Commit Graph

72 Commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks d9f43ec2e8 filter-blur: Refactor onto obs::source_factory 2019-12-03 20:37:57 +01:00
Michael Fabian 'Xaymar' Dirks 4e1dcb533c filter-dynamic-mask: Rebase onto obs::source_factory 2019-12-03 20:11:27 +01:00
Michael Fabian 'Xaymar' Dirks efb6b0b9be filter-transform: Further refactoring 2019-12-03 18:28:42 +01:00
Michael Fabian 'Xaymar' Dirks 48e17ad562 filter-sdf-effects: Refactor onto obs::source_factory
Also replaces the global effect objects with per-source ones
2019-12-03 17:47:39 +01:00
Michael Fabian 'Xaymar' Dirks df8ebd94ea filter-displacement: Refactor onto obs::source_factory
This drastically improves stability and prevents all exceptions from leaking into libobs C code, which prevents crashes and unexpected freezes from exception handlers further down the stack.

Additionally minor work was done to further improve the quality and user experience for the filter.
2019-11-18 03:03:11 +01:00
Michael Fabian 'Xaymar' Dirks 9b0ea98243 filter-transform: Add GPU debug markers 2019-10-18 22:42:07 +02:00
Michael Fabian 'Xaymar' Dirks 141a5efd00 filter-transform: Refactor onto obs::source_factory 2019-10-18 22:32:54 +02:00
Michael Fabian 'Xaymar' Dirks 03c2a68846 gfx-effect-source: Catch exceptions as const 2019-10-13 07:28:59 +02:00
Michael Fabian 'Xaymar' Dirks e832dbd628 filter-sdf-effects: Fix and improve various problematic locations 2019-10-13 07:28:29 +02:00
Michael Fabian 'Xaymar' Dirks 4fe76a85ae filter-blur: Fix some warnings 2019-10-13 07:28:12 +02:00
Michael Fabian 'Xaymar' Dirks bbcbd0fa1e filter-color-grade: Fix and improve various problematic locations 2019-10-13 07:27:59 +02:00
Michael Fabian 'Xaymar' Dirks e07d7c01fc filter-displacement: Fix and improve various problematic locations 2019-10-13 07:27:42 +02:00
Michael Fabian 'Xaymar' Dirks ef5e6ac896 filter-dynamic-mask: Catch const exceptions 2019-10-13 07:08:56 +02:00
Michael Fabian 'Xaymar' Dirks 06d9a3d2f5 filter-transform: Catch and log exceptions 2019-10-13 07:08:02 +02:00
Michael Fabian 'Xaymar' Dirks b5d3131203 filter-dynamic-mask: Fix some crashy locations 2019-10-13 07:02:04 +02:00
Michael Fabian 'Xaymar' Dirks f1a376d44b cmake: Add commit to version.hpp template
Switches out the `const uint16_t` for actual defines, which are easier to deal with and work in C out of the box.
2019-10-13 05:54:20 +02:00
Michael Fabian 'Xaymar' Dirks d6f1979dee project: Fix missing returns 2019-09-07 21:28:54 +02:00
Michael Fabian 'Xaymar' Dirks 5a4d38d249 project: Fix a massive list of dangerous warnings
This is a massive improvement to stability and safety when using the plugin, as all exceptions should now no longer be leaked into C controlled code, which can't actually handle exceptions at all.

Warnings fixed:

* Potentially throwing exception during library load.
* Possibly throwing function passed to C.
* Statement does nothing.
* Variable is initialized but not referenced.
* Variable overloads variable in parent scope.
2019-09-05 18:42:28 +02:00
Michael Fabian 'Xaymar' Dirks f65dfcbbf0 filter-blur: Don't throw exceptions into C code
It is extremely problematic to throw C++ exceptions into C code, especially because C code usually does not handle C++ exceptions at all. Therefore we have to prevent any exception from leaving the function and define it as noexcept.
2019-09-04 20:43:40 +02:00
Michael Fabian 'Xaymar' Dirks 82faab4380 project: Re-apply formatting 2019-09-04 03:03:41 +02:00
Michael Fabian 'Xaymar' Dirks ce7e4c97d4 project: Don't use non-standard strcmpi 2019-09-04 03:02:19 +02:00
Michael Fabian 'Xaymar' Dirks 03c704de1a project: Correct usage of exceptions and include stdexcept 2019-09-04 02:59:04 +02:00
Michael Fabian 'Xaymar' Dirks 4765c57828 filter-sdf-effects: Don't define structs in nameless unions 2019-09-04 02:49:04 +02:00
Michael Fabian 'Xaymar' Dirks f27320c6c9 project: Remove use of P_INITIALIZER
Does not support cross-platform very well and breaks on Apple for no apparent reason.

Add resolution scale to shader filter.
2019-09-04 02:47:27 +02:00
Michael Fabian 'Xaymar' Dirks 9ace96285d filter-dynamic-mask: Use snprintf instead of sprintf_s 2019-09-04 02:39:59 +02:00
Michael Fabian 'Xaymar' Dirks 2e98c2e754 color-grade: Fix and improve advanced options
These new options allow further control over the Tint tool in Color grading.
2019-09-04 02:18:40 +02:00
Michael Fabian 'Xaymar' Dirks 781307fbe6 color-grade: Add further Tint options 2019-09-04 01:41:15 +02:00
Michael Fabian 'Xaymar' Dirks deeb6719c4 project: Apply formatting 2019-08-24 12:59:32 +02:00
Michael Fabian 'Xaymar' Dirks 250dc97603 gfx-effect-source: enumerate child sources correctly 2019-08-07 20:40:04 +02:00
Michael Fabian 'Xaymar' Dirks a04d102568 gfx-effect-source: Support for textures and some crash resistance 2019-08-07 20:22:12 +02:00
Michael Fabian 'Xaymar' Dirks d7e66b17f1 filter-shader: Don't ignore all properties 2019-08-07 19:22:10 +02:00
Michael Fabian 'Xaymar' Dirks 7fdd9498a0 filter-shader: Fix blending 2019-08-07 19:20:32 +02:00
Michael Fabian 'Xaymar' Dirks 181df6e3d9 filter-shader: Reapply parameters if there was a change 2019-08-07 18:43:19 +02:00
Michael Fabian 'Xaymar' Dirks 9ad93c0ee9 filter-shader: Rename from Custom shader 2019-08-07 18:05:49 +02:00
Michael Fabian 'Xaymar' Dirks 8ec8a22928 filter-custom-shader: Add new callbacks 2019-08-07 17:37:52 +02:00
Michael Fabian 'Xaymar' Dirks ff4a556f3f filter-custom-shader: Update to use new gfx::effect_source::effect_source 2019-08-07 17:15:46 +02:00
Michael Fabian 'Xaymar' Dirks e59bc2fdd2 filter-custom-shader: Rewrite from scratch 2019-08-07 12:43:23 +02:00
Michael Fabian 'Xaymar' Dirks 087cd79a7a filter-color-grade: Always return something in get_width/get_height 2019-08-07 12:41:34 +02:00
Michael Fabian 'Xaymar' Dirks f5b4c1f7a1 filter-color-grade: Fix crash if color-grade.effect is missing 2019-08-04 23:20:35 +02:00
Michael Fabian 'Xaymar' Dirks 71b223dcb5 gs-effect: Add ::create for shared_ptr and remove default constructor 2019-08-04 23:19:38 +02:00
Michael Fabian 'Xaymar' Dirks 9db7cd8da2 filter-displacement: Fix crash on nullptr file path 2019-08-04 23:14:43 +02:00
Michael Fabian 'Xaymar' Dirks 0c447f4055 gs-effect: Use std::shared_ptr and track effect lifetime
This fixes the case where the effect vanishes, but we still hold an invalid pointer to a parameter of that effect. With the new code, the effect will not vanish as long as an effect pointer exists.

However, all effects must be created either through std::shared_ptr or std::make_shared. If they were not made through one of those means, the code will crash on the ->shared_from_this() call.
2019-08-04 23:12:30 +02:00
Michael Fabian 'Xaymar' Dirks 0e350415b3 project: Apply new coding guidelines 2019-08-04 16:20:26 +02:00
Michael Fabian 'Xaymar' Dirks 533de01061 filter-color-grade: Always return true in tool_modified 2019-08-04 12:34:54 +02:00
Michael Fabian 'Xaymar' Dirks 93ba39545f filter-color-grade: Implement Tool selection for OBS Studio 24.x 2019-08-03 12:29:47 +02:00
Michael Fabian 'Xaymar' Dirks 721f2bdf8f filter-color-grade: Fully feature Color Grading filter
Allows controlling Lift, Gamma, Gain, Offset, Tint and various Correction factors directly from within OBS without having to create a new LUT.
2019-08-02 23:49:18 +02:00
Michael Fabian 'Xaymar' Dirks c716e75ba3 project: Fix various catch-by-value locations 2019-07-27 19:57:50 +02:00
Michael Fabian 'Xaymar' Dirks e887a53463 filter-sdf-effects: Fix a crash due to failed rendering
For whatever reason, the initial render target render fails when an async source is being used.
2019-07-27 19:57:49 +02:00
Michael Fabian 'Xaymar' Dirks 95b1e81ee5 filter-dynamic-mask: Don't crash if a texture is missing
When copying or re-ordering filters, an occasional crash can be observed due to the rendering not being possible yet. With this, it will simply revert back to the original source instead of crashing.
2019-05-28 02:51:27 +02:00
Michael Fabian 'Xaymar' Dirks ccc4c6ea22 filter-sdf-effects: Fix and improve effect rendering
Fixes the bug that rendering an outline would remove all other effects not directly under the outline, while also improving the rendering speed drastically by only initializing and clearing the rendertarget once instead of for each effect.
2019-05-28 02:51:27 +02:00