133 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			133 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
| // AUTOGENERATED COPYRIGHT HEADER START
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| // Copyright (C) 2019-2023 Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
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| // Copyright (C) 2021 coolsoft.rf <coolsoft.rf@gmail.com>
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| // Copyright (C) 2022 lainon <GermanAizek@yandex.ru>
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| // AUTOGENERATED COPYRIGHT HEADER END
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| 
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| #pragma once
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| #include "common.hpp"
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| #include "gfx/gfx-util.hpp"
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| #include "gfx/shader/gfx-shader-param.hpp"
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| #include "obs/gs/gs-effect.hpp"
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| #include "obs/gs/gs-rendertarget.hpp"
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| 
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| #include "warning-disable.hpp"
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| #include <filesystem>
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| #include <list>
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| #include <map>
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| #include <random>
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| #include "warning-enable.hpp"
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| 
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| namespace streamfx::gfx {
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| 	namespace shader {
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| 		enum class size_type {
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| 			Pixel,
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| 			Percent,
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| 		};
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| 
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| 		enum class shader_mode {
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| 			Source,
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| 			Filter,
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| 			Transition,
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| 		};
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| 
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| 		typedef std::map<std::string_view, std::shared_ptr<parameter>> shader_param_map_t;
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| 
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| 		class shader {
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| 			obs_source_t* _self;
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| 
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| 			std::shared_ptr<streamfx::gfx::util> _gfx_util;
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| 
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| 			// Inputs
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| 			shader_mode _mode;
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| 			uint32_t    _base_width;
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| 			uint32_t    _base_height;
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| 			bool        _active;
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| 			bool        _visible;
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| 
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| 			// Shader
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| 			streamfx::obs::gs::effect       _shader;
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| 			std::filesystem::path           _shader_file;
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| 			std::string                     _shader_tech;
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| 			std::filesystem::file_time_type _shader_file_mt;
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| 			uintmax_t                       _shader_file_sz;
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| 			float_t                         _shader_file_tick;
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| 			shader_param_map_t              _shader_params;
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| 
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| 			// Options
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| 			size_type _width_type;
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| 			double_t  _width_value;
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| 			size_type _height_type;
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| 			double_t  _height_value;
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| 
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| 			// Cache
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| 			bool            _have_current_params;
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| 			float_t         _time;
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| 			float_t         _time_loop;
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| 			int32_t         _loops;
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| 			std::mt19937_64 _random;
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| 			int32_t         _random_seed;
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| 			float_t         _random_values[16]; // 0..4 Per-Instance-Random, 4..8 Per-Activation-Random 9..15 Per-Frame-Random
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| 
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| 			// Rendering
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| 			bool                                             _rt_up_to_date;
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| 			std::shared_ptr<streamfx::obs::gs::rendertarget> _rt;
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| 
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| 			public:
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| 			shader(obs_source_t* self, shader_mode mode);
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| 			~shader();
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| 
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| 			bool is_shader_different(const std::filesystem::path& file);
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| 
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| 			bool is_technique_different(std::string_view tech);
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| 
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| 			bool load_shader(const std::filesystem::path& file, std::string_view tech, bool& shader_dirty, bool& param_dirty);
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| 
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| 			static void defaults(obs_data_t* data);
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| 
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| 			void properties(obs_properties_t* props);
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| 
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| 			bool on_refresh_properties(obs_properties_t* props, obs_property_t* prop);
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| 
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| 			bool on_shader_or_technique_modified(obs_properties_t* props, obs_property_t* prop, obs_data_t* data);
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| 
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| 			bool update_shader(obs_data_t* data, bool& shader_dirty, bool& param_dirty);
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| 
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| 			void update(obs_data_t* data);
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| 
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| 			uint32_t width();
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| 
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| 			uint32_t height();
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| 
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| 			uint32_t base_width();
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| 
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| 			uint32_t base_height();
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| 
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| 			bool tick(float_t time);
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| 
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| 			void prepare_render();
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| 
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| 			void render(gs_effect* effect);
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| 
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| 			obs_source_t* get();
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| 
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| 			std::filesystem::path get_shader_file();
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| 
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| 			public:
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| 			void set_size(uint32_t w, uint32_t h);
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| 
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| 			void set_input_a(std::shared_ptr<streamfx::obs::gs::texture> tex, bool srgb = false);
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| 
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| 			void set_input_b(std::shared_ptr<streamfx::obs::gs::texture> tex, bool srgb = false);
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| 
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| 			void set_transition_time(float_t t);
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| 
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| 			void set_transition_size(uint32_t w, uint32_t h);
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| 
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| 			void set_visible(bool visible);
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| 
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| 			void set_active(bool active);
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| 		};
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| 	} // namespace shader
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| } // namespace streamfx::gfx
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