj se na náš Discord"
+UI.Menu.Github="Zdrojový kód na GitHubu"
+UI.Menu.ReportIssue="Nahlásit chybu nebo pád"
+UI.Menu.RequestHelp="Požádat o pomoc a podporu"
+UI.Menu.About="O StreamFX"
+UI.About.Title="O StreamFX"
+UI.About.Text="StreamFX vznikl díky podpoře všech přispěvatelů na Patreon, na Github Sponsors, a všem, kteří přispívají prostřednictvím PayPal. Další poděkování patří všem překladatelům, kteří pomáhají s lokalizací na Crowdin. Všichni jste skvělí!
"
+UI.About.Role.Contributor="Přispěvatel"
+UI.About.Role.Translator="Překladatel"
+UI.About.Role.Creator="Tvůrce obsahu"
+UI.About.Version="Verze:"
+
+UI.Updater.Dialog.Title="StreamFX verze %s je nyní k dispozici!"
+UI.Updater.Dialog.Text="Nová verze StreamFX je k dispozici ke stažení."
+UI.Updater.Dialog.Version.Current="Současná verze:"
+UI.Updater.Dialog.Version.Latest="Nejnovější verze:"
+UI.Updater.Dialog.Button.Ok="Jít na stránku stažení"
+UI.Updater.Dialog.Button.Cancel="Připomenout později"
+UI.Updater.GitHubPermission.Title="StreamFX vyžaduje vaše oprávnění k připojení k GitHubu!"
+UI.Updater.GitHubPermission.Text="S cílem poskytnout ruční nebo automatickou kontrolu aktualizací, se StreamFX spoléhá na GitHub API pro načtení nejnovějších informací.
Přečtěte si prosím Prohlášení o ochraně osobních údajů Github Privacy Statement, a klikněte 'OK' pokud souhlasíte nebo 'Zrušit' pokud nesouhlasíte."
+UI.Updater.Menu.CheckForUpdates="Zkontrolovat aktualizace"
+UI.Updater.Menu.CheckForUpdates.Automatically="Automaticky kontrolovat Aktualizace"
+UI.Updater.Menu.Channel="Kanál pro Aktualizace"
+UI.Updater.Menu.Channel.Release="Stabilní"
+UI.Updater.Menu.Channel.Testing="Testovací"
+
+Blur.Type.Box="Box"
+Blur.Type.BoxLinear="Box lineární"
+Blur.Type.Gaussian="Gaussovské"
+Blur.Type.GaussianLinear="Gaussovské lineární"
+Blur.Type.DualFiltering="Předvzorkovaný Filtr"
+Blur.Subtype.Area="Plošné"
+Blur.Subtype.Directional="Směrové"
+Blur.Subtype.Rotational="Točivé"
+Blur.Subtype.Zoom="Přiblížení"
+
+MipGenerator="Generátor Mip-Map"
+MipGenerator.Point="Bodové"
+MipGenerator.Linear="Lineární"
+MipGenerator.Sharpen="Doostřené"
+MipGenerator.Smoothen="Vyhlazené"
+MipGenerator.Bicubic="Bikubické"
+MipGenerator.Lanczos="Lanczos"
+MipGenerator.Intensity="Intenzita"
+
+Shader="Shader"
+Shader.Refresh="Obnovit Volby a Parametry"
+Shader.Shader="Volby Shaderu"
+Shader.Shader.File="Soubor"
+Shader.Shader.Technique="Technika"
+Shader.Shader.Size="Rozměr"
+Shader.Shader.Size.Width="Šířka"
+Shader.Shader.Size.Height="Výška"
+Shader.Shader.Seed="Seed náhodnosti"
+Shader.Parameters="Parametry Shaderu"
+Filter.Shader="Shader"
+Source.Shader="Shader"
+Transition.Shader="Shader"
+
+Filter.Blur="Rozostření"
+Filter.Blur.Type="Druh"
+Filter.Blur.Subtype="Poddruh"
+Filter.Blur.Size="Rozměr"
+Filter.Blur.Angle="Úhel (Stupně)"
+Filter.Blur.Center.X="Střed (X) (Procenta)"
+Filter.Blur.Center.Y="Střed (Y) (Procent)"
+Filter.Blur.Mask="Použít Masku"
+Filter.Blur.Mask.Type="Druh Masky"
+Filter.Blur.Mask.Type.Region="Oblast"
+Filter.Blur.Mask.Type.Image="Obraz"
+Filter.Blur.Mask.Type.Source="Zdroj"
+Filter.Blur.Mask.Region.Left="Levý Okraj"
+Filter.Blur.Mask.Region.Top="Horní Okraj"
+Filter.Blur.Mask.Region.Right="Pravý okraj"
+Filter.Blur.Mask.Region.Bottom="Dolní okraj"
+Filter.Blur.Mask.Region.Feather="Přechodová plocha"
+Filter.Blur.Mask.Region.Feather.Shift="Posun přechodu"
+Filter.Blur.Mask.Region.Invert="Převrátit Oblast"
+Filter.Blur.Mask.Image="Maska dle Obrázku"
+Filter.Blur.Mask.Source="Maska dle Zdroje"
+Filter.Blur.Mask.Color="Maska z Filtru Barvy"
+Filter.Blur.Mask.Alpha="Maska z Alpha"
+Filter.Blur.Mask.Multiplier="Násobitel Masky"
+
+Filter.ColorGrade="Barvení"
+Filter.ColorGrade.Gamma="Gama korekce"
+Filter.ColorGrade.Gamma.Red="Gamma korekce červeného kanálu"
+Filter.ColorGrade.Gamma.Green="Gamma korekce zeleného kanálu"
+Filter.ColorGrade.Gamma.Blue="Gamma korekce modrého kanálu"
+Filter.ColorGrade.Gamma.All="Gamma korekce všech kanálů"
+Filter.ColorGrade.Gain="Zisk"
+Filter.ColorGrade.Gain.Red="Zisk červeného kanálu"
+Filter.ColorGrade.Gain.Green="Zisk zeleného kanálu"
+Filter.ColorGrade.Gain.Blue="Zisk modrého kanálu"
+Filter.ColorGrade.Gain.All="Zisk všech kanálů"
+Filter.ColorGrade.Offset="Kompenzace"
+Filter.ColorGrade.Tint="Tón"
+Filter.ColorGrade.Tint.Detection="Metoda detekce tónu jasového kanálu"
+Filter.ColorGrade.Tint.Mode.Linear="Lineární"
+Filter.ColorGrade.Tint.Mode.Log="Log"
+Filter.ColorGrade.Tint.Mode.Log10="Log10"
+Filter.ColorGrade.Tint.Shadow.Red="Červený tón stínů"
+Filter.ColorGrade.Tint.Shadow.Green="Zelený tón stínů"
+Filter.ColorGrade.Tint.Shadow.Blue="Modrý tón stínů"
+Filter.ColorGrade.Tint.Midtone.Red="Červený tón středů"
+Filter.ColorGrade.Tint.Midtone.Green="Zelený tón středů"
+Filter.ColorGrade.Tint.Midtone.Blue="Modrý tón středů"
+Filter.ColorGrade.Tint.Highlight.Red="Červený tón světel"
+Filter.ColorGrade.Tint.Highlight.Green="Zelený tón světel"
+Filter.ColorGrade.Tint.Highlight.Blue="Modrý tón světel"
+Filter.ColorGrade.Correction="Korekce barev"
+Filter.ColorGrade.Correction.Hue="Posun odstínu"
+Filter.ColorGrade.Correction.Saturation="Sytost"
+Filter.ColorGrade.Correction.Lightness="Světlost"
+Filter.ColorGrade.Correction.Contrast="Kontrast"
+Filter.ColorGrade.RenderMode="Režim vykreslení"
+Filter.ColorGrade.RenderMode.Direct="Přímé vykreslování"
+Filter.ColorGrade.RenderMode.LUT.2Bit="2-bitová vyhledávací tabulka"
+Filter.ColorGrade.RenderMode.LUT.4Bit="4-bitová vyhledávací tabulka"
+Filter.ColorGrade.RenderMode.LUT.6Bit="6-bitová vyhledávací tabulka"
+Filter.ColorGrade.RenderMode.LUT.8Bit="8-bitová vyhledávací tabulka"
+Filter.ColorGrade.RenderMode.LUT.10Bit="10-bitová vyhledávací tabulka"
+
+Filter.Displacement="Displacement Mapping"
+Filter.Displacement.File="Soubor"
+Filter.Displacement.Scale="Měřítko"
+Filter.Displacement.Scale.Type="Typ škálování"
+
+Filter.DynamicMask.Input="Zdroj vstupu"
+Filter.DynamicMask.Channel.Value="Základní hodnota"
+Filter.DynamicMask.Channel.Multiplier="Násobitel"
+
+Filter.Nvidia.FaceTracking="NVIDIA Face Tracking"
+Filter.Nvidia.FaceTracking.ROI="Oblast působení"
+Filter.Nvidia.FaceTracking.ROI.Zoom="Přiblížení"
+Filter.NVidia.FaceTracking.ROI.Offset="Kompenzace"
+Filter.NVidia.FaceTracking.ROI.Offset.X="X"
+Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.Nvidia.FaceTracking.ROI.Stability="Stabilita"
+
+Filter.SDFEffects="SDF efekty"
+Filter.SDFEffects.Shadow.Inner="Vnitřní stín"
+Filter.SDFEffects.Shadow.Outer="Vnější stín"
+Filter.SDFEffects.Shadow.Outer.Range.Minimum="Minimální vzdálenost vnějšího stínu"
+Filter.SDFEffects.Shadow.Outer.Range.Maximum="Maximální vzdálenost vnějšího stínu"
+Filter.SDFEffects.Shadow.Outer.Offset.X="Kompenzace vnějšího stínu na ose X"
+Filter.SDFEffects.Shadow.Outer.Offset.Y="Kompenzace vnějšího stínu na ose Y"
+Filter.SDFEffects.Shadow.Outer.Color="Barva vnějšího stínu"
+Filter.SDFEffects.Shadow.Outer.Alpha="Průhlednost vnějšího stínu"
+Filter.SDFEffects.Glow.Outer="Vnější záře"
+Filter.SDFEffects.Glow.Outer.Color="Barva vnější záře"
+Filter.SDFEffects.Glow.Outer.Alpha="Průhlednost vnější záře"
+Filter.SDFEffects.Glow.Outer.Width="Šířka vnější záře"
+
+Filter.Transform="3D transformace"
+Filter.Transform.Camera="Kamera"
+Filter.Transform.Camera.Orthographic="Ortografická"
+Filter.Transform.Camera.Perspective="Perspektivní"
+Filter.Transform.Camera.FieldOfView="Zorné pole"
+Filter.Transform.Position="Pozice"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale="Měřítko"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
+Filter.Transform.Rotation.X="Náklon (X)"
+Filter.Transform.Rotation.Y="Natočení (Y)"
+Filter.Transform.Rotation.Z="Valení (Z)"
+Filter.Transform.Rotation.Order="Pořadí rotace"
+Filter.Transform.Rotation.Order.XYZ="Náklon, natočení, valení"
+Filter.Transform.Rotation.Order.XZY="Náklon, valení, natočení"
+Filter.Transform.Rotation.Order.YXZ="Natočení, náklon, valení"
+Filter.Transform.Rotation.Order.YZX="Natočení, valení, náklon"
+Filter.Transform.Rotation.Order.ZXY="Valení, náklon, natočení"
+Filter.Transform.Rotation.Order.ZYX="Valení, natočení, náklon"
+Filter.Transform.Mipmapping="Zapnout mipmapping"
+
+Source.Mirror="Kopie zdroje"
+Source.Mirror.Source="Zdroj"
+Source.Mirror.Source.Audio="Povolit zvuk"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Cílový bitrate"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Maximální bitrate"
+FFmpegEncoder.AMF.RateControl.QP="Parametry kvantizace (QP)"
+FFmpegEncoder.AMF.RateControl.QP.I="QP I-snímků"
+FFmpegEncoder.AMF.RateControl.QP.P="QP P-snímků"
+FFmpegEncoder.AMF.RateControl.QP.B="QP B-snímků"
+FFmpegEncoder.AMF.Other="Ostatní možnosti"
+FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Access Unit oddělovač"
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+FFmpegEncoder.NVENC.Preset.Default="Výchozí"
+FFmpegEncoder.NVENC.RateControl.Limits.Quality="Cílová kvalita"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="Cílový bitrate"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Maximální bitrate"
+FFmpegEncoder.NVENC.RateControl.QP="Parametry kvantizace (QP)"
+FFmpegEncoder.NVENC.RateControl.QP.Minimum="Minimální QP"
+FFmpegEncoder.NVENC.RateControl.QP.Maximum="Maximální QP"
+FFmpegEncoder.NVENC.RateControl.QP.I="QP I-snímků"
+FFmpegEncoder.NVENC.RateControl.QP.P="QP P-snímků"
+FFmpegEncoder.NVENC.RateControl.QP.B="QP B-snímků"
+FFmpegEncoder.NVENC.AQ="Adaptivní kvantizace"
+FFmpegEncoder.NVENC.AQ.Spatial="Prostorová adaptivní kvantizace"
+FFmpegEncoder.NVENC.AQ.Strength="Intenzita prostorové adaptivní kvantizace"
+FFmpegEncoder.NVENC.AQ.Temporal="Časová adaptivní kvantizace"
+FFmpegEncoder.NVENC.Other="Ostatní možnosti"
+FFmpegEncoder.NVENC.Other.WeightedPrediction="Vážená predikce"
+FFmpegEncoder.NVENC.Other.NonReferencePFrames="Nereferenční P-snímky"
+FFmpegEncoder.NVENC.Other.AccessUnitDelimiter="Access Unit oddělovač"
+FFmpegEncoder.NVENC.Other.DecodedPictureBufferSize="Velikost vyrovnávací paměti pro dekódovaný obraz"
diff --git a/data/locale/da-DK.ini b/data/locale/da-DK.ini
new file mode 100644
index 0000000..69a4569
--- /dev/null
+++ b/data/locale/da-DK.ini
@@ -0,0 +1,25 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/data/locale/de-DE.ini b/data/locale/de-DE.ini
index 69173dc..8375eb7 100644
--- a/data/locale/de-DE.ini
+++ b/data/locale/de-DE.ini
@@ -63,7 +63,7 @@ Blur.Type.Box="Box"
Blur.Type.BoxLinear="Box Linear"
Blur.Type.Gaussian="Gaußisch"
Blur.Type.GaussianLinear="Gaußisch Linear"
-Blur.Type.DualFiltering="Dual-Filterung"
+Blur.Type.DualFiltering="Duale Filterung"
Blur.Subtype.Area="Gebiet"
Blur.Subtype.Directional="Richtung"
Blur.Subtype.Rotational="Drehung"
@@ -113,7 +113,7 @@ Filter.Blur.Mask.Region.Right="Rechter Rand"
Filter.Blur.Mask.Region.Bottom="Unterer Rand"
Filter.Blur.Mask.Region.Feather="Federgebiet"
Filter.Blur.Mask.Region.Feather.Shift="Federverschiebung"
-Filter.Blur.Mask.Region.Invert="Bereich umkehren"
+Filter.Blur.Mask.Region.Invert="Bereich invertieren"
Filter.Blur.Mask.Image="Bildmaske"
Filter.Blur.Mask.Source="Quellenmaske"
Filter.Blur.Mask.Color="Maskenfarbfilter"
@@ -331,12 +331,12 @@ FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Puffergröße"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Zielbitrate"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Maximale Bitrate"
FFmpegEncoder.AMF.RateControl.QP="Quantifizierungsparameter"
-FFmpegEncoder.AMF.RateControl.QP.I="I-Frame QP"
-FFmpegEncoder.AMF.RateControl.QP.P="P-Frame QP"
-FFmpegEncoder.AMF.RateControl.QP.B="B-Frame QP"
+FFmpegEncoder.AMF.RateControl.QP.I="I-Bild QP"
+FFmpegEncoder.AMF.RateControl.QP.P="P-Bild QP"
+FFmpegEncoder.AMF.RateControl.QP.B="B-Bild QP"
FFmpegEncoder.AMF.Other="Weitere Optionen"
FFmpegEncoder.AMF.Other.BFrames="Maximale B‐Bilder"
-FFmpegEncoder.AMF.Other.BFrameReferences="B-Bild Referenzmodus"
+FFmpegEncoder.AMF.Other.BFrameReferences="B-Bild Referenzen"
FFmpegEncoder.AMF.Other.ReferenceFrames="Referenzbilder"
FFmpegEncoder.AMF.Other.EnforceHRD="Erzwinge HRD"
FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
@@ -375,9 +375,9 @@ FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Maximale Bitrate"
FFmpegEncoder.NVENC.RateControl.QP="Quantifizierungsparameter"
FFmpegEncoder.NVENC.RateControl.QP.Minimum="Minimaler QP"
FFmpegEncoder.NVENC.RateControl.QP.Maximum="Maximaler QP"
-FFmpegEncoder.NVENC.RateControl.QP.I="I-Frame QP"
-FFmpegEncoder.NVENC.RateControl.QP.P="P-Frame QP"
-FFmpegEncoder.NVENC.RateControl.QP.B="B-Frame QP"
+FFmpegEncoder.NVENC.RateControl.QP.I="I-Bild QP"
+FFmpegEncoder.NVENC.RateControl.QP.P="P-Bild QP"
+FFmpegEncoder.NVENC.RateControl.QP.B="B-Bild QP"
FFmpegEncoder.NVENC.AQ="Anpassungsfähige Quantisierung"
FFmpegEncoder.NVENC.AQ.Spatial="Raum-Adaptive Quantifizierung"
FFmpegEncoder.NVENC.AQ.Strength="Stärke der Raum-Adaptiven Quantifizierung"
diff --git a/data/locale/el-GR.ini b/data/locale/el-GR.ini
index 64b1239..69a4569 100644
--- a/data/locale/el-GR.ini
+++ b/data/locale/el-GR.ini
@@ -11,6 +11,13 @@
+
+
+
+
+
+
+
diff --git a/data/locale/es-ES.ini b/data/locale/es-ES.ini
index 00d3526..fcf2efb 100644
--- a/data/locale/es-ES.ini
+++ b/data/locale/es-ES.ini
@@ -1,4 +1,5 @@
Advanced="Opciones Avanzadas"
+Manual.Open="Abrir Manual"
Channel.Red="Rojo"
Channel.Green="Verde"
@@ -40,6 +41,7 @@ UI.About.Title="Acerca de StreamFX"
UI.About.Text="StreamFX es posible gracias a nuestros colaboradores en Patreon, en Github Sponsors, y a cualquiera que haya donado a través de PayPal. Gracias adicionales a todos los traductores por ayudar con la localización en Crowdin. ¡Son lo máximo!
"
UI.About.Role.Contributor="Colaborador"
UI.About.Role.Translator="Traductor"
+UI.About.Role.Supporter="Colaborador"
UI.About.Role.Creator="Creador de contenido"
UI.About.Version="Versión:"
@@ -48,7 +50,7 @@ UI.Updater.Dialog.Text="Una nueva versión de StreamFX está disponible para act
UI.Updater.Dialog.Version.Current="Versión Actual:"
UI.Updater.Dialog.Version.Latest="Última versión:"
UI.Updater.Dialog.Button.Ok="Ir a la página de descarga"
-UI.Updater.Dialog.Button.Cancel="Recuerdame más tarde"
+UI.Updater.Dialog.Button.Cancel="Recuérdame más tarde"
UI.Updater.GitHubPermission.Title="StreamFX requiere su permiso para conectarse a GitHub!"
UI.Updater.GitHubPermission.Text="Con el fin de proporcionar una comprobación de actualización manual o automatizada, StreamFX depende de la API de GitHub para saber la actualización más reciente.
Por favor, lea la Declaración de privacidad de GitHub, y haga clic en \"OK\" si está de acuerdo, o \"Cancelar\" si no está de acuerdo."
UI.Updater.Menu.CheckForUpdates="Buscar Actualizaciones"
@@ -165,6 +167,13 @@ Filter.ColorGrade.Correction.Hue="Cambio de tono"
Filter.ColorGrade.Correction.Saturation="Saturación"
Filter.ColorGrade.Correction.Lightness="Luminosidad"
Filter.ColorGrade.Correction.Contrast="Contraste"
+Filter.ColorGrade.RenderMode="Modo de Renderizar"
+Filter.ColorGrade.RenderMode.Direct="Renderizado directo"
+Filter.ColorGrade.RenderMode.LUT.2Bit="Tabla de 2-Bit Look-Up"
+Filter.ColorGrade.RenderMode.LUT.4Bit="Tabla de 4-Bit Look-Up"
+Filter.ColorGrade.RenderMode.LUT.6Bit="Tabla de 6-Bit Look-Up"
+Filter.ColorGrade.RenderMode.LUT.8Bit="Tabla de 8-Bit Look-Up"
+Filter.ColorGrade.RenderMode.LUT.10Bit="Tabla de 10-Bit Look-Up"
Filter.Displacement="Mapeo de Desplazamiento"
Filter.Displacement.File="Archivo"
@@ -317,7 +326,7 @@ FFmpegEncoder.AMF.RateControl.Mode.VBR_LATENCY="Tasa de bits variable (latencia
FFmpegEncoder.AMF.RateControl.Mode.CBR="Bitrate constante"
FFmpegEncoder.AMF.RateControl.LookAhead="Look Ahead"
FFmpegEncoder.AMF.RateControl.FrameSkipping="Omisión de fotogramas"
-FFmpegEncoder.AMF.RateControl.Limits="Limites"
+FFmpegEncoder.AMF.RateControl.Limits="Límites"
FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Tamaño de búfer"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Bitrate objetivo"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Bitrate máximo"
@@ -352,6 +361,7 @@ FFmpegEncoder.NVENC.RateControl.Mode.CQP="Parámetro de Cuantización Constante"
FFmpegEncoder.NVENC.RateControl.Mode.VBR="Bitrate variable"
FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="Bitrate Variable de alta calidad"
FFmpegEncoder.NVENC.RateControl.Mode.CBR="Bitrate constante"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="Bitrate constante de alta calidad"
FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="Bitrate constante de alta calidad con bajo retardo"
FFmpegEncoder.NVENC.RateControl.TwoPass="Dos Pasos"
FFmpegEncoder.NVENC.RateControl.LookAhead="Look Ahead"
diff --git a/data/locale/et-EE.ini b/data/locale/et-EE.ini
index 64b1239..69a4569 100644
--- a/data/locale/et-EE.ini
+++ b/data/locale/et-EE.ini
@@ -11,6 +11,13 @@
+
+
+
+
+
+
+
diff --git a/data/locale/fi-FI.ini b/data/locale/fi-FI.ini
index 69a4569..ca4ae04 100644
--- a/data/locale/fi-FI.ini
+++ b/data/locale/fi-FI.ini
@@ -1,3 +1,176 @@
+Advanced="Lisävalinnat"
+
+Channel.Red="Punainen"
+Channel.Green="Vihreä"
+Channel.Blue="Sininen"
+Channel.Alpha="Läpinäkyvyys"
+
+FileType.Image="Kuva"
+FileType.Images="Kuvat"
+FileType.Video="Video"
+FileType.Videos="Videot"
+FileType.Sound="Ääni"
+FileType.Sounds="Äänet"
+FileType.Effect="Tehoste"
+FileType.Effects="Tehosteet"
+
+SourceType.Source="Lähde"
+SourceType.Scene="Skene"
+
+Alignment.Center="Keskitetty"
+Alignment.Left="Vasemmalla"
+Alignment.Right="Oikealla"
+Alignment.Top="Ylhäällä"
+Alignment.Bottom="Alhaalla"
+
+State.Disabled="Ei käytössä"
+State.Enabled="Ota käyttöön"
+State.Manual="Manuaalinen"
+State.Automatic="Automaattinen"
+State.Default="Oletus"
+
+UI.Menu="StreamFX"
+UI.Menu.Website="Vieraile sivustolla"
+UI.Menu.Discord="Liity meidän Discordiin"
+UI.Menu.Github="Lähdekoodi GitHubissa"
+UI.Menu.ReportIssue="Ilmoita ohjelmavirheestä"
+UI.Menu.RequestHelp="Pyydä Apua & Tukea"
+UI.Menu.About="Tietoja StreamFX:stä"
+UI.About.Title="Tietoja StreamFX:stä"
+UI.About.Text="StremFX on tehty mahdolliseksi tukijoiden puolesta Patreon ja Github Sponsorssivustoilta, myös kaikkineen lahjoituksineen PayPal puolelta. Lisäkiitokset myös kaikille kääntäjille, jotka auttavat tekstien lokalisaatioinnissa Crowdin palvelussa. Olette kaikki mahtavia!
"
+UI.About.Role.Contributor="Avustaja"
+UI.About.Role.Translator="Kääntäjä"
+UI.About.Role.Creator="Sisällön tuottaja"
+UI.About.Version="Versio:"
+
+UI.Updater.Dialog.Title="StreamFX versio %s on nyt saatavilla!"
+UI.Updater.Dialog.Text="Uusi StreamFX versio on nyt ladattavissa."
+UI.Updater.Dialog.Version.Current="Nykyinen versio:"
+UI.Updater.Dialog.Version.Latest="Uusin versio:"
+UI.Updater.Dialog.Button.Ok="Avaa Lataussivu"
+UI.Updater.Dialog.Button.Cancel="Muistuta minua myöhemmin"
+UI.Updater.GitHubPermission.Title="StreamFX vaatii oikeutesi yhteyden muodostamisessa GitHubiin!"
+UI.Updater.GitHubPermission.Text="Manuaalisen ja automaattisen päivityksen tarkistuksen tarjoamiseksi StreamFX luottaa GitHub-sovellusliittymän uusimpien tietojen saamiseksi
Lue Githubin tietosuojalausunto, ja hyväksy paina painamalla 'OK', tai peruuta painamalla 'Cancel'."
+UI.Updater.Menu.CheckForUpdates="Tarkista päivitykset"
+UI.Updater.Menu.CheckForUpdates.Automatically="Tarkasta päivitykset automaattisesti"
+UI.Updater.Menu.Channel="Päivityskanava"
+UI.Updater.Menu.Channel.Release="Julkaisu"
+UI.Updater.Menu.Channel.Testing="Testaus"
+
+Blur.Type.Box="Kuutiollinen"
+Blur.Type.BoxLinear="Kuutio lineaarinen"
+Blur.Type.Gaussian="Gaussian"
+Blur.Type.GaussianLinear="Gaussian lineaarinen"
+Blur.Type.DualFiltering="Kaksoissuodatus"
+Blur.Subtype.Area="Alue"
+Blur.Subtype.Directional="Suunta"
+Blur.Subtype.Rotational="Kierre"
+Blur.Subtype.Zoom="Zoomaus"
+
+MipGenerator="Mip-Map Generaattori"
+MipGenerator.Point="Piste"
+MipGenerator.Linear="Lineaarinen"
+MipGenerator.Sharpen="Terävöitä"
+MipGenerator.Smoothen="Pehmennys"
+MipGenerator.Bicubic="Bicubic"
+MipGenerator.Lanczos="Lanczos"
+MipGenerator.Intensity="Intensiteetti"
+
+Shader="Shaderit"
+Shader.Refresh="Päivitä asetukset ja parametrit"
+Shader.Shader="Varjostimen Asetukset"
+Shader.Shader.File="Tiedosto"
+Filter.Shader="Shaderit"
+Source.Shader="Shaderit"
+Transition.Shader="Shaderit"
+
+Filter.Blur.Mask.Source="Lähteen Maski"
+Filter.Blur.Mask.Color="Värisuodin"
+Filter.Blur.Mask.Alpha="Maskin läpinäkyvyys"
+Filter.Blur.Mask.Multiplier="Maskin Kerroin"
+
+Filter.ColorGrade="Värien Parannus"
+Filter.ColorGrade.Lift="Nosto"
+Filter.ColorGrade.Lift.Red="Punaisen Nosto"
+Filter.ColorGrade.Lift.Green="Vihreän Nosto"
+Filter.ColorGrade.Lift.Blue="Sinisen Nosto"
+Filter.ColorGrade.Lift.All="Kaikkien Kanavien Nosto"
+Filter.ColorGrade.Gamma="Gamma"
+Filter.ColorGrade.Gamma.Red="Punainen Gamma"
+Filter.ColorGrade.Gamma.Green="Vihreä Gamma"
+Filter.ColorGrade.Gamma.Blue="Sininen Gamma"
+Filter.ColorGrade.Gamma.All="Kaikkien Kanavien Gamma"
+Filter.ColorGrade.Gain="Vahvistus"
+Filter.ColorGrade.Gain.Red="Punaisen Vahvistus"
+Filter.ColorGrade.Gain.Green="Vihreän Vahvistus"
+Filter.ColorGrade.Gain.Blue="Sinisen Vahvistus"
+Filter.ColorGrade.Gain.All="Kaikkien Kanavien Vahvistus"
+Filter.ColorGrade.Offset="Siirtymä"
+Filter.ColorGrade.Offset.Red="Punainen Siirtymä"
+Filter.ColorGrade.Offset.Green="Vihreä Siirtymä"
+Filter.ColorGrade.Offset.Blue="Sininen Siirtymä"
+Filter.ColorGrade.Offset.All="Kaikkien Kanavien Siirtymä"
+Filter.ColorGrade.Tint="Sävy"
+Filter.ColorGrade.Tint.Detection="Tint Luma Detection Method"
+Filter.ColorGrade.Tint.Detection.HSV="Värisävyjen Väriarvo"
+Filter.ColorGrade.Tint.Detection.HSL="Värisävy Vaaleus"
+Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
+Filter.ColorGrade.Tint.Mode="Tint Luma Mode"
+Filter.ColorGrade.Tint.Mode.Linear="Lineaarinen"
+Filter.ColorGrade.Tint.Mode.Exp="Exp"
+Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
+Filter.ColorGrade.Tint.Mode.Log="Log"
+Filter.ColorGrade.Tint.Mode.Log10="Log10"
+Filter.ColorGrade.Tint.Exponent="Tint Luma Exponent"
+Filter.ColorGrade.Tint.Shadow.Red="Punaisen Varjon Sävy"
+Filter.ColorGrade.Tint.Shadow.Green="Vihreän Varjon Sävy"
+Filter.ColorGrade.Tint.Shadow.Blue="Sinisen Varjon Sävy"
+Filter.ColorGrade.Tint.Midtone.Red="Punaisen Keskisävy"
+Filter.ColorGrade.Tint.Midtone.Green="Vihreän Keskisävy"
+Filter.ColorGrade.Tint.Midtone.Blue="Sinisen Keskisävy"
+Filter.ColorGrade.Tint.Highlight.Red="Punaisen Korostus Sävy"
+Filter.ColorGrade.Tint.Highlight.Green="Vihreän Korostus Sävy"
+Filter.ColorGrade.Tint.Highlight.Blue="Sinisen Korostus Sävy"
+
+
+
+Filter.Nvidia.FaceTracking.ROI.Zoom="Zoomaus"
+Filter.NVidia.FaceTracking.ROI.Offset="Siirtymä"
+Filter.NVidia.FaceTracking.ROI.Offset.X="X"
+Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+
+Filter.SDFEffects.Glow.Outer.Color="Ulomman Hehkun Väri"
+Filter.SDFEffects.Glow.Outer.Alpha="Ulomman Hehkun Läpinäkyvyys"
+Filter.SDFEffects.Glow.Outer.Width="Ulomman Hehkun Paksuus"
+Filter.SDFEffects.Glow.Outer.Sharpness="Ulkoisen Hehkun Terävyys"
+Filter.SDFEffects.Glow.Inner="Sisäinen Hehku"
+Filter.SDFEffects.Glow.Inner.Color="Sisäisen Hehkun väri"
+Filter.SDFEffects.Glow.Inner.Alpha="Sisäisen Hehkun Läpinäkyvyys"
+Filter.SDFEffects.Glow.Inner.Width="Sisäisen Hehkun Paksuus"
+Filter.SDFEffects.Glow.Inner.Sharpness="Sisäisen Hehkun Terävyys"
+Filter.SDFEffects.Outline="Ääriviiva"
+Filter.SDFEffects.Outline.Color="Ääriviivan väri"
+Filter.SDFEffects.Outline.Alpha="Ääriviivan Läpinäkyvyys"
+Filter.SDFEffects.Outline.Width="Ääriviivan Leveys"
+Filter.SDFEffects.Outline.Offset="Ääriviivan Siirtymä"
+Filter.SDFEffects.Outline.Sharpness="Ääriviivan Terävyys"
+Filter.SDFEffects.SDF.Scale="Sdf Tekstuurin Mittakaava"
+Filter.SDFEffects.SDF.Threshold="Sdf Alpha -kynnysarvo"
+
+Filter.Transform="3D muunnin"
+Filter.Transform.Camera="Kamera"
+Filter.Transform.Camera.Orthographic="Ortografinen"
+Filter.Transform.Camera.Perspective="Perspektiivi"
+Filter.Transform.Camera.FieldOfView="Näkökenttä"
+Filter.Transform.Position="Sijainti"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale="Koko"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
@@ -5,21 +178,5 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+FFmpegEncoder.NVENC.Preset.Default="Oletus"
diff --git a/data/locale/fo-FO.ini b/data/locale/fo-FO.ini
index 64b1239..69a4569 100644
--- a/data/locale/fo-FO.ini
+++ b/data/locale/fo-FO.ini
@@ -11,6 +11,13 @@
+
+
+
+
+
+
+
diff --git a/data/locale/fr-FR.ini b/data/locale/fr-FR.ini
index 8447bdb..51e41d0 100644
--- a/data/locale/fr-FR.ini
+++ b/data/locale/fr-FR.ini
@@ -1,4 +1,5 @@
Advanced="Options Avancées"
+Manual.Open="Ouvrir le manuel"
Channel.Red="Rouge"
Channel.Green="Vert"
@@ -27,7 +28,7 @@ State.Disabled="Désactivé"
State.Enabled="Activé"
State.Manual="Manuel"
State.Automatic="Automatique"
-State.Default="Défaut"
+State.Default="Par défaut"
UI.Menu="StreamFX"
UI.Menu.Website="Visiter le site Web"
@@ -40,6 +41,7 @@ UI.About.Title="À propos de StreamFX"
UI.About.Text="StreamFX est rendu possible par tous les supporteurs sur Patreon, sur Github Sponsors, et toute personne faisant un don via PayPal. Des remerciements supplémentaires vont à tous les traducteurs qui ont aidé à la traduction sur Crowdin. Vous êtes tous incroyables !
"
UI.About.Role.Contributor="Contributeur"
UI.About.Role.Translator="Traducteur"
+UI.About.Role.Supporter="Supporter"
UI.About.Role.Creator="Créateur de contenu"
UI.About.Version="Version :"
@@ -55,15 +57,19 @@ UI.Updater.Menu.CheckForUpdates="Vérifier les Mises à jour"
UI.Updater.Menu.CheckForUpdates.Automatically="Vérifier automatiquement les Mises à jour"
UI.Updater.Menu.Channel="Canal de Mise à jour"
UI.Updater.Menu.Channel.Release="Stable"
+UI.Updater.Menu.Channel.Testing="Test (instable)"
+Blur.Type.Box="Flou par moyenne"
+Blur.Type.BoxLinear="Flou par moyenne linéaire"
Blur.Type.Gaussian="Gaussien"
Blur.Type.GaussianLinear="Linéaire Gaussien"
-Blur.Type.DualFiltering="Filtrage Double"
+Blur.Type.DualFiltering="Filtrage double"
Blur.Subtype.Area="Zone"
Blur.Subtype.Directional="Directionnel"
Blur.Subtype.Rotational="Rotationnel"
Blur.Subtype.Zoom="Zoom"
+MipGenerator="Générateur Mip-Map"
MipGenerator.Point="Point"
MipGenerator.Linear="Linéaire"
MipGenerator.Sharpen="Netteté"
@@ -72,67 +78,238 @@ MipGenerator.Bicubic="Bicubique"
MipGenerator.Lanczos="Lanczos"
MipGenerator.Intensity="Intensité"
+Shader="Shader"
Shader.Refresh="Rafraîchir les Options et les Paramètres"
+Shader.Shader="Options des shaders"
Shader.Shader.File="Fichier"
+Shader.Shader.Technique="Technique"
+Shader.Shader.Size="Taille"
Shader.Shader.Size.Width="Largeur"
Shader.Shader.Size.Height="Hauteur"
Shader.Shader.Seed="Graine de Randomisation"
+Shader.Parameters="Paramètres des shaders"
+Filter.Shader="Shader"
+Source.Shader="Shader"
+Transition.Shader="Shader"
+Filter.Blur="Flou"
Filter.Blur.Type="Type"
Filter.Blur.Subtype="Sous-type"
+Filter.Blur.Size="Taille"
Filter.Blur.Angle="Angle (Degrés)"
+Filter.Blur.Center.X="Centre (X) (Pourcent)"
Filter.Blur.Center.Y="Centre (Y) (Pourcent)"
+Filter.Blur.StepScale="Étape de mise à l’échelle"
+Filter.Blur.StepScale.X="Taille de l'étape de mise à l'échelle en X"
+Filter.Blur.StepScale.Y="Taille de l'étape de mise à l'échelle en Y"
Filter.Blur.Mask="Appliquer un Masque"
Filter.Blur.Mask.Type="Type de Masque"
+Filter.Blur.Mask.Type.Region="Zone"
Filter.Blur.Mask.Type.Image="Image"
Filter.Blur.Mask.Type.Source="Source"
Filter.Blur.Mask.Region.Left="Bord Gauche"
Filter.Blur.Mask.Region.Top="Bord Supérieur"
Filter.Blur.Mask.Region.Right="Bord Droit"
Filter.Blur.Mask.Region.Bottom="Bord Inférieur"
+Filter.Blur.Mask.Region.Feather="Zone d'adoucissement"
+Filter.Blur.Mask.Region.Feather.Shift="Décalage de l'adoucissement"
+Filter.Blur.Mask.Region.Invert="Inverser la zone"
Filter.Blur.Mask.Image="Masque d'Image"
Filter.Blur.Mask.Source="Masque Source"
+Filter.Blur.Mask.Color="Filtre de couleur du masque"
+Filter.Blur.Mask.Alpha="Filtre de transparence du masque"
Filter.Blur.Mask.Multiplier="Multiplicateur du Masque"
+Filter.ColorGrade="Étalonneur"
+Filter.ColorGrade.Lift="Lift"
+Filter.ColorGrade.Lift.Red="Lift rouge"
+Filter.ColorGrade.Lift.Green="Lift vert"
+Filter.ColorGrade.Lift.Blue="Lift bleu"
+Filter.ColorGrade.Lift.All="Lift global"
Filter.ColorGrade.Gamma="Gamma"
+Filter.ColorGrade.Gamma.Red="Gamma rouge"
+Filter.ColorGrade.Gamma.Green="Gamma vert"
+Filter.ColorGrade.Gamma.Blue="Gamma bleu"
+Filter.ColorGrade.Gamma.All="Gamma global"
+Filter.ColorGrade.Gain="Gain"
+Filter.ColorGrade.Gain.Red="Gain Rouge"
+Filter.ColorGrade.Gain.Green="Gain vert"
+Filter.ColorGrade.Gain.Blue="Gain Bleu"
+Filter.ColorGrade.Gain.All="Tous les gains"
Filter.ColorGrade.Offset="Décalage"
+Filter.ColorGrade.Offset.Red="Décalage rouge"
+Filter.ColorGrade.Offset.Green="Décalage vert"
+Filter.ColorGrade.Offset.Blue="Décalage bleu"
+Filter.ColorGrade.Offset.All="Tous les décalages"
+Filter.ColorGrade.Tint="Teinte"
+Filter.ColorGrade.Tint.Detection="Méthode de détection de la teinte Luma"
+Filter.ColorGrade.Tint.Detection.HSV="Teinte Saturation Valeur (HSV)"
+Filter.ColorGrade.Tint.Detection.HSL="Teinte Saturation Lumière (HSL)"
+Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
+Filter.ColorGrade.Tint.Mode="Mode de teinte Luma"
Filter.ColorGrade.Tint.Mode.Linear="Linéaire"
+Filter.ColorGrade.Tint.Mode.Exp="Exp"
+Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
+Filter.ColorGrade.Tint.Mode.Log="Log"
+Filter.ColorGrade.Tint.Mode.Log10="Log10"
+Filter.ColorGrade.Tint.Exponent="Exposant de la teinte Luma"
+Filter.ColorGrade.Tint.Shadow.Red="Ombre Teinte Rouge"
+Filter.ColorGrade.Tint.Shadow.Green="Ombre Teinte Vert"
+Filter.ColorGrade.Tint.Shadow.Blue="Ombre Teinte Bleue"
+Filter.ColorGrade.Tint.Midtone.Red="Teinte des tons moyens rouges"
+Filter.ColorGrade.Tint.Midtone.Green="Teinte des tons moyens verts"
+Filter.ColorGrade.Tint.Midtone.Blue="Teinte des tons moyens bleus"
+Filter.ColorGrade.Tint.Highlight.Red="Teinte des tons clairs rouges"
+Filter.ColorGrade.Tint.Highlight.Green="Teinte des tons clairs verts"
+Filter.ColorGrade.Tint.Highlight.Blue="Teinte des tons clairs bleus"
+Filter.ColorGrade.Correction="Corrections colorimétrique"
+Filter.ColorGrade.Correction.Hue="Décalage de teinte"
+Filter.ColorGrade.Correction.Saturation="Saturation"
+Filter.ColorGrade.Correction.Lightness="Luminosité"
+Filter.ColorGrade.Correction.Contrast="Contraste"
+Filter.ColorGrade.RenderMode="Mode de rendu"
+Filter.ColorGrade.RenderMode.Direct="Rendu direct"
+Filter.ColorGrade.RenderMode.LUT.2Bit="Table de consultation 2 bits"
+Filter.ColorGrade.RenderMode.LUT.4Bit="Table de consultation 4 bits"
+Filter.ColorGrade.RenderMode.LUT.6Bit="Table de consultation 6 bits"
+Filter.ColorGrade.RenderMode.LUT.8Bit="Table de consultation 8 bits"
+Filter.ColorGrade.RenderMode.LUT.10Bit="Table de consultation 10 bits"
+Filter.Displacement="Displacement Mapping"
Filter.Displacement.File="Fichier"
+Filter.Displacement.Scale="Échelle"
+Filter.Displacement.Scale.Type="Type de mise à l'échelle"
+Filter.DynamicMask="Masque dynamique"
+Filter.DynamicMask.Input="Source"
+Filter.DynamicMask.Channel="%s Canal"
+Filter.DynamicMask.Channel.Value="Valeur de base"
Filter.DynamicMask.Channel.Multiplier="Multiplicateur"
+Filter.DynamicMask.Channel.Input="%s Valeur d'entrée"
+Filter.Nvidia.FaceTracking="Suivi facial NVIDIA"
+Filter.Nvidia.FaceTracking.ROI="Zône d'Intérêt"
Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom"
Filter.NVidia.FaceTracking.ROI.Offset="Décalage"
Filter.NVidia.FaceTracking.ROI.Offset.X="X"
Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.Nvidia.FaceTracking.ROI.Stability="Stabilité"
+Filter.SDFEffects="Effets FDS"
+Filter.SDFEffects.Shadow.Inner="Ombre intérieure"
+Filter.SDFEffects.Shadow.Inner.Range.Minimum="Distance mini. de l'ombre intérieure"
+Filter.SDFEffects.Shadow.Inner.Range.Maximum="Distance maxi. de l'ombre intérieure"
+Filter.SDFEffects.Shadow.Inner.Offset.X="Décalage X de l'ombre intérieure"
+Filter.SDFEffects.Shadow.Inner.Offset.Y="Décalage Y de l'ombre intérieure"
+Filter.SDFEffects.Shadow.Inner.Color="Couleur de l'ombre intérieure"
+Filter.SDFEffects.Shadow.Inner.Alpha="Alpha de l'ombre intérieure"
+Filter.SDFEffects.Shadow.Outer="Ombre Extérieure"
+Filter.SDFEffects.Shadow.Outer.Range.Minimum="Distance mini. de l'ombre extérieure"
+Filter.SDFEffects.Shadow.Outer.Range.Maximum="Distance maxi. de l'ombre extérieure"
+Filter.SDFEffects.Shadow.Outer.Offset.X="Décalage X de l'ombre extérieure"
+Filter.SDFEffects.Shadow.Outer.Offset.Y="Décalage Y de l'ombre extérieure"
+Filter.SDFEffects.Shadow.Outer.Color="Couleur de l'ombre extérieure"
+Filter.SDFEffects.Shadow.Outer.Alpha="Transparence de l'ombre extérieure"
+Filter.SDFEffects.Glow.Outer="Lueur extérieure"
+Filter.SDFEffects.Glow.Outer.Color="Couleur de l'a lueur extérieure"
+Filter.SDFEffects.Glow.Outer.Alpha="Transparence de la lueur extérieure"
+Filter.SDFEffects.Glow.Outer.Width="Largeur de la lueur extérieure"
+Filter.SDFEffects.Glow.Outer.Sharpness="Finesse de la lueur extérieure"
+Filter.SDFEffects.Glow.Inner="Lueur extérieure"
+Filter.SDFEffects.Glow.Inner.Color="Couleur de la lueur intérieure"
+Filter.SDFEffects.Glow.Inner.Alpha="Transparence de la lueur intérieure"
+Filter.SDFEffects.Glow.Inner.Width="Largeur de la lueur intérieure"
+Filter.SDFEffects.Glow.Inner.Sharpness="Finesse de la lueur intérieure"
+Filter.SDFEffects.Outline="Contour"
+Filter.SDFEffects.Outline.Color="Couleur du contour"
+Filter.SDFEffects.Outline.Alpha="Transparence du contour"
+Filter.SDFEffects.Outline.Width="Largeur du contour"
+Filter.SDFEffects.Outline.Offset="Décalage du contour"
+Filter.SDFEffects.Outline.Sharpness="Finesse du contour"
+Filter.SDFEffects.SDF.Scale="Échelle de texture SDF"
+Filter.SDFEffects.SDF.Threshold="Seuil de transparence SDF"
+Filter.Transform="Transformation 3D"
+Filter.Transform.Camera="Caméra"
+Filter.Transform.Camera.Orthographic="Orthographique"
+Filter.Transform.Camera.Perspective="Perspective"
+Filter.Transform.Camera.FieldOfView="Champ de vision"
Filter.Transform.Position="Position"
Filter.Transform.Position.X="X"
Filter.Transform.Position.Y="Y"
Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale="Échelle"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear="Cisaillement"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Rotation"
+Filter.Transform.Rotation.X="Roulis (X)"
+Filter.Transform.Rotation.Y="Lacet (Y)"
+Filter.Transform.Rotation.Z="Tangage (Z)"
+Filter.Transform.Rotation.Order="Modes de rotation"
+Filter.Transform.Rotation.Order.XYZ="Tangage, Lacet, Roulis"
+Filter.Transform.Rotation.Order.XZY="Tangage, Roulis, Lacet"
+Filter.Transform.Rotation.Order.YXZ="Lacet, Tangage, Roulis"
+Filter.Transform.Rotation.Order.YZX="Lacet, Roulis, Tangage"
+Filter.Transform.Rotation.Order.ZXY="Roulis, Tangage, Lacet"
+Filter.Transform.Rotation.Order.ZYX="Roulis, Lacet, Tangage"
+Filter.Transform.Mipmapping="Activer le Mipmapping"
+Source.Mirror="Source inversée"
Source.Mirror.Source="Source"
+Source.Mirror.Source.Audio="Activer l'audio"
+Source.Mirror.Source.Audio.Layout="Disposition audio"
+Source.Mirror.Source.Audio.Layout.Unknown="Inconnue"
+Source.Mirror.Source.Audio.Layout.Mono="Mono"
+Source.Mirror.Source.Audio.Layout.Stereo="Stéréo"
+Source.Mirror.Source.Audio.Layout.StereoLFE="Stéréo avec LFE"
+Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadriphonic"
+Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadriphonique avec LFE"
+Source.Mirror.Source.Audio.Layout.Surround="Surround"
+Source.Mirror.Source.Audio.Layout.FullSurround="Surround complet"
Codec.H264="H264"
Codec.H264.Profile="Profil"
+Codec.H264.Profile.baseline="Baseline"
+Codec.H264.Profile.main="Main"
+Codec.H264.Profile.high="Élevé"
+Codec.H264.Profile.high444p="Élevé 4:4:4 prédictif"
Codec.H264.Level="Niveau"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profil"
+Codec.HEVC.Profile.main="Main"
+Codec.HEVC.Profile.main10="Main 10-bit"
+Codec.HEVC.Profile.rext="Range Extended"
+Codec.HEVC.Tier="Palier"
+Codec.HEVC.Tier.main="Main"
+Codec.HEVC.Tier.high="Élevé"
Codec.HEVC.Level="Niveau"
Codec.ProRes.Profile="Profil"
+Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
+Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
+Codec.ProRes.Profile.APCN="422 Standard (APCN)"
+Codec.ProRes.Profile.APCH="422 Haute Qualité/HQ (APCH)"
+Codec.ProRes.Profile.AP4H="4444 Haute Qualité/HQ (AP4H)"
+Codec.ProRes.Profile.AP4X="4444 Qualité Extrême/XQ (AP4X)"
FFmpegEncoder="Options FFmpeg"
FFmpegEncoder.Suffix=" (via FFmpeg)"
FFmpegEncoder.CustomSettings="Paramètres Personnalisés"
+FFmpegEncoder.Threads="Nombre de processus"
+FFmpegEncoder.ColorFormat="Substituer le format couleur"
+FFmpegEncoder.StandardCompliance="Conformité standard"
+FFmpegEncoder.StandardCompliance.VeryStrict="Très stricte"
+FFmpegEncoder.StandardCompliance.Strict="Stricte"
+FFmpegEncoder.StandardCompliance.Normal="Normale"
+FFmpegEncoder.StandardCompliance.Unofficial="Non officielle"
+FFmpegEncoder.StandardCompliance.Experimental="Expérimentale"
+FFmpegEncoder.GPU="Carte graphique"
+FFmpegEncoder.KeyFrames="Images clés"
+FFmpegEncoder.KeyFrames.IntervalType="Type d'intervalle"
FFmpegEncoder.KeyFrames.IntervalType.Frames="Images"
FFmpegEncoder.KeyFrames.IntervalType.Seconds="Secondes"
FFmpegEncoder.KeyFrames.Interval="Intervalle"
@@ -141,24 +318,78 @@ FFmpegEncoder.AMF.Preset="Préréglage"
FFmpegEncoder.AMF.Preset.Speed="Vitesse"
FFmpegEncoder.AMF.Preset.Balanced="Équilibré"
FFmpegEncoder.AMF.Preset.Quality="Qualité"
+FFmpegEncoder.AMF.RateControl="Options de contrôle du débit"
FFmpegEncoder.AMF.RateControl.Mode="Mode"
+FFmpegEncoder.AMF.RateControl.Mode.CQP="Paramètre de quantification constante"
FFmpegEncoder.AMF.RateControl.Mode.VBR_PEAK="Débit Variable (Pic Contraint)"
FFmpegEncoder.AMF.RateControl.Mode.VBR_LATENCY="Débit Variable (Contrainte de Latence)"
+FFmpegEncoder.AMF.RateControl.Mode.CBR="Débit constant"
+FFmpegEncoder.AMF.RateControl.LookAhead="Prédiction (Look-ahead)"
FFmpegEncoder.AMF.RateControl.FrameSkipping="Saut d'Image"
FFmpegEncoder.AMF.RateControl.Limits="Limites"
+FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Taille du tampon"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Débit binaire visé"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Débit binaire maximum"
+FFmpegEncoder.AMF.RateControl.QP="Paramètres de quantification"
+FFmpegEncoder.AMF.RateControl.QP.I="I-Frame QP"
+FFmpegEncoder.AMF.RateControl.QP.P="P-Frame QP"
+FFmpegEncoder.AMF.RateControl.QP.B="B-Frame QP"
FFmpegEncoder.AMF.Other="Autres Options"
+FFmpegEncoder.AMF.Other.BFrames="B-Frames maximum"
+FFmpegEncoder.AMF.Other.BFrameReferences="Références B-Frame"
+FFmpegEncoder.AMF.Other.ReferenceFrames="Cadres de référence"
+FFmpegEncoder.AMF.Other.EnforceHRD="Appliquer le HDR"
+FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
+FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Délimiteur d'unité d'accès"
FFmpegEncoder.NVENC.Preset="Préréglage"
-FFmpegEncoder.NVENC.Preset.Default="Défaut"
+FFmpegEncoder.NVENC.Preset.Default="Par défaut"
FFmpegEncoder.NVENC.Preset.Slow="Lent"
FFmpegEncoder.NVENC.Preset.Medium="Moyen"
FFmpegEncoder.NVENC.Preset.Fast="Rapide"
FFmpegEncoder.NVENC.Preset.HighPerformance="Haute Performance"
FFmpegEncoder.NVENC.Preset.HighQuality="Haute Qualité"
+FFmpegEncoder.NVENC.Preset.BluRayDisc="Disque BluRay"
+FFmpegEncoder.NVENC.Preset.LowLatency="Faible latence"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="Faible latence haute performance"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="Faible latence haute qualité"
FFmpegEncoder.NVENC.Preset.Lossless="Sans pertes (Lossless)"
FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Sans perte (Lossless), Haute Performance"
+FFmpegEncoder.NVENC.RateControl="Options de contrôle du débit"
FFmpegEncoder.NVENC.RateControl.Mode="Mode"
+FFmpegEncoder.NVENC.RateControl.Mode.CQP="Paramètre de quantification constante"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR="Débit variable"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="Débit variable haute qualité"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR="Débit constant"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="Débit constant haute qualité"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="Débit constant haute qualité à faible délai"
+FFmpegEncoder.NVENC.RateControl.TwoPass="Deux passes"
+FFmpegEncoder.NVENC.RateControl.LookAhead="Prédiction (Look-ahead)"
+FFmpegEncoder.NVENC.RateControl.AdaptiveI="I-Frames adaptatives"
+FFmpegEncoder.NVENC.RateControl.AdaptiveB="B-Frames Adaptatives"
FFmpegEncoder.NVENC.RateControl.Limits="Limites"
+FFmpegEncoder.NVENC.RateControl.Limits.BufferSize="Taille du tampon"
+FFmpegEncoder.NVENC.RateControl.Limits.Quality="Qualité visée"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="Débit binaire visé"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Débit binaire maximum"
+FFmpegEncoder.NVENC.RateControl.QP="Paramètres de quantification"
+FFmpegEncoder.NVENC.RateControl.QP.Minimum="QP minimal"
+FFmpegEncoder.NVENC.RateControl.QP.Maximum="QP maximal"
+FFmpegEncoder.NVENC.RateControl.QP.I="I-Frame QP"
+FFmpegEncoder.NVENC.RateControl.QP.P="P-Frame QP"
+FFmpegEncoder.NVENC.RateControl.QP.B="B-Frame QP"
+FFmpegEncoder.NVENC.AQ="Quantification adaptative"
+FFmpegEncoder.NVENC.AQ.Spatial="Quantification adaptative spatiale"
+FFmpegEncoder.NVENC.AQ.Strength="Force de quantification adaptative spatiale"
+FFmpegEncoder.NVENC.AQ.Temporal="Quantification adaptative temporelle"
FFmpegEncoder.NVENC.Other="Autres Options"
+FFmpegEncoder.NVENC.Other.BFrames="B-Frames maximum"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode="Mode de référence B-Frame"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Middle="Utiliser uniquement les B-Frames du milieu comme référence"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Each="Utiliser toutes les B-Frames comme référence"
FFmpegEncoder.NVENC.Other.ZeroLatency="Zéro Latence"
+FFmpegEncoder.NVENC.Other.WeightedPrediction="Prédiction pondérée"
+FFmpegEncoder.NVENC.Other.NonReferencePFrames="P-Frames non référentielles."
+FFmpegEncoder.NVENC.Other.AccessUnitDelimiter="Délimiteur d'unité d'accès"
+FFmpegEncoder.NVENC.Other.DecodedPictureBufferSize="Taille du tampon d'image décodée"
diff --git a/data/locale/ga-IE.ini b/data/locale/ga-IE.ini
index 64b1239..69a4569 100644
--- a/data/locale/ga-IE.ini
+++ b/data/locale/ga-IE.ini
@@ -11,6 +11,13 @@
+
+
+
+
+
+
+
diff --git a/data/locale/he-IL.ini b/data/locale/he-IL.ini
index 64b1239..69a4569 100644
--- a/data/locale/he-IL.ini
+++ b/data/locale/he-IL.ini
@@ -11,6 +11,13 @@
+
+
+
+
+
+
+
diff --git a/data/locale/hu-HU.ini b/data/locale/hu-HU.ini
index 64b1239..69a4569 100644
--- a/data/locale/hu-HU.ini
+++ b/data/locale/hu-HU.ini
@@ -11,6 +11,13 @@
+
+
+
+
+
+
+
diff --git a/data/locale/is-IS.ini b/data/locale/is-IS.ini
index 64b1239..69a4569 100644
--- a/data/locale/is-IS.ini
+++ b/data/locale/is-IS.ini
@@ -11,6 +11,13 @@
+
+
+
+
+
+
+
diff --git a/data/locale/it-IT.ini b/data/locale/it-IT.ini
index 69a4569..c0774a3 100644
--- a/data/locale/it-IT.ini
+++ b/data/locale/it-IT.ini
@@ -1,25 +1,395 @@
+Advanced="Impostazioni Avanzate"
+Manual.Open="Apri la Guida"
+Channel.Red="Rosso"
+Channel.Green="Verde"
+Channel.Blue="Blu"
+Channel.Alpha="Trasparenza"
+FileType.Image="Immagine"
+FileType.Images="Immagini"
+FileType.Video="Video"
+FileType.Videos="Video"
+FileType.Sound="Suono"
+FileType.Sounds="Suoni"
+FileType.Effect="Effetto"
+FileType.Effects="Effetti"
+SourceType.Source="Sorgente"
+SourceType.Scene="Scena"
+Alignment.Center="Centrato"
+Alignment.Left="Sinistra"
+Alignment.Right="Destra"
+Alignment.Top="Alto"
+Alignment.Bottom="Basso"
+State.Disabled="Disabilitato"
+State.Enabled="Abilitato"
+State.Manual="Manuale"
+State.Automatic="Automatico"
+State.Default="Predefinito"
+UI.Menu="StreamFX"
+UI.Menu.Website="Visita il sito web"
+UI.Menu.Discord="Unisciti a Discord"
+UI.Menu.Github="Codice sorgente su Github"
+UI.Menu.ReportIssue="Segnala un bug o un arresto anomalo"
+UI.Menu.RequestHelp="Richiedi Aiuto e Supporto"
+UI.Menu.About="Informazioni su StreamFX"
+UI.About.Title="Informazioni su StreamFX"
+UI.About.Text="StreamFX è reso possibile da tutti i sostenitori su Patreon, su Sponsors Github, e da chiunque doni tramite PayPal. Ulteriori ringraziamenti vanno a tutti i traduttori che danno una mano con la localizzazione su Crowdin. Siete tutti incredibili!
"
+UI.About.Role.Contributor="Collaboratore"
+UI.About.Role.Translator="Traduttore/trice"
+UI.About.Role.Supporter="Sostenitore"
+UI.About.Role.Creator="Creatore di contenuti"
+UI.About.Version="Versione:"
+UI.Updater.Dialog.Title="StreamFX Versione %s è ora disponibile!"
+UI.Updater.Dialog.Text="È disponibile una nuova versione di StreamFX da scaricare."
+UI.Updater.Dialog.Version.Current="Versione Corrente:"
+UI.Updater.Dialog.Version.Latest="Ultima Versione:"
+UI.Updater.Dialog.Button.Ok="Apri Pagina Download"
+UI.Updater.Dialog.Button.Cancel="Ricordamelo in seguito"
+UI.Updater.GitHubPermission.Title="StreamFX richiede il tuo permesso per connetterti a GitHub!"
+UI.Updater.GitHubPermission.Text="Al fine di fornire un controllo manuale o automatizzato degli aggiornamenti, StreamFX si basa sull'API GitHub per recuperare le informazioni più recenti.
Si prega di leggere l' Informativa sulla privacy di Github, e clicca 'OK' se sei d'accordo, o 'Annulla' se non sei d'accordo."
+UI.Updater.Menu.CheckForUpdates="Controlla aggiornamenti"
+UI.Updater.Menu.CheckForUpdates.Automatically="Controlla automaticamente gli aggiornamenti"
+UI.Updater.Menu.Channel="Versione Aggiornamenti"
+UI.Updater.Menu.Channel.Release="Stabile"
+UI.Updater.Menu.Channel.Testing="Beta"
+Blur.Type.Box="Riquadro"
+Blur.Type.BoxLinear="Riquadro lineare"
+Blur.Type.Gaussian="Gaussiano"
+Blur.Type.GaussianLinear="Lineare gaussiana"
+Blur.Type.DualFiltering="Doppio Filtro"
+Blur.Subtype.Area="Area"
+Blur.Subtype.Directional="Direzionale"
+Blur.Subtype.Rotational="Rotazionale"
+Blur.Subtype.Zoom="Zoom"
+MipGenerator="Generatore Mip-Map"
+MipGenerator.Point="Punto"
+MipGenerator.Linear="Lineare"
+MipGenerator.Sharpen="Nitidezza"
+MipGenerator.Smoothen="Levigatura"
+MipGenerator.Bicubic="Bicubico"
+MipGenerator.Lanczos="Lanczos"
+MipGenerator.Intensity="Intensità"
+Shader="Ombreggiato"
+Shader.Refresh="Aggiorna Opzioni e Parametri"
+Shader.Shader="Opzioni Ombreggiatura"
+Shader.Shader.File="File"
+Shader.Shader.Technique="Modalità"
+Shader.Shader.Size="Dimensione"
+Shader.Shader.Size.Width="Larghezza"
+Shader.Shader.Size.Height="Altezza"
+Shader.Shader.Seed="Seme Di Casualizzazione"
+Shader.Parameters="Parametri Ombreggiatore"
+Filter.Shader="Ombreggiato"
+Source.Shader="Ombreggiato"
+Transition.Shader="Ombreggiatore"
+Filter.Blur="Sfocatura"
+Filter.Blur.Type="Tipo"
+Filter.Blur.Subtype="Sottotipo"
+Filter.Blur.Size="Dimensione"
+Filter.Blur.Angle="Angolo (gradi)"
+Filter.Blur.Center.X="Centro (X) (percentuale)"
+Filter.Blur.Center.Y="Centro (Y) (percentuale)"
+Filter.Blur.StepScale="Passo di Scalatura"
+Filter.Blur.StepScale.X="Scala passo X"
+Filter.Blur.StepScale.Y="Scala passo Y"
+Filter.Blur.Mask="Applica una maschera"
+Filter.Blur.Mask.Type="Tipo maschera"
+Filter.Blur.Mask.Type.Region="Regione"
+Filter.Blur.Mask.Type.Image="Immagine"
+Filter.Blur.Mask.Type.Source="Sorgente"
+Filter.Blur.Mask.Region.Left="Bordo sinistro"
+Filter.Blur.Mask.Region.Top="Bordo superiore"
+Filter.Blur.Mask.Region.Right="Bordo destro"
+Filter.Blur.Mask.Region.Bottom="Bordo inferiore"
+Filter.Blur.Mask.Region.Feather="Area Sfumatura"
+Filter.Blur.Mask.Region.Feather.Shift="Scostamento Sfumatura"
+Filter.Blur.Mask.Region.Invert="Inverti regione"
+Filter.Blur.Mask.Image="Maschera immagine"
+Filter.Blur.Mask.Source="Maschera di origine"
+Filter.Blur.Mask.Color="Filtro maschera colore"
+Filter.Blur.Mask.Alpha="Filtro maschera trasparenza"
+Filter.Blur.Mask.Multiplier="Moltiplicatore maschera"
+Filter.ColorGrade="Gradazione Colore"
+Filter.ColorGrade.Lift="Incrementi"
+Filter.ColorGrade.Lift.Red="Incremento Rosso"
+Filter.ColorGrade.Lift.Green="Incremento Verde"
+Filter.ColorGrade.Lift.Blue="Incremento Blu"
+Filter.ColorGrade.Lift.All="Incremento Generale"
+Filter.ColorGrade.Gamma="Gamma"
+Filter.ColorGrade.Gamma.Red="Gamma Rosso"
+Filter.ColorGrade.Gamma.Green="Gamma Verde"
+Filter.ColorGrade.Gamma.Blue="Gamma Blu"
+Filter.ColorGrade.Gamma.All="Gamma Generale"
+Filter.ColorGrade.Gain="Guadagno"
+Filter.ColorGrade.Gain.Red="Guadagno Rosso"
+Filter.ColorGrade.Gain.Green="Guadagno Verde"
+Filter.ColorGrade.Gain.Blue="Guadagno Blu"
+Filter.ColorGrade.Gain.All="Guadagno Generale"
+Filter.ColorGrade.Offset="Scostamento"
+Filter.ColorGrade.Offset.Red="Scostamento Rosso"
+Filter.ColorGrade.Offset.Green="Scostamento Verde"
+Filter.ColorGrade.Offset.Blue="Scostamento Blu"
+Filter.ColorGrade.Offset.All="Scostamento Generale"
+Filter.ColorGrade.Tint="Tinta"
+Filter.ColorGrade.Tint.Detection="Metodo di rilevamento della Tinta Luma"
+Filter.ColorGrade.Tint.Detection.HSV="Valore Saturazione Tonalità"
+Filter.ColorGrade.Tint.Detection.HSL="Luminosità Saturazione Tonalità"
+Filter.ColorGrade.Tint.Detection.YUV.SDR="Luminosità Cromatica (BT.709 SDR)"
+Filter.ColorGrade.Tint.Mode="Modalità Tinta Luminosa"
+Filter.ColorGrade.Tint.Mode.Linear="Lineare"
+Filter.ColorGrade.Tint.Mode.Exp="Esponenziale"
+Filter.ColorGrade.Tint.Mode.Exp2="Esponenziale2"
+Filter.ColorGrade.Tint.Mode.Log="Log"
+Filter.ColorGrade.Tint.Mode.Log10="Log10"
+Filter.ColorGrade.Tint.Exponent="Esponente luminoso per tinta"
+Filter.ColorGrade.Tint.Shadow.Red="Ombra Tinta Rossa"
+Filter.ColorGrade.Tint.Shadow.Green="Ombre Tinta Verde"
+Filter.ColorGrade.Tint.Shadow.Blue="Ombre Tinta Rossa"
+Filter.ColorGrade.Tint.Midtone.Red="Mezzitoni Tinta Rossa"
+Filter.ColorGrade.Tint.Midtone.Green="Mezzitoni Tinta Verde"
+Filter.ColorGrade.Tint.Midtone.Blue="Mezzitoni Tinta Blu"
+Filter.ColorGrade.Tint.Highlight.Red="Luci Tinta Rossa"
+Filter.ColorGrade.Tint.Highlight.Green="Luci Tinta Verde"
+Filter.ColorGrade.Tint.Highlight.Blue="Luci Tinta Blu"
+Filter.ColorGrade.Correction="Correzione colore"
+Filter.ColorGrade.Correction.Hue="Scostamento tonalità"
+Filter.ColorGrade.Correction.Saturation="Saturazione"
+Filter.ColorGrade.Correction.Lightness="Luminosità"
+Filter.ColorGrade.Correction.Contrast="Contrasto"
+Filter.ColorGrade.RenderMode="Modalità Rendering"
+Filter.ColorGrade.RenderMode.Direct="Rendering Diretto"
+Filter.ColorGrade.RenderMode.LUT.2Bit="2-Bit Look-Up Table"
+Filter.ColorGrade.RenderMode.LUT.4Bit="4-Bit Look-Up Table"
+Filter.ColorGrade.RenderMode.LUT.6Bit="6-Bit Look-Up Table"
+Filter.ColorGrade.RenderMode.LUT.8Bit="8-Bit Look-Up Table"
+Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit Look-Up Table"
+Filter.Displacement="Mappatura Dislocamento"
+Filter.Displacement.File="File"
+Filter.Displacement.Scale="Scala"
+Filter.Displacement.Scale.Type="Tipo di scalatura"
+Filter.DynamicMask="Maschera dinamica"
+Filter.DynamicMask.Input="Sorgente d'Ingresso"
+Filter.DynamicMask.Channel="Canale %s"
+Filter.DynamicMask.Channel.Value="Valore base"
+Filter.DynamicMask.Channel.Multiplier="Moltiplicatore"
+Filter.DynamicMask.Channel.Input="%s Valore d'Ingresso"
+Filter.Nvidia.FaceTracking="Nvidia Tracciatura Facciale"
+Filter.Nvidia.FaceTracking.ROI="Regione d'interesse"
+Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom"
+Filter.NVidia.FaceTracking.ROI.Offset="Scostamento"
+Filter.NVidia.FaceTracking.ROI.Offset.X="X"
+Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.Nvidia.FaceTracking.ROI.Stability="Stabilità"
+Filter.SDFEffects="Effetti SDF"
+Filter.SDFEffects.Shadow.Inner="Ombra Interna"
+Filter.SDFEffects.Shadow.Inner.Range.Minimum="Distanza minima dell'ombra interna"
+Filter.SDFEffects.Shadow.Inner.Range.Maximum="Distanza massima dell'ombra interna"
+Filter.SDFEffects.Shadow.Inner.Offset.X="Scostamento X ombreggiatura interna"
+Filter.SDFEffects.Shadow.Inner.Offset.Y="Scostamento Y ombreggiatura interna"
+Filter.SDFEffects.Shadow.Inner.Color="Colore interno ombra"
+Filter.SDFEffects.Shadow.Inner.Alpha="Trasparenza Ombra Interna"
+Filter.SDFEffects.Shadow.Outer="Ombra esterna"
+Filter.SDFEffects.Shadow.Outer.Range.Minimum="Distanza minima dell'ombra esterna"
+Filter.SDFEffects.Shadow.Outer.Range.Maximum="Distanza massima dell'ombra esterna"
+Filter.SDFEffects.Shadow.Outer.Offset.X="Scostamento X ombreggiatura esterna"
+Filter.SDFEffects.Shadow.Outer.Offset.Y="Scostamento Y ombreggiatura esterna"
+Filter.SDFEffects.Shadow.Outer.Color="Colore ombra esterna"
+Filter.SDFEffects.Shadow.Outer.Alpha="Trasparenza Ombra Esterna"
+Filter.SDFEffects.Glow.Outer="Bagliore esterno"
+Filter.SDFEffects.Glow.Outer.Color="Colore del bagliore esterno"
+Filter.SDFEffects.Glow.Outer.Alpha="Trasparenza Bagliore Esterno"
+Filter.SDFEffects.Glow.Outer.Width="Larghezza Bagliore Esterno"
+Filter.SDFEffects.Glow.Outer.Sharpness="Nitidezza Bagliore Esterno"
+Filter.SDFEffects.Glow.Inner="Bagliore interno"
+Filter.SDFEffects.Glow.Inner.Color="Colore bagliore interno"
+Filter.SDFEffects.Glow.Inner.Alpha="Trasparenza Bagliore Interno"
+Filter.SDFEffects.Glow.Inner.Width="Larghezza bagliore interno"
+Filter.SDFEffects.Glow.Inner.Sharpness="Nitidezza Bagliore Interno"
+Filter.SDFEffects.Outline="Contorno"
+Filter.SDFEffects.Outline.Color="Colore contorno"
+Filter.SDFEffects.Outline.Alpha="Trasperenza contorno"
+Filter.SDFEffects.Outline.Width="Larghezza contorno"
+Filter.SDFEffects.Outline.Offset="Scostamento contorno"
+Filter.SDFEffects.Outline.Sharpness="Nitidezza contorno"
+Filter.SDFEffects.SDF.Scale="Scala della texture SDF"
+Filter.SDFEffects.SDF.Threshold="Soglia di Trasparenza SDF"
+Filter.Transform="Trasformazione 3D"
+Filter.Transform.Camera="Videocamera"
+Filter.Transform.Camera.Orthographic="Ortografica"
+Filter.Transform.Camera.Perspective="Prospettica"
+Filter.Transform.Camera.FieldOfView="Campo Visivo"
+Filter.Transform.Position="Posizione"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale="Scala"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear="Deforma"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
+Filter.Transform.Rotation="Rotazione"
+Filter.Transform.Rotation.X="Beccheggio (X)"
+Filter.Transform.Rotation.Y="Imbardata (Y)"
+Filter.Transform.Rotation.Z="Rollio (Z)"
+Filter.Transform.Rotation.Order="Ordine di rotazione"
+Filter.Transform.Rotation.Order.XYZ="Beccheggio, Imbardata, Rollio"
+Filter.Transform.Rotation.Order.XZY="Beccheggio, Rollio, Imbardata"
+Filter.Transform.Rotation.Order.YXZ="Imbardata, Beccheggio, Rollio"
+Filter.Transform.Rotation.Order.YZX="Imbardata, Rollio, Beccheggio"
+Filter.Transform.Rotation.Order.ZXY="Rollio, Beccheggio, Imbardata"
+Filter.Transform.Rotation.Order.ZYX="Rollio, Imbardata, Beccheggio"
+Filter.Transform.Mipmapping="Abilita Mipmapping"
+Source.Mirror="Fonte speculare"
+Source.Mirror.Source="Sorgente"
+Source.Mirror.Source.Audio="Abilita Audio"
+Source.Mirror.Source.Audio.Layout="Tipo di Audio"
+Source.Mirror.Source.Audio.Layout.Unknown="Sconosciuto"
+Source.Mirror.Source.Audio.Layout.Mono="Mono"
+Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
+Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo con LFE"
+Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadrofonico"
+Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadrofonico con LFE"
+Source.Mirror.Source.Audio.Layout.Surround="Surround"
+Source.Mirror.Source.Audio.Layout.FullSurround="Surround completo"
+Codec.H264="H264"
+Codec.H264.Profile="Profilo"
+Codec.H264.Profile.baseline="Modalità Base"
+Codec.H264.Profile.main="Principale"
+Codec.H264.Profile.high="Alta"
+Codec.H264.Profile.high444p="Alta 4:4:4 Predittivo"
+Codec.H264.Level="Livello"
+Codec.HEVC="HEVC"
+Codec.HEVC.Profile="Profilo"
+Codec.HEVC.Profile.main="Principale"
+Codec.HEVC.Profile.main10="Principale 10-bit"
+Codec.HEVC.Profile.rext="Intervallo esteso"
+Codec.HEVC.Tier="Grado"
+Codec.HEVC.Tier.main="Principale"
+Codec.HEVC.Tier.high="Alta"
+Codec.HEVC.Level="Livello"
+Codec.ProRes.Profile="Profilo"
+Codec.ProRes.Profile.APCO="422 Proxy/PXY (APCO)"
+Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
+Codec.ProRes.Profile.APCN="422 Standard (APCN)"
+Codec.ProRes.Profile.APCH="422 Alta Qualità/HQ (APCH)"
+Codec.ProRes.Profile.AP4H="4444 Alta Qualità/HQ (AP4H)"
+Codec.ProRes.Profile.AP4X="4444 Qualità estrema/XQ (AP4X)"
+FFmpegEncoder="Opzioni FFmpeg"
+FFmpegEncoder.Suffix=" (via FFmpeg)"
+FFmpegEncoder.CustomSettings="Impostazioni personalizzate"
+FFmpegEncoder.Threads="Numero di Processi"
+FFmpegEncoder.ColorFormat="Sovrascrivi Formato Colore"
+FFmpegEncoder.StandardCompliance="Conformità standard"
+FFmpegEncoder.StandardCompliance.VeryStrict="Molto rigido"
+FFmpegEncoder.StandardCompliance.Strict="Rigido"
+FFmpegEncoder.StandardCompliance.Normal="Normale"
+FFmpegEncoder.StandardCompliance.Unofficial="Non conforme"
+FFmpegEncoder.StandardCompliance.Experimental="Sperimentale"
+FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.KeyFrames="Fotogrammi chiave"
+FFmpegEncoder.KeyFrames.IntervalType="Tipo di intervallo"
+FFmpegEncoder.KeyFrames.IntervalType.Frames="Fotogrammi"
+FFmpegEncoder.KeyFrames.IntervalType.Seconds="Secondi"
+FFmpegEncoder.KeyFrames.Interval="Intervallo"
+FFmpegEncoder.AMF.Preset="Preimpostazioni"
+FFmpegEncoder.AMF.Preset.Speed="Velocità"
+FFmpegEncoder.AMF.Preset.Balanced="Bilanciato"
+FFmpegEncoder.AMF.Preset.Quality="Qualità"
+FFmpegEncoder.AMF.RateControl="Opzioni di controllo Frequenza"
+FFmpegEncoder.AMF.RateControl.Mode="Modalità"
+FFmpegEncoder.AMF.RateControl.Mode.CQP="Parametro di quantizzazione costante"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_PEAK="Bitrate Variabile (Picco vincolato)"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_LATENCY="Bitrate Variabile (Picco vincolato)"
+FFmpegEncoder.AMF.RateControl.Mode.CBR="Bitrate costante"
+FFmpegEncoder.AMF.RateControl.LookAhead="Previsione"
+FFmpegEncoder.AMF.RateControl.FrameSkipping="Ommissione fotogrammi"
+FFmpegEncoder.AMF.RateControl.Limits="Limiti"
+FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Dimensione Buffer"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Bitrate di destinazione"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Bitrate Massimo"
+FFmpegEncoder.AMF.RateControl.QP="Parametri di quantizzazione"
+FFmpegEncoder.AMF.RateControl.QP.I="I-Frame QP"
+FFmpegEncoder.AMF.RateControl.QP.P="P-Frame QP"
+FFmpegEncoder.AMF.RateControl.QP.B="B-Frame QP"
+FFmpegEncoder.AMF.Other="Altre Opzioni"
+FFmpegEncoder.AMF.Other.BFrames="B-Frame massimi"
+FFmpegEncoder.AMF.Other.BFrameReferences="Riferimenti B-Frame"
+FFmpegEncoder.AMF.Other.ReferenceFrames="Fotogrammi di riferimento"
+FFmpegEncoder.AMF.Other.EnforceHRD="Forza HRD"
+FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
+FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Delimitatore di accesso all'unità"
+FFmpegEncoder.NVENC.Preset="Preimpostazione"
+FFmpegEncoder.NVENC.Preset.Default="Predefinito"
+FFmpegEncoder.NVENC.Preset.Slow="Lento"
+FFmpegEncoder.NVENC.Preset.Medium="Medio"
+FFmpegEncoder.NVENC.Preset.Fast="Veloce"
+FFmpegEncoder.NVENC.Preset.HighPerformance="Alte Prestazioni"
+FFmpegEncoder.NVENC.Preset.HighQuality="Qualità elevata"
+FFmpegEncoder.NVENC.Preset.BluRayDisc="Disco BluRay"
+FFmpegEncoder.NVENC.Preset.LowLatency="Bassa latenza"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="Bassa latenza ad Alte Prestazioni"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="Bassa latenza Alta Qualità"
+FFmpegEncoder.NVENC.Preset.Lossless="Placebo"
+FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Alta prestazioni placebo"
+FFmpegEncoder.NVENC.RateControl="Opzioni di controllo Frequenza"
+FFmpegEncoder.NVENC.RateControl.Mode="Modalità"
+FFmpegEncoder.NVENC.RateControl.Mode.CQP="Parametro di quantizzazione costante"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR="Bitrate variabile"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="Bitrate variabile ad alta qualità"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR="Bitrate costante"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="Bitrate costante di alta qualità"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="Bitrate costante di alta qualità con basso ritardo"
+FFmpegEncoder.NVENC.RateControl.TwoPass="Due Passate"
+FFmpegEncoder.NVENC.RateControl.LookAhead="Previsione"
+FFmpegEncoder.NVENC.RateControl.AdaptiveI="I-Frame adattativi"
+FFmpegEncoder.NVENC.RateControl.AdaptiveB="B-Frame adattativi"
+FFmpegEncoder.NVENC.RateControl.Limits="Limiti"
+FFmpegEncoder.NVENC.RateControl.Limits.BufferSize="Dimensione Buffer"
+FFmpegEncoder.NVENC.RateControl.Limits.Quality="Qualità di destinazione"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="Bitrate di destinazione"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Bitrate Massimo"
+FFmpegEncoder.NVENC.RateControl.QP="Parametri di quantizzazione"
+FFmpegEncoder.NVENC.RateControl.QP.Minimum="QP Minimo"
+FFmpegEncoder.NVENC.RateControl.QP.Maximum="QP Massimo"
+FFmpegEncoder.NVENC.RateControl.QP.I="I-Frame QP"
+FFmpegEncoder.NVENC.RateControl.QP.P="P-Frame QP"
+FFmpegEncoder.NVENC.RateControl.QP.B="B-Frame QP"
+FFmpegEncoder.NVENC.AQ="Quantizzazione adattiva"
+FFmpegEncoder.NVENC.AQ.Spatial="Quantizzazione adattiva spaziale"
+FFmpegEncoder.NVENC.AQ.Strength="Forza della quantizzazione adattiva spaziale"
+FFmpegEncoder.NVENC.AQ.Temporal="Quantità adattiva temporale"
+FFmpegEncoder.NVENC.Other="Altre Opzioni"
+FFmpegEncoder.NVENC.Other.BFrames="B-Frame massimi"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode="Modalità di riferimento B-Frame"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Middle="Usa solo B-Frame mediani come riferimento"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Each="Usa tutti i B-Frames come riferimento"
+FFmpegEncoder.NVENC.Other.ZeroLatency="Latenza zero"
+FFmpegEncoder.NVENC.Other.WeightedPrediction="Previsione ponderata"
+FFmpegEncoder.NVENC.Other.NonReferencePFrames="P-Frames non referenziati"
+FFmpegEncoder.NVENC.Other.AccessUnitDelimiter="Delimitatore di accesso all'unità"
+FFmpegEncoder.NVENC.Other.DecodedPictureBufferSize="Dimensione Buffer immagine decodificata"
diff --git a/data/locale/ja-JP.ini b/data/locale/ja-JP.ini
index 66a7274..d5ef159 100644
--- a/data/locale/ja-JP.ini
+++ b/data/locale/ja-JP.ini
@@ -1,17 +1,167 @@
+Advanced="詳細設定"
+Manual.Open="マニュアルを開く"
+Channel.Red="赤"
+Channel.Green="緑"
+Channel.Blue="青"
+Channel.Alpha="アルファ"
+FileType.Image="画像"
+FileType.Images="画像"
+FileType.Video="動画"
+FileType.Videos="動画"
+FileType.Sound="音声"
+FileType.Sounds="サウンド"
+FileType.Effect="エフェクト"
+FileType.Effects="エフェクト"
+SourceType.Source="ソース"
+SourceType.Scene="シーン"
+Alignment.Center="中央揃え"
+Alignment.Left="左寄せ"
+Alignment.Right="右寄せ"
+Alignment.Top="上詰め"
+Alignment.Bottom="下詰め"
+State.Disabled="無効"
+State.Enabled="有効"
+State.Manual="マニュアル"
+State.Automatic="自動"
+State.Default="デフォルト"
+UI.Menu="StreamFX"
+UI.Menu.Website="ウェブサイトを開く"
+UI.Menu.Discord="Discord に参加する"
+UI.Menu.Github="GitHubのソースコード"
+UI.Menu.ReportIssue="バグまたはクラッシュを報告"
+UI.Menu.RequestHelp="ヘルプ&& サポートをリクエスト"
+UI.Menu.About="StreamFX について"
+UI.About.Title="StreamFX について"
+UI.About.Text="StreamFX は Patreon、 Github スポンサーの全てのサポーターおよび PayPalを通じて寄付いただいた皆さんに支えられています。またCrowdinでのローカライズに協力していただいた通訳者の皆さんにも感謝します。 You all are amazing!
"
+UI.About.Role.Contributor="貢献者"
+UI.About.Role.Translator="翻訳"
+UI.About.Role.Supporter="支援者"
+UI.About.Role.Creator="コンテンツ制作者"
+UI.About.Version="バージョン:"
+UI.Updater.Dialog.Title="StreamFX バージョン %s がリリースされました!"
+UI.Updater.Dialog.Text="StreamFXの新しいバージョンがダウンロードできます。"
+UI.Updater.Dialog.Version.Current="現在のバージョン:"
+UI.Updater.Dialog.Version.Latest="最新バージョン:"
+UI.Updater.Dialog.Button.Ok="ダウンロードページへ移動"
+UI.Updater.Dialog.Button.Cancel="後で再通知する"
+UI.Updater.GitHubPermission.Title="GitHub に接続するため、あなたの承認が必要です!"
+UI.Updater.GitHubPermission.Text="手動または自動で最新情報を確認するために、StreamFX は GitHub API を利用します。
Github Privacy Statementをお読みください。 同意しない場合は「OK」を、同意しない場合は「キャンセル」をクリックします。"
+UI.Updater.Menu.CheckForUpdates="アップデートを確認"
+UI.Updater.Menu.CheckForUpdates.Automatically="アップデートを自動で確認"
+UI.Updater.Menu.Channel="アップデートチャンネル"
+UI.Updater.Menu.Channel.Release="正式リリース"
+UI.Updater.Menu.Channel.Testing="テスト"
+Blur.Type.Box="ボックス"
+Blur.Type.BoxLinear="ボックスリニア"
+Blur.Type.Gaussian="ガウス"
+Blur.Type.GaussianLinear="ガウス リニア"
+Blur.Type.DualFiltering="デュアルフィルタリング"
+Blur.Subtype.Area="エリア"
+Blur.Subtype.Directional="方向"
+Blur.Subtype.Rotational="回転"
+Blur.Subtype.Zoom="ズーム"
+MipGenerator="ミップマップ処理"
MipGenerator.Point="ポイント"
+MipGenerator.Linear="リニア"
+MipGenerator.Sharpen="シャープ"
+MipGenerator.Smoothen="スムース"
+MipGenerator.Bicubic="バイキュービック"
+MipGenerator.Lanczos="ランチョス"
+MipGenerator.Intensity="強度"
+Shader="シェーダー"
+Shader.Refresh="オプションとパラメータを更新"
+Shader.Shader="シェーダーオプション"
+Shader.Shader.File="ファイル"
+Shader.Shader.Technique="テクニック"
+Shader.Shader.Size="サイズ"
+Shader.Shader.Size.Width="幅"
+Shader.Shader.Size.Height="高さ"
+Shader.Shader.Seed="ランダムシード"
+Shader.Parameters="シェーダーパラメーター"
+Filter.Shader="シェーダー"
+Source.Shader="シェーダー"
+Transition.Shader="シェーダー"
+Filter.Blur="ぼかし"
+Filter.Blur.Type="タイプ"
+Filter.Blur.Subtype="サブタイプ"
+Filter.Blur.Size="サイズ"
+Filter.Blur.Angle="角度 (度)"
+Filter.Blur.Center.X="中心(X)(パーセント)"
+Filter.Blur.Center.Y="中心(Y)(パーセント)"
+Filter.Blur.StepScale="ステップスケール"
+Filter.Blur.StepScale.X="ステップスケール X"
+Filter.Blur.StepScale.Y="ステップスケール Y"
+Filter.Blur.Mask="マスクを適用"
+Filter.Blur.Mask.Type="マスクタイプ"
+Filter.Blur.Mask.Type.Region="長方形領域"
+Filter.Blur.Mask.Type.Image="画像"
+Filter.Blur.Mask.Type.Source="ソース"
+Filter.Blur.Mask.Region.Left="左端"
+Filter.Blur.Mask.Region.Top="上端"
+Filter.Blur.Mask.Region.Right="右端"
+Filter.Blur.Mask.Region.Bottom="下端"
+Filter.Blur.Mask.Region.Feather="境界ぼかし"
+Filter.Blur.Mask.Region.Feather.Shift="境界ぼかしのシフト"
+Filter.Blur.Mask.Region.Invert="領域を反転"
+Filter.Blur.Mask.Image="画像マスク"
+Filter.Blur.Mask.Source="ソースマスク"
+Filter.Blur.Mask.Color="マスクカラーフィルター"
+Filter.Blur.Mask.Alpha="マスクアルファフィルター"
+Filter.Blur.Mask.Multiplier="マスク繰り返し処理"
Filter.ColorGrade="カラーグレーディング"
+Filter.ColorGrade.Lift="リフト"
+Filter.ColorGrade.Lift.Red="レッドリフト"
+Filter.ColorGrade.Lift.Green="グリーンリフト"
+Filter.ColorGrade.Lift.Blue="ブルーリフト"
+Filter.ColorGrade.Lift.All="全リフト"
+Filter.ColorGrade.Gamma="ガンマ値"
+Filter.ColorGrade.Gamma.Red="ガンマ(赤)"
+Filter.ColorGrade.Gamma.Green="ガンマ(緑)"
+Filter.ColorGrade.Gamma.Blue="ガンマ(青)"
+Filter.ColorGrade.Gamma.All="ガンマ(全体)"
+Filter.ColorGrade.Gain="ゲイン"
+Filter.ColorGrade.Gain.Red="ゲイン(赤)"
+Filter.ColorGrade.Gain.Green="ゲイン(緑)"
+Filter.ColorGrade.Gain.Blue="ゲイン(緑)"
+Filter.ColorGrade.Gain.All="ゲイン(全体)"
+Filter.ColorGrade.Offset="オフセット"
+Filter.ColorGrade.Offset.Red="オフセット(赤)"
+Filter.ColorGrade.Offset.Green="オフセット(緑)"
+Filter.ColorGrade.Offset.Blue="オフセット(青)"
+Filter.ColorGrade.Offset.All="オフセット(全体)"
+Filter.ColorGrade.Tint="色かぶり補正"
+Filter.ColorGrade.Tint.Detection="回転順序"
+Filter.ColorGrade.Tint.Mode.Linear="リニア"
+Filter.ColorGrade.Tint.Mode.Exp="Exp"
+Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
+Filter.ColorGrade.Tint.Mode.Log="Log"
+Filter.ColorGrade.Tint.Mode.Log10="Log10"
+Filter.ColorGrade.Tint.Shadow.Red="シャドウ (赤)"
+Filter.ColorGrade.Tint.Shadow.Green="シャドウ (緑)"
+Filter.ColorGrade.Tint.Shadow.Blue="シャドウ (青)"
+Filter.ColorGrade.Tint.Midtone.Red="ミッドトーン (赤)"
+Filter.ColorGrade.Tint.Midtone.Green="ミッドトーン (緑)"
+Filter.ColorGrade.Tint.Midtone.Blue="ミッドトーン (青)"
+Filter.ColorGrade.Tint.Highlight.Red="ハイライト (赤)"
+Filter.ColorGrade.Tint.Highlight.Green="ハイライト (緑)"
+Filter.ColorGrade.Tint.Highlight.Blue="ハイライト (青)"
+Filter.ColorGrade.Correction="カラーコレクション(色補正)"
+Filter.ColorGrade.Correction.Hue="色相シフト"
+Filter.ColorGrade.Correction.Saturation="彩度"
+Filter.ColorGrade.Correction.Lightness="明度"
+Filter.ColorGrade.Correction.Contrast="コントラスト"
Filter.ColorGrade.RenderMode="レンダリングモード"
Filter.ColorGrade.RenderMode.Direct="ダイレクトレンダリング"
Filter.ColorGrade.RenderMode.LUT.2Bit="2-Bit LUT"
@@ -20,15 +170,162 @@ Filter.ColorGrade.RenderMode.LUT.6Bit="6-Bit LUT"
Filter.ColorGrade.RenderMode.LUT.8Bit="8-Bit LUT"
Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit LUT"
+Filter.Displacement="ディスプレイスメントマッピング"
+Filter.Displacement.File="ファイル"
+Filter.Displacement.Scale="スケール"
+Filter.Displacement.Scale.Type="スケールタイプ"
+Filter.DynamicMask="ダイナミックマスク"
+Filter.DynamicMask.Input="入力ソース"
+Filter.DynamicMask.Channel="%s チャンネル"
+Filter.DynamicMask.Channel.Value="基本値"
+Filter.DynamicMask.Channel.Multiplier="乗算"
+Filter.DynamicMask.Channel.Input="%s 入力値"
+Filter.Nvidia.FaceTracking="NVIDIA フェイストラッキング"
+Filter.Nvidia.FaceTracking.ROI="追尾領域"
+Filter.Nvidia.FaceTracking.ROI.Zoom="ズーム"
+Filter.NVidia.FaceTracking.ROI.Offset="オフセット"
+Filter.NVidia.FaceTracking.ROI.Offset.X="X"
+Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.Nvidia.FaceTracking.ROI.Stability="安定度"
+Filter.SDFEffects="SDFエフェクト"
+Filter.SDFEffects.Shadow.Inner="シャドウ(内側)"
+Filter.SDFEffects.Shadow.Inner.Range.Minimum="シャドウ(内側)最小距離"
+Filter.SDFEffects.Shadow.Inner.Range.Maximum="シャドウ(内側)最大距離"
+Filter.SDFEffects.Shadow.Inner.Offset.X="シャドウ(内側)オフセットX"
+Filter.SDFEffects.Shadow.Inner.Offset.Y="シャドウ(内側)オフセットY"
+Filter.SDFEffects.Shadow.Inner.Color="シャドウ(内側)色"
+Filter.SDFEffects.Shadow.Inner.Alpha="シャドウ(内側)アルファ"
+Filter.SDFEffects.Shadow.Outer="シャドウ(外側)"
+Filter.SDFEffects.Shadow.Outer.Range.Minimum="シャドウ(外側)最小距離"
+Filter.SDFEffects.Shadow.Outer.Range.Maximum="シャドウ(外側)最大距離"
+Filter.SDFEffects.Shadow.Outer.Offset.X="シャドウ(外側)オフセットX"
+Filter.SDFEffects.Shadow.Outer.Offset.Y="シャドウ(外側)オフセットY"
+Filter.SDFEffects.Shadow.Outer.Color="シャドウ(外側)色"
+Filter.SDFEffects.Shadow.Outer.Alpha="シャドウ(外側)アルファ"
+Filter.SDFEffects.Glow.Outer="グロー(外側)"
+Filter.SDFEffects.Glow.Outer.Color="グロー(外側)色"
+Filter.SDFEffects.Glow.Outer.Alpha="グロー(外側)アルファ"
+Filter.SDFEffects.Glow.Outer.Width="グロー(外側)幅"
+Filter.SDFEffects.Glow.Outer.Sharpness="グロー(外側)シャープネス"
+Filter.SDFEffects.Glow.Inner="グロー(内側)"
+Filter.SDFEffects.Glow.Inner.Color="グロー(内側)色"
+Filter.SDFEffects.Glow.Inner.Alpha="グロー(内側)アルファ"
+Filter.SDFEffects.Glow.Inner.Width="グロー(内側)幅"
+Filter.SDFEffects.Glow.Inner.Sharpness="グロー(内側)シャープネス"
+Filter.SDFEffects.Outline="アウトライン"
+Filter.SDFEffects.Outline.Color="アウトライン色"
+Filter.SDFEffects.Outline.Alpha="アウトラインアルファ"
+Filter.SDFEffects.Outline.Width="アウトライン幅"
+Filter.SDFEffects.Outline.Offset="アウトラインオフセット"
+Filter.SDFEffects.Outline.Sharpness="アウトラインシャープネス"
+Filter.SDFEffects.SDF.Scale="SDFテクスチャスケール"
+Filter.SDFEffects.SDF.Threshold="SDFアルファしきい値"
+Filter.Transform="3D座標変換"
+Filter.Transform.Camera="カメラ"
+Filter.Transform.Camera.Orthographic="平行投影"
+Filter.Transform.Camera.Perspective="透視投影"
+Filter.Transform.Camera.FieldOfView="視野角"
+Filter.Transform.Position="位置"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale="スケール"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear="シアー"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
+Filter.Transform.Rotation="回転"
+Filter.Transform.Rotation.X="ピッチ(X)"
+Filter.Transform.Rotation.Y="ヨー(Y)"
+Filter.Transform.Rotation.Z="ロール (Z)"
+Filter.Transform.Rotation.Order="回転順序"
+Filter.Transform.Rotation.Order.XYZ="ピッチ、ヨー、ロール (XYZ)"
+Filter.Transform.Rotation.Order.XZY="ピッチ、ロール、ヨー (XZY)"
+Filter.Transform.Rotation.Order.YXZ="ヨー、ピッチ、ロール (YXZ)"
+Filter.Transform.Rotation.Order.YZX="ヨー、ロール、ピッチ (YZX)"
+Filter.Transform.Rotation.Order.ZXY="ロール、ピッチ、ヨー (ZXY)"
+Filter.Transform.Rotation.Order.ZYX="ロール、ヨー、ピッチ (ZYX)"
+Filter.Transform.Mipmapping="ミップマッピングを有効にする"
+Source.Mirror="ソースミラー"
+Source.Mirror.Source="ソース"
+Source.Mirror.Source.Audio="オーディオを有効にする"
+Source.Mirror.Source.Audio.Layout="オーディオレイアウト"
+Source.Mirror.Source.Audio.Layout.Unknown="不明"
+Source.Mirror.Source.Audio.Layout.Mono="モノラル"
+Source.Mirror.Source.Audio.Layout.Stereo="ステレオ"
+Source.Mirror.Source.Audio.Layout.StereoLFE="2.1chステレオ"
+Source.Mirror.Source.Audio.Layout.Quadraphonic="4chステレオ"
+Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="4.1chステレオ"
+Source.Mirror.Source.Audio.Layout.Surround="サラウンド"
+Source.Mirror.Source.Audio.Layout.FullSurround="フルサラウンド"
+Codec.H264="H.264"
+Codec.H264.Profile="プロファイル"
+Codec.H264.Profile.baseline="ベースライン"
+Codec.H264.Profile.main="メイン"
+Codec.H264.Profile.high="ハイ"
+Codec.H264.Profile.high444p=" ハイ4:4:4予測"
+Codec.H264.Level="レベル"
+Codec.HEVC="HEVC"
+Codec.HEVC.Profile="プロファイル"
+Codec.HEVC.Profile.main="メイン"
+Codec.HEVC.Profile.main10="メイン10ビット"
+Codec.HEVC.Profile.rext="高品位拡張"
+Codec.HEVC.Tier="ティア"
+Codec.HEVC.Tier.main="メイン"
+Codec.HEVC.Tier.high="ハイ"
+Codec.HEVC.Level="レベル"
+Codec.ProRes.Profile="プロファイル"
+Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
+Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
+Codec.ProRes.Profile.APCN="422 Standard (APCN)"
+Codec.ProRes.Profile.APCH="422 High Quality/HQ (APCH)"
+Codec.ProRes.Profile.AP4H="4444 High Quality/HQ (AP4H)"
+Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)"
+FFmpegEncoder="FFmpegオプション"
+FFmpegEncoder.Suffix=" (FFmpeg経由)"
+FFmpegEncoder.CustomSettings="カスタム設定"
+FFmpegEncoder.Threads="スレッド数"
+FFmpegEncoder.ColorFormat="優先カラーフォーマット"
+FFmpegEncoder.StandardCompliance="標準準拠"
+FFmpegEncoder.StandardCompliance.VeryStrict="非常に厳密"
+FFmpegEncoder.StandardCompliance.Strict="厳密"
+FFmpegEncoder.StandardCompliance.Normal="通常"
+FFmpegEncoder.StandardCompliance.Unofficial="非対応"
+FFmpegEncoder.StandardCompliance.Experimental="試験運用版"
+FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.KeyFrames="キー フレーム"
+FFmpegEncoder.KeyFrames.IntervalType="インターバルタイプ"
+FFmpegEncoder.KeyFrames.IntervalType.Frames="フレーム"
+FFmpegEncoder.KeyFrames.IntervalType.Seconds="秒"
+FFmpegEncoder.KeyFrames.Interval="インターバル"
+FFmpegEncoder.AMF.Preset="プリセット"
+FFmpegEncoder.AMF.Preset.Speed="速度"
+FFmpegEncoder.AMF.Preset.Balanced="バランス"
+FFmpegEncoder.AMF.Preset.Quality="品質"
+FFmpegEncoder.AMF.RateControl="レートコントロールオプション"
+FFmpegEncoder.AMF.RateControl.Mode="モード"
+FFmpegEncoder.AMF.RateControl.Mode.CQP="固定量子化パラメータ"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_PEAK="可変ビットレート(ピーク制約)"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_LATENCY="可変ビットレート (遅延制約)"
+FFmpegEncoder.AMF.RateControl.Mode.CBR="固定ビットレート"
+FFmpegEncoder.AMF.RateControl.LookAhead="先読み"
+FFmpegEncoder.AMF.RateControl.FrameSkipping="フレームスキップ"
+FFmpegEncoder.AMF.RateControl.Limits="制限"
+FFmpegEncoder.AMF.RateControl.Limits.BufferSize="バッファサイズ"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="目標ビットレート"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="最大ビットレート"
+FFmpegEncoder.AMF.RateControl.QP="量子化パラメータ"
+FFmpegEncoder.NVENC.Preset.Default="デフォルト"
diff --git a/data/locale/ko-KR.ini b/data/locale/ko-KR.ini
index 69a4569..6e7e73b 100644
--- a/data/locale/ko-KR.ini
+++ b/data/locale/ko-KR.ini
@@ -1,25 +1,107 @@
+Advanced="고급 설정"
+
+Channel.Red="적색"
+Channel.Green="녹색"
+Channel.Blue="청색"
+Channel.Alpha="투명도"
+
+FileType.Image="이미지"
+FileType.Images="이미지"
+FileType.Video="비디오"
+FileType.Videos="비디오"
+FileType.Sound="소리"
+FileType.Sounds="소리"
+FileType.Effect="효과"
+FileType.Effects="효과"
+
+SourceType.Source="소스"
+SourceType.Scene="장면"
+
+Alignment.Center="중앙"
+Alignment.Left="왼쪽"
+Alignment.Right="오른쪽"
+Alignment.Top="위"
+Alignment.Bottom="아래"
+
+State.Disabled="비활성화"
+State.Enabled="활성화"
+State.Manual="수동"
+State.Automatic="자동"
+State.Default="기본값"
+
+UI.Menu="StreamFX"
+UI.Menu.Website="웹사이트 방문"
+UI.Menu.Discord="디스코드 참여"
+UI.Menu.Github="Github 소스 코드"
+UI.Menu.ReportIssue="버그 & 크래시 리포트"
+UI.Menu.RequestHelp="도움 요청 && 지원"
+UI.Menu.About="StreamFX 정보"
+UI.About.Title="StreamFX 정보"
+UI.About.Role.Contributor="기여자"
+UI.About.Role.Translator="번역 참여자"
+UI.About.Role.Creator="컨텐츠 크리에이터"
+UI.About.Version="버전:"
+
+UI.Updater.Dialog.Button.Ok="다운로드 페이지 열기"
+UI.Updater.Dialog.Button.Cancel="나중에 확인하기"
+UI.Updater.GitHubPermission.Title="StreamFX는 GitHub에 연결하기 위해 당신의 허가가 필요합니다!"
+UI.Updater.Menu.CheckForUpdates="업데이트 확인"
+UI.Updater.Menu.CheckForUpdates.Automatically="업데이트를 자동으로 확인"
+UI.Updater.Menu.Channel="채널 업데이트"
+UI.Updater.Menu.Channel.Release="정식"
+UI.Updater.Menu.Channel.Testing="테스트"
+
+Blur.Type.Box="박스"
+Blur.Type.BoxLinear="박스 선형"
+Blur.Type.Gaussian="가우시안"
+Blur.Type.GaussianLinear="가우시안 선형"
+Blur.Type.DualFiltering="듀얼 필터링"
+Blur.Subtype.Area="영역"
+Blur.Subtype.Rotational="회전"
+Blur.Subtype.Zoom="확대"
+
+MipGenerator="밉맵 생성기"
+MipGenerator.Point="포인트"
+MipGenerator.Linear="선형"
+MipGenerator.Sharpen="날카롭게"
+MipGenerator.Smoothen="부드럽게"
+MipGenerator.Bicubic="쌍입방"
+MipGenerator.Lanczos="Lanczos"
+MipGenerator.Intensity="강도"
+
+Shader="셰이더"
+Shader.Refresh="옵션과 매개변수 새로고침"
+Shader.Shader="셰이더 설정"
+Shader.Shader.File="파일"
+Shader.Shader.Technique="기술"
+Shader.Shader.Size="크기"
+Shader.Shader.Size.Width="너비"
+Shader.Shader.Size.Height="높이"
+Shader.Parameters="셰이더 매개변수"
+Filter.Shader="셰이더"
+Source.Shader="셰이더"
+Transition.Shader="셰이더"
+
+Filter.Blur.Subtype="하위유형:"
+Filter.Blur.Size="크기"
+Filter.Blur.Mask.Type.Region="영역"
+Filter.Blur.Mask.Type.Image="이미지"
+Filter.Blur.Mask.Type.Source="소스"
+
+Filter.ColorGrade.Tint.Mode.Linear="선형"
+
+
+
+Filter.Nvidia.FaceTracking.ROI.Zoom="확대"
+
+
+
+Source.Mirror.Source="소스"
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+FFmpegEncoder.NVENC.Preset.Default="기본값"
diff --git a/data/locale/mn-MN.ini b/data/locale/mn-MN.ini
index 64b1239..69a4569 100644
--- a/data/locale/mn-MN.ini
+++ b/data/locale/mn-MN.ini
@@ -11,6 +11,13 @@
+
+
+
+
+
+
+
diff --git a/data/locale/nl-NL.ini b/data/locale/nl-NL.ini
index 8add20c..4a7b412 100644
--- a/data/locale/nl-NL.ini
+++ b/data/locale/nl-NL.ini
@@ -1,17 +1,70 @@
+Advanced="Geavanceerde instellingen"
+Manual.Open="Open Handleiding"
+Channel.Red="Rood"
+Channel.Green="Groen"
+Channel.Blue="Blauw"
+Channel.Alpha="Alfa"
FileType.Image="Afbeelding"
+FileType.Images="Afbeeldingen"
+FileType.Video="Video"
+FileType.Videos="Video's"
+FileType.Sound="Geluid"
+FileType.Sounds="Geluiden"
+FileType.Effect="Effect"
+FileType.Effects="Effecten"
SourceType.Source="Bron"
+SourceType.Scene="Scène"
+Alignment.Center="Midden"
+Alignment.Left="Links"
+Alignment.Right="Rechts"
+Alignment.Top="Bovenaan"
+Alignment.Bottom="Onderaan"
+State.Disabled="Uitgeschakeld"
+State.Enabled="Ingeschakeld"
+State.Manual="Handmatig"
+State.Automatic="Automatisch"
+State.Default="Standaard"
+UI.Menu="StreamFX"
+UI.Menu.Website="Bezoek de website"
+UI.Menu.Discord="Join de Discord"
+UI.Menu.Github="Broncode op Github"
+UI.Menu.ReportIssue="Rapporteer een fout of crash"
+UI.Menu.RequestHelp="Vraag hulp & ondersteuning aan"
+UI.Menu.About="Over StreamFX"
+UI.About.Title="Over StreamFX"
+UI.About.Text="StreamFX wordt mogelijk gemaakt door alle supporters op Patreon, op Github Sponsors, en iedereen die doneert via PayPal. Extra dank gaat uit naar alle vertalers die helpen met de lokalisatie op Crowdin. Je bent allemaal geweldig!
"
+UI.About.Role.Contributor="Bijdrager"
+UI.About.Role.Translator="Vertaler"
+UI.About.Role.Creator="Content Creator"
+UI.About.Version="Versie:"
+UI.Updater.Dialog.Title="StreamFX versie %s is nu beschikbaar!"
+UI.Updater.Dialog.Text="Er is een nieuwe versie van StreamFX beschikbaar om te downloaden."
+UI.Updater.Dialog.Version.Current="Huidige versie:"
+UI.Updater.Dialog.Version.Latest="Nieuwste versie:"
+UI.Updater.Dialog.Button.Ok="Open downloadpagina"
+UI.Updater.Dialog.Button.Cancel="Herinner me later"
+UI.Updater.GitHubPermission.Title="StreamFX vereist uw toestemming om te verbinden met GitHub!"
+UI.Updater.GitHubPermission.Text="Om handmatige of geautomatiseerde updatecontrole aan te bieden, is StreamFX afhankelijk van de GitHub API om de meest recente informatie op te halen.
Lees de Github Privacy Statement, en klik op 'OK' als u hiermee akkoord gaat, of 'Annuleren' als u het niet eens bent."
+UI.Updater.Menu.CheckForUpdates="Controleer op updates"
+UI.Updater.Menu.CheckForUpdates.Automatically="Automatisch controleren op updates"
+UI.Updater.Menu.Channel="Kanaal bijwerken"
Blur.Type.Box="Vierkant"
Blur.Type.BoxLinear="Lineair vierkant"
Blur.Type.Gaussian="Gaussian"
Blur.Type.GaussianLinear="Lineaire Gaussian"
+Blur.Type.DualFiltering="Dual Filtering"
+Blur.Subtype.Area="Gebied"
+Blur.Subtype.Directional="Richting"
+Blur.Subtype.Rotational="Roterend"
+Blur.Subtype.Zoom="Zoom"
MipGenerator.Point="Punt"
MipGenerator.Linear="Lineair"
@@ -19,14 +72,33 @@ MipGenerator.Sharpen="Verscherpen"
MipGenerator.Smoothen="Vereffenen"
MipGenerator.Bicubic="Bicubic"
MipGenerator.Lanczos="Lanczos"
+MipGenerator.Intensity="Intensiteit"
+Shader="Shader"
+Shader.Refresh="Vernieuw opties en parameters"
+Shader.Shader="Shader opties"
Shader.Shader.File="Bestand"
+Shader.Shader.Technique="Techniek"
+Shader.Shader.Size="Grootte"
+Shader.Shader.Size.Width="Breedte"
+Shader.Shader.Size.Height="Hoogte"
+Shader.Parameters="Shader parameters"
+Filter.Shader="Shader"
+Source.Shader="Shader"
+Transition.Shader="Shader"
Filter.Blur="Vervagen"
Filter.Blur.Type="Variant"
+Filter.Blur.Subtype="Subtype"
+Filter.Blur.Size="Grootte"
+Filter.Blur.Angle="Hoek (graden)"
+Filter.Blur.Center.X="Middelpunt (X) (Procent)"
+Filter.Blur.Center.Y="Middelpunt (Y) (Procent)"
Filter.Blur.StepScale="Stap schaling"
Filter.Blur.StepScale.X="Stap-schaling X"
Filter.Blur.StepScale.Y="Stap-schaling Y"
+Filter.Blur.Mask="Een Masker toepassen"
+Filter.Blur.Mask.Type="Masker variant"
Filter.Blur.Mask.Type.Region="Gebied"
Filter.Blur.Mask.Type.Image="Afbeelding"
Filter.Blur.Mask.Type.Source="Bron"
@@ -34,14 +106,28 @@ Filter.Blur.Mask.Region.Left="Linker rand"
Filter.Blur.Mask.Region.Top="Bovenrand"
Filter.Blur.Mask.Region.Right="Rechterrand"
Filter.Blur.Mask.Region.Bottom="Onderrand"
+Filter.Blur.Mask.Region.Feather="Feather gebied"
+Filter.Blur.Mask.Region.Feather.Shift="Feathering verschuiving"
+Filter.Blur.Mask.Region.Invert="Inverteer Gebied"
+Filter.Blur.Mask.Image="Afbeeldingsmasker"
+Filter.Blur.Mask.Source="Bron masker"
+Filter.Blur.Mask.Color="Masker kleuren filter"
+Filter.Blur.Mask.Alpha="Masker Alpha filter"
+Filter.Blur.Mask.Multiplier="Masker vermenigvuldiger"
+Filter.ColorGrade="Kleurcorrectie"
+Filter.ColorGrade.Gamma="Gamma"
+Filter.ColorGrade.Gain="Versterking"
Filter.ColorGrade.Tint.Mode.Linear="Lineair"
Filter.Displacement.File="Bestand"
+Filter.Displacement.Scale="Grootte"
+Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom"
+Filter.Transform.Scale="Grootte"
Source.Mirror.Source="Bron"
@@ -50,4 +136,5 @@ Source.Mirror.Source="Bron"
+FFmpegEncoder.NVENC.Preset.Default="Standaard"
diff --git a/data/locale/no-NO.ini b/data/locale/no-NO.ini
index 69a4569..da70d6f 100644
--- a/data/locale/no-NO.ini
+++ b/data/locale/no-NO.ini
@@ -1,25 +1,257 @@
+Advanced="Avanserte Innstillinger"
+Manual.Open="Åpne brukermanual"
+Channel.Red="Rød"
+Channel.Green="Grønn"
+Channel.Blue="Blå"
+Channel.Alpha="Gjennomsiktighet"
+FileType.Image="Bilde"
+FileType.Images="Bilder"
+FileType.Video="Video"
+FileType.Videos="Videoer"
+FileType.Sound="Lyd"
+FileType.Sounds="Lyder"
+FileType.Effect="Effekt"
+FileType.Effects="Effekter"
+SourceType.Source="Kilde"
+SourceType.Scene="Scene"
+Alignment.Center="Midtstilt"
+Alignment.Left="Venstre"
+Alignment.Right="Høyre"
+Alignment.Top="Øverst"
+Alignment.Bottom="Nederst"
+State.Disabled="Deaktivert"
+State.Enabled="Aktivert"
+State.Manual="Manuell"
+State.Automatic="Automatisk"
+State.Default="Standard"
+UI.Menu="StreamFX"
+UI.Menu.Website="Besøk Hjemmesiden"
+UI.Menu.Discord="Bli med i vår Discord"
+UI.Menu.Github="Kildekode på GitHub"
+UI.Menu.ReportIssue="Rapporter en Feil eller Krasj"
+UI.Menu.RequestHelp="Be om hjelp && support"
+UI.Menu.About="Om StreamFX"
+UI.About.Title="Om StreamFX"
+UI.About.Text="StreamFX er kun mulig pga alle dem som gir støtte på Patreon, på Github Sponsors, og alle som donerer gjennom PayPal. En ekstra takk til alle oversetterne som hjelper til med lokale versjoner på Crowdin. Dere er strålende, alle sammen!
"
+UI.About.Role.Contributor="Bidragsyter"
+UI.About.Role.Translator="Oversetter"
+UI.About.Version="Versjon:"
+UI.Updater.Dialog.Title="StreamFX versjon %s er nå tilgjengelig!"
+UI.Updater.Dialog.Text="En ny versjon av StreamFX er tilgjengelig for nedlasting."
+UI.Updater.Dialog.Version.Current="Gjeldende Versjon:"
+UI.Updater.Dialog.Version.Latest="Siste Versjon:"
+UI.Updater.Dialog.Button.Ok="Åpne Nedlastingsside"
+UI.Updater.Dialog.Button.Cancel="Påminn meg senere"
+UI.Updater.GitHubPermission.Title="StreamFX krever din tillatelse til å koble til GitHub!"
+UI.Updater.GitHubPermission.Text="For å tilby manuell eller automatisert sjekk av oppdatering, er StreamFX avhengig av GitHub API for å hente den nyeste informasjonen.
Vennligst les GitHub Personvernerklæring, og klikk 'OK' hvis du er enig eller 'Avbryt' hvis du er uenig."
+UI.Updater.Menu.CheckForUpdates="Se etter Oppdateringer"
+UI.Updater.Menu.CheckForUpdates.Automatically="Sjekk automatisk etter Oppdateringer"
+UI.Updater.Menu.Channel="Oppdaterings Kilde"
+UI.Updater.Menu.Channel.Release="Stabil"
+UI.Updater.Menu.Channel.Testing="Testing"
+Blur.Type.Box="Ramme"
+Blur.Type.BoxLinear="Boks lineær"
+Blur.Type.Gaussian="Gaussisk"
+Blur.Type.GaussianLinear="Gaussisk lineær"
+Blur.Type.DualFiltering="Dobbel filtrering"
+Blur.Subtype.Area="Området"
+Blur.Subtype.Directional="Retningsbestemt"
+Blur.Subtype.Rotational="Rotasjon"
+Blur.Subtype.Zoom="Zoom"
+MipGenerator="Mip-Map generator"
+MipGenerator.Point="Punkt"
+MipGenerator.Linear="Lineær"
+MipGenerator.Sharpen="Skjerpe"
+MipGenerator.Smoothen="Utjevning"
+MipGenerator.Bicubic="Bikubisk"
+MipGenerator.Lanczos="Lanczos"
+MipGenerator.Intensity="Intensitet"
+Shader="Overgangsskygge"
+Shader.Refresh="Oppdater alternativer og parametre"
+Shader.Shader="Shader Innstillinger"
+Shader.Shader.File="Fil"
+Shader.Shader.Technique="Teknikk"
+Shader.Shader.Size="Størrelse"
+Shader.Shader.Size.Width="Bredde"
+Shader.Shader.Size.Height="Høyde"
+Shader.Parameters="Shader Parametre"
+Filter.Shader="Skyggelegger"
+Source.Shader="Overgangsskygge"
+Transition.Shader="Overgangsskygge"
+Filter.Blur="Sløre"
+Filter.Blur.Type="Type"
+Filter.Blur.Subtype="Undertype"
+Filter.Blur.Size="Størrelse"
+Filter.Blur.Angle="Vinkel (grader)"
+Filter.Blur.Center.X="Senter (X) (prosent)"
+Filter.Blur.Center.Y="Senter (Y) (prosent)"
+Filter.Blur.StepScale="Trinn skalering"
+Filter.Blur.StepScale.X="Trinnskalering X"
+Filter.Blur.StepScale.Y="Trinnskalering Y"
+Filter.Blur.Mask="Bruk Masken"
+Filter.Blur.Mask.Type="Maske type"
+Filter.Blur.Mask.Type.Region="Region"
+Filter.Blur.Mask.Type.Image="Bilde"
+Filter.Blur.Mask.Type.Source="Kilde"
+Filter.Blur.Mask.Region.Left="Venstre kant"
+Filter.Blur.Mask.Region.Top="Øverste kant"
+Filter.Blur.Mask.Region.Right="Høyre kant"
+Filter.Blur.Mask.Region.Bottom="Nederste kant"
+Filter.Blur.Mask.Region.Feather="Fjærområde"
+Filter.Blur.Mask.Region.Feather.Shift="Mykgjøring forskyvning"
+Filter.Blur.Mask.Region.Invert="Inverter region"
+Filter.Blur.Mask.Image="Bildemaske"
+Filter.Blur.Mask.Source="Kildemaske"
+Filter.Blur.Mask.Color="Fargefilter for masken"
+Filter.ColorGrade.Offset.Blue="Blå forskyvning"
+Filter.ColorGrade.Offset.All="Total forskyvning"
+Filter.ColorGrade.Tint="Fargenyanse"
+Filter.ColorGrade.Tint.Detection="Tint Luma deteksjonsmetode"
+Filter.ColorGrade.Tint.Detection.HSV="Fargetone/metning"
+Filter.ColorGrade.Tint.Detection.HSL="Fargetone/metning letthet"
+Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
+Filter.ColorGrade.Tint.Mode="Tint Luma metode"
+Filter.ColorGrade.Tint.Mode.Linear="Lineær"
+Filter.ColorGrade.Tint.Mode.Exp="Exp"
+Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
+Filter.ColorGrade.Tint.Mode.Log="Log"
+Filter.ColorGrade.Tint.Mode.Log10="Log10"
+Filter.ColorGrade.Tint.Exponent="Tint Luma Eksponent"
+Filter.ColorGrade.Tint.Shadow.Red="Skygge rød fargetone"
+Filter.ColorGrade.Tint.Shadow.Green="Skygge grønn fargetone"
+Filter.ColorGrade.Tint.Shadow.Blue="Skygge blå fargetone"
+Filter.ColorGrade.Tint.Midtone.Red="Mellomtone rød fargetone"
+Filter.ColorGrade.Tint.Midtone.Green="Mellomtone grønn fargetone"
+Filter.ColorGrade.Tint.Midtone.Blue="Mellomtone blå fargetone"
+Filter.ColorGrade.Tint.Highlight.Red="Lys fargetone rød"
+Filter.ColorGrade.Tint.Highlight.Green="Lys fargetone grønn"
+Filter.ColorGrade.Tint.Highlight.Blue="Lys fargetone blå"
+Filter.ColorGrade.Correction="Fargekorrigering"
+Filter.ColorGrade.Correction.Hue="Fargetone Skifte"
+Filter.ColorGrade.Correction.Saturation="Fargemetning"
+Filter.ColorGrade.Correction.Lightness="Lysstyrke"
+Filter.ColorGrade.Correction.Contrast="Kontrast"
+Filter.Displacement="Forskyvning Mapping"
+Filter.Displacement.File="Fil"
+Filter.Displacement.Scale="Målestokk"
+Filter.Displacement.Scale.Type="Skaleringstype"
+Filter.DynamicMask="Dynamisk maske"
+Filter.DynamicMask.Input="Inngangskilde"
+Filter.DynamicMask.Channel="%s Kanal"
+Filter.DynamicMask.Channel.Value="Baseverdi"
+Filter.DynamicMask.Channel.Multiplier="Multiplikator"
+Filter.DynamicMask.Channel.Input="\"Input verdi\""
+Filter.Nvidia.FaceTracking.ROI="Interesseområde"
+Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom"
+Filter.NVidia.FaceTracking.ROI.Offset="Forskyvning"
+Filter.NVidia.FaceTracking.ROI.Offset.X="X"
+Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.Nvidia.FaceTracking.ROI.Stability="Stabilitet"
+Filter.SDFEffects.Shadow.Inner="Innerskygge"
+Filter.SDFEffects.Shadow.Inner.Range.Maximum="Innerskygge maks avstand"
+Filter.SDFEffects.Shadow.Inner.Offset.X="Innerskygge forskyvning X"
+Filter.SDFEffects.Shadow.Inner.Offset.Y="Innerskygge forskyvning Y"
+Filter.SDFEffects.Shadow.Outer="Ytre Skygge"
+Filter.SDFEffects.Shadow.Outer.Color="Ytre Skyggefarge"
+Filter.SDFEffects.Glow.Outer="Ytre Glød"
+Filter.SDFEffects.Glow.Outer.Width="Ytre Glød Bredde"
+Filter.SDFEffects.Glow.Inner="Indre Glød"
+Filter.SDFEffects.Outline.Color="Omriss Farge"
+Filter.SDFEffects.Outline.Width="Omriss Bredde"
+Filter.Transform.Camera="Kamera"
+Filter.Transform.Camera.Perspective="Perspektiv"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale="Målestokk"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
+Filter.Transform.Rotation.Order.YXZ="Yaw, pitch, roll"
+Filter.Transform.Rotation.Order.YZX="Yaw, roll, pitch"
+Filter.Transform.Rotation.Order.ZXY="Roll, pitch, yaw"
+Filter.Transform.Rotation.Order.ZYX="Roll, yaw, pitch"
+Filter.Transform.Mipmapping="Aktiver Mipmapping"
+Source.Mirror="Speil kilde"
+Source.Mirror.Source="Kilde"
+Source.Mirror.Source.Audio="Aktiver lyd"
+Source.Mirror.Source.Audio.Layout="Lydoppsett"
+Source.Mirror.Source.Audio.Layout.Unknown="Ukjent"
+Source.Mirror.Source.Audio.Layout.Mono="Mono"
+Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
+Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo med LFE"
+Source.Mirror.Source.Audio.Layout.Quadraphonic="Kvadrofonisk"
+Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Kvadrofonisk med LFE"
+Source.Mirror.Source.Audio.Layout.Surround="Surround"
+Source.Mirror.Source.Audio.Layout.FullSurround="Full surround"
+Codec.H264="H264"
+Codec.H264.Profile="Profil"
+Codec.H264.Profile.baseline="Baseline"
+Codec.H264.Profile.main="Main"
+Codec.HEVC="HEVC"
+Codec.HEVC.Profile="Profil"
+Codec.HEVC.Profile.main="Main"
+Codec.HEVC.Tier.main="Main"
+Codec.ProRes.Profile="Profil"
+FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.KeyFrames.IntervalType.Frames="Bilder"
+FFmpegEncoder.KeyFrames.IntervalType.Seconds="Sekunder"
+FFmpegEncoder.AMF.Preset.Speed="Fart"
+FFmpegEncoder.AMF.Preset.Balanced="Balansert"
+FFmpegEncoder.AMF.Preset.Quality="Kvalitet"
+FFmpegEncoder.AMF.RateControl="Alternativer for Bitrate"
+FFmpegEncoder.AMF.RateControl.Mode="Modus"
+FFmpegEncoder.AMF.RateControl.Mode.CQP="Konstant Kvantisjonsparameter"
+FFmpegEncoder.AMF.RateControl.Mode.CBR="Konstant bitrate"
+FFmpegEncoder.AMF.RateControl.LookAhead="Look ahead"
+FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Bufferstørrelse"
+FFmpegEncoder.NVENC.Preset.Default="Standard"
+FFmpegEncoder.NVENC.Preset.Slow="Treg"
+FFmpegEncoder.NVENC.Preset.Medium="Medium"
+FFmpegEncoder.NVENC.Preset.Fast="Rask"
+FFmpegEncoder.NVENC.Preset.HighPerformance="Høy Ytelse"
+FFmpegEncoder.NVENC.Preset.HighQuality="Høy Kvalitet"
+FFmpegEncoder.NVENC.Preset.BluRayDisc="BluRay disk"
+FFmpegEncoder.NVENC.Preset.LowLatency="Lav responstid"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="Lav responstid, høy ytelse"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="Lav responstid, høy kvalitet"
+FFmpegEncoder.NVENC.Preset.Lossless="Tapsfri"
+FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Tapsfri, høy ytelse"
+FFmpegEncoder.NVENC.RateControl="Alternativer for Bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode="Modus"
+FFmpegEncoder.NVENC.RateControl.Mode.CQP="Konstant Kvantisjonsparameter"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR="Variabel bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="Høy kvalitet, variabel bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR="Konstant bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="Høy kvalitet, konstant bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="Lav forsinkelse, høy kvalitet, konstant bitrate"
+FFmpegEncoder.NVENC.RateControl.TwoPass="To Pass"
+FFmpegEncoder.NVENC.RateControl.LookAhead="Look ahead"
+FFmpegEncoder.NVENC.RateControl.AdaptiveI="Adaptive I-rammer"
+FFmpegEncoder.NVENC.RateControl.AdaptiveB="Adaptive B-rammer"
diff --git a/data/locale/pl-PL.ini b/data/locale/pl-PL.ini
index 69a4569..d0c1a0e 100644
--- a/data/locale/pl-PL.ini
+++ b/data/locale/pl-PL.ini
@@ -1,25 +1,395 @@
+Advanced="Opcje zaawansowane"
+Manual.Open="Otwórz instrukcję"
+Channel.Red="Czerwony"
+Channel.Green="Zielony"
+Channel.Blue="Niebieski"
+Channel.Alpha="Alfa"
+FileType.Image="Obraz"
+FileType.Images="Obrazy"
+FileType.Video="Film"
+FileType.Videos="Filmy"
+FileType.Sound="Dźwięk"
+FileType.Sounds="Dźwięki"
+FileType.Effect="Efekt"
+FileType.Effects="Efekty"
+SourceType.Source="Źródło"
+SourceType.Scene="Scena"
+Alignment.Center="Wyśrodkowane"
+Alignment.Left="Lewo"
+Alignment.Right="Prawo"
+Alignment.Top="Góra"
+Alignment.Bottom="Dół"
+State.Disabled="Wyłączone"
+State.Enabled="Włączone"
+State.Manual="Własny"
+State.Automatic="Automatyczne"
+State.Default="Domyślne"
+UI.Menu="StreamFX"
+UI.Menu.Website="Odwiedź stronę projektu"
+UI.Menu.Discord="Dołącz na Discordzie"
+UI.Menu.Github="Kod Źródłowy na Github"
+UI.Menu.ReportIssue="Zgłoś błąd lub awarię"
+UI.Menu.RequestHelp="Poproś o pomoc i wsparcie"
+UI.Menu.About="O StreamFX"
+UI.About.Title="O StreamFX"
+UI.About.Text="StreamFX mógł zostać stworzony tylko dzięki wsparciu na Patreonie, na platformie Github Sponsors i wszystkim wspierającym nas za pomocą serwisu PayPal. Dodatkowe podziękowania należą się wszystkim naszym tłumaczom, pomagającym w tłumaczeniu na platformie Crowdin. Wszyscy jesteście wspaniali, dziękujemy!
"
+UI.About.Role.Contributor="Współtwórca"
+UI.About.Role.Translator="Tłumacz"
+UI.About.Role.Supporter="Wspierający"
+UI.About.Role.Creator="Twórca treści"
+UI.About.Version="Wersja:"
+UI.Updater.Dialog.Title="StreamFX wersja %s jest już dostępny!"
+UI.Updater.Dialog.Text="Nowa wersja StreamFX jest dostępna do pobrania."
+UI.Updater.Dialog.Version.Current="Aktualna wersja:"
+UI.Updater.Dialog.Version.Latest="Najnowsza wersja:"
+UI.Updater.Dialog.Button.Ok="Otwórz stronę pobierania"
+UI.Updater.Dialog.Button.Cancel="Przypomnij później"
+UI.Updater.GitHubPermission.Title="StreamFX wymaga twojego pozwolenia do połączenia się z GitHub-em!"
+UI.Updater.GitHubPermission.Text="Aby zapewnić manualne lub zautomatyzowane sprawdzanie aktualizacji, StreamFX polega na API GutHub-a w celu pobierania najnowszych informacji.
Przeczytaj Politykę prywatności serwisu Huthub i kliknij \"OK\" jeśli się zgadzasz lub \"Anuluj\" jeżeli nie."
+UI.Updater.Menu.CheckForUpdates="Sprawdź aktualizacje"
+UI.Updater.Menu.CheckForUpdates.Automatically="Automatycznie sprawdzaj aktualizacje"
+UI.Updater.Menu.Channel="Kanał aktualizacji"
+UI.Updater.Menu.Channel.Release="Stabilny"
+UI.Updater.Menu.Channel.Testing="Testowy"
+Blur.Type.Box="Pole"
+Blur.Type.BoxLinear="Pole liniowe"
+Blur.Type.Gaussian="Gaussa"
+Blur.Type.GaussianLinear="Liniowe Gaussa"
+Blur.Type.DualFiltering="Podwójne filtrowanie"
+Blur.Subtype.Area="Obszar"
+Blur.Subtype.Directional="Kierunkowe"
+Blur.Subtype.Rotational="Rotacyjne"
+Blur.Subtype.Zoom="Powiększenie"
+MipGenerator="Generator Mip-Map"
+MipGenerator.Point="Punkt"
+MipGenerator.Linear="Liniowy"
+MipGenerator.Sharpen="Wyostrzony"
+MipGenerator.Smoothen="Wygładzanie"
+MipGenerator.Bicubic="Dwusześcienny (bicubic)"
+MipGenerator.Lanczos="Lanczos"
+MipGenerator.Intensity="Intensywność"
+Shader="Shader"
+Shader.Refresh="Opcje odświeżania i parametry"
+Shader.Shader="Opcje shader-a"
+Shader.Shader.File="Plik"
+Shader.Shader.Technique="Technika"
+Shader.Shader.Size="Rozmiar"
+Shader.Shader.Size.Width="Szerokość"
+Shader.Shader.Size.Height="Wysokość"
+Shader.Shader.Seed="Ziarno losowości"
+Shader.Parameters="Parametry shader-a"
+Filter.Shader="Shader"
+Source.Shader="Shader"
+Transition.Shader="Shader"
+Filter.Blur="Rozmycie"
+Filter.Blur.Type="Typ"
+Filter.Blur.Subtype="Podtyp"
+Filter.Blur.Size="Rozmiar"
+Filter.Blur.Angle="Kąt (stopnie)"
+Filter.Blur.Center.X="Środek (X) (procent)"
+Filter.Blur.Center.Y="Środek (Y) (procent)"
+Filter.Blur.StepScale="Skalowanie krokowe"
+Filter.Blur.StepScale.X="Skalowanie krokowe X"
+Filter.Blur.StepScale.Y="Skalowanie krokowe Y"
+Filter.Blur.Mask="Zastosuj maskę"
+Filter.Blur.Mask.Type="Typ maski"
+Filter.Blur.Mask.Type.Region="Region"
+Filter.Blur.Mask.Type.Image="Obraz"
+Filter.Blur.Mask.Type.Source="Źródło"
+Filter.Blur.Mask.Region.Left="Lewa krawędź"
+Filter.Blur.Mask.Region.Top="Górna Krawędź"
+Filter.Blur.Mask.Region.Right="Prawa krawędź"
+Filter.Blur.Mask.Region.Bottom="Dolna krawędź"
+Filter.Blur.Mask.Region.Feather="Obszar pióra"
+Filter.Blur.Mask.Region.Feather.Shift="Przesunięcie zmiękczenia"
+Filter.Blur.Mask.Region.Invert="Odwróć region"
+Filter.Blur.Mask.Image="Obraz maski"
+Filter.Blur.Mask.Source="Maska źródłowa"
+Filter.Blur.Mask.Color="Filtr koloru maski"
+Filter.Blur.Mask.Alpha="Filtr alfa maski"
+Filter.Blur.Mask.Multiplier="Mnożnik maski"
+Filter.ColorGrade="Stopniowanie kolorów"
+Filter.ColorGrade.Lift="Podbicie (lift)"
+Filter.ColorGrade.Lift.Red="Podbicie czerwonego"
+Filter.ColorGrade.Lift.Green="Podbicie zielonego"
+Filter.ColorGrade.Lift.Blue="Podbicie niebieskiego"
+Filter.ColorGrade.Lift.All="Podbicie wszystkich"
+Filter.ColorGrade.Gamma="Gamma"
+Filter.ColorGrade.Gamma.Red="Czerwona gamma"
+Filter.ColorGrade.Gamma.Green="Zielona gamma"
+Filter.ColorGrade.Gamma.Blue="Niebieska gamma"
+Filter.ColorGrade.Gamma.All="Gamma wszystkich"
+Filter.ColorGrade.Gain="Wzmocnienie (gain)"
+Filter.ColorGrade.Gain.Red="Wzmocnienie czerwonego"
+Filter.ColorGrade.Gain.Green="Wzmocnienie zielonego"
+Filter.ColorGrade.Gain.Blue="Wzmocnienie niebieskiego"
+Filter.ColorGrade.Gain.All="Wzmocnienie wszystkich"
+Filter.ColorGrade.Offset="Przesunięcie koloru"
+Filter.ColorGrade.Offset.Red="Przesunięcie czerwone"
+Filter.ColorGrade.Offset.Green="Przesunięcie zielone"
+Filter.ColorGrade.Offset.Blue="Przesunięcie niebieskie"
+Filter.ColorGrade.Offset.All="Przesunięcie wszystkich"
+Filter.ColorGrade.Tint="Odcień"
+Filter.ColorGrade.Tint.Detection="Metoda użyta do wykrycia jasności pikseli pod odcieniowanie według cieni, półcieni i świateł"
+Filter.ColorGrade.Tint.Detection.HSV="Odcień Nasycenie Wartość"
+Filter.ColorGrade.Tint.Detection.HSL="Odcień Nasycenie Jasność"
+Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
+Filter.ColorGrade.Tint.Mode="Tryb odcienia Lumy"
+Filter.ColorGrade.Tint.Mode.Linear="Liniowy"
+Filter.ColorGrade.Tint.Mode.Exp="Wykładniczy"
+Filter.ColorGrade.Tint.Mode.Exp2="Wykładniczy 2"
+Filter.ColorGrade.Tint.Mode.Log="Logarytmiczny"
+Filter.ColorGrade.Tint.Mode.Log10="Logarytmiczny 10"
+Filter.ColorGrade.Tint.Exponent="Wykładnik Odcienia Lumy"
+Filter.ColorGrade.Tint.Shadow.Red="Barwa cienia czerwonego"
+Filter.ColorGrade.Tint.Shadow.Green="Barwa cienia zielonego"
+Filter.ColorGrade.Tint.Shadow.Blue="Barwa cienia niebieskiego"
+Filter.ColorGrade.Tint.Midtone.Red="Barwa średnia czerwonego"
+Filter.ColorGrade.Tint.Midtone.Green="Barwa średnia zielonego"
+Filter.ColorGrade.Tint.Midtone.Blue="Barwa półcienia niebieskiego"
+Filter.ColorGrade.Tint.Highlight.Red="Barwa prześwietlenia czerwonego"
+Filter.ColorGrade.Tint.Highlight.Green="Barwa prześwietlenia zielonego"
+Filter.ColorGrade.Tint.Highlight.Blue="Barwa prześwietlenia niebieskiego"
+Filter.ColorGrade.Correction="Korekcja kolorów"
+Filter.ColorGrade.Correction.Hue="Przesunięcie barwy"
+Filter.ColorGrade.Correction.Saturation="Nasycenie"
+Filter.ColorGrade.Correction.Lightness="Jasność"
+Filter.ColorGrade.Correction.Contrast="Kontrast"
+Filter.ColorGrade.RenderMode="Tryb renderowania"
+Filter.ColorGrade.RenderMode.Direct="Bezpośrednie renderowanie"
+Filter.ColorGrade.RenderMode.LUT.2Bit="2-bitowa tablica wyglądu"
+Filter.ColorGrade.RenderMode.LUT.4Bit="4-bitowa tablica wyglądu"
+Filter.ColorGrade.RenderMode.LUT.6Bit="6-bitowa tablica wyglądu"
+Filter.ColorGrade.RenderMode.LUT.8Bit="8-bitowa tablica wyglądu"
+Filter.ColorGrade.RenderMode.LUT.10Bit="10-bitowa tablica wyglądu"
+Filter.Displacement="Mapowanie przemieszczenia"
+Filter.Displacement.File="Plik"
+Filter.Displacement.Scale="Skala"
+Filter.Displacement.Scale.Type="Typ skalowania"
+Filter.DynamicMask="Maska dynamiczna"
+Filter.DynamicMask.Input="Źródło wejściowe"
+Filter.DynamicMask.Channel="Kanał %s"
+Filter.DynamicMask.Channel.Value="Wartość bazowa"
+Filter.DynamicMask.Channel.Multiplier="Mnożnik"
+Filter.DynamicMask.Channel.Input="Wartość wejściowa %s"
+Filter.Nvidia.FaceTracking="Śledzenie twarzy NVIDIA"
+Filter.Nvidia.FaceTracking.ROI="Region obserwacji"
+Filter.Nvidia.FaceTracking.ROI.Zoom="Powiększenie"
+Filter.NVidia.FaceTracking.ROI.Offset="Przesunięcie"
+Filter.NVidia.FaceTracking.ROI.Offset.X="X"
+Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.Nvidia.FaceTracking.ROI.Stability="Stabilność"
+Filter.SDFEffects="Efekty SDF"
+Filter.SDFEffects.Shadow.Inner="Wewnętrzny cień"
+Filter.SDFEffects.Shadow.Inner.Range.Minimum="Minimalny dystans wewnętrznego cienia"
+Filter.SDFEffects.Shadow.Inner.Range.Maximum="Maksymalny dystans wewnętrznego cienia"
+Filter.SDFEffects.Shadow.Inner.Offset.X="Przesunięcie cienia wewnętrznego X"
+Filter.SDFEffects.Shadow.Inner.Offset.Y="Przesunięcie cienia wewnętrznego Y"
+Filter.SDFEffects.Shadow.Inner.Color="Kolor cienia wewnętrznego"
+Filter.SDFEffects.Shadow.Inner.Alpha="Alfa cienia wewnętrznego"
+Filter.SDFEffects.Shadow.Outer="Zewnętrzny cień"
+Filter.SDFEffects.Shadow.Outer.Range.Minimum="Minimalny dystans zewnętrznego cienia"
+Filter.SDFEffects.Shadow.Outer.Range.Maximum="Maksymalny dystans zewnętrznego cienia"
+Filter.SDFEffects.Shadow.Outer.Offset.X="Przesunięcie zewnętrznego cienia X"
+Filter.SDFEffects.Shadow.Outer.Offset.Y="Przesunięcie zewnętrznego cienia Y"
+Filter.SDFEffects.Shadow.Outer.Color="Kolor zewnętrznego cienia"
+Filter.SDFEffects.Shadow.Outer.Alpha="Alfa zewnętrznego cienia"
+Filter.SDFEffects.Glow.Outer="Zewnętrzna poświata"
+Filter.SDFEffects.Glow.Outer.Color="Kolor zewnętrznej poświaty"
+Filter.SDFEffects.Glow.Outer.Alpha="Alfa zewnętrznej poświaty"
+Filter.SDFEffects.Glow.Outer.Width="Szerokość zewnętrznej poświaty"
+Filter.SDFEffects.Glow.Outer.Sharpness="Ostrość zewnętrznej poświaty"
+Filter.SDFEffects.Glow.Inner="Wewnętrzna poświata"
+Filter.SDFEffects.Glow.Inner.Color="Kolor wewnętrznej poświaty"
+Filter.SDFEffects.Glow.Inner.Alpha="Alfa wewnętrznej poświaty"
+Filter.SDFEffects.Glow.Inner.Width="Szerokość wewnętrznej poświaty"
+Filter.SDFEffects.Glow.Inner.Sharpness="Ostrość wewnętrznej poświaty"
+Filter.SDFEffects.Outline="Kontur"
+Filter.SDFEffects.Outline.Color="Kolor konturu"
+Filter.SDFEffects.Outline.Alpha="Alfa konturu"
+Filter.SDFEffects.Outline.Width="Szerokość konturu"
+Filter.SDFEffects.Outline.Offset="Przesunięcie konturu"
+Filter.SDFEffects.Outline.Sharpness="Ostrość Konturu"
+Filter.SDFEffects.SDF.Scale="Skala tekstur SDF"
+Filter.SDFEffects.SDF.Threshold="Próg alfy SDF"
+Filter.Transform="Przekształcenie 3D"
+Filter.Transform.Camera="Kamera"
+Filter.Transform.Camera.Orthographic="Ortograficzna"
+Filter.Transform.Camera.Perspective="Perspektywa"
+Filter.Transform.Camera.FieldOfView="Pole widoku"
+Filter.Transform.Position="Pozycja"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale="Skala"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear="Ścinanie"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
+Filter.Transform.Rotation="Obrót"
+Filter.Transform.Rotation.X="Wokół X"
+Filter.Transform.Rotation.Y="Wokół Y"
+Filter.Transform.Rotation.Z="Wokół Z"
+Filter.Transform.Rotation.Order="Kolejność obrotów"
+Filter.Transform.Rotation.Order.XYZ="Wokół X, Wokół Y, Wokół Z"
+Filter.Transform.Rotation.Order.XZY="Wokół X, Wokół Z, Wokół Y"
+Filter.Transform.Rotation.Order.YXZ="Wokół Y, Wokół X, Wokół Z"
+Filter.Transform.Rotation.Order.YZX="Wokół Y, Wokół Z, Wokół X"
+Filter.Transform.Rotation.Order.ZXY="Wokół Z, Wokół X, Wokół Y"
+Filter.Transform.Rotation.Order.ZYX="Wokół Z, Wokół Y, Wokół X"
+Filter.Transform.Mipmapping="Włącz mipmapping"
+Source.Mirror="Duplikacja źródła"
+Source.Mirror.Source="Źródło"
+Source.Mirror.Source.Audio="Włącz dźwięk"
+Source.Mirror.Source.Audio.Layout="Układ dźwięku"
+Source.Mirror.Source.Audio.Layout.Unknown="Nieznany"
+Source.Mirror.Source.Audio.Layout.Mono="Mono"
+Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
+Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo z LFE (kanałem dla niskich dźwięków)"
+Source.Mirror.Source.Audio.Layout.Quadraphonic="Kwadrofonia"
+Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Kwadrofonia z LFE (kanałem dla niskich dźwięków)"
+Source.Mirror.Source.Audio.Layout.Surround="Dźwięk przestrzenny (Surround)"
+Source.Mirror.Source.Audio.Layout.FullSurround="Pełny Surround"
+Codec.H264="H264"
+Codec.H264.Profile="Profil"
+Codec.H264.Profile.baseline="Baseline"
+Codec.H264.Profile.main="Main"
+Codec.H264.Profile.high="High"
+Codec.H264.Profile.high444p="Predykowany High 4:4:4"
+Codec.H264.Level="Poziom"
+Codec.HEVC="HEVC"
+Codec.HEVC.Profile="Profil"
+Codec.HEVC.Profile.main="Main"
+Codec.HEVC.Profile.main10="Main 10-bitowy"
+Codec.HEVC.Profile.rext="Rozszerzony zakres"
+Codec.HEVC.Tier="Poziom"
+Codec.HEVC.Tier.main="Main"
+Codec.HEVC.Tier.high="High"
+Codec.HEVC.Level="Poziom"
+Codec.ProRes.Profile="Profil"
+Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
+Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
+Codec.ProRes.Profile.APCN="422 Standardowy (APCN)"
+Codec.ProRes.Profile.APCH="422 Wysoka jakość/HQ (APCH)"
+Codec.ProRes.Profile.AP4H="4444 Wysoka jakość/HQ (AP4H)"
+Codec.ProRes.Profile.AP4X="4444 Ekstremalna jakość/XQ (AP4X)"
+FFmpegEncoder="Opcje FFmpeg"
+FFmpegEncoder.Suffix=" (przez FFmpeg)"
+FFmpegEncoder.CustomSettings="Ustawienia niestandardowe"
+FFmpegEncoder.Threads="Liczba wątków"
+FFmpegEncoder.ColorFormat="Zastąp format koloru"
+FFmpegEncoder.StandardCompliance="Standardowa zgodność"
+FFmpegEncoder.StandardCompliance.VeryStrict="Bardzo ścisła"
+FFmpegEncoder.StandardCompliance.Strict="Ścisła"
+FFmpegEncoder.StandardCompliance.Normal="Normalna"
+FFmpegEncoder.StandardCompliance.Unofficial="Nieoficjalna"
+FFmpegEncoder.StandardCompliance.Experimental="Eksperymentalna"
+FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.KeyFrames="Klatki kluczowe"
+FFmpegEncoder.KeyFrames.IntervalType="Typ interwału"
+FFmpegEncoder.KeyFrames.IntervalType.Frames="Klatki"
+FFmpegEncoder.KeyFrames.IntervalType.Seconds="Sekundy"
+FFmpegEncoder.KeyFrames.Interval="Interwał"
+FFmpegEncoder.AMF.Preset="Ustawienie"
+FFmpegEncoder.AMF.Preset.Speed="Szybkość"
+FFmpegEncoder.AMF.Preset.Balanced="Zbalansowane"
+FFmpegEncoder.AMF.Preset.Quality="Jakość"
+FFmpegEncoder.AMF.RateControl="Opcje kontroli szybkości"
+FFmpegEncoder.AMF.RateControl.Mode="Tryb pracy"
+FFmpegEncoder.AMF.RateControl.Mode.CQP="Stały parametr kwantyzacji"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_PEAK="Zmienny bitrate (ograniczone wartości szczytowe)"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_LATENCY="Zmienny bitrate (ograniczone opóźnienie)"
+FFmpegEncoder.AMF.RateControl.Mode.CBR="Stały bitrate"
+FFmpegEncoder.AMF.RateControl.LookAhead="Prognozowany (Look Ahead)"
+FFmpegEncoder.AMF.RateControl.FrameSkipping="Pomijanie klatek"
+FFmpegEncoder.AMF.RateControl.Limits="Limity"
+FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Rozmiar bufora"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Docelowy bitrate"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Maksymalny bitrate"
+FFmpegEncoder.AMF.RateControl.QP="Parametry kwantyzacji"
+FFmpegEncoder.AMF.RateControl.QP.I="I-Frame QP"
+FFmpegEncoder.AMF.RateControl.QP.P="P-Frame QP"
+FFmpegEncoder.AMF.RateControl.QP.B="B-Frame QP"
+FFmpegEncoder.AMF.Other="Inne opcje"
+FFmpegEncoder.AMF.Other.BFrames="Maksymalna liczba klatek B-Frame"
+FFmpegEncoder.AMF.Other.BFrameReferences="Odniesienia do B-Frame"
+FFmpegEncoder.AMF.Other.ReferenceFrames="Klatki referencyjne"
+FFmpegEncoder.AMF.Other.EnforceHRD="Wymuś HRD"
+FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
+FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Ogranicznik jednostki dostępu"
+FFmpegEncoder.NVENC.Preset="Ustawienie"
+FFmpegEncoder.NVENC.Preset.Default="Domyślne"
+FFmpegEncoder.NVENC.Preset.Slow="Wolne"
+FFmpegEncoder.NVENC.Preset.Medium="Średnie"
+FFmpegEncoder.NVENC.Preset.Fast="Szybkie"
+FFmpegEncoder.NVENC.Preset.HighPerformance="Wysoka wydajność"
+FFmpegEncoder.NVENC.Preset.HighQuality="Wysoka jakość"
+FFmpegEncoder.NVENC.Preset.BluRayDisc="Dysk BluRay"
+FFmpegEncoder.NVENC.Preset.LowLatency="Niskie opóźnienie"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="Niskie opóźnienie - wysoka wydajność"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="Niskie opóźnienie - wysoka jakość"
+FFmpegEncoder.NVENC.Preset.Lossless="Bezstratny"
+FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Bezstratny - wysoka wydajność"
+FFmpegEncoder.NVENC.RateControl="Opcje kontroli bitrate'u"
+FFmpegEncoder.NVENC.RateControl.Mode="Tryb"
+FFmpegEncoder.NVENC.RateControl.Mode.CQP="Stały parametr kwantyzacji"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR="Zmienny bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="Wysoka jakość - zmienny bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR="Stały bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="Wysoka jakość - stały bitrate"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="Małe opóźnienie - wysoka jakość - stały bitrate"
+FFmpegEncoder.NVENC.RateControl.TwoPass="Dwa przejścia"
+FFmpegEncoder.NVENC.RateControl.LookAhead="Prognozowany (Look Ahead)"
+FFmpegEncoder.NVENC.RateControl.AdaptiveI="Adaptacyjne klatki I-Frame"
+FFmpegEncoder.NVENC.RateControl.AdaptiveB="Adaptacyjne klatki B-Frame"
+FFmpegEncoder.NVENC.RateControl.Limits="Limity"
+FFmpegEncoder.NVENC.RateControl.Limits.BufferSize="Rozmiar bufora"
+FFmpegEncoder.NVENC.RateControl.Limits.Quality="Docelowa jakość"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="Docelowy bitrate"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Maksymalny bitrate"
+FFmpegEncoder.NVENC.RateControl.QP="Parametry kwantyzacji"
+FFmpegEncoder.NVENC.RateControl.QP.Minimum="Minimalne QP"
+FFmpegEncoder.NVENC.RateControl.QP.Maximum="Maksymalne QP"
+FFmpegEncoder.NVENC.RateControl.QP.I="QP dla klatek I-Frame"
+FFmpegEncoder.NVENC.RateControl.QP.P="QP dla klatek P-Frame"
+FFmpegEncoder.NVENC.RateControl.QP.B="QP dla klatek B-Frame"
+FFmpegEncoder.NVENC.AQ="Kwantyzacja adaptacyjna"
+FFmpegEncoder.NVENC.AQ.Spatial="Przestrzenna kwantyzacja adaptacyjna"
+FFmpegEncoder.NVENC.AQ.Strength="Siła przestrzennej kwantyzacji adaptacyjnej"
+FFmpegEncoder.NVENC.AQ.Temporal="Czasowa kwantyzacja adaptacyjna"
+FFmpegEncoder.NVENC.Other="Inne opcje"
+FFmpegEncoder.NVENC.Other.BFrames="Maksymalna liczba klatek B-Frame"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode="Tryb odniesień do B-Frame"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Middle="Użyj tylko środkowych klatek B-Frame jako odniesienia"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Each="Użyj wszystkich klatek B-Frame jako odniesienia"
+FFmpegEncoder.NVENC.Other.ZeroLatency="Brak opóźnień"
+FFmpegEncoder.NVENC.Other.WeightedPrediction="Predykcja ważona"
+FFmpegEncoder.NVENC.Other.NonReferencePFrames="Niereferencyjne klatki P-Frame"
+FFmpegEncoder.NVENC.Other.AccessUnitDelimiter="Ogranicznik jednostki dostępu"
+FFmpegEncoder.NVENC.Other.DecodedPictureBufferSize="Rozmiar bufora dekodowanego obrazu"
diff --git a/data/locale/pt-BR.ini b/data/locale/pt-BR.ini
index 69a4569..4c86d88 100644
--- a/data/locale/pt-BR.ini
+++ b/data/locale/pt-BR.ini
@@ -1,25 +1,395 @@
+Advanced="Opções Avançadas"
+Manual.Open="Abrir o Manual"
+Channel.Red="Vermelho"
+Channel.Green="Verde"
+Channel.Blue="Azul"
+Channel.Alpha="Alfa"
+FileType.Image="Imagem"
+FileType.Images="Imagens"
+FileType.Video="Vídeo"
+FileType.Videos="Vídeos"
+FileType.Sound="Áudio"
+FileType.Sounds="Áudios"
+FileType.Effect="Efeito"
+FileType.Effects="Efeitos"
+SourceType.Source="Fonte"
+SourceType.Scene="Cena"
+Alignment.Center="Centro"
+Alignment.Left="Esquerda"
+Alignment.Right="Direita"
+Alignment.Top="Topo"
+Alignment.Bottom="Parte inferior"
+State.Disabled="Desabilitado"
+State.Enabled="Habilitado"
+State.Manual="Manual"
+State.Automatic="Automático"
+State.Default="Padrão"
+UI.Menu="StreamFX"
+UI.Menu.Website="Visite nosso site"
+UI.Menu.Discord="Entre no nosso Discord"
+UI.Menu.Github="Código-fonte no Github"
+UI.Menu.ReportIssue="Relatar um Bug ou Erro"
+UI.Menu.RequestHelp="Solicitar Ajuda && Suporte"
+UI.Menu.About="Sobre o StreamFX"
+UI.About.Title="Sobre o StreamFX"
+UI.About.Text="O StreamFX só é possível graças a todos os apoiadores no Patreon, no Github, e doadores via PayPal. Agradecimentos adicionais a todos os tradutores que ajudaram com a tradução no Crowdin. Vocês são incríveis!
"
+UI.About.Role.Contributor="Colaborador"
+UI.About.Role.Translator="Tradutor"
+UI.About.Role.Supporter="Apoiadores"
+UI.About.Role.Creator="Criador de Conteúdo"
+UI.About.Version="Versão:"
+UI.Updater.Dialog.Title="O StreamFX %s está disponível!"
+UI.Updater.Dialog.Text="Uma nova versão do StreamFX está disponível para baixar."
+UI.Updater.Dialog.Version.Current="Versão Atual:"
+UI.Updater.Dialog.Version.Latest="Ultima Versão:"
+UI.Updater.Dialog.Button.Ok="Ir para a Página de Download"
+UI.Updater.Dialog.Button.Cancel="Lembre-me mais tarde"
+UI.Updater.GitHubPermission.Title="StreamFX precisá da sua permissão para conectar ao GitHub!"
+UI.Updater.GitHubPermission.Text="Para poder checar por Updates Manualmente e Atualmente, StreamFX depende da API do GitHub para conseguir as últimas informações.
Por favor leia a Declaração de Privacidade do GitHub, e clique em \"OK\" se você concorda, ou \"Cancelar\" se você discorda."
+UI.Updater.Menu.CheckForUpdates="Procurar Atualizações"
+UI.Updater.Menu.CheckForUpdates.Automatically="Verificar por atualizações automaticamente"
+UI.Updater.Menu.Channel="Atualizar Canal"
+UI.Updater.Menu.Channel.Release="Estável"
+UI.Updater.Menu.Channel.Testing="Testes"
+Blur.Type.Box="Caixa"
+Blur.Type.BoxLinear="Caixa Linear"
+Blur.Type.Gaussian="Gaussiano"
+Blur.Type.GaussianLinear="Gaussiano Linear"
+Blur.Type.DualFiltering="Filtragem Dupla"
+Blur.Subtype.Area="Área"
+Blur.Subtype.Directional="Direcional"
+Blur.Subtype.Rotational="Rotacional"
+Blur.Subtype.Zoom="Zoom (Ampliar)"
+MipGenerator="Gerador de Mip-Map"
+MipGenerator.Point="Ponto"
+MipGenerator.Linear="Linear"
+MipGenerator.Sharpen="Nitidez"
+MipGenerator.Smoothen="Suavizar"
+MipGenerator.Bicubic="Bicúbico"
+MipGenerator.Lanczos="Lanczos"
+MipGenerator.Intensity="Intensidade"
+Shader="Shader"
+Shader.Refresh="Atualizar Opções e Parâmetros"
+Shader.Shader="Opções de Shader"
+Shader.Shader.File="Arquivo"
+Shader.Shader.Technique="Técnica"
+Shader.Shader.Size="Tamanho"
+Shader.Shader.Size.Width="Largura"
+Shader.Shader.Size.Height="Altura"
+Shader.Shader.Seed="Seed de Randomização"
+Shader.Parameters="Parâmetros do Shader"
+Filter.Shader="Shader"
+Source.Shader="Shader"
+Transition.Shader="Shader"
+Filter.Blur="Desfoque"
+Filter.Blur.Type="Tipo"
+Filter.Blur.Subtype="Subtipo"
+Filter.Blur.Size="Tamanho"
+Filter.Blur.Angle="Ângulo (graus)"
+Filter.Blur.Center.X="Centro (X) (Porcentagem)"
+Filter.Blur.Center.Y="Centro (Y) (Porcentagem)"
+Filter.Blur.StepScale="Redimensionamento em Passo"
+Filter.Blur.StepScale.X="Escala de Passo X"
+Filter.Blur.StepScale.Y="Escala de Passo Y"
+Filter.Blur.Mask="Aplicar uma Máscara"
+Filter.Blur.Mask.Type="Tipo de Máscara"
+Filter.Blur.Mask.Type.Region="Região"
+Filter.Blur.Mask.Type.Image="Imagem"
+Filter.Blur.Mask.Type.Source="Fonte"
+Filter.Blur.Mask.Region.Left="Borda Esquerda"
+Filter.Blur.Mask.Region.Top="Borda superior"
+Filter.Blur.Mask.Region.Right="Borda Direita"
+Filter.Blur.Mask.Region.Bottom="Borda Inferior"
+Filter.Blur.Mask.Region.Feather="Área de Suavização"
+Filter.Blur.Mask.Region.Feather.Shift="Mudança de Suavização"
+Filter.Blur.Mask.Region.Invert="Inverter Região"
+Filter.Blur.Mask.Image="Máscara de Imagem"
+Filter.Blur.Mask.Source="Fonte da Máscara"
+Filter.Blur.Mask.Color="Filtro de Cor da Máscara"
+Filter.Blur.Mask.Alpha="Filtro de Opacidade da Máscara"
+Filter.Blur.Mask.Multiplier="Multiplicador de Máscara"
+Filter.ColorGrade="Gradiente de Cor"
+Filter.ColorGrade.Lift="Elevação"
+Filter.ColorGrade.Lift.Red="Elevação do Vermelho"
+Filter.ColorGrade.Lift.Green="Elevação do Verde"
+Filter.ColorGrade.Lift.Blue="Elevação do Azul"
+Filter.ColorGrade.Lift.All="Elevação Geral"
+Filter.ColorGrade.Gamma="Gamma"
+Filter.ColorGrade.Gamma.Red="Gamma Vermelho"
+Filter.ColorGrade.Gamma.Green="Gamma Verde"
+Filter.ColorGrade.Gamma.Blue="Gamma Azul"
+Filter.ColorGrade.Gamma.All="Gamma Geral"
+Filter.ColorGrade.Gain="Ganho"
+Filter.ColorGrade.Gain.Red="Ganho Vermelho"
+Filter.ColorGrade.Gain.Green="Ganho Verde"
+Filter.ColorGrade.Gain.Blue="Ganho Azul"
+Filter.ColorGrade.Gain.All="Ganho Geral"
+Filter.ColorGrade.Offset="Deslocamento"
+Filter.ColorGrade.Offset.Red="Deslocamento do Vermelho"
+Filter.ColorGrade.Offset.Green="Deslocamento do Verde"
+Filter.ColorGrade.Offset.Blue="Deslocamento do Azul"
+Filter.ColorGrade.Offset.All="Deslocamento Geral"
+Filter.ColorGrade.Tint="Tonalidade"
+Filter.ColorGrade.Tint.Detection="Método de Detecção de Tonagem Luma"
+Filter.ColorGrade.Tint.Detection.HSV="Valor de Saturação da Matiz"
+Filter.ColorGrade.Tint.Detection.HSL="Valor de Saturação da Luminosidade da Matiz"
+Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
+Filter.ColorGrade.Tint.Mode="Modo Tonalidade Luma"
+Filter.ColorGrade.Tint.Mode.Linear="Linear"
+Filter.ColorGrade.Tint.Mode.Exp="Exp"
+Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
+Filter.ColorGrade.Tint.Mode.Log="Registro"
+Filter.ColorGrade.Tint.Mode.Log10="Registro10"
+Filter.ColorGrade.Tint.Exponent="Expoente da Tonagem Luma"
+Filter.ColorGrade.Tint.Shadow.Red="Tonalidade Sombria do Vermelho"
+Filter.ColorGrade.Tint.Shadow.Green="Tonalidade Sombria do Verde"
+Filter.ColorGrade.Tint.Shadow.Blue="Tonalidade Sombria do Azul"
+Filter.ColorGrade.Tint.Midtone.Red="Tom Médio do Vermelho"
+Filter.ColorGrade.Tint.Midtone.Green="Tom Médio do Verde"
+Filter.ColorGrade.Tint.Midtone.Blue="Tom Médio do Azul"
+Filter.ColorGrade.Tint.Highlight.Red="Destaque de Tom Vermelha"
+Filter.ColorGrade.Tint.Highlight.Green="Destaque de Tom Verde"
+Filter.ColorGrade.Tint.Highlight.Blue="Destaque de Tom Azul"
+Filter.ColorGrade.Correction="Correção de Cor"
+Filter.ColorGrade.Correction.Hue="Alteração de Matiz"
+Filter.ColorGrade.Correction.Saturation="Saturação"
+Filter.ColorGrade.Correction.Lightness="Luminosidade"
+Filter.ColorGrade.Correction.Contrast="Contraste"
+Filter.ColorGrade.RenderMode="Modo de Renderização:"
+Filter.ColorGrade.RenderMode.Direct="Renderização Direta"
+Filter.ColorGrade.RenderMode.LUT.2Bit="Mesa de Pesquisa de 2-Bit"
+Filter.ColorGrade.RenderMode.LUT.4Bit="Mesa de Pesquisa de 4-Bit"
+Filter.ColorGrade.RenderMode.LUT.6Bit="Mesa de Pesquisa de 6-Bit"
+Filter.ColorGrade.RenderMode.LUT.8Bit="Mesa de Pesquisa de 8-Bit"
+Filter.ColorGrade.RenderMode.LUT.10Bit="Mesa de Pesquisa de 10-Bit"
+Filter.Displacement="Mapeamento de Deslocamento"
+Filter.Displacement.File="Arquivo"
+Filter.Displacement.Scale="Escala"
+Filter.Displacement.Scale.Type="Tipo de Escala"
+Filter.DynamicMask="Máscara Dinâmica"
+Filter.DynamicMask.Input="Fonte de Entrada"
+Filter.DynamicMask.Channel="Canal %s"
+Filter.DynamicMask.Channel.Value="Valor Base"
+Filter.DynamicMask.Channel.Multiplier="Multiplicador"
+Filter.DynamicMask.Channel.Input="Valor de Entrada %s"
+Filter.Nvidia.FaceTracking="Rastreamento Facial NVIDIA"
+Filter.Nvidia.FaceTracking.ROI="Região de Interesse"
+Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom (Ampliar)"
+Filter.NVidia.FaceTracking.ROI.Offset="Deslocamento"
+Filter.NVidia.FaceTracking.ROI.Offset.X="X"
+Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.Nvidia.FaceTracking.ROI.Stability="Estabilidade"
+Filter.SDFEffects="Efeitos SDF"
+Filter.SDFEffects.Shadow.Inner="Sombra Interna"
+Filter.SDFEffects.Shadow.Inner.Range.Minimum="Distância Mínima da Sombra Interna"
+Filter.SDFEffects.Shadow.Inner.Range.Maximum="Distância Máxima da Sombra Interna"
+Filter.SDFEffects.Shadow.Inner.Offset.X="Deslocamento da Sombra Interna X"
+Filter.SDFEffects.Shadow.Inner.Offset.Y="Deslocamento da Sombra Interna Y"
+Filter.SDFEffects.Shadow.Inner.Color="Coloração da Sombra Interna"
+Filter.SDFEffects.Shadow.Inner.Alpha="Opacidade da Sombra Interna"
+Filter.SDFEffects.Shadow.Outer="Sombra Externa"
+Filter.SDFEffects.Shadow.Outer.Range.Minimum="Distância Mínimo da Sombra Externa"
+Filter.SDFEffects.Shadow.Outer.Range.Maximum="Distância Máxima da Sombra Externa"
+Filter.SDFEffects.Shadow.Outer.Offset.X="Deslocamento da Sombra Externa X"
+Filter.SDFEffects.Shadow.Outer.Offset.Y="Deslocamento da Sombra Externa Y"
+Filter.SDFEffects.Shadow.Outer.Color="Coloração da Sombra Externa"
+Filter.SDFEffects.Shadow.Outer.Alpha="Opacidade da Sombra Externa"
+Filter.SDFEffects.Glow.Outer="Brilho Externo"
+Filter.SDFEffects.Glow.Outer.Color="Coloração do Brilho Externo"
+Filter.SDFEffects.Glow.Outer.Alpha="Opacidade do Brilho Externo"
+Filter.SDFEffects.Glow.Outer.Width="Largura do Brilho Externo"
+Filter.SDFEffects.Glow.Outer.Sharpness="Nitidez do Brilho Externo"
+Filter.SDFEffects.Glow.Inner="Brilho Interno"
+Filter.SDFEffects.Glow.Inner.Color="Coloração do Brilho Interno"
+Filter.SDFEffects.Glow.Inner.Alpha="Opacidade do Brilho Interno"
+Filter.SDFEffects.Glow.Inner.Width="Largura do Brilho Interno"
+Filter.SDFEffects.Glow.Inner.Sharpness="Nitidez do Brilho Interior"
+Filter.SDFEffects.Outline="Contorno"
+Filter.SDFEffects.Outline.Color="Cor do Contorno"
+Filter.SDFEffects.Outline.Alpha="Alpha do Contorno"
+Filter.SDFEffects.Outline.Width="Largura do Contorno"
+Filter.SDFEffects.Outline.Offset="Deslocamento do Contorno"
+Filter.SDFEffects.Outline.Sharpness="Nitidez do Contorno"
+Filter.SDFEffects.SDF.Scale="Escala de Textura SDF"
+Filter.SDFEffects.SDF.Threshold="Limite de Opacidade SDF"
+Filter.Transform="Transformação 3D"
+Filter.Transform.Camera="Câmera"
+Filter.Transform.Camera.Orthographic="Ortográfico"
+Filter.Transform.Camera.Perspective="Perspectiva"
+Filter.Transform.Camera.FieldOfView="Campo de Visão"
+Filter.Transform.Position="Posição"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale="Escala"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear="Cisalhamento"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
+Filter.Transform.Rotation="Rotação"
+Filter.Transform.Rotation.X="Altura (X)"
+Filter.Transform.Rotation.Y="Largura (Y)"
+Filter.Transform.Rotation.Z="Profundidade (Z)"
+Filter.Transform.Rotation.Order="Ordem de Rotação"
+Filter.Transform.Rotation.Order.XYZ="Altura, Largura, Profundidade"
+Filter.Transform.Rotation.Order.XZY="Altura, Profundidade, Largura"
+Filter.Transform.Rotation.Order.YXZ="Largura, Altura, Profundidade"
+Filter.Transform.Rotation.Order.YZX="Largura, Profundidade, Altura"
+Filter.Transform.Rotation.Order.ZXY="Profundidade, Altura, Largura"
+Filter.Transform.Rotation.Order.ZYX="Profundidade, Largura, Altura"
+Filter.Transform.Mipmapping="Habilitar Mip-Maps"
+Source.Mirror="Espelhamento de Fonte"
+Source.Mirror.Source="Fonte"
+Source.Mirror.Source.Audio="Habilitar Áudio"
+Source.Mirror.Source.Audio.Layout="Layout de Áudio"
+Source.Mirror.Source.Audio.Layout.Unknown="Desconhecido"
+Source.Mirror.Source.Audio.Layout.Mono="Mono"
+Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
+Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo com LFE"
+Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadrafônico"
+Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadrafônico com LFE"
+Source.Mirror.Source.Audio.Layout.Surround="Surround"
+Source.Mirror.Source.Audio.Layout.FullSurround="Surround Completo"
+Codec.H264="H264"
+Codec.H264.Profile="Perfil"
+Codec.H264.Profile.baseline="Linha de Base"
+Codec.H264.Profile.main="Principal"
+Codec.H264.Profile.high="Alto"
+Codec.H264.Profile.high444p="Alto 4:4:4 Preditivo"
+Codec.H264.Level="Nível"
+Codec.HEVC="HEVC"
+Codec.HEVC.Profile="Perfil"
+Codec.HEVC.Profile.main="Principal"
+Codec.HEVC.Profile.main10="Principal 10-Bit"
+Codec.HEVC.Profile.rext="Alcance Estendido"
+Codec.HEVC.Tier="Classe"
+Codec.HEVC.Tier.main="Principal"
+Codec.HEVC.Tier.high="Alto"
+Codec.HEVC.Level="Nível"
+Codec.ProRes.Profile="Perfil"
+Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
+Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
+Codec.ProRes.Profile.APCN="422 Padrão (APCN)"
+Codec.ProRes.Profile.APCH="422 Alta Qualidade/HQ (APCH)"
+Codec.ProRes.Profile.AP4H="4444 Alta Qualidade/HQ (AP4H)"
+Codec.ProRes.Profile.AP4X="4444 Qualidade Extrema/XQ (AP4X)"
+FFmpegEncoder="Opções FFmpeg"
+FFmpegEncoder.Suffix=" (via FFmpeg)"
+FFmpegEncoder.CustomSettings="Configurações Personalizadas"
+FFmpegEncoder.Threads="Número de Segmentos (Threads)"
+FFmpegEncoder.ColorFormat="Substituir Formato de Cores"
+FFmpegEncoder.StandardCompliance="Conformidade Padrão"
+FFmpegEncoder.StandardCompliance.VeryStrict="Muito Rigoroso"
+FFmpegEncoder.StandardCompliance.Strict="Rigoroso"
+FFmpegEncoder.StandardCompliance.Normal="Normal"
+FFmpegEncoder.StandardCompliance.Unofficial="Não-Oficial"
+FFmpegEncoder.StandardCompliance.Experimental="Experimental"
+FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.KeyFrames="Quadros-Chave"
+FFmpegEncoder.KeyFrames.IntervalType="Tipo de Intervalo"
+FFmpegEncoder.KeyFrames.IntervalType.Frames="Quadros"
+FFmpegEncoder.KeyFrames.IntervalType.Seconds="Segundos"
+FFmpegEncoder.KeyFrames.Interval="Intervalo"
+FFmpegEncoder.AMF.Preset="Modelo"
+FFmpegEncoder.AMF.Preset.Speed="Velocidade"
+FFmpegEncoder.AMF.Preset.Balanced="Balanceado"
+FFmpegEncoder.AMF.Preset.Quality="Qualidade"
+FFmpegEncoder.AMF.RateControl="Opções do Controle de Taxa"
+FFmpegEncoder.AMF.RateControl.Mode="Modo"
+FFmpegEncoder.AMF.RateControl.Mode.CQP="Parâmetro de Quantização Constante"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_PEAK="Taxa de Bits Variável (Pico Restringido)"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_LATENCY="Taxa de Bits Variável (Pico Restringido)"
+FFmpegEncoder.AMF.RateControl.Mode.CBR="Taxa de Bits Constante"
+FFmpegEncoder.AMF.RateControl.LookAhead="Olhar a Frente"
+FFmpegEncoder.AMF.RateControl.FrameSkipping="Pulando Quadros"
+FFmpegEncoder.AMF.RateControl.Limits="Limites"
+FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Tamanho do Buffer"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Taxa de Bits Alvo"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Taxa de Bits Máxima"
+FFmpegEncoder.AMF.RateControl.QP="Parâmetros de Quantização"
+FFmpegEncoder.AMF.RateControl.QP.I="I-Frame QP"
+FFmpegEncoder.AMF.RateControl.QP.P="P-Frame QP"
+FFmpegEncoder.AMF.RateControl.QP.B="B-Frame QP"
+FFmpegEncoder.AMF.Other="Outras Opções"
+FFmpegEncoder.AMF.Other.BFrames="Máximo de B-Frames"
+FFmpegEncoder.AMF.Other.BFrameReferences="Referência de B-Frames"
+FFmpegEncoder.AMF.Other.ReferenceFrames="Quadros de Referência"
+FFmpegEncoder.AMF.Other.EnforceHRD="Aplicar HRD"
+FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
+FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Acessar Delimitador de Unidade"
+FFmpegEncoder.NVENC.Preset="Modelo"
+FFmpegEncoder.NVENC.Preset.Default="Padrão"
+FFmpegEncoder.NVENC.Preset.Slow="Lento"
+FFmpegEncoder.NVENC.Preset.Medium="Médio"
+FFmpegEncoder.NVENC.Preset.Fast="Rápido"
+FFmpegEncoder.NVENC.Preset.HighPerformance="Alta Performance"
+FFmpegEncoder.NVENC.Preset.HighQuality="Alta Qualidade"
+FFmpegEncoder.NVENC.Preset.BluRayDisc="Disco Blu-Ray"
+FFmpegEncoder.NVENC.Preset.LowLatency="Baixa Latência"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="Baixa Latência e Alta Performance"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="Baixa Latência e Alta Qualidade"
+FFmpegEncoder.NVENC.Preset.Lossless="Lossless (sem perdas)"
+FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Sem Perdas e Alta Performance"
+FFmpegEncoder.NVENC.RateControl="Opções do Controle de Taxa"
+FFmpegEncoder.NVENC.RateControl.Mode="Modo"
+FFmpegEncoder.NVENC.RateControl.Mode.CQP="Parâmetro de Quantização Constante"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR="Taxa de Bits Variável"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="Alta Qualidade e Taxa de Bits Variável"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR="Taxa de Bits Constante"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="Alta Qualidade e Taxa de Bits Constante"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="Baixo Atraso, Alta Qualidade e Taxa de Bits Constante"
+FFmpegEncoder.NVENC.RateControl.TwoPass="Duas Passagens"
+FFmpegEncoder.NVENC.RateControl.LookAhead="Olhar a Frente"
+FFmpegEncoder.NVENC.RateControl.AdaptiveI="I-Frames Adaptativos"
+FFmpegEncoder.NVENC.RateControl.AdaptiveB="B-Frames Adaptativos"
+FFmpegEncoder.NVENC.RateControl.Limits="Limites"
+FFmpegEncoder.NVENC.RateControl.Limits.BufferSize="Tamanho do Buffer"
+FFmpegEncoder.NVENC.RateControl.Limits.Quality="Qualidade Alvo"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="Taxa de Bits Alvo"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Taxa de Bits Máxima"
+FFmpegEncoder.NVENC.RateControl.QP="Parâmetros de Quantização"
+FFmpegEncoder.NVENC.RateControl.QP.Minimum="QP Mínimo"
+FFmpegEncoder.NVENC.RateControl.QP.Maximum="QP Máximo"
+FFmpegEncoder.NVENC.RateControl.QP.I="I-Frame QP"
+FFmpegEncoder.NVENC.RateControl.QP.P="P-Frame QP"
+FFmpegEncoder.NVENC.RateControl.QP.B="B-Frame QP"
+FFmpegEncoder.NVENC.AQ="Quantização Adaptável"
+FFmpegEncoder.NVENC.AQ.Spatial="Quantização Espacial Adaptável"
+FFmpegEncoder.NVENC.AQ.Strength="Força de Quantização Espacial Adaptativa"
+FFmpegEncoder.NVENC.AQ.Temporal="Quantização Temporal Adaptável"
+FFmpegEncoder.NVENC.Other="Outras Opções"
+FFmpegEncoder.NVENC.Other.BFrames="Máximo de B-Frames"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode="Modo de Referência B-Frame"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Middle="Usar apenas B-Frames do meio como referência"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Each="Usar todos os B-Frames como referência"
+FFmpegEncoder.NVENC.Other.ZeroLatency="Zero Latência"
+FFmpegEncoder.NVENC.Other.WeightedPrediction="Predição Ponderada"
+FFmpegEncoder.NVENC.Other.NonReferencePFrames="P-Frames Sem Referência"
+FFmpegEncoder.NVENC.Other.AccessUnitDelimiter="Acessar Delimitador de Unidade"
+FFmpegEncoder.NVENC.Other.DecodedPictureBufferSize="Tamanho do Buffer da Imagem Decodificada"
diff --git a/data/locale/pt-PT.ini b/data/locale/pt-PT.ini
index 69a4569..7271233 100644
--- a/data/locale/pt-PT.ini
+++ b/data/locale/pt-PT.ini
@@ -1,25 +1,146 @@
+Advanced="Opções Avançadas"
+
+Channel.Red="Vermelho"
+Channel.Green="Verde"
+Channel.Blue="Azul"
+Channel.Alpha="Transparência"
+
+FileType.Image="Imagem"
+FileType.Images="Imagens"
+FileType.Video="Vídeo"
+FileType.Videos="Vídeos"
+FileType.Sound="Som"
+FileType.Sounds="Sons"
+FileType.Effect="Efeito"
+FileType.Effects="Efeitos"
+
+SourceType.Source="Fonte"
+SourceType.Scene="Cena"
+
+Alignment.Center="Centro"
+Alignment.Left="Esquerda"
+Alignment.Right="Direita"
+Alignment.Top="Topo"
+Alignment.Bottom="Base"
+
+State.Disabled="Inativo"
+State.Enabled="Activo"
+State.Manual="Manual"
+State.Automatic="Automático"
+State.Default="Padrão"
+
+UI.Menu="StreamFX"
+UI.Menu.Website="Visitar o website"
+UI.Menu.Discord="Entre no nosso Discord"
+UI.Menu.Github="Código Fonte no Github"
+UI.Menu.ReportIssue="Relatar um Bug ou Erro"
+UI.Menu.RequestHelp="Solicitar Ajuda && Suporte"
+UI.Menu.About="Sobre StreamFX"
+UI.About.Title="Sobre StreamFX"
+UI.About.Text="StreamFX tornou-se possível por todos os apoiadores em Patreon, em Patrocinadores Github, e qualquer um doando através de PayPal. Agradecimentos adicionais vão para todos os tradutores que nos ajudaram Crowdin. Todos vocês são incríveis!
"
+UI.About.Role.Contributor="Colaborador"
+UI.About.Role.Translator="Tradutor(a)"
+UI.About.Role.Creator="Criador de Conteúdo"
+
+
+Blur.Type.Box="Região"
+Blur.Type.BoxLinear="Caixa Linear"
+Blur.Type.Gaussian="Gaussiano"
+Blur.Subtype.Area="Área"
+Blur.Subtype.Directional="Direção"
+Blur.Subtype.Rotational="Rotação"
+Blur.Subtype.Zoom="Zoom"
+
+MipGenerator="Gerador de mapa"
+MipGenerator.Point="Ponto"
+MipGenerator.Linear="Linear"
+MipGenerator.Sharpen="Nitidez"
+MipGenerator.Smoothen="Suavizar"
+MipGenerator.Bicubic="Bicúbico"
+MipGenerator.Lanczos="Lanczos"
+MipGenerator.Intensity="Intensidade"
+
+Shader="Sombreamento"
+Shader.Shader="Opções de sombreamento"
+Shader.Shader.File="Arquivo"
+Shader.Shader.Technique="Técnica"
+Shader.Shader.Size="Tamanho"
+Shader.Shader.Size.Width="Largura"
+Shader.Shader.Size.Height="Altura"
+Shader.Parameters="Parâmetros de sombreamento"
+Filter.Shader="Sombreamento"
+Source.Shader="Sombreamento"
+Transition.Shader="Sombreamento"
+
+Filter.Blur="Desfocar"
+Filter.Blur.Type="Tipo"
+Filter.Blur.Subtype="Subtipo"
+Filter.Blur.Size="Tamanho"
+Filter.Blur.Angle="Ângulo (graus)"
+Filter.Blur.Center.X="Centro (X) (Porcentagem)"
+Filter.Blur.Center.Y="Centro (Y) (porcentagem)"
+Filter.Blur.Mask="Aplicar uma Máscara"
+Filter.Blur.Mask.Type="Tipo de Máscara"
+Filter.Blur.Mask.Type.Region="Região"
+Filter.Blur.Mask.Type.Image="Imagem"
+Filter.Blur.Mask.Type.Source="Fonte"
+Filter.Blur.Mask.Region.Left="Borda Esquerda"
+Filter.Blur.Mask.Region.Top="Borda Superior"
+Filter.Blur.Mask.Multiplier="Multiplicador de máscara"
+
+Filter.ColorGrade="Graduação de cor"
+Filter.ColorGrade.Lift="Elevar"
+Filter.ColorGrade.Lift.Red="Elevar vermelho"
+Filter.ColorGrade.Lift.Green="Elevar verde"
+Filter.ColorGrade.Lift.Blue="Elevar azul"
+Filter.ColorGrade.Lift.All="Elevar todos"
+Filter.ColorGrade.Gain.Red="Ganho Vermelho"
+Filter.ColorGrade.Gain.Green="Ganho Verde"
+Filter.ColorGrade.Gain.Blue="Ganho Azul"
+Filter.ColorGrade.Gain.All="Todos os Ganhos"
+Filter.ColorGrade.Offset="Desvio"
+Filter.ColorGrade.Offset.Red="Desvio Vermelho"
+Filter.ColorGrade.Offset.Green="Desvio Verde"
+Filter.ColorGrade.Offset.Blue="Desvio Azul"
+Filter.ColorGrade.Offset.All="Desvio de Todas"
+Filter.ColorGrade.Tint="Tonalidade"
+Filter.ColorGrade.Tint.Mode.Linear="Linear"
+
+
+
+Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom"
+Filter.NVidia.FaceTracking.ROI.Offset="Desvio"
+Filter.NVidia.FaceTracking.ROI.Offset.X="X"
+Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+
+
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale="Escala"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
+
+Source.Mirror.Source="Fonte"
+FFmpegEncoder.StandardCompliance.Normal="Normal"
+FFmpegEncoder.StandardCompliance.Unofficial="Não-oficial"
+FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.KeyFrames.IntervalType="Tipo de Intervalo"
+FFmpegEncoder.KeyFrames.IntervalType.Seconds="Segundos"
+FFmpegEncoder.KeyFrames.Interval="Intervalo"
+FFmpegEncoder.AMF.RateControl.Mode="Modo"
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+FFmpegEncoder.NVENC.Preset.Default="Padrão"
+FFmpegEncoder.NVENC.Preset.Slow="Lento"
+FFmpegEncoder.NVENC.Preset.Medium="Médio"
+FFmpegEncoder.NVENC.Preset.Fast="Rápido"
+FFmpegEncoder.NVENC.Preset.HighPerformance="Alto Desempenho"
+FFmpegEncoder.NVENC.RateControl.Mode="Modo"
diff --git a/data/locale/ro-RO.ini b/data/locale/ro-RO.ini
index 2addca8..0c2e79b 100644
--- a/data/locale/ro-RO.ini
+++ b/data/locale/ro-RO.ini
@@ -1,7 +1,24 @@
+Advanced="Opţiuni Avansate"
+Manual.Open="Deschide Manual"
+Channel.Red="Roșu"
+Channel.Green="Verde"
+Channel.Blue="Albastru"
+Channel.Alpha="Setari transparenta"
+FileType.Image="Imagine"
+FileType.Images="Imagini"
+FileType.Video="Video"
+FileType.Videos="Videoclipuri"
+FileType.Sound="Sunet"
+FileType.Sounds="Sunete"
+FileType.Effect="Efect"
+FileType.Effects="Efecte"
+SourceType.Source="Sursă"
+SourceType.Scene="Scenă"
+Alignment.Center="Centru"
Alignment.Left="Stânga"
Alignment.Right="Dreapta"
Alignment.Top="Sus"
@@ -55,28 +72,195 @@ Blur.Subtype.Zoom="Focalizare"
MipGenerator="Generator Mip-Map"
MipGenerator.Point="Punct"
MipGenerator.Linear="Liniar"
+MipGenerator.Sharpen="Accentuare"
+MipGenerator.Smoothen="Neteziți"
+MipGenerator.Bicubic="Bicubic"
+MipGenerator.Lanczos="Lanczos"
+MipGenerator.Intensity="Intensitate"
+Shader="Efecte de umbrire"
+Shader.Refresh="Reîmprospătare opțiuni și parametri"
+Shader.Shader="Opţiuni Shader"
+Shader.Shader.File="Fișier"
+Shader.Shader.Technique="Tehnică"
+Shader.Shader.Size="Dimensiune"
+Shader.Shader.Size.Width="Lățime"
+Shader.Shader.Size.Height="Înălțime"
+Shader.Shader.Seed="Baza de randomizare"
+Shader.Parameters="Parametrii Shader-ului"
+Filter.Shader="Efecte de umbrire"
+Source.Shader="Efecte de umbrire"
+Transition.Shader="Efecte de umbrire"
+Filter.Blur="Voalare"
+Filter.Blur.Type="Tip"
+Filter.Blur.Subtype="Subtip"
+Filter.Blur.Size="Dimensiune"
+Filter.Blur.Angle="Unghi (grade)"
+Filter.Blur.Center.X="Centru (X) (procent)"
+Filter.Blur.Center.Y="Centru (Y) (procent)"
+Filter.Blur.StepScale="Pasul de scalare"
+Filter.Blur.StepScale.X="Pasul de scalare X"
+Filter.Blur.StepScale.Y="Pasul de scalare Y"
+Filter.Blur.Mask="Aplică o mască"
+Filter.Blur.Mask.Type="Tipul măştii"
+Filter.Blur.Mask.Type.Region="Regiune"
+Filter.Blur.Mask.Type.Image="Imagine"
+Filter.Blur.Mask.Type.Source="Sursă"
+Filter.Blur.Mask.Region.Left="Marginea stângă"
+Filter.Blur.Mask.Region.Top="Marginea de sus"
+Filter.Blur.Mask.Region.Right="Marginea din dreapta"
+Filter.Blur.Mask.Region.Bottom="Marginea de jos"
+Filter.Blur.Mask.Region.Feather="Zona de tranzitie"
+Filter.Blur.Mask.Region.Feather.Shift="Gradul de tranzitie"
+Filter.Blur.Mask.Region.Invert="Inversează regiunea"
+Filter.Blur.Mask.Image="Masca imagine"
+Filter.Blur.Mask.Source="Mască sursă"
+Filter.Blur.Mask.Color="Filtru de mască de crominanta"
+Filter.Blur.Mask.Alpha="Filtru Mască Alfa"
+Filter.Blur.Mask.Multiplier="Multiplicator masca"
+Filter.ColorGrade="Gradare culoare"
+Filter.ColorGrade.Lift="Lift"
+Filter.ColorGrade.Lift.Red="Lift pe componenta Rosu"
+Filter.ColorGrade.Lift.Green="Lift pe componenta Verde"
+Filter.ColorGrade.Lift.All="Lift global"
+Filter.ColorGrade.Gamma="Gamma"
+Filter.ColorGrade.Gamma.Red="Gamma pe componenta Rosu"
+Filter.ColorGrade.Gamma.Green="Gamma pe componenta Verde"
+Filter.ColorGrade.Gamma.Blue="Gamma pe componenta Albastru"
+Filter.ColorGrade.Gamma.All="Gamma global"
+Filter.ColorGrade.Gain="Câştig"
+Filter.ColorGrade.Gain.Red="Câştig pe componenta Rosu"
+Filter.ColorGrade.Gain.Green="Câştig pe componenta Verde"
+Filter.ColorGrade.Gain.Blue="Câştig pe componenta Albastru"
+Filter.ColorGrade.Gain.All="Câştig global"
+Filter.ColorGrade.Offset="Ofset"
+Filter.ColorGrade.Offset.Red="Ofset pe componenta Rosu"
+Filter.ColorGrade.Offset.Green="Ofset pe componenta Verde"
+Filter.ColorGrade.Offset.Blue="Ofset pe componenta Albastru"
+Filter.ColorGrade.Offset.All="Ofset global"
Filter.ColorGrade.Tint.Mode.Linear="Liniar"
Filter.Nvidia.FaceTracking.ROI.Zoom="Focalizare"
+Filter.NVidia.FaceTracking.ROI.Offset="Ofset"
+Filter.NVidia.FaceTracking.ROI.Offset.X="X"
+Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+
+Filter.SDFEffects.Shadow.Inner.Range.Minimum="Distanță minimă Umbră interioară"
+Filter.SDFEffects.Shadow.Inner.Range.Maximum="Distanța maximă a umbrei interioare"
+Filter.SDFEffects.Shadow.Inner.Offset.X="Ofset umbra interioară X"
+Filter.SDFEffects.Shadow.Inner.Offset.Y="Ofset umbra interioară Y"
+Filter.SDFEffects.Shadow.Inner.Color="Culoare umbra interioară"
+Filter.SDFEffects.Shadow.Inner.Alpha="Alfa umbră interioară"
+Filter.SDFEffects.Shadow.Outer="Umbra exterioară"
+Filter.SDFEffects.Shadow.Outer.Range.Minimum="Distanță minimă a umbrei interioare"
+Filter.SDFEffects.Shadow.Outer.Range.Maximum="Distanța maximă a umbrei interioare"
+Filter.SDFEffects.Shadow.Outer.Offset.X="Ofset umbra exterioară X"
+Filter.SDFEffects.Shadow.Outer.Offset.Y="Ofset umbră exterioară Y"
+Filter.SDFEffects.Shadow.Outer.Color="Culoarea exterioară a umbrei"
+Filter.SDFEffects.Shadow.Outer.Alpha="Alfa umbrei exterioare"
+Filter.SDFEffects.Glow.Outer="Strălucire exterioară"
+Filter.SDFEffects.Glow.Outer.Color="Culoare strălucire exterioară"
+Filter.SDFEffects.Glow.Outer.Alpha="Alfa strălucire exterioară"
+Filter.SDFEffects.Glow.Outer.Width="Lățime strălucire exterioară"
+Filter.SDFEffects.Glow.Outer.Sharpness="Claritatea strălucirii exterioare"
+Filter.SDFEffects.Glow.Inner="Strălucire interioară"
+Filter.SDFEffects.Glow.Inner.Color="Culoarea strălucirii interioare"
+Filter.SDFEffects.Glow.Inner.Alpha="Alfa strălucire interioară"
+Filter.SDFEffects.Glow.Inner.Width="Lățimea strălucirii interioare"
+Filter.SDFEffects.Glow.Inner.Sharpness="Claritatea strălucirii interioare"
+Filter.SDFEffects.Outline="Contur"
+Filter.SDFEffects.Outline.Color="Culoarea conturului"
+Filter.SDFEffects.Outline.Alpha="Alfa conturului"
+Filter.SDFEffects.Outline.Width="Lățimea / grosimea conturului"
+Filter.SDFEffects.Outline.Offset="Decalaj contur"
+Filter.SDFEffects.Outline.Sharpness="Claritatea conturului"
+Filter.SDFEffects.SDF.Scale="Scala texturii SDF"
+Filter.SDFEffects.SDF.Threshold="Pragul de Alfa SDF"
+
+Filter.Transform="Transformare 3D"
+Filter.Transform.Camera="Camera"
+Filter.Transform.Camera.Orthographic="Ortogonal"
+Filter.Transform.Camera.Perspective="Perspectivă"
+Filter.Transform.Camera.FieldOfView="Câmp vizual"
+Filter.Transform.Position="Poziţie"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale="Scalare"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear="Forfecare"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
+Filter.Transform.Rotation="Rotație"
+Filter.Transform.Rotation.X="Azimut (X)"
+Filter.Transform.Rotation.Y="Declinatie (Y)"
+Filter.Transform.Rotation.Z="Elevatie (Z)"
+
+Source.Mirror.Source="Sursă"
+FFmpegEncoder.StandardCompliance.Experimental="Experimental"
+FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.KeyFrames="Cadre Cheie"
+FFmpegEncoder.KeyFrames.IntervalType="Tip Interval"
+FFmpegEncoder.KeyFrames.IntervalType.Frames="Cadre"
+FFmpegEncoder.KeyFrames.IntervalType.Seconds="Secunde"
+FFmpegEncoder.KeyFrames.Interval="Interval"
-
-
-
+FFmpegEncoder.AMF.Preset="Presetare"
+FFmpegEncoder.AMF.Preset.Speed="Viteză"
+FFmpegEncoder.AMF.Preset.Balanced="Echilibrat"
+FFmpegEncoder.AMF.Preset.Quality="Calitate"
+FFmpegEncoder.AMF.RateControl="Opţiuni de control al ratei"
+FFmpegEncoder.AMF.RateControl.Mode="Mod"
+FFmpegEncoder.AMF.RateControl.Mode.CQP="Parametru de cuantizare constantă"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_PEAK="Debit binar variabil (plafonat) (VBRLAT)"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_LATENCY="Debit binar variabil (latenta plafonata) (VBRLAT)"
+FFmpegEncoder.AMF.RateControl.Mode.CBR="Debit binar constant"
+FFmpegEncoder.AMF.RateControl.LookAhead="Prognozeaza"
+FFmpegEncoder.AMF.RateControl.FrameSkipping="Omite cadru"
+FFmpegEncoder.AMF.RateControl.Limits="Limite"
+FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Dimensiune tampon"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Debit binar dorit"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Debit binar maxim"
FFmpegEncoder.AMF.RateControl.QP="Parametri de cuantificare"
FFmpegEncoder.AMF.RateControl.QP.I="I-Frame QP"
FFmpegEncoder.AMF.RateControl.QP.P="P-Frame QP"
FFmpegEncoder.AMF.RateControl.QP.B="B-Frame QP"
+FFmpegEncoder.AMF.Other="Alte opțiuni"
+FFmpegEncoder.AMF.Other.ReferenceFrames="Cadre de referință"
+FFmpegEncoder.AMF.Other.EnforceHRD="Impune HRD"
+FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
+FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Delimitator unitate de acces"
+FFmpegEncoder.NVENC.Preset="Presetare"
FFmpegEncoder.NVENC.Preset.Default="Prestabilit"
+FFmpegEncoder.NVENC.Preset.Slow="Încet"
+FFmpegEncoder.NVENC.Preset.Medium="Mediu"
+FFmpegEncoder.NVENC.Preset.Fast="Rapid"
+FFmpegEncoder.NVENC.Preset.HighPerformance="Performanță inaltă"
+FFmpegEncoder.NVENC.Preset.HighQuality="Calitate Înaltă"
+FFmpegEncoder.NVENC.Preset.BluRayDisc="Disc BluRay"
+FFmpegEncoder.NVENC.Preset.LowLatency="Latență redusă"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="Performanță înaltă Latență scăzută"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="Latență redusă Calitate Înaltă"
+FFmpegEncoder.NVENC.Preset.Lossless="Fără pierderi"
+FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Performanță înaltă fara pierderi"
+FFmpegEncoder.NVENC.RateControl="Opţiuni de control al ratei"
+FFmpegEncoder.NVENC.RateControl.Mode="Mod"
+FFmpegEncoder.NVENC.RateControl.Mode.CQP="Parametru de cuantizare constantă"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR="VBR (Rată de biți variabilă)"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="Calitate inalta, debit binar variabil"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR="Debit binar constant"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="Calitate inalta, debit binar constant"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="Calitate inalta, latenta redusa, debit binar constant"
FFmpegEncoder.NVENC.RateControl.QP="Parametri de cuantificare"
FFmpegEncoder.NVENC.RateControl.QP.Minimum="QP minim"
FFmpegEncoder.NVENC.RateControl.QP.Maximum="QP maxim"
diff --git a/data/locale/ru-RU.ini b/data/locale/ru-RU.ini
index a54b2a4..b13e063 100644
--- a/data/locale/ru-RU.ini
+++ b/data/locale/ru-RU.ini
@@ -1,31 +1,395 @@
+Advanced="Дополнительные параметры"
+Manual.Open="Открыть Руководство"
+Channel.Red="Красный"
+Channel.Green="Зеленый"
+Channel.Blue="Синий"
+Channel.Alpha="Альфа-канал"
+FileType.Image="Изображение"
+FileType.Images="Изображения"
+FileType.Video="Видео"
+FileType.Videos="Видео"
+FileType.Sound="Звук"
+FileType.Sounds="Звуки"
+FileType.Effect="Эффект"
+FileType.Effects="Эффекты"
+SourceType.Source="Источник"
+SourceType.Scene="Сцена"
+Alignment.Center="Центр"
+Alignment.Left="Слева"
+Alignment.Right="Справа"
+Alignment.Top="Сверху"
+Alignment.Bottom="Снизу"
+State.Disabled="Выключено"
+State.Enabled="Включено"
+State.Manual="Пользовательский"
+State.Automatic="Авто"
+State.Default="По умолчанию"
+UI.Menu="StreamFX"
+UI.Menu.Website="Перейти на сайт"
+UI.Menu.Discord="Присоединиться к Discord"
+UI.Menu.Github="Исходный код на Github"
+UI.Menu.ReportIssue="Сообщить об ошибке или краше"
+UI.Menu.RequestHelp="Запрос Помощи && Поддержка"
+UI.Menu.About="О StreamFX"
+UI.About.Title="О StreamFX"
+UI.About.Text="StreamFX стал возможен благодаря всем поддерживающим и на Patreon, и на Github Sponsors, и всем пожертвованиям через PayPal. Так же спасибо всем переводчикам, которые помогают с локализацией на Crowdin. Вы все невероятны!
"
+UI.About.Role.Contributor="Участник"
+UI.About.Role.Translator="Переводчик"
+UI.About.Role.Supporter="Помощник"
+UI.About.Role.Creator="Значимый Контентмейкер"
+UI.About.Version="Версия:"
+UI.Updater.Dialog.Title="Версия StreamFX %s доступна!"
+UI.Updater.Dialog.Text="Новая версия StreamFX доступна к загрузке."
+UI.Updater.Dialog.Version.Current="Текущая версия:"
+UI.Updater.Dialog.Version.Latest="Последняя версия:"
+UI.Updater.Dialog.Button.Ok="Открыть страницу загрузки"
+UI.Updater.Dialog.Button.Cancel="Напомнить позже"
+UI.Updater.GitHubPermission.Title="StreamFX требуется разрешение на подключение к GitHub!"
+UI.Updater.GitHubPermission.Text="Для ручной или автоматической проверки наличия обновлений StreamFX обращается к GitHub API для получения актуальной информации.
Пожалуйста, прочитайтеПолитику конфиденциальности GitHub, и нажмите \"ОК\", если вы согласны, или \"Отмена\", если вы не согласны с ней."
+UI.Updater.Menu.CheckForUpdates="Проверить наличие обновлений"
+UI.Updater.Menu.CheckForUpdates.Automatically="Автоматически проверять наличие обновлений"
+UI.Updater.Menu.Channel="Канал обновлений"
+UI.Updater.Menu.Channel.Release="Релиз"
+UI.Updater.Menu.Channel.Testing="Тестовый"
+Blur.Type.Box="Бокс"
+Blur.Type.BoxLinear="Линейное боксовое"
+Blur.Type.Gaussian="Гауссово"
+Blur.Type.GaussianLinear="Линейное Гауссово"
+Blur.Type.DualFiltering="Двойная фильтрация"
+Blur.Subtype.Area="Область"
+Blur.Subtype.Directional="Горизонтально-направленное"
+Blur.Subtype.Rotational="Вращательный"
+Blur.Subtype.Zoom="Приближение"
+MipGenerator="Генератор MIP-текстур"
+MipGenerator.Point="Точечный"
+MipGenerator.Linear="Линейный"
+MipGenerator.Sharpen="Резкий"
+MipGenerator.Smoothen="Сглаживание"
+MipGenerator.Bicubic="Бикубический"
+MipGenerator.Lanczos="Метод Ланцоша"
+MipGenerator.Intensity="Интенсивность"
+Shader="Шейдер"
+Shader.Refresh="Перезагрузить настройки и параметры"
+Shader.Shader="Параметры шейдера"
+Shader.Shader.File="Файл"
+Shader.Shader.Technique="Техника"
+Shader.Shader.Size="Размер"
+Shader.Shader.Size.Width="Ширина"
+Shader.Shader.Size.Height="Высота"
+Shader.Shader.Seed="Семя случайности"
+Shader.Parameters="Параметры шейдера"
+Filter.Shader="Шейдер"
+Source.Shader="Шейдер"
+Transition.Shader="Шейдер"
+Filter.Blur="Размытие"
+Filter.Blur.Type="Тип"
+Filter.Blur.Subtype="Подтип"
+Filter.Blur.Size="Размер"
+Filter.Blur.Angle="Угол (Градусы)"
+Filter.Blur.Center.X="Центр (X) (Проценты)"
+Filter.Blur.Center.Y="Центр (Y) (Проценты)"
+Filter.Blur.StepScale="Шаг масштабирования"
+Filter.Blur.StepScale.X="Шаг масштабирования по X"
+Filter.Blur.StepScale.Y="Шаг масштабирования по Y"
+Filter.Blur.Mask="Применить маску"
+Filter.Blur.Mask.Type="Тип маски"
+Filter.Blur.Mask.Type.Region="Область"
+Filter.Blur.Mask.Type.Image="Изображение"
+Filter.Blur.Mask.Type.Source="Источник"
+Filter.Blur.Mask.Region.Left="Левый край"
+Filter.Blur.Mask.Region.Top="Верхний край"
+Filter.Blur.Mask.Region.Right="Правый край"
+Filter.Blur.Mask.Region.Bottom="Нижний край"
+Filter.Blur.Mask.Region.Feather="Растушевка области"
+Filter.Blur.Mask.Region.Feather.Shift="Сдвиг растушевки"
+Filter.Blur.Mask.Region.Invert="Инверсия области"
+Filter.Blur.Mask.Image="Маска изображением"
+Filter.Blur.Mask.Source="Источник маски"
+Filter.Blur.Mask.Color="Маска Цвет-Фильтр"
+Filter.Blur.Mask.Alpha="Альфа-фильтр маски"
+Filter.Blur.Mask.Multiplier="Множитель маски"
+Filter.ColorGrade="Цветокоррекция"
+Filter.ColorGrade.Lift="Увеличение"
+Filter.ColorGrade.Lift.Red="Увеличение красного"
+Filter.ColorGrade.Lift.Green="Увеличение зелёного"
+Filter.ColorGrade.Lift.Blue="Увеличение синего"
+Filter.ColorGrade.Lift.All="Увеличение всех"
+Filter.ColorGrade.Gamma="Гамма"
+Filter.ColorGrade.Gamma.Red="Гамма красного"
+Filter.ColorGrade.Gamma.Green="Гамма зеленого"
+Filter.ColorGrade.Gamma.Blue="Гамма синего"
+Filter.ColorGrade.Gamma.All="Общая гамма"
+Filter.ColorGrade.Gain="Усиление"
+Filter.ColorGrade.Gain.Red="Усиление красного"
+Filter.ColorGrade.Gain.Green="Усиление зеленого"
+Filter.ColorGrade.Gain.Blue="Усиление синего"
+Filter.ColorGrade.Gain.All="Общее усиление"
+Filter.ColorGrade.Offset="Смещение"
+Filter.ColorGrade.Offset.Red="Красный сдвиг"
+Filter.ColorGrade.Offset.Green="Зеленый сдвиг"
+Filter.ColorGrade.Offset.Blue="Синий сдвиг"
+Filter.ColorGrade.Offset.All="Полный сдвиг"
+Filter.ColorGrade.Tint="Оттенок"
+Filter.ColorGrade.Tint.Detection="Метод обнаружения яркости пикселя"
+Filter.ColorGrade.Tint.Detection.HSV="HSV"
+Filter.ColorGrade.Tint.Detection.HSL="HSL"
+Filter.ColorGrade.Tint.Detection.YUV.SDR="Яркостная цветность (BT.709 SDR)"
+Filter.ColorGrade.Tint.Mode="Режим оттенка яркости"
+Filter.ColorGrade.Tint.Mode.Linear="Линейный"
+Filter.ColorGrade.Tint.Mode.Exp="Exp"
+Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
+Filter.ColorGrade.Tint.Mode.Log="Log"
+Filter.ColorGrade.Tint.Mode.Log10="Log10"
+Filter.ColorGrade.Tint.Exponent="Экспонент тени Luma"
+Filter.ColorGrade.Tint.Shadow.Red="Оттенок красного в тенях"
+Filter.ColorGrade.Tint.Shadow.Green="Оттенок зеленого в тенях"
+Filter.ColorGrade.Tint.Shadow.Blue="Оттенок синего в тенях"
+Filter.ColorGrade.Tint.Midtone.Red="Оттенок красного в средних тонах"
+Filter.ColorGrade.Tint.Midtone.Green="Зеленые средние тона"
+Filter.ColorGrade.Tint.Midtone.Blue="Синие средние тона"
+Filter.ColorGrade.Tint.Highlight.Red="Выделение красного оттенка"
+Filter.ColorGrade.Tint.Highlight.Green="Выделение зеленого оттенка"
+Filter.ColorGrade.Tint.Highlight.Blue="Выделение синего оттенка"
+Filter.ColorGrade.Correction="Коррекция цвета"
+Filter.ColorGrade.Correction.Hue="Сдвиг оттенка"
+Filter.ColorGrade.Correction.Saturation="Насыщенность"
+Filter.ColorGrade.Correction.Lightness="Яркость"
+Filter.ColorGrade.Correction.Contrast="Контраст"
+Filter.ColorGrade.RenderMode="Режим рендера"
+Filter.ColorGrade.RenderMode.Direct="Прямой рендер"
+Filter.ColorGrade.RenderMode.LUT.2Bit="2-битный LUT"
+Filter.ColorGrade.RenderMode.LUT.4Bit="4-битный LUT"
+Filter.ColorGrade.RenderMode.LUT.6Bit="6-битный LUT"
+Filter.ColorGrade.RenderMode.LUT.8Bit="8-битный LUT"
+Filter.ColorGrade.RenderMode.LUT.10Bit="10-битный LUT"
+Filter.Displacement="Карта смещения"
+Filter.Displacement.File="Файл"
+Filter.Displacement.Scale="Масштаб"
+Filter.Displacement.Scale.Type="Тип масштабирования"
+Filter.DynamicMask="Динамичная маска"
+Filter.DynamicMask.Input="Входящий источник"
+Filter.DynamicMask.Channel="%s Канал"
+Filter.DynamicMask.Channel.Value="Базовое значение"
+Filter.DynamicMask.Channel.Multiplier="Множитель"
+Filter.DynamicMask.Channel.Input="%s Значение"
+Filter.Nvidia.FaceTracking="Отслеживание лиц NVIDIA"
+Filter.Nvidia.FaceTracking.ROI="Область интересующего вас объекта"
+Filter.Nvidia.FaceTracking.ROI.Zoom="Приближение"
+Filter.NVidia.FaceTracking.ROI.Offset="Смещение"
+Filter.NVidia.FaceTracking.ROI.Offset.X="X"
+Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.Nvidia.FaceTracking.ROI.Stability="Стабильность"
+Filter.SDFEffects="SDF Эффекты"
+Filter.SDFEffects.Shadow.Inner="Внутренняя Тень"
+Filter.SDFEffects.Shadow.Inner.Range.Minimum="Минимальное расстояние внутренней тени"
+Filter.SDFEffects.Shadow.Inner.Range.Maximum="Максимальное расстояние внутренней тени"
+Filter.SDFEffects.Shadow.Inner.Offset.X="Смещение внутренней тени по X"
+Filter.SDFEffects.Shadow.Inner.Offset.Y="Смещение внутренней тени по Y"
+Filter.SDFEffects.Shadow.Inner.Color="Цвет внутренней тени"
+Filter.SDFEffects.Shadow.Inner.Alpha="Альфа-канал внутренней тени"
+Filter.SDFEffects.Shadow.Outer="Внешняя Тень"
+Filter.SDFEffects.Shadow.Outer.Range.Minimum="Минимальное расстояние внешней тени"
+Filter.SDFEffects.Shadow.Outer.Range.Maximum="Максимальное расстояние внешней тени"
+Filter.SDFEffects.Shadow.Outer.Offset.X="Смещение внешней тени по X"
+Filter.SDFEffects.Shadow.Outer.Offset.Y="Смещение внешней тени по Y"
+Filter.SDFEffects.Shadow.Outer.Color="Цвет внешней тени"
+Filter.SDFEffects.Shadow.Outer.Alpha="Альфа-канал внешней тени"
+Filter.SDFEffects.Glow.Outer="Внешнее свечение"
+Filter.SDFEffects.Glow.Outer.Color="Цвет внешнего свечения"
+Filter.SDFEffects.Glow.Outer.Alpha="Альфа-канал внешнего свечения"
+Filter.SDFEffects.Glow.Outer.Width="Ширина внешнего свечения"
+Filter.SDFEffects.Glow.Outer.Sharpness="Резкость внешнего свечения"
+Filter.SDFEffects.Glow.Inner="Внутреннее свечение"
+Filter.SDFEffects.Glow.Inner.Color="Цвет внутреннего свечения"
+Filter.SDFEffects.Glow.Inner.Alpha="Альфа-канал внутреннего свечения"
+Filter.SDFEffects.Glow.Inner.Width="Ширина внутреннего свечения"
+Filter.SDFEffects.Glow.Inner.Sharpness="Резкость внутреннего свечения"
+Filter.SDFEffects.Outline="Контур"
+Filter.SDFEffects.Outline.Color="Цвет контура"
+Filter.SDFEffects.Outline.Alpha="Альфа-канал контура"
+Filter.SDFEffects.Outline.Width="Ширина контура"
+Filter.SDFEffects.Outline.Offset="Отступ контура"
+Filter.SDFEffects.Outline.Sharpness="Резкость контура"
+Filter.SDFEffects.SDF.Scale="SDF масштаб текстуры"
+Filter.SDFEffects.SDF.Threshold="Порог альфа-канала SDF"
+Filter.Transform="3D преобразование"
+Filter.Transform.Camera="Камера"
+Filter.Transform.Camera.Orthographic="Ортографический вид"
+Filter.Transform.Camera.Perspective="Перспектива"
+Filter.Transform.Camera.FieldOfView="Поле обзора (FOV)"
+Filter.Transform.Position="Положение"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale="Масштаб"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear="Срез"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
+Filter.Transform.Rotation="Поворот"
+Filter.Transform.Rotation.X="Поперечная (X)"
+Filter.Transform.Rotation.Y="Вертикальная (Y)"
+Filter.Transform.Rotation.Z="Продольная (Z)"
+Filter.Transform.Rotation.Order="Порядок осей"
+Filter.Transform.Rotation.Order.XYZ="Поперечная, Вертикальная, Продольная"
+Filter.Transform.Rotation.Order.XZY="Поперечная, Продольная, Вертикальная"
+Filter.Transform.Rotation.Order.YXZ="Вертикальная, Поперечная, Продольная"
+Filter.Transform.Rotation.Order.YZX="Вертикальная, Продольная, Поперечная"
+Filter.Transform.Rotation.Order.ZXY="Продольная, Поперечная, Вертикальная"
+Filter.Transform.Rotation.Order.ZYX="Продольная, Вертикальная, Поперечная"
+Filter.Transform.Mipmapping="Включить MIP-текстурирование"
+Source.Mirror="Зеркало источника"
+Source.Mirror.Source="Источник"
+Source.Mirror.Source.Audio="Включить звук"
+Source.Mirror.Source.Audio.Layout="Каналы аудио"
+Source.Mirror.Source.Audio.Layout.Unknown="Неизвестно"
Source.Mirror.Source.Audio.Layout.Mono="Моно"
+Source.Mirror.Source.Audio.Layout.Stereo="Стерео"
+Source.Mirror.Source.Audio.Layout.StereoLFE="Стерео с каналом низких частот"
+Source.Mirror.Source.Audio.Layout.Quadraphonic="Квадофонический"
+Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Квадрофонический с каналом низких частот"
+Source.Mirror.Source.Audio.Layout.Surround="Объёмный звук"
+Source.Mirror.Source.Audio.Layout.FullSurround="Полное погружение"
+Codec.H264="H264"
+Codec.H264.Profile="Профиль"
+Codec.H264.Profile.baseline="Baseline"
+Codec.H264.Profile.main="Main"
+Codec.H264.Profile.high="High"
+Codec.H264.Profile.high444p="High 4:4:4 Predictive"
+Codec.H264.Level="Уровень"
+Codec.HEVC="HEVC"
+Codec.HEVC.Profile="Профиль"
+Codec.HEVC.Profile.main="Main"
+Codec.HEVC.Profile.main10="Main 10-bit"
+Codec.HEVC.Profile.rext="Range Extended"
+Codec.HEVC.Tier="Слой"
+Codec.HEVC.Tier.main="Main"
+Codec.HEVC.Tier.high="High"
+Codec.HEVC.Level="Уровень"
+Codec.ProRes.Profile="Профиль"
+Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
+Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
+Codec.ProRes.Profile.APCN="422 Standard (APCN)"
+Codec.ProRes.Profile.APCH="422 High Quality/HQ (APCH)"
+Codec.ProRes.Profile.AP4H="4444 High Quality/HQ (AP4H)"
+Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)"
+FFmpegEncoder="Настройки FFmpeg"
+FFmpegEncoder.Suffix=" (из FFmpeg)"
+FFmpegEncoder.CustomSettings="Пользовательские Настройки"
+FFmpegEncoder.Threads="Число потоков"
+FFmpegEncoder.ColorFormat="Переопределить цветовой формат"
+FFmpegEncoder.StandardCompliance="Соответствие стандарту"
+FFmpegEncoder.StandardCompliance.VeryStrict="Очень строго"
+FFmpegEncoder.StandardCompliance.Strict="Строго"
+FFmpegEncoder.StandardCompliance.Normal="Нормально"
+FFmpegEncoder.StandardCompliance.Unofficial="Неофициальный"
+FFmpegEncoder.StandardCompliance.Experimental="Эксперементальный"
+FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.KeyFrames="Ключевые кадры"
+FFmpegEncoder.KeyFrames.IntervalType="Тип интервала"
+FFmpegEncoder.KeyFrames.IntervalType.Frames="Кадры"
+FFmpegEncoder.KeyFrames.IntervalType.Seconds="Секунды"
+FFmpegEncoder.KeyFrames.Interval="Интервал"
FFmpegEncoder.AMF.Preset="Пресет"
+FFmpegEncoder.AMF.Preset.Speed="Производительность"
+FFmpegEncoder.AMF.Preset.Balanced="Сбалансировано"
+FFmpegEncoder.AMF.Preset.Quality="Качество"
+FFmpegEncoder.AMF.RateControl="Параметры управления битрейтом"
+FFmpegEncoder.AMF.RateControl.Mode="Режим"
+FFmpegEncoder.AMF.RateControl.Mode.CQP="Постоянный параметр квантования"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_PEAK="Переменный битрейт (ограничение пиков)"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_LATENCY="Переменный битрейт (ограничение задержки)"
+FFmpegEncoder.AMF.RateControl.Mode.CBR="Постоянный битрейт"
+FFmpegEncoder.AMF.RateControl.LookAhead="Предугадывание"
+FFmpegEncoder.AMF.RateControl.FrameSkipping="Пропуск кадров"
+FFmpegEncoder.AMF.RateControl.Limits="Ограничения"
+FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Размер буфера"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Целевой битрейт"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Максимальный битрейт"
+FFmpegEncoder.AMF.RateControl.QP="Параметры Квантование (обработка сигналов)"
+FFmpegEncoder.AMF.RateControl.QP.I="I-кадр QP"
+FFmpegEncoder.AMF.RateControl.QP.P="P-кадр QP"
+FFmpegEncoder.AMF.RateControl.QP.B="B-кадр QP"
+FFmpegEncoder.AMF.Other="Другие настройки"
FFmpegEncoder.AMF.Other.BFrames="Максимальное количество B-кадров"
+FFmpegEncoder.AMF.Other.BFrameReferences="Опорные B-кадры"
+FFmpegEncoder.AMF.Other.ReferenceFrames="Опорные кадры"
+FFmpegEncoder.AMF.Other.EnforceHRD="Принудительный HRD"
+FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
+FFmpegEncoder.AMF.Other.AccessUnitDelimiter="Делитель блоков"
FFmpegEncoder.NVENC.Preset="Пресет"
+FFmpegEncoder.NVENC.Preset.Default="По умолчанию"
+FFmpegEncoder.NVENC.Preset.Slow="Медленно"
+FFmpegEncoder.NVENC.Preset.Medium="Средне"
+FFmpegEncoder.NVENC.Preset.Fast="Быстро"
+FFmpegEncoder.NVENC.Preset.HighPerformance="Высокая производительность"
+FFmpegEncoder.NVENC.Preset.HighQuality="Высокое качество"
FFmpegEncoder.NVENC.Preset.BluRayDisc="Диск Blu-Ray"
+FFmpegEncoder.NVENC.Preset.LowLatency="Низкая задержка"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="Низкая задержка, Высокая производительность"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="Низкая задержка, Высокое качество"
+FFmpegEncoder.NVENC.Preset.Lossless="Без потерь"
+FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Высокая производительность Без потерь"
+FFmpegEncoder.NVENC.RateControl="Параметры управления битрейтом"
+FFmpegEncoder.NVENC.RateControl.Mode="Режим"
+FFmpegEncoder.NVENC.RateControl.Mode.CQP="Постоянный параметр квантования"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR="Переменный битрейт"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="Высокое качество Переменный битрейт"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR="Постоянный битрейт"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="Высокое качество Постоянный битрейт"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="Низкая задержка Высокое качество Постоянный битрейт"
+FFmpegEncoder.NVENC.RateControl.TwoPass="Два прохода"
+FFmpegEncoder.NVENC.RateControl.LookAhead="Предугадывание"
+FFmpegEncoder.NVENC.RateControl.AdaptiveI="Адаптивные I-кадры"
+FFmpegEncoder.NVENC.RateControl.AdaptiveB="Адаптивные B-кадры"
+FFmpegEncoder.NVENC.RateControl.Limits="Ограничения"
+FFmpegEncoder.NVENC.RateControl.Limits.BufferSize="Размер буфера"
+FFmpegEncoder.NVENC.RateControl.Limits.Quality="Целевое качество"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="Целевой битрейт"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Максимальный битрейт"
+FFmpegEncoder.NVENC.RateControl.QP="Параметры Квантование (обработка сигналов)"
+FFmpegEncoder.NVENC.RateControl.QP.Minimum="Минимальный квантизатор"
+FFmpegEncoder.NVENC.RateControl.QP.Maximum="Максимальный квантизатор"
+FFmpegEncoder.NVENC.RateControl.QP.I="I-кадр QP"
+FFmpegEncoder.NVENC.RateControl.QP.P="P-кадр QP"
+FFmpegEncoder.NVENC.RateControl.QP.B="B-кадр QP"
+FFmpegEncoder.NVENC.AQ="Адаптивное квантование"
+FFmpegEncoder.NVENC.AQ.Spatial="Пространственное адаптивное квантование"
+FFmpegEncoder.NVENC.AQ.Strength="Пространственная адаптивная мощность квантования"
+FFmpegEncoder.NVENC.AQ.Temporal="Временное адаптивное квантование"
+FFmpegEncoder.NVENC.Other="Другие настройки"
FFmpegEncoder.NVENC.Other.BFrames="Максимальное количество B-кадров"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode="Режим использования B-кадров"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Middle="Использовать только средние B-кадры в качестве опорных"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Each="Использовать все B-кадры как ссылку"
+FFmpegEncoder.NVENC.Other.ZeroLatency="Нулевая задержка"
+FFmpegEncoder.NVENC.Other.WeightedPrediction="Взвешенное прогнозирование"
+FFmpegEncoder.NVENC.Other.NonReferencePFrames="Неопорные P-Кадры"
+FFmpegEncoder.NVENC.Other.AccessUnitDelimiter="Делитель блоков"
+FFmpegEncoder.NVENC.Other.DecodedPictureBufferSize="Размер буфера декодированной изображения"
diff --git a/data/locale/sv-SE.ini b/data/locale/sv-SE.ini
index 294a3f0..a4fe303 100644
--- a/data/locale/sv-SE.ini
+++ b/data/locale/sv-SE.ini
@@ -1,3 +1,5 @@
+
+
FileType.Image="Bild"
FileType.Images="Bilder"
FileType.Video="Video"
@@ -6,10 +8,14 @@ FileType.Sound="Ljud"
FileType.Sounds="Ljud"
FileType.Effect="Effekt"
FileType.Effects="Effekter"
+
SourceType.Source="Källa"
+
+
+
MipGenerator.Point="Punkt"
MipGenerator.Linear="Linjär"
MipGenerator.Sharpen="Skärpa"
@@ -38,3 +44,4 @@ Source.Mirror.Source="Källa"
+
diff --git a/data/locale/th-TH.ini b/data/locale/th-TH.ini
index 69a4569..10ab0ad 100644
--- a/data/locale/th-TH.ini
+++ b/data/locale/th-TH.ini
@@ -1,25 +1,125 @@
+Advanced="ตัวเลือกขั้นสูง"
+Channel.Red="สีแดง"
+Channel.Green="สีเขียว"
+Channel.Blue="สีน้ำเงิน"
+Channel.Alpha="ความโปร่งใส"
+FileType.Image="รูปภาพ"
+FileType.Images="รูปภาพ"
+FileType.Video="วีดีโอ"
+FileType.Videos="วีดีโอ"
+FileType.Sound="เสียง"
+FileType.Sounds="เสียง"
+FileType.Effect="เอฟเฟกต์"
+FileType.Effects="เอฟเฟกต์"
+SourceType.Source="แหล่งที่มา"
+SourceType.Scene="ฉาก"
+Alignment.Center="กึ่งกลาง"
+Alignment.Left="ซ้าย"
+Alignment.Right="ขวา"
+Alignment.Top="บน"
+Alignment.Bottom="ล่าง"
+State.Disabled="ปิดการใช้งาน"
+State.Enabled="เปิดใช้งาน"
+State.Manual="ด้วยตัวเอง"
+State.Automatic="อัตโนมัติ"
+State.Default="ค่าเริ่มต้น"
+UI.Menu="StreamFX"
+UI.Menu.Website="เยี่ยมชมเว็บไซต์ของเรา"
+UI.Menu.Discord="เข้า Discord ของเรา"
+UI.About.Role.Supporter="สนับสนุน"
+UI.Updater.Dialog.Version.Current="รุ่นปัจจุบัน:"
+UI.Updater.Dialog.Version.Latest="รุ่นล่าสุด:"
+UI.Updater.Dialog.Button.Cancel="เตือนฉันในภายหลัง"
+UI.Updater.Menu.CheckForUpdates="ตรวจสอบอัพเดต"
+Blur.Type.Box="กล่อง"
+Blur.Subtype.Zoom="ซูม"
+MipGenerator.Sharpen="ทำให้คมชัด"
+MipGenerator.Intensity="ความเข้ม"
+Shader="เชดเดอร์"
+Shader.Shader.File="ไฟล์"
+Shader.Shader.Size="ขนาด"
+Shader.Shader.Size.Width="ความกว้าง"
+Shader.Shader.Size.Height="ความสูง"
+Filter.Shader="เชดเดอร์"
+Source.Shader="เชดเดอร์"
+Transition.Shader="เชดเดอร์"
+Filter.Blur="ความพร่ามัว"
+Filter.Blur.Type="ประเภท"
+Filter.Blur.Size="ขนาด"
+Filter.ColorGrade.Tint.Mode.Linear="เส้นตรง"
+Filter.ColorGrade.Tint.Mode.Log="Log"
+Filter.ColorGrade.Tint.Mode.Log10="Log10"
+Filter.Displacement.File="ไฟล์"
+Filter.DynamicMask.Channel="%s แชแนล"
+Filter.DynamicMask.Channel.Value="ค่าพื้นฐาน"
+Filter.DynamicMask.Channel.Multiplier="ตัวคูณ"
+Filter.Nvidia.FaceTracking.ROI.Zoom="ซูม"
+Filter.NVidia.FaceTracking.ROI.Offset="Offset"
+Filter.NVidia.FaceTracking.ROI.Offset.X="X"
+Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.Nvidia.FaceTracking.ROI.Stability="ความเสถียร"
+Filter.SDFEffects.Shadow.Inner="เงาด้านใน"
+Filter.SDFEffects.Outline="เส้นกรอบ"
+Filter.Transform="การแปลงแบบ 3 มิติ"
+Filter.Transform.Camera.Perspective="ทัศนมิติ (เพอร์สเปกทีฟ)"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
+Source.Mirror.Source="แหล่งที่มา"
+Source.Mirror.Source.Audio="เปิดใช้งานเสียง"
+Source.Mirror.Source.Audio.Layout.Unknown="ไม่ระบุ"
+Source.Mirror.Source.Audio.Layout.Mono="โมโน"
+Source.Mirror.Source.Audio.Layout.Stereo="สเตอริโอ"
+Source.Mirror.Source.Audio.Layout.Surround="รอบทิศทาง"
+Source.Mirror.Source.Audio.Layout.FullSurround="รอบทิศทาง แบบ เต็มรูปแบบ"
+Codec.H264="H264"
+Codec.H264.Profile="โปรไฟล์"
+Codec.H264.Profile.baseline="พื้นฐาน"
+Codec.H264.Profile.main="หลัก"
+Codec.H264.Profile.high="สูง"
+Codec.HEVC.Profile="โปรไฟล์"
+Codec.HEVC.Profile.main="หลัก"
+Codec.HEVC.Tier.main="หลัก"
+Codec.HEVC.Tier.high="สูง"
+Codec.ProRes.Profile="โปรไฟล์"
+FFmpegEncoder.StandardCompliance.Unofficial="อย่างไม่เป็นทางการ"
+FFmpegEncoder.StandardCompliance.Experimental="ทดลอง"
+FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.KeyFrames.IntervalType.Frames="เฟรม"
+FFmpegEncoder.KeyFrames.IntervalType.Seconds="วินาที"
+FFmpegEncoder.AMF.Preset.Speed="ความเร็ว"
+FFmpegEncoder.AMF.Preset.Balanced="สมดุล"
+FFmpegEncoder.AMF.Preset.Quality="คุณภาพ"
+FFmpegEncoder.AMF.RateControl.Mode="รูปแบบ"
+FFmpegEncoder.NVENC.Preset.Default="ค่าเริ่มต้น"
+FFmpegEncoder.NVENC.Preset.Slow="ช้า"
+FFmpegEncoder.NVENC.Preset.Fast="รวดเร็ว"
diff --git a/data/locale/tr-TR.ini b/data/locale/tr-TR.ini
index 0fed46e..8c72879 100644
--- a/data/locale/tr-TR.ini
+++ b/data/locale/tr-TR.ini
@@ -1,4 +1,5 @@
Advanced="Gelişmiş Seçenekler"
+Manual.Open="Kılavuz Aç"
Channel.Red="Kırmızı"
Channel.Green="Yeşil"
@@ -40,6 +41,7 @@ UI.About.Title="StreamFX Hakkında"
UI.About.Text="StreamFX Patreon, Github, ve Paypal aracılığıyla destekleyenler sayesinde mümkün. Crowdin aracılığıyla yerelleştirmeye yardımcı olan tüm çevirmenlere ayrıca teşekkürler. Hepiniz harikasınız!
"
UI.About.Role.Contributor="Katkıda Bulunan"
UI.About.Role.Translator="Çevirmen"
+UI.About.Role.Supporter="Destekçi"
UI.About.Role.Creator="İçerik Oluşturucu"
UI.About.Version="Versiyon:"
@@ -106,7 +108,9 @@ Filter.Blur.Mask.Region.Left="Sol Kenar"
Filter.Blur.Mask.Region.Top="Üst Kenar"
Filter.Blur.Mask.Region.Right="Sağ Kenar"
Filter.Blur.Mask.Region.Bottom="Alt Kenar"
+Filter.Blur.Mask.Image="Görüntü Maskesi"
Filter.Blur.Mask.Source="Maske Kaynağı"
+Filter.Blur.Mask.Color="Maske Renk Filtresi"
Filter.ColorGrade.Gamma="Gama"
Filter.ColorGrade.Gamma.Red="Kırmızı Gama"
diff --git a/data/locale/uk-UA.ini b/data/locale/uk-UA.ini
index 64b1239..69a4569 100644
--- a/data/locale/uk-UA.ini
+++ b/data/locale/uk-UA.ini
@@ -11,6 +11,13 @@
+
+
+
+
+
+
+
diff --git a/data/locale/vi-VN.ini b/data/locale/vi-VN.ini
index 64b1239..69a4569 100644
--- a/data/locale/vi-VN.ini
+++ b/data/locale/vi-VN.ini
@@ -11,6 +11,13 @@
+
+
+
+
+
+
+
diff --git a/data/locale/zh-CN.ini b/data/locale/zh-CN.ini
index 8ce5a2b..702b34a 100644
--- a/data/locale/zh-CN.ini
+++ b/data/locale/zh-CN.ini
@@ -1,8 +1,10 @@
Advanced="高级选项"
+Manual.Open="阅读说明"
Channel.Red="红色"
Channel.Green="绿色"
Channel.Blue="蓝色"
+Channel.Alpha="透明度"
FileType.Image="图像"
FileType.Images="图像"
@@ -13,10 +15,23 @@ FileType.Sounds="声音"
FileType.Effect="效果"
FileType.Effects="效果"
+SourceType.Source="来源"
+SourceType.Scene="场景"
+Alignment.Center="中心"
+Alignment.Left="左边"
+Alignment.Right="右边"
+Alignment.Top="顶部"
+Alignment.Bottom="底部"
+State.Disabled="已禁用"
+State.Enabled="已启用"
+State.Manual="手动"
+State.Automatic="自动"
+State.Default="默认"
UI.Menu="StreamFX"
+UI.Menu.Website="访问网站"
UI.Menu.Discord="加入Discord"
UI.Menu.Github="在Github上的源代码"
UI.Menu.ReportIssue="报告一个错误或者崩溃"
@@ -26,6 +41,7 @@ UI.About.Title="关于 StreamFX"
UI.About.Text="StreamFX 所有的支持者来自 Patreon,Github 赞助商,任通过 PayPal 捐赠的人。另外,感谢所有 Crowdin 上帮助本地化的翻译人员。您们都很棒!
"
UI.About.Role.Contributor="贡献者"
UI.About.Role.Translator="翻译人员"
+UI.About.Role.Supporter="支持者"
UI.About.Role.Creator="内容创作者"
UI.About.Version="版本:"
@@ -36,26 +52,344 @@ UI.Updater.Dialog.Version.Latest="最新版本:"
UI.Updater.Dialog.Button.Ok="打开下载页面"
UI.Updater.Dialog.Button.Cancel="下次提醒"
UI.Updater.GitHubPermission.Title="StreamFX 需要您的许可才能连接到 GitHub!"
+UI.Updater.GitHubPermission.Text="为了提供手动或自动更新检查,StreamFX 依靠 GitHub API 检索最新信息。
请阅读 Github 隐私声明,如果同意,请单击“确定”;如果不同意,请单击“取消”。"
+UI.Updater.Menu.CheckForUpdates="检查更新"
+UI.Updater.Menu.CheckForUpdates.Automatically="自动检查更新"
+UI.Updater.Menu.Channel="更新通道"
UI.Updater.Menu.Channel.Release="发布版本"
UI.Updater.Menu.Channel.Testing="测试版本"
+Blur.Type.Box="Box(快速均值)"
+Blur.Type.BoxLinear="Box Linear(均值线性)"
+Blur.Type.Gaussian="Gaussian(高斯)"
+Blur.Type.GaussianLinear="Gaussian Linear(高斯线性)"
+Blur.Type.DualFiltering="Dual Filtering(双重过滤)"
+Blur.Subtype.Area="区域"
+Blur.Subtype.Directional="方向"
+Blur.Subtype.Rotational="旋转"
+Blur.Subtype.Zoom="缩放"
+MipGenerator="MIP(纹理映射)生成器"
+MipGenerator.Point="Point(点)"
+MipGenerator.Linear="Linear(线性)"
+MipGenerator.Sharpen="Sharpen(锐化)"
+MipGenerator.Smoothen="Smoothen(平滑)"
+MipGenerator.Bicubic="Bicubic(双三次方)"
+MipGenerator.Lanczos="Lanczos(兰索斯)"
+MipGenerator.Intensity="强度"
+Shader="着色器"
+Shader.Refresh="刷新选项和参数"
+Shader.Shader="着色器选项"
+Shader.Shader.File="文件"
+Shader.Shader.Technique="技术"
+Shader.Shader.Size="大小"
+Shader.Shader.Size.Width="宽度"
+Shader.Shader.Size.Height="高度"
+Shader.Shader.Seed="随机种子"
+Shader.Parameters="着色器参数"
+Filter.Shader="着色器"
+Source.Shader="着色器"
+Transition.Shader="着色器"
+Filter.Blur="模糊"
+Filter.Blur.Type="类型"
+Filter.Blur.Subtype="子类型"
+Filter.Blur.Size="大小"
+Filter.Blur.Angle="角度(度)"
+Filter.Blur.Center.X="中心(X) (百分比)"
+Filter.Blur.Center.Y="中心(Y) (百分比)"
+Filter.Blur.StepScale="缩放步长"
+Filter.Blur.StepScale.X="X 缩放步长"
+Filter.Blur.StepScale.Y="Y 缩放步长"
+Filter.Blur.Mask="应用蒙版"
+Filter.Blur.Mask.Type="蒙版类型"
+Filter.Blur.Mask.Type.Region="区域"
Filter.Blur.Mask.Type.Image="图像"
+Filter.Blur.Mask.Type.Source="来源"
+Filter.Blur.Mask.Region.Left="左边"
+Filter.Blur.Mask.Region.Top="顶边"
+Filter.Blur.Mask.Region.Right="右边"
+Filter.Blur.Mask.Region.Bottom="底边"
+Filter.Blur.Mask.Region.Feather="羽化区域"
+Filter.Blur.Mask.Region.Feather.Shift="羽化位移"
+Filter.Blur.Mask.Region.Invert="反转区域"
+Filter.Blur.Mask.Image="图像蒙版"
+Filter.Blur.Mask.Source="来源蒙版"
+Filter.Blur.Mask.Color="蒙版颜色过滤器"
+Filter.Blur.Mask.Alpha="蒙版 Alpha 过滤器"
+Filter.Blur.Mask.Multiplier="蒙版倍增器"
Filter.ColorGrade="颜色分级"
+Filter.ColorGrade.Lift="提升"
+Filter.ColorGrade.Lift.Red="红色提升"
+Filter.ColorGrade.Lift.Green="绿色提升"
+Filter.ColorGrade.Lift.Blue="蓝色提升"
+Filter.ColorGrade.Lift.All="全部提升"
+Filter.ColorGrade.Gamma="校正"
+Filter.ColorGrade.Gamma.Red="红色校正"
+Filter.ColorGrade.Gamma.Green="绿色校正"
+Filter.ColorGrade.Gamma.Blue="蓝色校正"
+Filter.ColorGrade.Gamma.All="全部校正"
+Filter.ColorGrade.Gain="增益"
+Filter.ColorGrade.Gain.Red="红色增益"
+Filter.ColorGrade.Gain.Green="绿色增益"
+Filter.ColorGrade.Gain.Blue="蓝色增益"
+Filter.ColorGrade.Gain.All="全部增益"
+Filter.ColorGrade.Offset="偏移"
+Filter.ColorGrade.Offset.Red="红色偏移"
+Filter.ColorGrade.Offset.Green="绿色偏移"
+Filter.ColorGrade.Offset.Blue="蓝色偏移"
+Filter.ColorGrade.Offset.All="全部偏移"
+Filter.ColorGrade.Tint="色调"
+Filter.ColorGrade.Tint.Detection="色调亮度检测方法"
+Filter.ColorGrade.Tint.Detection.HSV="色调饱和度值"
+Filter.ColorGrade.Tint.Detection.HSL="色调饱和度亮度"
+Filter.ColorGrade.Tint.Detection.YUV.SDR="亮度色度 (BT.709 SDR)"
+Filter.ColorGrade.Tint.Mode="色调亮度模式"
+Filter.ColorGrade.Tint.Mode.Linear="Linear(线性)"
+Filter.ColorGrade.Tint.Mode.Exp="Exp"
+Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
+Filter.ColorGrade.Tint.Mode.Log="Log"
+Filter.ColorGrade.Tint.Mode.Log10="Log10"
+Filter.ColorGrade.Tint.Exponent="色彩亮度指数"
+Filter.ColorGrade.Tint.Shadow.Red="阴影红色色调"
+Filter.ColorGrade.Tint.Shadow.Green="阴影绿色色调"
+Filter.ColorGrade.Tint.Shadow.Blue="阴影蓝色色调"
+Filter.ColorGrade.Tint.Midtone.Red="中间红色色调"
+Filter.ColorGrade.Tint.Midtone.Green="中间绿色色调"
+Filter.ColorGrade.Tint.Midtone.Blue="中间蓝色色调"
+Filter.ColorGrade.Tint.Highlight.Red="突出红色色调"
+Filter.ColorGrade.Tint.Highlight.Green="突出绿色色调"
+Filter.ColorGrade.Tint.Highlight.Blue="突出蓝色色调"
+Filter.ColorGrade.Correction="颜色校正"
+Filter.ColorGrade.Correction.Hue="色调偏移"
+Filter.ColorGrade.Correction.Saturation="饱和度"
+Filter.ColorGrade.Correction.Lightness="亮度"
+Filter.ColorGrade.Correction.Contrast="对比度"
+Filter.ColorGrade.RenderMode="渲染模式"
+Filter.ColorGrade.RenderMode.Direct="直接渲染"
+Filter.ColorGrade.RenderMode.LUT.2Bit="2-Bit LUT"
+Filter.ColorGrade.RenderMode.LUT.4Bit="4-Bit LUT"
+Filter.ColorGrade.RenderMode.LUT.6Bit="6-Bit LUT"
+Filter.ColorGrade.RenderMode.LUT.8Bit="8-Bit LUT"
+Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit LUT"
+Filter.Displacement="位移贴图"
+Filter.Displacement.File="文件"
+Filter.Displacement.Scale="缩放"
+Filter.Displacement.Scale.Type="刻度类型"
Filter.DynamicMask="动态蒙版"
+Filter.DynamicMask.Input="输入源"
+Filter.DynamicMask.Channel="%s 通道"
+Filter.DynamicMask.Channel.Value="基准值"
+Filter.DynamicMask.Channel.Multiplier="乘数"
+Filter.DynamicMask.Channel.Input="%s 输入值"
+Filter.Nvidia.FaceTracking="英伟达人脸追踪"
+Filter.Nvidia.FaceTracking.ROI="目标兴趣范围"
+Filter.Nvidia.FaceTracking.ROI.Zoom="缩放"
+Filter.NVidia.FaceTracking.ROI.Offset="偏移"
+Filter.NVidia.FaceTracking.ROI.Offset.X="X"
+Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.Nvidia.FaceTracking.ROI.Stability="稳定性"
+Filter.SDFEffects="SDF 特效"
+Filter.SDFEffects.Shadow.Inner="内部阴影"
+Filter.SDFEffects.Shadow.Inner.Range.Minimum="内阴影最小距离"
+Filter.SDFEffects.Shadow.Inner.Range.Maximum="内阴影最大距离"
+Filter.SDFEffects.Shadow.Inner.Offset.X="内阴影偏移 X"
+Filter.SDFEffects.Shadow.Inner.Offset.Y="内阴影偏移 Y"
+Filter.SDFEffects.Shadow.Inner.Color="内阴影颜色"
+Filter.SDFEffects.Shadow.Inner.Alpha="内阴影 Alpha 值"
+Filter.SDFEffects.Shadow.Outer="外部阴影"
+Filter.SDFEffects.Shadow.Outer.Range.Minimum="外阴影最小距离"
+Filter.SDFEffects.Shadow.Outer.Range.Maximum="外阴影最大距离"
+Filter.SDFEffects.Shadow.Outer.Offset.X="外阴影偏移 X"
+Filter.SDFEffects.Shadow.Outer.Offset.Y="外阴影偏移 Y"
+Filter.SDFEffects.Shadow.Outer.Color="外阴影颜色"
+Filter.SDFEffects.Shadow.Outer.Alpha="外阴影 Alpha 值"
+Filter.SDFEffects.Glow.Outer="外发光"
+Filter.SDFEffects.Glow.Outer.Color="外发光颜色"
+Filter.SDFEffects.Glow.Outer.Alpha="外发光 Alpha 值"
+Filter.SDFEffects.Glow.Outer.Width="外发光宽度"
+Filter.SDFEffects.Glow.Outer.Sharpness="内发光锐度"
+Filter.SDFEffects.Glow.Inner="内发光"
+Filter.SDFEffects.Glow.Inner.Color="内发光颜色"
+Filter.SDFEffects.Glow.Inner.Alpha="内发光 Alpha 值"
+Filter.SDFEffects.Glow.Inner.Width="内发光宽度"
+Filter.SDFEffects.Glow.Inner.Sharpness="内发光锐度"
+Filter.SDFEffects.Outline="轮廓"
+Filter.SDFEffects.Outline.Color="轮廓颜色"
+Filter.SDFEffects.Outline.Alpha="轮廓 Alpha 值"
+Filter.SDFEffects.Outline.Width="轮廓宽度"
+Filter.SDFEffects.Outline.Offset="轮廓偏移"
+Filter.SDFEffects.Outline.Sharpness="轮廓锐度"
+Filter.SDFEffects.SDF.Scale="SDF 纹理比例"
+Filter.SDFEffects.SDF.Threshold="SDF Alpha 阈值"
+Filter.Transform="3D 转换"
+Filter.Transform.Camera="摄影机"
+Filter.Transform.Camera.Orthographic="正交"
+Filter.Transform.Camera.Perspective="透视"
+Filter.Transform.Camera.FieldOfView="视野"
+Filter.Transform.Position="位置"
+Filter.Transform.Position.X="X"
+Filter.Transform.Position.Y="Y"
+Filter.Transform.Position.Z="Z"
+Filter.Transform.Scale="缩放"
+Filter.Transform.Scale.X="X"
+Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear="剪切"
+Filter.Transform.Shear.X="X"
+Filter.Transform.Shear.Y="Y"
+Filter.Transform.Rotation="旋转"
+Filter.Transform.Rotation.X="俯仰 (X)"
+Filter.Transform.Rotation.Y="偏转 (Y)"
+Filter.Transform.Rotation.Z="滚转 (Z)"
+Filter.Transform.Rotation.Order="旋转顺序"
+Filter.Transform.Rotation.Order.XYZ="俯仰,偏转,滚转"
+Filter.Transform.Rotation.Order.XZY="俯仰,滚转,偏转"
+Filter.Transform.Rotation.Order.YXZ="偏转,俯仰,滚转"
+Filter.Transform.Rotation.Order.YZX="偏转,滚转,俯仰"
+Filter.Transform.Rotation.Order.ZXY="滚转,俯仰,偏转"
+Filter.Transform.Rotation.Order.ZYX="滚转,偏转,俯仰"
+Filter.Transform.Mipmapping="启用 MIP(纹理映射)"
+Source.Mirror="来源镜像"
+Source.Mirror.Source="来源"
+Source.Mirror.Source.Audio="启用音频"
+Source.Mirror.Source.Audio.Layout="音频布局"
+Source.Mirror.Source.Audio.Layout.Unknown="未知"
+Source.Mirror.Source.Audio.Layout.Mono="单声道"
+Source.Mirror.Source.Audio.Layout.Stereo="立体声"
+Source.Mirror.Source.Audio.Layout.StereoLFE="带 LFE 的立体声"
+Source.Mirror.Source.Audio.Layout.Quadraphonic="四声道"
+Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="带 LFE 的四声道"
+Source.Mirror.Source.Audio.Layout.Surround="环绕声"
+Source.Mirror.Source.Audio.Layout.FullSurround="全环绕"
+Codec.H264="H264"
+Codec.H264.Profile="配置"
+Codec.H264.Profile.baseline="基线"
+Codec.H264.Profile.main="主配置"
+Codec.H264.Profile.high="高配置"
+Codec.H264.Profile.high444p="高 4:4:4 预测配置"
+Codec.H264.Level="级别"
+Codec.HEVC="HEVC"
+Codec.HEVC.Profile="配置"
+Codec.HEVC.Profile.main="主要"
+Codec.HEVC.Profile.main10="主要 10-bit"
+Codec.HEVC.Profile.rext="范围扩展"
+Codec.HEVC.Tier="等级"
+Codec.HEVC.Tier.main="Main"
+Codec.HEVC.Tier.high="High"
+Codec.HEVC.Level="水平"
+Codec.ProRes.Profile="配置"
+Codec.ProRes.Profile.APCO="422 代理 (APCO)"
+Codec.ProRes.Profile.APCS="422 简化/LT (APCS)"
+Codec.ProRes.Profile.APCN="422 标准 (APCN)"
+Codec.ProRes.Profile.APCH="422 高品质/高清(APCH)"
+Codec.ProRes.Profile.AP4H="4444 高品质/高清(AP4H)"
+Codec.ProRes.Profile.AP4X="444 超高品质/XQ (AP4X)"
+FFmpegEncoder="FFmpeg 选项"
+FFmpegEncoder.Suffix=" (使用 FFmpeg)"
+FFmpegEncoder.CustomSettings="自定义设置"
+FFmpegEncoder.Threads="线程数"
+FFmpegEncoder.ColorFormat="覆盖颜色格式"
+FFmpegEncoder.StandardCompliance="标准符合性"
+FFmpegEncoder.StandardCompliance.VeryStrict="非常严格"
+FFmpegEncoder.StandardCompliance.Strict="严格"
+FFmpegEncoder.StandardCompliance.Normal="正常"
+FFmpegEncoder.StandardCompliance.Unofficial="非官方"
+FFmpegEncoder.StandardCompliance.Experimental="实验性"
+FFmpegEncoder.GPU="GPU"
+FFmpegEncoder.KeyFrames="关键帧"
+FFmpegEncoder.KeyFrames.IntervalType="间隔类型"
+FFmpegEncoder.KeyFrames.IntervalType.Frames="帧"
+FFmpegEncoder.KeyFrames.IntervalType.Seconds="秒"
+FFmpegEncoder.KeyFrames.Interval="间隔"
+FFmpegEncoder.AMF.Preset="预设"
+FFmpegEncoder.AMF.Preset.Speed="速度"
+FFmpegEncoder.AMF.Preset.Balanced="平衡的"
+FFmpegEncoder.AMF.Preset.Quality="质量"
+FFmpegEncoder.AMF.RateControl="速率控制选项"
+FFmpegEncoder.AMF.RateControl.Mode="模式"
+FFmpegEncoder.AMF.RateControl.Mode.CQP="恒量化参数"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_PEAK="可变比特率 (峰值约束)"
+FFmpegEncoder.AMF.RateControl.Mode.VBR_LATENCY="可变比特率 (延迟约束)"
+FFmpegEncoder.AMF.RateControl.Mode.CBR="恒定比特率"
+FFmpegEncoder.AMF.RateControl.LookAhead="预测(Look Ahead)"
+FFmpegEncoder.AMF.RateControl.FrameSkipping="跳帧"
+FFmpegEncoder.AMF.RateControl.Limits="限速"
+FFmpegEncoder.AMF.RateControl.Limits.BufferSize="缓存大小"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="目标比特率"
+FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="最大比特率"
+FFmpegEncoder.AMF.RateControl.QP="量化参数"
+FFmpegEncoder.AMF.RateControl.QP.I="I 帧 QP"
+FFmpegEncoder.AMF.RateControl.QP.P="P 帧 QP"
+FFmpegEncoder.AMF.RateControl.QP.B="B 帧 QP"
+FFmpegEncoder.AMF.Other="其它选项"
+FFmpegEncoder.AMF.Other.BFrames="最大 B 帧"
+FFmpegEncoder.AMF.Other.BFrameReferences="B 帧参考"
+FFmpegEncoder.AMF.Other.ReferenceFrames="参考帧"
+FFmpegEncoder.AMF.Other.EnforceHRD="强制 HRD"
+FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
+FFmpegEncoder.AMF.Other.AccessUnitDelimiter="访问单元分隔符"
+FFmpegEncoder.NVENC.Preset="预设"
+FFmpegEncoder.NVENC.Preset.Default="默认"
+FFmpegEncoder.NVENC.Preset.Slow="慢速"
+FFmpegEncoder.NVENC.Preset.Medium="中等"
+FFmpegEncoder.NVENC.Preset.Fast="快速"
+FFmpegEncoder.NVENC.Preset.HighPerformance="高性能"
+FFmpegEncoder.NVENC.Preset.HighQuality="高质量"
+FFmpegEncoder.NVENC.Preset.BluRayDisc="蓝光光盘"
+FFmpegEncoder.NVENC.Preset.LowLatency="低延迟"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="低延迟高性能"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="低延迟高质量"
+FFmpegEncoder.NVENC.Preset.Lossless="无损"
+FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="无损高性能"
+FFmpegEncoder.NVENC.RateControl="速率控制选项"
+FFmpegEncoder.NVENC.RateControl.Mode="模式"
+FFmpegEncoder.NVENC.RateControl.Mode.CQP="恒量化参数"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR="可变比特率"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="高质量可变比特率"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR="恒定比特率"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="高质量恒定比特率"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="低延迟高质量恒定比特率"
+FFmpegEncoder.NVENC.RateControl.TwoPass="双通道"
+FFmpegEncoder.NVENC.RateControl.LookAhead="预测(Look Ahead)"
+FFmpegEncoder.NVENC.RateControl.AdaptiveI="自适应 I 帧"
+FFmpegEncoder.NVENC.RateControl.AdaptiveB="自适应 B 帧"
+FFmpegEncoder.NVENC.RateControl.Limits="限速"
+FFmpegEncoder.NVENC.RateControl.Limits.BufferSize="缓存大小"
+FFmpegEncoder.NVENC.RateControl.Limits.Quality="目标质量"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="目标比特率"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="最大比特率"
+FFmpegEncoder.NVENC.RateControl.QP="量化参数"
+FFmpegEncoder.NVENC.RateControl.QP.Minimum="最低 QP"
+FFmpegEncoder.NVENC.RateControl.QP.Maximum="最大 QP"
+FFmpegEncoder.NVENC.RateControl.QP.I="I 帧 QP"
+FFmpegEncoder.NVENC.RateControl.QP.P="P 帧 QP"
+FFmpegEncoder.NVENC.RateControl.QP.B="B 帧 QP"
+FFmpegEncoder.NVENC.AQ="自适应量化"
+FFmpegEncoder.NVENC.AQ.Spatial="空间自适应量化"
+FFmpegEncoder.NVENC.AQ.Strength="空间自适应量化强度"
+FFmpegEncoder.NVENC.AQ.Temporal="时间自适应量化"
+FFmpegEncoder.NVENC.Other="其它选项"
+FFmpegEncoder.NVENC.Other.BFrames="最大 B 帧"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode="B 帧参考模式"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Middle="仅使用中位 B 帧作为参考"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Each="使用所有 B 帧作为参考"
+FFmpegEncoder.NVENC.Other.ZeroLatency="零延迟"
+FFmpegEncoder.NVENC.Other.WeightedPrediction="加权预测"
+FFmpegEncoder.NVENC.Other.NonReferencePFrames="非参考 P 帧"
+FFmpegEncoder.NVENC.Other.AccessUnitDelimiter="访问单元分隔符"
+FFmpegEncoder.NVENC.Other.DecodedPictureBufferSize="解码图片缓冲区大小"