302 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			302 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Modern effects for a modern Streamer
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|  * Copyright (C) 2017 Michael Fabian Dirks
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|  *
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation; either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
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|  */
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| 
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| #include "source-shader.hpp"
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| #include <stdexcept>
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| #include "strings.hpp"
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| #include "utility.hpp"
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| 
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| #define ST "Source.Shader"
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| #define ST_WIDTH ST ".Width"
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| #define ST_HEIGHT ST ".Height"
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| 
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| static std::shared_ptr<source::shader::shader_factory> factory_instance = nullptr;
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| 
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| void source::shader::shader_factory::initialize()
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| {
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| 	factory_instance = std::make_shared<source::shader::shader_factory>();
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| }
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| 
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| void source::shader::shader_factory::finalize()
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| {
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| 	factory_instance.reset();
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| }
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| 
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| std::shared_ptr<source::shader::shader_factory> source::shader::shader_factory::get()
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| {
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| 	return factory_instance;
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| }
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| 
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| static void get_defaults(obs_data_t* data)
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| {
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| 	obs_data_set_default_int(data, ST_WIDTH, 1920);
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| 	obs_data_set_default_int(data, ST_HEIGHT, 1080);
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| 	obs_data_set_default_string(data, S_SHADER_FILE, obs_module_file("shaders/source/example.effect"));
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| 	obs_data_set_default_string(data, S_SHADER_TECHNIQUE, "Draw");
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| }
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| 
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| source::shader::shader_factory::shader_factory()
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| {
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| 	memset(&_source_info, 0, sizeof(obs_source_info));
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| 	_source_info.id           = "obs-stream-effects-source-shader";
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| 	_source_info.type         = OBS_SOURCE_TYPE_INPUT;
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| 	_source_info.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW;
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| 	_source_info.get_name     = [](void*) { return D_TRANSLATE(ST); };
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| 	_source_info.get_defaults = get_defaults;
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| 
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| 	_source_info.create = [](obs_data_t* data, obs_source_t* self) {
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| 		try {
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| 			return static_cast<void*>(new source::shader::shader_instance(data, self));
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<source-shader> Failed to create source, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<source-shader> Failed to create source.");
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| 		}
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| 		return static_cast<void*>(nullptr);
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| 	};
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| 	_source_info.destroy = [](void* ptr) {
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| 		try {
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| 			delete reinterpret_cast<source::shader::shader_instance*>(ptr);
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<source-shader> Failed to delete source, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<source-shader> Failed to delete source.");
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| 		}
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| 	};
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| 	_source_info.get_properties = [](void* ptr) {
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| 		obs_properties_t* pr = obs_properties_create();
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<source::shader::shader_instance*>(ptr)->properties(pr);
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<source-shader> Failed to retrieve options, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<source-shader> Failed to retrieve options.");
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| 		}
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| 		return pr;
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| 	};
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| 	_source_info.get_width = [](void* ptr) {
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| 		try {
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| 			if (ptr)
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| 				return reinterpret_cast<source::shader::shader_instance*>(ptr)->width();
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<source-shader> Failed to retrieve width, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<source-shader> Failed to retrieve width.");
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| 		}
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| 		return uint32_t(0);
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| 	};
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| 	_source_info.get_height = [](void* ptr) {
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| 		try {
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| 			if (ptr)
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| 				return reinterpret_cast<source::shader::shader_instance*>(ptr)->height();
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<source-shader> Failed to retrieve height, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<source-shader> Failed to retrieve height.");
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| 		}
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| 		return uint32_t(0);
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| 	};
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| 	_source_info.load = [](void* ptr, obs_data_t* data) {
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<source::shader::shader_instance*>(ptr)->load(data);
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<source-shader> Failed to load, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<source-shader> Failed to load.");
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| 		}
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| 	};
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| 	_source_info.update = [](void* ptr, obs_data_t* data) {
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<source::shader::shader_instance*>(ptr)->update(data);
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<source-shader> Failed to update, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<source-shader> Failed to update.");
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| 		}
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| 	};
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| 	_source_info.activate = [](void* ptr) {
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<source::shader::shader_instance*>(ptr)->activate();
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<source-shader> Failed to activate, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<source-shader> Failed to activate.");
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| 		}
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| 	};
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| 	_source_info.deactivate = [](void* ptr) {
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<source::shader::shader_instance*>(ptr)->deactivate();
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<source-shader> Failed to deactivate, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<source-shader> Failed to deactivate.");
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| 		}
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| 	};
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| 	_source_info.video_tick = [](void* ptr, float_t time) {
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<source::shader::shader_instance*>(ptr)->video_tick(time);
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<source-shader> Failed to tick, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<source-shader> Failed to tick.");
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| 		}
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| 	};
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| 	_source_info.video_render = [](void* ptr, gs_effect_t* effect) {
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<source::shader::shader_instance*>(ptr)->video_render(effect);
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<source-shader> Failed to render, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<source-shader> Failed to render.");
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| 		}
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| 	};
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| 	_source_info.enum_active_sources = [](void* ptr, obs_source_enum_proc_t enum_callback, void* param) {
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| 		try {
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| 			if (ptr)
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| 				reinterpret_cast<source::shader::shader_instance*>(ptr)->enum_active_sources(enum_callback, param);
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| 		} catch (std::exception& ex) {
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| 			P_LOG_ERROR("<source-shader> Failed to enumerate sources, error: %s", ex.what());
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| 		} catch (...) {
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| 			P_LOG_ERROR("<source-shader> Failed to enumerate sources.");
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| 		}
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| 	};
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| 
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| 	obs_register_source(&_source_info);
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| }
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| 
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| source::shader::shader_factory::~shader_factory() {}
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| 
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| source::shader::shader_instance::shader_instance(obs_data_t* data, obs_source_t* self)
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| 	: _self(self), _active(true), _width(0), _height(0)
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| {
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| 	_fx = std::make_shared<gfx::effect_source::effect_source>(self);
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| 	_fx->set_valid_property_cb(std::bind(&source::shader::shader_instance::valid_param, this, std::placeholders::_1));
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| 	_fx->set_override_cb(std::bind(&source::shader::shader_instance::override_param, this, std::placeholders::_1));
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| 
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| 	_rt = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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| 
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| 	update(data);
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| }
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| 
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| source::shader::shader_instance::~shader_instance() {}
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| 
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| uint32_t source::shader::shader_instance::width()
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| {
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| 	return _width;
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| }
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| 
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| uint32_t source::shader::shader_instance::height()
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| {
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| 	return _height;
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| }
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| 
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| void source::shader::shader_instance::properties(obs_properties_t* props)
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| {
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| 	obs_properties_add_int(props, ST_WIDTH, D_TRANSLATE(ST_WIDTH), 1, 32768, 1);
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| 	obs_properties_add_int(props, ST_HEIGHT, D_TRANSLATE(ST_HEIGHT), 1, 32768, 1);
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| 
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| 	_fx->properties(props);
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| }
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| 
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| void source::shader::shader_instance::load(obs_data_t* data)
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| {
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| 	update(data);
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| }
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| 
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| void source::shader::shader_instance::update(obs_data_t* data)
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| {
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| 	_width  = obs_data_get_int(data, ST_WIDTH);
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| 	_height = obs_data_get_int(data, ST_HEIGHT);
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| 
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| 	_fx->update(data);
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| }
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| 
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| void source::shader::shader_instance::activate()
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| {
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| 	_active = true;
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| }
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| 
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| void source::shader::shader_instance::deactivate()
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| {
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| 	_active = false;
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| }
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| 
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| bool source::shader::shader_instance::valid_param(std::shared_ptr<gs::effect_parameter> param)
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| {
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| 	return true;
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| }
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| 
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| void source::shader::shader_instance::override_param(std::shared_ptr<gs::effect> effect) {}
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| 
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| void source::shader::shader_instance::enum_active_sources(obs_source_enum_proc_t r, void* p)
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| {
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| 	_fx->enum_active_sources(r, p);
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| }
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| 
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| void source::shader::shader_instance::video_tick(float_t sec_since_last)
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| {
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| 	if (_fx->tick(sec_since_last)) {
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| 		obs_data_t* data = obs_source_get_settings(_self);
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| 		update(data);
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| 		obs_data_release(data);
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| 	}
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| 
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| 	_rt_updated = false;
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| }
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| 
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| void source::shader::shader_instance::video_render(gs_effect_t* effect)
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| {
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| 	// Grab initial values.
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| 	gs_effect_t* effect_default = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
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| 
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| 	// Skip filter if anything is wrong.
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| 	if (!_active || !_width || !_height || !effect_default) {
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| 		obs_source_skip_video_filter(_self);
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| 		return;
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| 	}
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| 
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| 	if (!_rt_updated) {
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| 		try {
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| 			auto op = _rt->render(_width, _height);
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| 			_fx->render();
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| 		} catch (...) {
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| 		}
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| 		_rt_tex     = _rt->get_texture();
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| 		_rt_updated = true;
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| 	}
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| 
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| 	if (!_rt_tex)
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| 		return;
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| 
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| 	gs_effect_t* ef = effect ? effect : effect_default;
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| 	if (gs_eparam_t* prm = gs_effect_get_param_by_name(ef, "image"))
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| 		gs_effect_set_texture(prm, _rt_tex->get_object());
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| 
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| 	while (gs_effect_loop(ef, "Draw")) {
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| 		gs_draw_sprite(nullptr, 0, _width, _height);
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| 	}
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| }
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