63 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
| // AUTOGENERATED COPYRIGHT HEADER START
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| // Copyright (C) 2021-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
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| // Copyright (C) 2022 lainon <GermanAizek@yandex.ru>
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| // AUTOGENERATED COPYRIGHT HEADER END
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| 
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| #include "gfx-lut-consumer.hpp"
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| #include "obs/gs/gs-helper.hpp"
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| 
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| streamfx::gfx::lut::consumer::consumer()
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| {
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| 	_data = streamfx::gfx::lut::data::instance();
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| 	if (!_data->consumer_effect())
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| 		throw std::runtime_error("Unable to get LUT consumer effect.");
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| }
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| 
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| streamfx::gfx::lut::consumer::~consumer() = default;
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| 
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| std::shared_ptr<streamfx::obs::gs::effect> streamfx::gfx::lut::consumer::prepare(streamfx::gfx::lut::color_depth depth, std::shared_ptr<streamfx::obs::gs::texture> lut)
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| {
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| 	auto gctx = streamfx::obs::gs::context();
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| 
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| 	auto effect = _data->consumer_effect();
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| 
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| 	int32_t idepth         = static_cast<int32_t>(depth);
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| 	int32_t size           = static_cast<int32_t>(pow(2l, idepth));
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| 	int32_t grid_size      = static_cast<int32_t>(pow(2l, (idepth / 2)));
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| 	int32_t container_size = static_cast<int32_t>(pow(2l, (idepth + (idepth / 2))));
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| 
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| 	if (streamfx::obs::gs::effect_parameter efp = effect->get_parameter("lut_params_0"); efp) {
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| 		efp.set_int4(size, grid_size, container_size, 0l);
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| 	}
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| 
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| 	if (streamfx::obs::gs::effect_parameter efp = effect->get_parameter("lut_params_1"); efp) {
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| 		float inverse_size           = 1.f / static_cast<float>(size);
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| 		float inverse_z_size         = 1.f / static_cast<float>(grid_size);
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| 		float inverse_container_size = 1.f / static_cast<float>(container_size);
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| 		float half_texel             = inverse_container_size / 2.f;
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| 		efp.set_float4(inverse_size, inverse_z_size, inverse_container_size, half_texel);
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| 	}
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| 
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| 	if (streamfx::obs::gs::effect_parameter efp = effect->get_parameter("lut"); efp) {
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| 		efp.set_texture(lut);
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| 	}
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| 
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| 	return effect;
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| }
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| 
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| void streamfx::gfx::lut::consumer::consume(streamfx::gfx::lut::color_depth depth, std::shared_ptr<streamfx::obs::gs::texture> lut, std::shared_ptr<streamfx::obs::gs::texture> texture)
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| {
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| 	auto gctx = streamfx::obs::gs::context();
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| 
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| 	auto effect = prepare(depth, lut);
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| 
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| 	if (streamfx::obs::gs::effect_parameter efp = effect->get_parameter("image"); efp) {
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| 		efp.set_texture(texture->get_object());
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| 	}
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| 
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| 	// Draw a simple quad.
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| 	while (gs_effect_loop(effect->get_object(), "Draw")) {
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| 		gs_draw_sprite(nullptr, 0, 1, 1);
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| 	}
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| }
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