Adds Inner/Outer Shadows for dynamic sources based on signed distance field generation. This is fast, but does add a bit of latency when it comes to updates - which means that moving objects will leave a trail before the generator has a chance to update. Fixes #3 |
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| .. | ||
| bilateral-blur.effect | ||
| box-blur.effect | ||
| color-conversion.effect | ||
| displace.effect | ||
| gaussian-blur.effect | ||
| mask.effect | ||
| mip-mapper.effect | ||
| mipgen.effect | ||
| sdf-generator.effect | ||
| sdf-shadow.effect | ||