da22e72da7 
								
							 
						 
						
							
							
								
								filter-transform: Fix mipmapping for npot input  
							
							... 
							
							
							
							The filter will now automatically rescale the parent stack into the next best power of two size. With this, even non-power-of-two sources can now be mipmapped semi-correctly.
To accurately support mipmapping even for npot textures, this feature would have to be built into OBS and OBS would have to stop refusing to create textures with mipmaps that are not a power of two in size. Almost all common Direct3D 11 (except Intel) are capable of npot mipmaps at full speed, while OpenGL usually depends on the GPU and Driver used. 
							
						 
						
							2018-09-29 17:05:58 +02:00  
				
					
						
							
							
								 
						
							
								6561ea9b3c 
								
							 
						 
						
							
							
								
								util-math: Rename get_power_of_two to get_power_of_two_exponent  
							
							
							
						 
						
							2018-09-29 16:57:41 +02:00  
				
					
						
							
							
								 
						
							
								9a8a44045b 
								
							 
						 
						
							
							
								
								gs-mipmapper: Fix support for very small mipmaps  
							
							... 
							
							
							
							This fixes the final mip map of a texture being empty, in cases where either width or height is reduced to just a single pixel. 
							
						 
						
							2018-09-29 16:57:17 +02:00  
				
					
						
							
							
								 
						
							
								38b6ec7c65 
								
							 
						 
						
							
							
								
								gs-mipmapper: Fix Sharpen shader, add strength support for Smoothen  
							
							
							
						 
						
							2018-09-29 15:58:13 +02:00  
				
					
						
							
							
								 
						
							
								0a7283b2ba 
								
							 
						 
						
							
							
								
								filter-transform: more Formatting, add mipmap options  
							
							
							
						 
						
							2018-09-29 15:57:25 +02:00  
				
					
						
							
							
								 
						
							
								dbe577e372 
								
							 
						 
						
							
							
								
								filter-transform: Formatting, refactoring and mipmapping  
							
							... 
							
							
							
							The '3D Transform' filter now support mipmapping using the Linear generator. This results in smoother images when the shape is squished or distant, instead of a pixelated mess. 
							
						 
						
							2018-09-29 01:07:38 +02:00  
				
					
						
							
							
								 
						
							
								7c520ae9ee 
								
							 
						 
						
							
							
								
								gs-mipmapper: Implement actual mipmap generation  
							
							... 
							
							
							
							This enables full mipmapping support for textures with a shader view that allows accessing different mip levels. In order to access mip levels, you have to specify gs::texture:🎏 :BuildMipMaps when creating the texture, as OBS currently forces the maximum mip level to 1 even if you actually have mip data available. 
							
						 
						
							2018-09-29 01:06:30 +02:00  
				
					
						
							
							
								 
						
							
								c591902fea 
								
							 
						 
						
							
							
								
								gs-texture: Allow texture creation without data  
							
							... 
							
							
							
							This is a valid operation and allows for creation of uninitialized textures, which can be copied to but should not be read from until that moment. 
							
						 
						
							2018-09-28 23:34:43 +02:00  
				
					
						
							
							
								 
						
							
								95018868dc 
								
							 
						 
						
							
							
								
								gs-mipmapper: Formatting and refactoring  
							
							
							
						 
						
							2018-09-28 23:32:35 +02:00  
				
					
						
							
							
								 
						
							
								bb5c1f80b5 
								
							 
						 
						
							
							
								
								gfx-source-texture: Formatting and refactoring  
							
							
							
						 
						
							2018-09-28 23:31:21 +02:00  
				
					
						
							
							
								 
						
							
								bc89eaf33a 
								
							 
						 
						
							
							
								
								util-math: Fix is_power_of_two_loop for non-64-bit types  
							
							
							
						 
						
							2018-09-28 21:21:40 +02:00  
				
					
						
							
							
								 
						
							
								6e03f2334d 
								
							 
						 
						
							
							
								
								gs-mipmapper: Textures with no mip level do not exist  
							
							
							
						 
						
							2018-09-28 21:21:24 +02:00  
				
					
						
							
							
								 
						
							
								f78be9c387 
								
							 
						 
						
							
							
								
								gs-texture: Undo removal of mip_data check  
							
							
							
						 
						
							2018-09-28 21:21:04 +02:00  
				
					
						
							
							
								 
						
							
								04d7379ff1 
								
							 
						 
						
							
							
								
								filter-transform: Formatting  
							
							
							
						 
						
							2018-09-28 14:49:59 +02:00  
				
					
						
							
							
								 
						
							
								b5746e473b 
								
							 
						 
						
							
							
								
								gfx-effect-source: Remove mipmapper  
							
							
							
						 
						
							2018-09-28 14:26:06 +02:00  
				
					
						
							
							
								 
						
							
								3f3cbb8939 
								
							 
						 
						
							
							
								
								gs-mipmapper: Add mip level and remove bilinear from effect  
							
							
							
						 
						
							2018-09-28 14:25:04 +02:00  
				
					
						
							
							
								 
						
							
								ff8618c339 
								
							 
						 
						
							
							
								
								gs-mipmapper: Specify source and target and remove Bilinear  
							
							
							
						 
						
							2018-09-28 14:24:30 +02:00  
				
					
						
							
							
								 
						
							
								afc04a5d0e 
								
							 
						 
						
							
							
								
								gs-texture: Use util::math functions  
							
							
							
						 
						
							2018-09-28 14:23:47 +02:00  
				
					
						
							
							
								 
						
							
								528d36a13f 
								
							 
						 
						
							
							
								
								util-math: Fix compile error and add get_power_of_two_*  
							
							
							
						 
						
							2018-09-28 14:23:26 +02:00  
				
					
						
							
							
								 
						
							
								391fca7497 
								
							 
						 
						
							
							
								
								gs-effect: Formatting  
							
							
							
						 
						
							2018-09-28 14:18:09 +02:00  
				
					
						
							
							
								 
						
							
								1923a724d7 
								
							 
						 
						
							
							
								
								util-math: Formatting and is_power_of_two templates  
							
							
							
						 
						
							2018-09-28 14:17:43 +02:00  
				
					
						
							
							
								 
						
							
								db13c50ec5 
								
							 
						 
						
							
							
								
								gfx-effect-source: Add initial code for texture support  
							
							
							
						 
						
							2018-09-28 11:55:55 +02:00  
				
					
						
							
							
								 
						
							
								e0f1de8c4b 
								
							 
						 
						
							
							
								
								gs-mipmapper: Fix mipgen effect file  
							
							
							
						 
						
							2018-09-28 11:48:06 +02:00  
				
					
						
							
							
								 
						
							
								7b995cf50b 
								
							 
						 
						
							
							
								
								gs-vertexbuffer: Fix heap corruption  
							
							
							
						 
						
							2018-09-28 11:47:50 +02:00  
				
					
						
							
							
								 
						
							
								72d15bad31 
								
							 
						 
						
							
							
								
								gs-mipmapper: Slight formatting changes  
							
							
							
						 
						
							2018-09-27 06:21:39 +02:00  
				
					
						
							
							
								 
						
							
								bc63696306 
								
							 
						 
						
							
							
								
								gs-mipmapper: Early attempts at proper mipmap rendering  
							
							... 
							
							
							
							This class is an attempt at adding dynamic mipmapping support to OBS, which is lacking this feature. It is pretty much a hack until I figure out how to do it for both d3d11 and opengl and can make a PR for obs-studio to include this ability by default. 
							
						 
						
							2018-09-27 06:09:43 +02:00  
				
					
						
							
							
								 
						
							
								14b370a7a5 
								
							 
						 
						
							
							
								
								gs-texture: Remove accidentally added enum  
							
							
							
						 
						
							2018-09-27 05:36:49 +02:00  
				
					
						
							
							
								 
						
							
								fb77cc90a6 
								
							 
						 
						
							
							
								
								gs-rendertarget: Allow retrieving color and zstencil format  
							
							
							
						 
						
							2018-09-27 05:23:14 +02:00  
				
					
						
							
							
								 
						
							
								faeb5af45b 
								
							 
						 
						
							
							
								
								gs-rendertarget: Formatting and refactoring  
							
							
							
						 
						
							2018-09-27 05:17:08 +02:00  
				
					
						
							
							
								 
						
							
								ded5896fca 
								
							 
						 
						
							
							
								
								gs-texture: Add get_color_format method  
							
							
							
						 
						
							2018-09-27 05:11:37 +02:00  
				
					
						
							
							
								 
						
							
								52cb7a6d20 
								
							 
						 
						
							
							
								
								gs-texture: Formatting, refactoring and cleanup  
							
							
							
						 
						
							2018-09-27 05:09:38 +02:00  
				
					
						
							
							
								 
						
							
								4c1e66e27b 
								
							 
						 
						
							
							
								
								gs-vertexbuffer: Remove #pragma region  
							
							
							
						 
						
							2018-09-27 03:11:04 +02:00  
				
					
						
							
							
								 
						
							
								8a897c8898 
								
							 
						 
						
							
							
								
								gs-vertex: Formatting and fix constructors  
							
							
							
						 
						
							2018-09-27 03:07:38 +02:00  
				
					
						
							
							
								 
						
							
								431fee7b9b 
								
							 
						 
						
							
							
								
								gs-vertexbuffer: Do not assign uv layers that do not exist  
							
							
							
						 
						
							2018-09-27 03:00:17 +02:00  
				
					
						
							
							
								 
						
							
								cace17a817 
								
							 
						 
						
							
							
								
								gs-vertexbuffer: Allow specifying amount of UV layers  
							
							... 
							
							
							
							This should reduce GPU memory usage for vertex buffers that need less UV information than the maximum allowed UV layers possible. 
							
						 
						
							2018-09-27 02:57:53 +02:00  
				
					
						
							
							
								 
						
							
								c3e67bad97 
								
							 
						 
						
							
							
								
								gs-vertexbuffer: Formatting and various fixes  
							
							... 
							
							
							
							With the addition of clang-format and cppcheck, and the changes to .editorconfig, various changes need to be added. 
							
						 
						
							2018-09-27 02:49:00 +02:00  
				
					
						
							
							
								 
						
							
								dac0553377 
								
							 
						 
						
							
							
								
								project: Revert to 4-wide tab  
							
							
							
						 
						
							2018-09-27 02:44:56 +02:00  
				
					
						
							
							
								 
						
							
								a244914ca3 
								
							 
						 
						
							
							
								
								cmake: Add Template and Inline Suppression support for CppCheck  
							
							
							
						 
						
							2018-09-27 02:43:28 +02:00  
				
					
						
							
							
								 
						
							
								069085d0af 
								
							 
						 
						
							
							
								
								project: Update project URL  
							
							
							
						 
						
							2018-09-26 01:22:54 +02:00  
				
					
						
							
							
								 
						
							
								dc0104850a 
								
							 
						 
						
							
							
								
								cmake: Massive update ported from obs-amd-encoder  
							
							... 
							
							
							
							This includes support for included, referenced, packaged and downloaded obs-studio libraries, cppcheck, packaging using cpack, 7z, zip or InnoSetup and more. 
							
						 
						
							2018-09-26 01:17:08 +02:00  
				
					
						
							
							
								 
						
							
								9e58f4a4f7 
								
							 
						 
						
							
							
								
								project: Add clang-format support  
							
							
							
						 
						
							2018-09-26 01:15:53 +02:00  
				
					
						
							
							
								 
						
							
								a54a526c4b 
								
							 
						 
						
							
							
								
								plugin: Write plugin version to log file on load and unload  
							
							
							
						 
						
							2018-08-13 01:01:15 +02:00  
				
					
						
							
							
								 
						
							
								8ab050ad29 
								
							 
						 
						
							
							
								
								tools: Improve make-solutions.bat  
							
							
							
						 
						
							2018-04-29 03:42:15 +02:00  
				
					
						
							
							
								 
						
							
								e8da137ab6 
								
							 
						 
						
							
							
								
								filter-custom-shader: Basic custom shader support  
							
							... 
							
							
							
							The Custom Shader Filter is now capable of rendering a custom shader using the gfx::effect_source class as a backend. An example shader is provided for starting off, more advanced examples may come later.
Related: #5  
							
						 
						
							2018-04-29 03:07:26 +02:00  
				
					
						
							
							
								 
						
							
								0957ce0bb9 
								
							 
						 
						
							
							
								
								gfx-effect-source: Implement basic functionality  
							
							... 
							
							
							
							Rendering is now possible, although some parameter types are not yet supported. So far, booleans and floats will work fine, integers will cause an error in OBS Studios rendering code for an unknown reason. 
							
						 
						
							2018-04-29 03:05:53 +02:00  
				
					
						
							
							
								 
						
							
								b4de874ec9 
								
							 
						 
						
							
							
								
								gs-effect: Work around for an obs-studio issue with Integer parameters  
							
							
							
						 
						
							2018-04-29 03:01:20 +02:00  
				
					
						
							
							
								 
						
							
								6057101f26 
								
							 
						 
						
							
							
								
								gs-vertexbuffer: Fix usage of gs_vertexbuffer_get_data()  
							
							
							
						 
						
							2018-04-29 03:00:40 +02:00  
				
					
						
							
							
								 
						
							
								e200127595 
								
							 
						 
						
							
							
								
								source-mirror: Fix compiler warnings  
							
							
							
						 
						
							2018-04-29 03:00:04 +02:00  
				
					
						
							
							
								 
						
							
								c9ed74a3f9 
								
							 
						 
						
							
							
								
								gs-texture: Additional type safety and new methods  
							
							
							
						 
						
							2018-04-29 02:59:51 +02:00  
				
					
						
							
							
								 
						
							
								d59b54811f 
								
							 
						 
						
							
							
								
								utility: Code for using enumerations as flags/bitsets  
							
							... 
							
							
							
							It baffles me that this is not just part of the language itself from the beginning, it's used nearly everywhere and is needed for type safety. 
							
						 
						
							2018-04-29 01:02:05 +02:00