gfx-source-texture: Add debug markers
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@ -117,6 +117,7 @@ std::shared_ptr<gs::texture> gfx::source_texture::render(size_t width, size_t he
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}
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}
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{
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{
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GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_ITEM, "gfx::source_texture");
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auto op = _rt->render((uint32_t)width, (uint32_t)height);
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auto op = _rt->render((uint32_t)width, (uint32_t)height);
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vec4 black;
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vec4 black;
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vec4_zero(&black);
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vec4_zero(&black);
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@ -125,6 +126,7 @@ std::shared_ptr<gs::texture> gfx::source_texture::render(size_t width, size_t he
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if (_child) {
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if (_child) {
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obs_source_video_render(_child->get());
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obs_source_video_render(_child->get());
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}
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}
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GS_DEBUG_MARKER_END();
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}
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}
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std::shared_ptr<gs::texture> tex;
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std::shared_ptr<gs::texture> tex;
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