filter-transform: Add Field Of View property
This commit is contained in:
		
							parent
							
								
									b202303fe5
								
							
						
					
					
						commit
						bffa1e704e
					
				|  | @ -61,6 +61,7 @@ const char* Filter::Transform::get_name(void *) { | |||
| 
 | ||||
| void Filter::Transform::get_defaults(obs_data_t *data) { | ||||
| 	obs_data_set_default_int(data, P_FILTER_TRANSFORM_CAMERA, 0); | ||||
| 	obs_data_set_default_double(data, P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW, 90.0); | ||||
| 	obs_data_set_default_double(data, P_FILTER_TRANSFORM_POSITION_X, 0); | ||||
| 	obs_data_set_default_double(data, P_FILTER_TRANSFORM_POSITION_Y, 0); | ||||
| 	obs_data_set_default_double(data, P_FILTER_TRANSFORM_POSITION_Z, -100.0); | ||||
|  | @ -82,6 +83,10 @@ obs_properties_t * Filter::Transform::get_properties(void *) { | |||
| 	obs_property_list_add_int(p, P_TRANSLATE(P_FILTER_TRANSFORM_CAMERA_ORTHOGRAPHIC), 0); | ||||
| 	obs_property_list_add_int(p, P_TRANSLATE(P_FILTER_TRANSFORM_CAMERA_PERSPECTIVE), 1); | ||||
| 
 | ||||
| 	p = obs_properties_add_float_slider(pr, P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW, P_TRANSLATE(P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW), | ||||
| 		1.0, 180.0, 0.01); | ||||
| 	obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW))); | ||||
| 
 | ||||
| 	{ | ||||
| 		std::pair<const char*, const char*> entries[] = { | ||||
| 			std::make_pair(P_FILTER_TRANSFORM_POSITION_X, P_DESC(P_FILTER_TRANSFORM_POSITION_X)), | ||||
|  | @ -123,6 +128,21 @@ obs_properties_t * Filter::Transform::get_properties(void *) { | |||
| 	return pr; | ||||
| } | ||||
| 
 | ||||
| bool Filter::Transform::modified_properties(obs_properties_t *pr, obs_property_t *, obs_data_t *d) { | ||||
| 	switch (obs_data_get_int(d, P_FILTER_TRANSFORM_CAMERA)) { | ||||
| 		case 0: | ||||
| 			obs_property_set_visible(obs_properties_get(pr, P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW), false); | ||||
| 			obs_property_set_visible(obs_properties_get(pr, P_FILTER_TRANSFORM_POSITION_Z), false); | ||||
| 			break; | ||||
| 		case 1: | ||||
| 			obs_property_set_visible(obs_properties_get(pr, P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW), true); | ||||
| 			obs_property_set_visible(obs_properties_get(pr, P_FILTER_TRANSFORM_POSITION_Z), true); | ||||
| 			break; | ||||
| 	} | ||||
| 
 | ||||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| void * Filter::Transform::create(obs_data_t *data, obs_source_t *source) { | ||||
| 	return new Instance(data, source); | ||||
| } | ||||
|  | @ -171,7 +191,7 @@ Filter::Transform::Instance::Instance(obs_data_t *data, obs_source_t *context) | |||
| 	: context(context) { | ||||
| 	obs_enter_graphics(); | ||||
| 	m_texRender = gs_texrender_create(GS_RGBA, GS_ZS_NONE); | ||||
| 	m_shapeRender = gs_texrender_create(GS_RGBA, GS_Z32F); | ||||
| 	m_shapeRender = gs_texrender_create(GS_RGBA, GS_ZS_NONE); | ||||
| 	m_vertexHelper = new Helper::VertexBuffer(4); | ||||
| 	m_vertexHelper->set_uv_layers(1); | ||||
| 	m_vertexHelper->resize(4); | ||||
|  | @ -199,6 +219,7 @@ void Filter::Transform::Instance::update(obs_data_t *data) { | |||
| 	scale.y = (float)obs_data_get_double(data, P_FILTER_TRANSFORM_SCALE_Y) / 100.0f; | ||||
| 	scale.z = 1.0; | ||||
| 	m_isOrthographic = obs_data_get_int(data, P_FILTER_TRANSFORM_CAMERA) == 0; | ||||
| 	fov = (float)obs_data_get_double(data, P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW); | ||||
| 
 | ||||
| 	// Matrix
 | ||||
| 	matrix4 ident; | ||||
|  | @ -302,7 +323,7 @@ void Filter::Transform::Instance::hide() {} | |||
| 
 | ||||
| void Filter::Transform::Instance::video_tick(float) {} | ||||
| 
 | ||||
| void Filter::Transform::Instance::video_render(gs_effect_t *) { | ||||
| void Filter::Transform::Instance::video_render(gs_effect_t *paramEffect) { | ||||
| 	obs_source_t *parent = obs_filter_get_parent(context); | ||||
| 	obs_source_t *target = obs_filter_get_target(context); | ||||
| 
 | ||||
|  | @ -327,14 +348,19 @@ void Filter::Transform::Instance::video_render(gs_effect_t *) { | |||
| 		vec4_zero(&black); | ||||
| 		gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &black, 0, 0); | ||||
| 		gs_set_cull_mode(GS_NEITHER); | ||||
| 		gs_enable_blending(false); | ||||
| 		gs_reset_blend_state(); | ||||
| 		gs_blend_function_separate( | ||||
| 			gs_blend_type::GS_BLEND_ONE, | ||||
| 			gs_blend_type::GS_BLEND_ZERO, | ||||
| 			gs_blend_type::GS_BLEND_ONE, | ||||
| 			gs_blend_type::GS_BLEND_ZERO); | ||||
| 		gs_enable_depth_test(false); | ||||
| 		gs_enable_stencil_test(false); | ||||
| 		gs_enable_stencil_write(false); | ||||
| 		gs_enable_color(true, true, true, true); | ||||
| 
 | ||||
| 		if (obs_source_process_filter_begin(context, GS_RGBA, OBS_NO_DIRECT_RENDERING)) { | ||||
| 			obs_source_process_filter_end(context, alphaEffect, baseW, baseH); | ||||
| 			obs_source_process_filter_end(context, paramEffect ? paramEffect : alphaEffect, baseW, baseH); | ||||
| 		} else { | ||||
| 			obs_source_skip_video_filter(context); | ||||
| 		} | ||||
|  | @ -354,8 +380,14 @@ void Filter::Transform::Instance::video_render(gs_effect_t *) { | |||
| 				-0.5, 0.5, | ||||
| 				-farZ, farZ); | ||||
| 		} else { | ||||
| 			gs_perspective(PI * (90.0f / 180.0f), | ||||
| 				(float)baseW / (float)baseH, nearZ, farZ); | ||||
| 			float aspect = (float)baseW / (float)baseH; | ||||
| 			gs_perspective(fov, aspect, nearZ, farZ); | ||||
| 
 | ||||
| 			//if (baseW > baseH) {
 | ||||
| 			//	gs_matrix_scale3f(1.0, (float)baseH / (float)baseW, 1.0);
 | ||||
| 			//} else if (baseH > baseW) {
 | ||||
| 			//	gs_matrix_scale3f((float)baseW / (float)baseH, 1.0, 1.0);
 | ||||
| 			//}
 | ||||
| 		} | ||||
| 
 | ||||
| 		// Rendering
 | ||||
|  |  | |||
|  | @ -25,6 +25,7 @@ | |||
| #define P_FILTER_TRANSFORM_CAMERA			"Filter.Transform.Camera" | ||||
| #define P_FILTER_TRANSFORM_CAMERA_ORTHOGRAPHIC		"Filter.Transform.Camera.Orthographic" | ||||
| #define P_FILTER_TRANSFORM_CAMERA_PERSPECTIVE		"Filter.Transform.Camera.Perspective" | ||||
| #define P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW		"Filter.Transform.Camera.FieldOfView" | ||||
| #define P_FILTER_TRANSFORM_POSITION			"Filter.Transform.Position" | ||||
| #define P_FILTER_TRANSFORM_POSITION_X			"Filter.Transform.Position.X" | ||||
| #define P_FILTER_TRANSFORM_POSITION_Y			"Filter.Transform.Position.Y" | ||||
|  | @ -53,6 +54,7 @@ namespace Filter { | |||
| 		static const char *get_name(void *); | ||||
| 		static void get_defaults(obs_data_t *); | ||||
| 		static obs_properties_t *get_properties(void *); | ||||
| 		static bool modified_properties(obs_properties_t *, obs_property_t *, obs_data_t *); | ||||
| 
 | ||||
| 		static void *create(obs_data_t *, obs_source_t *); | ||||
| 		static void destroy(void *); | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue