Does not support cross-platform very well and breaks on Apple for no apparent reason. Add resolution scale to shader filter. |
||
|---|---|---|
| .. | ||
| blur | ||
| gfx-effect-source.cpp | ||
| gfx-effect-source.hpp | ||
| gfx-source-texture.cpp | ||
| gfx-source-texture.hpp | ||
Does not support cross-platform very well and breaks on Apple for no apparent reason. Add resolution scale to shader filter. |
||
|---|---|---|
| .. | ||
| blur | ||
| gfx-effect-source.cpp | ||
| gfx-effect-source.hpp | ||
| gfx-source-texture.cpp | ||
| gfx-source-texture.hpp | ||
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