377 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			377 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Modern effects for a modern Streamer
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|  * Copyright (C) 2017 Michael Fabian Dirks
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|  *
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation; either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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|  */
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| 
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| #include "gs-vertexbuffer.hpp"
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| #include <stdexcept>
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| #include "util-memory.hpp"
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| 
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| // OBS
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| #ifdef _MSC_VER
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| #pragma warning(push)
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| #pragma warning(disable : 4201)
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| #endif
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| #include <obs.h>
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| #ifdef _MSC_VER
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| #pragma warning(pop)
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| #endif
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| 
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| gs::vertex_buffer::~vertex_buffer()
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| {
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| 	if (m_positions) {
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| 		util::free_aligned(m_positions);
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| 		m_positions = nullptr;
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| 	}
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| 	if (m_normals) {
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| 		util::free_aligned(m_normals);
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| 		m_normals = nullptr;
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| 	}
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| 	if (m_tangents) {
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| 		util::free_aligned(m_tangents);
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| 		m_tangents = nullptr;
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| 	}
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| 	if (m_colors) {
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| 		util::free_aligned(m_colors);
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| 		m_colors = nullptr;
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| 	}
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| 	for (size_t n = 0; n < m_layers; n++) {
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| 		if (m_uvs[n]) {
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| 			util::free_aligned(m_uvs[n]);
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| 			m_uvs[n] = nullptr;
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| 		}
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| 	}
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| 	if (m_layerdata) {
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| 		util::free_aligned(m_layerdata);
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| 		m_layerdata = nullptr;
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| 	}
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| 	if (m_vertexbufferdata) {
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| 		memset(m_vertexbufferdata, 0, sizeof(gs_vb_data));
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| 		if (!m_vertexbuffer) {
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| 			gs_vbdata_destroy(m_vertexbufferdata);
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| 			m_vertexbufferdata = nullptr;
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| 		}
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| 	}
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| 	if (m_vertexbuffer) {
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| 		obs_enter_graphics();
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| 		gs_vertexbuffer_destroy(m_vertexbuffer);
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| 		obs_leave_graphics();
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| 		m_vertexbuffer = nullptr;
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| 	}
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| }
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| 
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| gs::vertex_buffer::vertex_buffer() : vertex_buffer(MAXIMUM_VERTICES, MAXIMUM_UVW_LAYERS) {}
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| 
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| gs::vertex_buffer::vertex_buffer(uint32_t vertices) : vertex_buffer(vertices, MAXIMUM_UVW_LAYERS) {}
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| 
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| gs::vertex_buffer::vertex_buffer(uint32_t vertices, uint8_t uvlayers)
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| 	: m_size(vertices), m_capacity(vertices), m_layers(uvlayers), m_positions(nullptr), m_normals(nullptr),
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| 	  m_tangents(nullptr), m_colors(nullptr), m_vertexbufferdata(nullptr), m_vertexbuffer(nullptr), m_layerdata(nullptr)
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| {
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| 	if (vertices > MAXIMUM_VERTICES) {
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| 		throw std::out_of_range("vertices out of range");
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| 	}
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| 	if (uvlayers > MAXIMUM_UVW_LAYERS) {
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| 		throw std::out_of_range("uvlayers out of range");
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| 	}
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| 
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| 	// Allocate memory for data.
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| 	m_vertexbufferdata         = gs_vbdata_create();
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| 	m_vertexbufferdata->num    = m_capacity;
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| 	m_vertexbufferdata->points = m_positions = (vec3*)util::malloc_aligned(16, sizeof(vec3) * m_capacity);
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| 	m_vertexbufferdata->normals = m_normals = (vec3*)util::malloc_aligned(16, sizeof(vec3) * m_capacity);
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| 	m_vertexbufferdata->tangents = m_tangents = (vec3*)util::malloc_aligned(16, sizeof(vec3) * m_capacity);
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| 	m_vertexbufferdata->colors = m_colors = (uint32_t*)util::malloc_aligned(16, sizeof(uint32_t) * m_capacity);
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| 
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| 	// cppcheck-suppress memsetClassFloat
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| 	memset(m_positions, 0, sizeof(vec3) * m_capacity);
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| 	// cppcheck-suppress memsetClassFloat
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| 	memset(m_normals, 0, sizeof(vec3) * m_capacity);
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| 	// cppcheck-suppress memsetClassFloat
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| 	memset(m_tangents, 0, sizeof(vec3) * m_capacity);
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| 	memset(m_colors, 0, sizeof(uint32_t) * m_capacity);
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| 
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| 	m_vertexbufferdata->num_tex = m_layers;
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| 	if (m_layers > 0) {
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| 		m_vertexbufferdata->tvarray = m_layerdata =
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| 			(gs_tvertarray*)util::malloc_aligned(16, sizeof(gs_tvertarray) * m_layers);
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| 		for (size_t n = 0; n < m_layers; n++) {
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| 			m_layerdata[n].array = m_uvs[n] = (vec4*)util::malloc_aligned(16, sizeof(vec4) * m_capacity);
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| 			m_layerdata[n].width            = 4;
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| 			memset(m_uvs[n], 0, sizeof(vec4) * m_capacity);
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| 		}
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| 	} else {
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| 		m_vertexbufferdata->tvarray = nullptr;
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| 	}
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| 
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| 	// Allocate GPU
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| 	obs_enter_graphics();
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| 	m_vertexbuffer = gs_vertexbuffer_create(m_vertexbufferdata, GS_DYNAMIC);
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| 	memset(m_vertexbufferdata, 0, sizeof(gs_vb_data));
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| 	m_vertexbufferdata->num     = m_capacity;
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| 	m_vertexbufferdata->num_tex = m_layers;
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| 	obs_leave_graphics();
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| 	if (!m_vertexbuffer) {
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| 		throw std::runtime_error("Failed to create vertex buffer.");
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| 	}
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| }
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| 
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| // cppcheck-suppress uninitMemberVar
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| gs::vertex_buffer::vertex_buffer(gs_vertbuffer_t* vb)
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| {
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| 	obs_enter_graphics();
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| 	gs_vb_data* vbd = gs_vertexbuffer_get_data(vb);
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| 	if (!vbd)
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| 		throw std::runtime_error("vertex buffer with no data");
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| 
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| 	vertex_buffer((uint32_t)vbd->num);
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| 	this->set_uv_layers((uint32_t)vbd->num_tex);
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| 
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| 	if (vbd->points != nullptr)
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| 		memcpy(m_positions, vbd->points, vbd->num * sizeof(vec3));
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| 	if (vbd->normals != nullptr)
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| 		memcpy(m_normals, vbd->normals, vbd->num * sizeof(vec3));
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| 	if (vbd->tangents != nullptr)
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| 		memcpy(m_tangents, vbd->tangents, vbd->num * sizeof(vec3));
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| 	if (vbd->colors != nullptr)
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| 		memcpy(m_colors, vbd->colors, vbd->num * sizeof(uint32_t));
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| 	if (vbd->tvarray != nullptr) {
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| 		for (size_t n = 0; n < vbd->num_tex; n++) {
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| 			if (vbd->tvarray[n].array != nullptr && vbd->tvarray[n].width <= 4 && vbd->tvarray[n].width > 0) {
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| 				if (vbd->tvarray[n].width == 4) {
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| 					memcpy(m_uvs[n], vbd->tvarray[n].array, vbd->num * sizeof(vec4));
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| 				} else {
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| 					for (size_t idx = 0; idx < m_capacity; idx++) {
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| 						float* mem = reinterpret_cast<float*>(vbd->tvarray[n].array) + (idx * vbd->tvarray[n].width);
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| 						// cppcheck-suppress memsetClassFloat
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| 						memset(&m_uvs[n][idx], 0, sizeof(vec4));
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| 						memcpy(&m_uvs[n][idx], mem, vbd->tvarray[n].width);
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| 					}
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| 				}
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| 			}
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| 		}
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| 	}
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| 	obs_leave_graphics();
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| }
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| 
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| // cppcheck-suppress uninitMemberVar
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| gs::vertex_buffer::vertex_buffer(vertex_buffer const& other) : vertex_buffer(other.m_capacity)
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| {
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| 	// Copy Constructor
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| 	memcpy(m_positions, other.m_positions, m_capacity * sizeof(vec3));
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| 	memcpy(m_normals, other.m_normals, m_capacity * sizeof(vec3));
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| 	memcpy(m_tangents, other.m_tangents, m_capacity * sizeof(vec3));
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| 	memcpy(m_colors, other.m_colors, m_capacity * sizeof(vec3));
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| 	for (size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) {
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| 		memcpy(m_uvs[n], other.m_uvs[n], m_capacity * sizeof(vec3));
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| 	}
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| }
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| 
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| gs::vertex_buffer::vertex_buffer(vertex_buffer const&& other)
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| {
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| 	// Move Constructor
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| 	m_capacity  = other.m_capacity;
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| 	m_size      = other.m_size;
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| 	m_layers    = other.m_layers;
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| 	m_positions = other.m_positions;
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| 	m_normals   = other.m_normals;
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| 	m_tangents  = other.m_tangents;
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| 	for (size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) {
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| 		m_uvs[n] = other.m_uvs[n];
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| 	}
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| 	m_vertexbufferdata = other.m_vertexbufferdata;
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| 	m_vertexbuffer     = other.m_vertexbuffer;
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| 	m_layerdata        = other.m_layerdata;
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| }
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| 
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| void gs::vertex_buffer::operator=(vertex_buffer const&& other)
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| {
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| 	// Move Assignment
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| 	/// First self-destruct (semi-destruct itself).
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| 	if (m_positions) {
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| 		util::free_aligned(m_positions);
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| 		m_positions = nullptr;
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| 	}
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| 	if (m_normals) {
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| 		util::free_aligned(m_normals);
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| 		m_normals = nullptr;
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| 	}
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| 	if (m_tangents) {
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| 		util::free_aligned(m_tangents);
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| 		m_tangents = nullptr;
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| 	}
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| 	if (m_colors) {
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| 		util::free_aligned(m_colors);
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| 		m_colors = nullptr;
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| 	}
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| 	for (size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) {
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| 		if (m_uvs[n]) {
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| 			util::free_aligned(m_uvs[n]);
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| 			m_uvs[n] = nullptr;
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| 		}
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| 	}
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| 	if (m_layerdata) {
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| 		util::free_aligned(m_layerdata);
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| 		m_layerdata = nullptr;
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| 	}
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| 	if (m_vertexbufferdata) {
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| 		memset(m_vertexbufferdata, 0, sizeof(gs_vb_data));
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| 		if (!m_vertexbuffer) {
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| 			gs_vbdata_destroy(m_vertexbufferdata);
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| 			m_vertexbufferdata = nullptr;
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| 		}
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| 	}
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| 	if (m_vertexbuffer) {
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| 		obs_enter_graphics();
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| 		gs_vertexbuffer_destroy(m_vertexbuffer);
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| 		obs_leave_graphics();
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| 		m_vertexbuffer = nullptr;
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| 	}
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| 
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| 	/// Then assign new values.
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| 	m_capacity  = other.m_capacity;
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| 	m_size      = other.m_size;
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| 	m_layers    = other.m_layers;
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| 	m_positions = other.m_positions;
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| 	m_normals   = other.m_normals;
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| 	m_tangents  = other.m_tangents;
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| 	for (size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) {
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| 		m_uvs[n] = other.m_uvs[n];
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| 	}
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| 	m_vertexbufferdata = other.m_vertexbufferdata;
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| 	m_vertexbuffer     = other.m_vertexbuffer;
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| 	m_layerdata        = other.m_layerdata;
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| }
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| 
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| void gs::vertex_buffer::resize(uint32_t new_size)
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| {
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| 	if (new_size > m_capacity) {
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| 		throw std::out_of_range("new_size out of range");
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| 	}
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| 	m_size = new_size;
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| }
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| 
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| uint32_t gs::vertex_buffer::size()
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| {
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| 	return m_size;
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| }
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| 
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| bool gs::vertex_buffer::empty()
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| {
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| 	return m_size == 0;
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| }
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| 
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| const gs::vertex gs::vertex_buffer::at(uint32_t idx)
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| {
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| 	if ((idx < 0) || (idx >= m_size)) {
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| 		throw std::out_of_range("idx out of range");
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| 	}
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| 
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| 	gs::vertex vtx(&m_positions[idx], &m_normals[idx], &m_tangents[idx], &m_colors[idx], nullptr);
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| 	for (size_t n = 0; n < m_layers; n++) {
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| 		vtx.uv[n] = &m_uvs[n][idx];
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| 	}
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| 	return vtx;
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| }
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| 
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| const gs::vertex gs::vertex_buffer::operator[](uint32_t const pos)
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| {
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| 	return at(pos);
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| }
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| 
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| void gs::vertex_buffer::set_uv_layers(uint32_t layers)
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| {
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| 	m_layers = layers;
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| }
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| 
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| uint32_t gs::vertex_buffer::get_uv_layers()
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| {
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| 	return m_layers;
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| }
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| 
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| vec3* gs::vertex_buffer::get_positions()
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| {
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| 	return m_positions;
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| }
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| 
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| vec3* gs::vertex_buffer::get_normals()
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| {
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| 	return m_normals;
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| }
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| 
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| vec3* gs::vertex_buffer::get_tangents()
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| {
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| 	return m_tangents;
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| }
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| 
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| uint32_t* gs::vertex_buffer::get_colors()
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| {
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| 	return m_colors;
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| }
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| 
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| vec4* gs::vertex_buffer::get_uv_layer(size_t idx)
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| {
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| 	if ((idx < 0) || (idx >= m_layers)) {
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| 		throw std::out_of_range("idx out of range");
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| 	}
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| 	return m_uvs[idx];
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| }
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| 
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| gs_vertbuffer_t* gs::vertex_buffer::update(bool refreshGPU)
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| {
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| 	if (!refreshGPU)
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| 		return m_vertexbuffer;
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| 
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| 	if (m_size > m_capacity)
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| 		throw std::out_of_range("size is larger than capacity");
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| 
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| 	// Update VertexBuffer data.
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| 	obs_enter_graphics();
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| 	m_vertexbufferdata = gs_vertexbuffer_get_data(m_vertexbuffer);
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| 	memset(m_vertexbufferdata, 0, sizeof(gs_vb_data));
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| 	m_vertexbufferdata->num      = m_capacity;
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| 	m_vertexbufferdata->points   = m_positions;
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| 	m_vertexbufferdata->normals  = m_normals;
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| 	m_vertexbufferdata->tangents = m_tangents;
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| 	m_vertexbufferdata->colors   = m_colors;
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| 	m_vertexbufferdata->num_tex  = m_layers;
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| 	m_vertexbufferdata->tvarray  = m_layerdata;
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| 	for (size_t n = 0; n < m_layers; n++) {
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| 		m_layerdata[n].array = m_uvs[n];
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| 		m_layerdata[n].width = 4;
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| 	}
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| 
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| 	// Update GPU
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| 	gs_vertexbuffer_flush(m_vertexbuffer);
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| 	obs_leave_graphics();
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| 
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| 	// WORKAROUND: OBS Studio 20.x and below incorrectly deletes data that it doesn't own.
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| 	memset(m_vertexbufferdata, 0, sizeof(gs_vb_data));
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| 	m_vertexbufferdata->num     = m_capacity;
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| 	m_vertexbufferdata->num_tex = m_layers;
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| 	for (uint32_t n = 0; n < m_layers; n++) {
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| 		m_layerdata[n].width = 4;
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| 	}
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| 
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| 	return m_vertexbuffer;
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| }
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| 
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| gs_vertbuffer_t* gs::vertex_buffer::update()
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| {
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| 	return update(true);
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| }
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