50 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2021 Michael Fabian Dirks <info@xaymar.com>
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| //
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| //
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| // The above copyright notice and this permission notice shall be included in all
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| // copies or substantial portions of the Software.
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| //
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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| // SOFTWARE.
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| 
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| #pragma once
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| #include <cinttypes>
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| #include "nvidia/cv/nvidia-cv-image.hpp"
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| #include "obs/gs/gs-texture.hpp"
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| 
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| namespace streamfx::nvidia::cv {
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| 	using ::streamfx::nvidia::cv::component_layout;
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| 	using ::streamfx::nvidia::cv::component_type;
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| 	using ::streamfx::nvidia::cv::image;
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| 	using ::streamfx::nvidia::cv::memory_location;
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| 	using ::streamfx::nvidia::cv::pixel_format;
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| 
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| 	class texture : public image {
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| 		std::shared_ptr<::streamfx::obs::gs::texture> _texture;
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| 
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| 		public:
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| 		~texture() override;
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| 		texture(uint32_t width, uint32_t height, gs_color_format pix_fmt);
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| 
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| 		void resize(uint32_t width, uint32_t height) override;
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| 
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| 		std::shared_ptr<::streamfx::obs::gs::texture> get_texture();
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| 
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| 		private:
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| 		void alloc();
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| 		void free();
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| 	};
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| 
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| } // namespace streamfx::nvidia::cv
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