412 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			412 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Modern effects for a modern Streamer
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| // Copyright (C) 2019 Michael Fabian Dirks
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| //
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| // This program is free software; you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation; either version 2 of the License, or
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| // (at your option) any later version.
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| //
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License for more details.
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| //
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| // You should have received a copy of the GNU General Public License
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| // along with this program; if not, write to the Free Software
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| // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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| 
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| #include "gfx-shader-param-texture.hpp"
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| #include "strings.hpp"
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| #include <map>
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| #include <sstream>
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| #include <stdexcept>
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| #include "gfx-shader.hpp"
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| #include "gfx/gfx-debug.hpp"
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| #include "obs/gs/gs-helper.hpp"
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| #include "obs/obs-source-tracker.hpp"
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| #include "util/util-platform.hpp"
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| 
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| // TODO:
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| // - FFT Audio Conversion
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| // - FFT Variable Size...
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| 
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| // UI:
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| // Name/Key {
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| //   Type = File/Source/Sink
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| //   File = ...
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| //   Source = ...
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| // }
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| 
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| #define ST_I18N "Shader.Parameter.Texture"
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| #define ST_KEY_TYPE ".Type"
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| #define ST_I18N_TYPE ST_I18N ".Type"
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| #define ST_I18N_TYPE_FILE ST_I18N_TYPE ".File"
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| #define ST_I18N_TYPE_SOURCE ST_I18N_TYPE ".Source"
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| #define ST_KEY_FILE ".File"
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| #define ST_I18N_FILE ST_I18N ".File"
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| #define ST_KEY_SOURCE ".Source"
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| #define ST_I18N_SOURCE ST_I18N ".Source"
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| 
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| static constexpr std::string_view _annotation_field_type      = "field_type";
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| static constexpr std::string_view _annotation_default         = "default";
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| static constexpr std::string_view _annotation_enum_entry      = "enum_%zu";
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| static constexpr std::string_view _annotation_enum_entry_name = "enum_%zu_name";
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| 
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| streamfx::gfx::shader::texture_field_type streamfx::gfx::shader::get_texture_field_type_from_string(std::string v)
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| {
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| 	std::map<std::string, texture_field_type> matches = {
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| 		{"input", texture_field_type::Input},
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| 		{"enum", texture_field_type::Enum},
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| 		{"enumeration", texture_field_type::Enum},
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| 	};
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| 
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| 	auto fnd = matches.find(v);
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| 	if (fnd != matches.end())
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| 		return fnd->second;
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| 
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| 	return texture_field_type::Input;
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| }
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| 
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| streamfx::gfx::shader::texture_parameter::texture_parameter(streamfx::gfx::shader::shader*      parent,
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| 															streamfx::obs::gs::effect_parameter param,
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| 															std::string                         prefix)
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| 	: parameter(parent, param, prefix), _field_type(texture_field_type::Input), _keys(), _values(),
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| 	  _type(texture_type::File), _active(false), _visible(false), _dirty(true),
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| 	  _dirty_ts(std::chrono::high_resolution_clock::now()), _file_path(), _file_texture(), _source_name(), _source(),
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| 	  _source_child(), _source_active(), _source_visible(), _source_rendertarget()
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| {
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| 	char string_buffer[256];
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| 
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| 	// Build keys and names.
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| 	{
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| 		_keys.reserve(3);
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| 		{ // Type
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| 			snprintf(string_buffer, sizeof(string_buffer), "%s%s", get_key().data(), ST_KEY_TYPE);
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| 			_keys.push_back(std::string(string_buffer));
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| 		}
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| 		{ // File
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| 			snprintf(string_buffer, sizeof(string_buffer), "%s%s", get_key().data(), ST_KEY_FILE);
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| 			_keys.push_back(std::string(string_buffer));
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| 		}
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| 		{ // Source
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| 			snprintf(string_buffer, sizeof(string_buffer), "%s%s", get_key().data(), ST_KEY_SOURCE);
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| 			_keys.push_back(std::string(string_buffer));
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| 		}
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| 	}
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| 
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| 	// Detect Field Types
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| 	if (auto anno = get_parameter().get_annotation(_annotation_field_type); anno) {
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| 		_field_type = get_texture_field_type_from_string(anno.get_default_string());
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| 	}
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| 	if (auto anno = get_parameter().get_annotation(_annotation_default); anno) {
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| 		_default = std::filesystem::path(anno.get_default_string());
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| 	}
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| 
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| 	if (field_type() == texture_field_type::Enum) {
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| 		for (std::size_t idx = 0; idx < std::numeric_limits<std::size_t>::max(); idx++) {
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| 			// Build key.
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| 			std::string key_name;
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| 			std::string key_value;
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| 			{
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| 				snprintf(string_buffer, sizeof(string_buffer), _annotation_enum_entry.data(), idx);
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| 				key_value = std::string(string_buffer);
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| 				snprintf(string_buffer, sizeof(string_buffer), _annotation_enum_entry_name.data(), idx);
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| 				key_name = std::string(string_buffer);
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| 			}
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| 
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| 			// Value must be given, name is optional.
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| 			if (auto eanno = get_parameter().get_annotation(key_value);
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| 				eanno
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| 				&& (get_type_from_effect_type(eanno.get_type()) == streamfx::gfx::shader::parameter_type::String)) {
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| 				texture_enum_data entry;
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| 
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| 				entry.data.file = std::filesystem::path(eanno.get_default_string());
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| 
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| 				if (auto nanno = get_parameter().get_annotation(key_name);
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| 					nanno && (nanno.get_type() == streamfx::obs::gs::effect_parameter::type::String)) {
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| 					entry.name = nanno.get_default_string();
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| 				} else {
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| 					entry.name = "Unnamed Entry";
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| 				}
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| 
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| 				_values.push_back(entry);
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| 			} else {
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| 				break;
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| 			}
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| 		}
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| 
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| 		if (_values.size() == 0) {
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| 			_field_type = texture_field_type::Input;
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| 		} else {
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| 			_keys[1] = get_key();
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| 		}
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| 	}
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| 
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| 	if (field_type() == texture_field_type::Input) {
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| 		// Special code for Input-only fields.
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| 	}
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| }
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| 
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| streamfx::gfx::shader::texture_parameter::~texture_parameter() {}
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| 
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| void streamfx::gfx::shader::texture_parameter::defaults(obs_data_t* settings)
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| {
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| 	if (field_type() == texture_field_type::Input) {
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| 		obs_data_set_default_int(settings, _keys[0].c_str(), static_cast<long long>(texture_type::File));
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| 		obs_data_set_default_string(settings, _keys[1].c_str(), _default.generic_u8string().c_str());
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| 		obs_data_set_default_string(settings, _keys[2].c_str(), "");
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| 	} else {
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| 		obs_data_set_default_string(settings, _keys[1].c_str(), _default.generic_u8string().c_str());
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| 	}
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| }
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| 
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| bool streamfx::gfx::shader::texture_parameter::modified_type(void* priv, obs_properties_t* props, obs_property_t*,
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| 															 obs_data_t* settings)
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| {
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| 	auto self = reinterpret_cast<streamfx::gfx::shader::texture_parameter*>(priv);
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| 	if (self->field_type() == texture_field_type::Input) {
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| 		auto type = static_cast<texture_type>(obs_data_get_int(settings, self->_keys[0].c_str()));
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| 		obs_property_set_visible(obs_properties_get(props, self->_keys[1].c_str()), type == texture_type::File);
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| 		obs_property_set_visible(obs_properties_get(props, self->_keys[2].c_str()), type == texture_type::Source);
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| 		return true;
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| 	}
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| 	return false;
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| }
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| 
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| void streamfx::gfx::shader::texture_parameter::properties(obs_properties_t* props, obs_data_t* settings)
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| {
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| 	if (!is_visible())
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| 		return;
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| 
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| 	if (field_type() == texture_field_type::Enum) {
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| 		auto p = obs_properties_add_list(props, get_key().data(), has_name() ? get_name().data() : get_key().data(),
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| 										 OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
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| 		for (auto v : _values) {
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| 			obs_property_list_add_string(p, v.name.c_str(), v.data.file.generic_u8string().c_str());
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| 		}
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| 	} else {
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| 		obs_properties_t* pr = obs_properties_create();
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| 		{
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| 			auto p = obs_properties_add_group(props, get_key().data(),
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| 											  has_name() ? get_name().data() : get_key().data(), OBS_GROUP_NORMAL, pr);
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| 			if (has_description())
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| 				obs_property_set_long_description(p, get_description().data());
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| 		}
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| 
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| 		{
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| 			auto p = obs_properties_add_list(pr, _keys[0].c_str(), D_TRANSLATE(ST_I18N_TYPE), OBS_COMBO_TYPE_LIST,
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| 											 OBS_COMBO_FORMAT_INT);
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| 			obs_property_set_modified_callback2(p, modified_type, this);
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| 			obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_TYPE_FILE), static_cast<int64_t>(texture_type::File));
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| 			obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_TYPE_SOURCE), static_cast<int64_t>(texture_type::Source));
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| 		}
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| 
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| 		{
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| 			// ToDo: Filter and Default Path.
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| 			auto p = obs_properties_add_path(pr, _keys[1].c_str(), D_TRANSLATE(ST_I18N_FILE), OBS_PATH_FILE, "* (*.*)",
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| 											 nullptr);
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| 		}
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| 
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| 		{
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| 			auto p = obs_properties_add_list(pr, _keys[2].c_str(), D_TRANSLATE(ST_I18N_SOURCE), OBS_COMBO_TYPE_LIST,
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| 											 OBS_COMBO_FORMAT_STRING);
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| 			obs_property_list_add_string(p, "", "");
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| 			obs::source_tracker::get()->enumerate(
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| 				[&p](std::string name, obs_source_t*) {
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| 					std::stringstream sstr;
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| 					sstr << name << " (" << D_TRANSLATE(S_SOURCETYPE_SOURCE) << ")";
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| 					obs_property_list_add_string(p, sstr.str().c_str(), name.c_str());
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| 					return false;
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| 				},
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| 				obs::source_tracker::filter_video_sources);
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| 			obs::source_tracker::get()->enumerate(
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| 				[&p](std::string name, obs_source_t*) {
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| 					std::stringstream sstr;
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| 					sstr << name << " (" << D_TRANSLATE(S_SOURCETYPE_SCENE) << ")";
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| 					obs_property_list_add_string(p, sstr.str().c_str(), name.c_str());
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| 					return false;
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| 				},
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| 				obs::source_tracker::filter_scenes);
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| 		}
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| 
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| 		modified_type(this, props, nullptr, settings);
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| 	}
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| }
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| 
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| std::filesystem::path make_absolute_to(std::filesystem::path origin, std::filesystem::path destination)
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| {
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| 	auto destination_dir = std::filesystem::absolute(destination.remove_filename());
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| 	return std::filesystem::absolute(destination / origin);
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| }
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| 
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| void streamfx::gfx::shader::texture_parameter::update(obs_data_t* settings)
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| {
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| 	// Value is assigned elsewhere.
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| 	if (is_automatic())
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| 		return;
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| 
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| 	if (field_type() == texture_field_type::Input) {
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| 		_type = static_cast<texture_type>(obs_data_get_int(settings, _keys[0].c_str()));
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| 	} else {
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| 		_type = texture_type::File;
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| 	}
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| 
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| 	if (_type == texture_type::File) {
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| 		auto file_path = std::filesystem::path(obs_data_get_string(settings, _keys[1].c_str()));
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| 		if (file_path.is_relative()) {
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| 			file_path = make_absolute_to(file_path, get_parent()->get_shader_file());
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| 		}
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| 
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| 		if (_file_path != file_path) {
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| 			_file_path = file_path;
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| 			_dirty     = true;
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| 			_dirty_ts  = std::chrono::high_resolution_clock::now() - std::chrono::milliseconds(1);
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| 		}
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| 	} else if (_type == texture_type::Source) {
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| 		auto source_name = obs_data_get_string(settings, _keys[2].c_str());
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| 
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| 		if (_source_name != source_name) {
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| 			_source_name = source_name;
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| 			_dirty       = true;
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| 			_dirty_ts    = std::chrono::high_resolution_clock::now() - std::chrono::milliseconds(1);
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| 		}
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| 	}
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| }
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| 
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| void streamfx::gfx::shader::texture_parameter::assign()
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| {
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| 	if (is_automatic())
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| 		return;
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| 
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| 	// If the data has been marked dirty, and the future timestamp minus the now is smaller than 0ms.
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| 	if (_dirty && ((_dirty_ts - std::chrono::high_resolution_clock::now()) < std::chrono::milliseconds(0))) {
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| 		// Reload or Reacquire everything necessary.
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| 		try {
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| 			// Remove now unused references.
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| 			_source.reset();
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| 			_source_child.reset();
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| 			_source_active.reset();
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| 			_source_visible.reset();
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| 			_source_rendertarget.reset();
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| 			_file_texture.reset();
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| 
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| 			if (((field_type() == texture_field_type::Input) && (_type == texture_type::File))
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| 				|| (field_type() == texture_field_type::Enum)) {
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| 				if (!_file_path.empty()) {
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| 					_file_texture = std::make_shared<streamfx::obs::gs::texture>(
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| 						streamfx::util::platform::native_to_utf8(_file_path).generic_u8string().c_str());
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| 				}
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| 			} else if ((field_type() == texture_field_type::Input) && (_type == texture_type::Source)) {
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| 				// Try and grab the source itself.
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| 				auto source = std::shared_ptr<obs_source_t>(obs_get_source_by_name(_source_name.c_str()),
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| 															[](obs_source_t* v) { obs_source_release(v); });
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| 				if (!source) {
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| 					throw std::runtime_error("Specified Source does not exist.");
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| 				}
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| 
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| 				// Attach the child to our parent.
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| 				auto child = std::make_shared<streamfx::obs::tools::child_source>(get_parent()->get(), source);
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| 
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| 				// Create necessary visible and active objects.
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| 				std::shared_ptr<streamfx::obs::tools::active_source>  active;
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| 				std::shared_ptr<streamfx::obs::tools::visible_source> visible;
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| 				if (_active) {
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| 					active = std::make_shared<streamfx::obs::tools::active_source>(source.get());
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| 				}
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| 				if (_visible) {
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| 					visible = std::make_shared<streamfx::obs::tools::visible_source>(source.get());
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| 				}
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| 
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| 				// Create the necessary render target to capture the source.
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| 				auto rt = std::make_shared<streamfx::obs::gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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| 
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| 				// Propagate all of this into the storage.
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| 				_source_rendertarget = rt;
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| 				_source_visible      = visible;
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| 				_source_active       = active;
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| 				_source_child        = child;
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| 				_source              = source;
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| 			}
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| 
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| 			_dirty = false;
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| 		} catch (const std::exception& ex) {
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| 			_dirty_ts = std::chrono::high_resolution_clock::now() + std::chrono::milliseconds(5000);
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| 		} catch (...) {
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| 			_dirty_ts = std::chrono::high_resolution_clock::now() + std::chrono::milliseconds(5000);
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| 		}
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| 	}
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| 
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| 	// If this is a source and active or visible, capture it.
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| 	if ((_type == texture_type::Source) && (_active || _visible) && _source_rendertarget) {
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| #ifdef ENABLE_PROFILING
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| 		::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_capture, "Parameter '%s'",
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| 													get_key().data()};
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| 		::streamfx::obs::gs::debug_marker profiler2{::streamfx::obs::gs::debug_color_capture, "Capture '%s'",
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| 													obs_source_get_name(_source.get())};
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| #endif
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| 		uint32_t width  = obs_source_get_width(_source.get());
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| 		uint32_t height = obs_source_get_height(_source.get());
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| 
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| 		auto op = _source_rendertarget->render(width, height);
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| 
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| 		gs_matrix_push();
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| 		gs_ortho(0, static_cast<float>(width), 0, static_cast<float>(height), 0, 1);
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| 
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| 		// ToDo: Figure out if this breaks some sources.
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| 		gs_blend_state_push();
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| 		gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
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| 		gs_enable_blending(false);
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| 
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| 		gs_enable_color(true, true, true, true);
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| 
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| 		obs_source_video_render(_source.get());
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| 
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| 		gs_blend_state_pop();
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| 		gs_matrix_pop();
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| 	}
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| 
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| 	if (_type == texture_type::Source) {
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| 		if (_source_rendertarget) {
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| 			auto tex = _source_rendertarget->get_texture();
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| 			if (tex) {
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| 				get_parameter().set_texture(_source_rendertarget->get_texture(), false);
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| 			} else {
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| 				get_parameter().set_texture(nullptr, false);
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| 			}
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| 		} else {
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| 			get_parameter().set_texture(nullptr, false);
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| 		}
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| 	} else if (_type == texture_type::File) {
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| 		if (_file_texture) {
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| 			// Loaded files are always linear.
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| 			get_parameter().set_texture(_file_texture, false);
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| 		} else {
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| 			get_parameter().set_texture(nullptr, false);
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| 		}
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| 	}
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| }
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| 
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| void streamfx::gfx::shader::texture_parameter::visible(bool visible)
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| {
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| 	_visible = visible;
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| 	if (visible) {
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| 		if (_source) {
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| 			_source_visible = std::make_shared<streamfx::obs::tools::visible_source>(_source.get());
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| 		}
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| 	} else {
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| 		_source_visible.reset();
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| 	}
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| }
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| 
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| void streamfx::gfx::shader::texture_parameter::active(bool active)
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| {
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| 	_active = active;
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| 	if (active) {
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| 		if (_source) {
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| 			_source_active = std::make_shared<streamfx::obs::tools::active_source>(_source.get());
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| 		}
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| 	} else {
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| 		_source_active.reset();
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| 	}
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| }
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