216 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			216 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Modern effects for a modern Streamer
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|  * Copyright (C) 2017-2018 Michael Fabian Dirks
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|  *
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation; either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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|  */
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| 
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| #pragma once
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| #include <chrono>
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| #include <functional>
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| #include <list>
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| #include <map>
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| #include <memory>
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| #include "gfx-source-texture.hpp"
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| #include "gs-effect.hpp"
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| #include "gs-helper.hpp"
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| #include "gs-rendertarget.hpp"
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| #include "gs-texture.hpp"
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| #include "plugin.hpp"
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| 
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| // OBS
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| #ifdef _MSC_VER
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| #pragma warning(push)
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| #pragma warning(disable : 4201)
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| #endif
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| #include <obs.h>
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| #ifdef _MSC_VER
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| #pragma warning(pop)
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| #endif
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| 
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| namespace filter {
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| 	namespace blur {
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| 		class blur_instance;
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| 
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| 		enum type : int64_t {
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| 			Box,
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| 			Gaussian,
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| 			Bilateral,
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| 			BoxLinear,
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| 			GaussianLinear,
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| 		};
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| 
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| 		enum mask_type : int64_t {
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| 			Region,
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| 			Image,
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| 			Source,
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| 		};
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| 
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| 		class blur_factory {
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| 			friend class std::_Ptr_base<filter::blur::blur_factory>;
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| 
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| 			obs_source_info             source_info;
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| 			std::list<blur_instance*>   sources;
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| 			std::shared_ptr<gs::effect> color_converter_effect;
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| 			std::shared_ptr<gs::effect> mask_effect;
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| 
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| 			std::shared_ptr<gs::effect>                                blur_effect;
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| 			std::map<filter::blur::type, std::shared_ptr<gs::texture>> kernels;
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| 			std::map<uint8_t, std::shared_ptr<std::vector<float_t>>>   gaussian_kernels;
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| 
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| 			public: // Singleton
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| 			static void                          initialize();
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| 			static void                          finalize();
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| 			static std::shared_ptr<blur_factory> get();
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| 
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| 			public:
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| 			blur_factory();
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| 			~blur_factory();
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| 
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| 			void on_list_fill();
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| 			void on_list_empty();
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| 
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| 			void generate_gaussian_kernels();
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| 			void generate_kernel_textures();
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| 
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| 			static void* create(obs_data_t* settings, obs_source_t* self);
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| 			static void  destroy(void* source);
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| 
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| 			static void              get_defaults(obs_data_t* settings);
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| 			static obs_properties_t* get_properties(void* source);
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| 			static void              update(void* source, obs_data_t* settings);
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| 			static void              load(void* source, obs_data_t* settings);
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| 
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| 			static const char* get_name(void* source);
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| 			static uint32_t    get_width(void* source);
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| 			static uint32_t    get_height(void* source);
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| 
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| 			static void activate(void* source);
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| 			static void deactivate(void* source);
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| 
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| 			static void video_tick(void* source, float delta);
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| 			static void video_render(void* source, gs_effect_t* effect);
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| 
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| 			public:
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| 			std::shared_ptr<gs::effect> get_effect(filter::blur::type type);
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| 
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| 			std::string get_technique(filter::blur::type type);
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| 
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| 			std::shared_ptr<gs::effect> get_color_converter_effect();
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| 
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| 			std::shared_ptr<gs::effect> get_mask_effect();
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| 
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| 			std::shared_ptr<gs::texture> get_kernel(filter::blur::type type);
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| 
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| 			std::shared_ptr<std::vector<float_t>> get_gaussian_kernel(uint8_t size);
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| 		};
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| 
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| 		class blur_instance {
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| 			obs_source_t* m_self;
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| 
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| 			// Input
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| 			std::shared_ptr<gs::rendertarget> m_source_rt;
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| 			std::shared_ptr<gs::texture>      m_source_texture;
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| 			bool                              m_source_rendered;
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| 
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| 			// Rendering
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| 			std::shared_ptr<gs::rendertarget> m_output_rt1;
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| 			std::shared_ptr<gs::rendertarget> m_output_rt2;
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| 			std::shared_ptr<gs::texture>      m_output_texture;
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| 			bool                              m_output_rendered;
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| 
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| 			// Blur
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| 			std::shared_ptr<gs::effect> m_blur_effect;
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| 			std::string                 m_blur_technique;
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| 			filter::blur::type          m_blur_type;
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| 			uint64_t                    m_blur_size;
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| 			/// Bilateral Blur
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| 			double_t m_blur_bilateral_smoothing;
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| 			double_t m_blur_bilateral_sharpness;
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| 			/// Directional Blur
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| 			bool     m_blur_directional;
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| 			double_t m_blur_angle;
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| 			/// Step Scaling
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| 			bool                          m_blur_step_scaling;
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| 			std::pair<double_t, double_t> m_blur_step_scale;
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| 
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| 			// Masking
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| 			struct {
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| 				bool      enabled;
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| 				mask_type type;
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| 				struct {
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| 					float_t left;
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| 					float_t top;
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| 					float_t right;
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| 					float_t bottom;
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| 					float_t feather;
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| 					float_t feather_shift;
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| 					bool    invert;
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| 				} region;
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| 				struct {
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| 					std::string                  path;
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| 					std::string                  path_old;
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| 					std::shared_ptr<gs::texture> texture;
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| 				} image;
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| 				struct {
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| 					std::string                          name_old;
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| 					std::string                          name;
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| 					bool                                 is_scene;
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| 					std::shared_ptr<gfx::source_texture> source_texture;
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| 					std::shared_ptr<gs::texture>         texture;
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| 				} source;
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| 				struct {
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| 					float_t r;
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| 					float_t g;
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| 					float_t b;
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| 					float_t a;
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| 				} color;
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| 				float_t multiplier;
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| 			} m_mask;
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| 
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| 			// advanced
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| 			uint64_t m_color_format;
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| 
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| 			public:
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| 			blur_instance(obs_data_t* settings, obs_source_t* self);
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| 			~blur_instance();
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| 
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| 			private:
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| 			bool apply_shared_param(gs_texture_t* input, float texelX, float texelY);
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| 			bool apply_bilateral_param();
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| 			bool apply_gaussian_param(uint8_t width);
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| 			bool apply_mask_parameters(std::shared_ptr<gs::effect> effect, gs_texture_t* original_texture,
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| 									   gs_texture_t* blurred_texture);
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| 
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| 			static bool modified_properties(void* ptr, obs_properties_t* props, obs_property* prop,
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| 											obs_data_t* settings);
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| 
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| 			public:
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| 			obs_properties_t* get_properties();
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| 			void              update(obs_data_t*);
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| 			void              load(obs_data_t*);
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| 
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| 			uint32_t get_width();
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| 			uint32_t get_height();
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| 
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| 			void activate();
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| 			void deactivate();
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| 
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| 			void video_tick(float);
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| 			void video_render(gs_effect_t*);
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| 		};
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| 	} // namespace blur
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| } // namespace filter
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