156 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			156 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Modern effects for a modern Streamer
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|  * Copyright (C) 2017 Michael Fabian Dirks
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|  *
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation; either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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|  */
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| 
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| #pragma once
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| #include <inttypes.h>
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| #include <string>
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| extern "C" {
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| #pragma warning( push )
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| #pragma warning( disable: 4201 )
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| #include <graphics/graphics.h>
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| #pragma warning( pop )
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| }
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| 
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| namespace gs {
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| 	class texture {
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| 		protected:
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| 		gs_texture_t * m_texture;
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| 		bool m_isOwner = true;
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| 
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| 		public:
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| 		enum type : uint8_t {
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| 			Normal,
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| 			Volume,
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| 			Cube
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| 		};
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| 
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| 		enum flags : uint32_t {
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| 			Dynamic,
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| 			BuildMipMaps,
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| 		};
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| 
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| 		public:
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| 		/*!
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| 		 * \brief Create a new texture from data
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| 		 *
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| 		 *
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| 		 *
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| 		 * \param width
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| 		 * \param height
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| 		 * \param format
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| 		 * \param mip_levels
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| 		 * \param mip_data
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| 		 * \param flags
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| 		 */
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| 		texture(uint32_t width, uint32_t height, gs_color_format format, uint32_t mip_levels,
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| 			const uint8_t **mip_data, uint32_t flags);
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| 
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| 		/*!
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| 		 * \brief Create a new volume texture from data
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| 		 *
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| 		 *
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| 		 *
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| 		 * \param width
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| 		 * \param height
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| 		 * \param depth
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| 		 * \param format
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| 		 * \param mip_levels
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| 		 * \param mip_data
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| 		 * \param flags
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| 		 */
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| 		texture(uint32_t width, uint32_t height, uint32_t depth, gs_color_format format, uint32_t mip_levels,
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| 			const uint8_t **mip_data, uint32_t flags);
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| 
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| 		/*!
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| 		 * \brief Create a new cube texture from data
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| 		 *
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| 		 *
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| 		 *
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| 		 * \param size
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| 		 * \param format
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| 		 * \param mip_levels
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| 		 * \param mip_data
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| 		 * \param flags
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| 		 */
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| 		texture(uint32_t size, gs_color_format format, uint32_t mip_levels, const uint8_t **mip_data,
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| 			uint32_t flags);
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| 
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| 		/*!
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| 		* \brief Load a texture from a file
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| 		*
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| 		* Creates a new #GS::Texture from a file located on disk. If the
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| 		* file can not be found, accessed or read, a #Plugin::file_not_found_error
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| 		* will be thrown. If there is an error reading the file, a
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| 		* #Plugin::io_error will be thrown.
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| 		*
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| 		* \param file File to create the texture from.
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| 		*/
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| 		texture(std::string file);
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| 
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| 		/*!
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| 		* \brief Create a texture from an existing gs_texture_t object.
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| 		*/
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| 		texture(gs_texture_t* tex, bool takeOwnership = false) : m_texture(tex), m_isOwner(takeOwnership) {}
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| 
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| 		/*!
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| 		* \brief Copy an existing texture
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| 		*
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| 		* Create a Texture instance from an existing texture.
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| 		* This will not take ownership of the underlying gs_texture_t object.
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| 		*
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| 		* \param other
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| 		* \return
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| 		*/
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| 		texture(texture& other);
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| 
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| 		/*!
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| 		* \brief Default constructor
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| 		*/
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| 		texture() : m_texture(nullptr) {}
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| 
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| 		/*!
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| 		 * \brief Destructor
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| 		 *
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| 		 *
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| 		 *
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| 		 * \return
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| 		 */
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| 		virtual ~texture();
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| 
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| 		/*!
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| 		 * \brief
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| 		 *
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| 		 *
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| 		 *
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| 		 * \param unit
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| 		 * \return void
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| 		 */
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| 		void load(int unit);
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| 
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| 		/*!
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| 		 * \brief
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| 		 *
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| 		 *
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| 		 *
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| 		 * \return gs_texture_t*
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| 		 */
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| 		gs_texture_t* get_object();
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| 	};
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| }
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